# Altar of Fangs +2 — TIMED

20:31 · 0 deaths · affix 165

*2026-08-18 · 17:07 · `Archive-WoWCombatLog-081826_170644.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **20:31** — 18:09 fighting |
| deaths | **0** — timer agrees (-0.04 implied) |
| party damage taken | **113,256,305** — 104,000/s while fighting |
| enemies killed | **172** |
| interrupts | **78/98** — 80% |
| dispels | **0/41** — 14,741,480 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 283 | 81,617 | 25,802 | 42,042 | 0 | **B** 76 |
| Hyporock | Holy Paladin | heal | 288 | 19,525 | 49,580 | 15,813 | 0 | **C** 65 |
| Arms Warrior | Arms | dps | 292 | 132,610 | 6,123 | 13,389 | 0 | **A-** 86 |
| Destro Lock | Destro Lock | dps | 288 | 106,955 | 1,971 | 11,774 | 0 | **C+** 69 |
| Unholy DK | Unholy DK | dps | 284 | 97,467 | 577 | 8,356 | 0 | **C-** 63 |

### Doryhunky — Veng DH — B (76/100)

**Where the points went**

- **-10 mitigation** — scored 64: 88% uptime of the 100% this kit can hold, 88% of worst windows covered
- **-5 interrupts (rank)** — scored 80: 33 stops vs 31 expected
- **-4 activity** — scored 74: 96% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 64** [w 27%] — 88% uptime of the 100% this kit can hold, 88% of worst windows covered
- **damage~ 91** [w 18%] — 81,617 dps, 73% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 80** [w 27%] — 33 stops vs 31 expected (group stopped 80%, not scored here)
- **activity 74** [w 15%] — 96% engaged while alive in combat
- **utility 76** [w 12%] — 1 used of ~4 the kit offered
- _never pressed: Consume Magic_
- _not counted as button presses (procs, ticks): Felblade, Fracture, Soul Fragment, Throw Glaive_

</details>

### Hyporock — Holy Paladin — C (65/100)

**Where the points went**

- **-16 dispel** — scored 0: 0/30 of what one dispeller could reach (41 landed
- **-8 response** — scored 68: put back 41% of the 47,723,963 that landed in the party's worst windows
- **-4 activity** — scored 75: 90% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **throughput 95** [w 34%] — covered 86% of the 54,319,600 that needed an outside heal (54% of the party's intake was self-covered or overkill); 4,670,940 absorbed
- **response 68** [w 25%] — put back 41% of the 47,723,963 that landed in the party's worst windows
- **mechanics− 86** [−1.9 pts] — 3% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 0** [w 16%] — 0/30 of what one dispeller could reach (41 landed; the rest overlapped a debuff already being cleansed)
- **activity 75** [w 15%] — 90% engaged while alive in combat
- **utility 66** [w 10%] — 23 used of ~57 the kit offered
- _overcapped Holy Power: 103 of 543 generated (19%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Arms Warrior — Arms — A- (86/100)

**Where the points went**

- **-7 activity** — scored 73: 93% engaged while alive in combat
- **-4 damage (rank)** — scored 90: 132,610 dps, 130% of the other damage dealers' median
- **-3 interrupts (rank)** — scored 91: 24 stops vs 16 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 90** [w 42%] — 132,610 dps, 130% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 91** [w 32%] — 24 stops vs 16 expected (group stopped 80%, not scored here)
- **activity 73** [w 26%] — 93% engaged while alive in combat
- **utility 86** [w 0%] — 1 used of ~6 the kit offered
- _overcapped Rage: 785 of 2,394 generated (33%)_
- _never pressed: Spell Reflection_

</details>

### Destro Lock — Destro Lock — C+ (69/100)

**Where the points went**

- **-12 damage (rank)** — scored 71: 106,955 dps, 93% of the other damage dealers' median
- **-11 interrupts (rank)** — scored 65: 7 stops vs 16 expected
- **-7 activity** — scored 74: 94% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 71** [w 42%] — 106,955 dps, 93% of the other damage dealers' median
- **mechanics− 97** [−0.6 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 65** [w 32%] — 7 stops vs 16 expected (group stopped 80%, not scored here)
- **activity 74** [w 26%] — 94% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet

</details>

### Unholy DK — Unholy DK — C- (63/100)

**Where the points went**

- **-16 damage (rank)** — scored 62: 97,467 dps, 81% of the other damage dealers' median
- **-13 interrupts (rank)** — scored 59: 5 stops vs 16 expected
- **-8 activity** — scored 68: 92% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 62** [w 42%] — 97,467 dps, 81% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 59** [w 32%] — 5 stops vs 16 expected (group stopped 80%, not scored here)
- **activity 68** [w 26%] — 92% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Runic Power: 432 of 5,893 generated (7%)_
- _never pressed: Icebound Fortitude_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,089 | 18:09 |
| routing | 132 | 2:12 |
| lead in | 18 | 0:18 |

## What the group left up

**Casts that could have been interrupted and were not**

- Envenom: 16 of 52 got through
- Mass Envenom: 4 of 12 got through

**Debuffs that could have been dispelled and were not**

- Envenom: 30x, up for 299s in total, 9,269,288 damage
- Paralyzing Shots: 7x, up for 113s in total, 4,743,555 damage
- Regurgitate: 4x, up for 59s in total, 728,637 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Hyporock: 608,531 (mostly Deadly Venom)
- Destro Lock: 101,718 (mostly Toxic Breath)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Unstable Totem: 5/5 players, 297 hits, 5,874,826 (5% of party intake)
- Rattle: 5/5 players, 119 hits, 5,010,525 (4% of party intake)
- Venom Burst: 5/5 players, 93 hits, 3,833,177 (3% of party intake)
- Laced Edge: 5/5 players, 153 hits, 3,612,449 (3% of party intake)
- Toxic Surge: 5/5 players, 143 hits, 2,735,070 (2% of party intake)
- Synchronized Venom: 5/5 players, 184 hits, 2,709,683 (2% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:16:18 · schema 5 · written analysis: none*
