# Den of Nalorakk +6 — TIMED

25:35 · 0 deaths · affix 162

*2026-08-18 · 17:59 · `Archive-WoWCombatLog-081826_170644.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **25:35** — 21:15 fighting |
| deaths | **0** — timer agrees (0.02 implied) |
| party damage taken | **135,153,132** — 106,036/s while fighting |
| enemies killed | **159** |
| interrupts | **81/100** — 81% |
| dispels | **1/22** — 9,276,239 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 283 | 74,507 | 24,863 | 48,620 | 0 | **B-** 72 |
| Hyporock | Holy Paladin | heal | 289 | 18,441 | 41,940 | 10,966 | 0 | **C** 67 |
| Fury Warrior | Fury | dps | 291 | 133,637 | 4,739 | 11,855 | 0 | **A-** 85 |
| Unholy DK | Unholy DK | dps | 285 | 102,106 | 1,280 | 9,372 | 0 | **C+** 71 |
| Destro Lock | Destro Lock | dps | 288 | 90,697 | 1,246 | 6,774 | 0 | **C-** 63 |

### Doryhunky — Veng DH — B- (72/100)

**Where the points went**

- **-9 interrupts (rank)** — scored 65: 25 stops vs 32 expected
- **-8 mitigation** — scored 71: 90% uptime of the 100% this kit can hold, 100% of worst windows covered
- **-5 activity** — scored 69: 96% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 71** [w 27%] — 90% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 87** [w 18%] — 74,507 dps, 68% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 65** [w 27%] — 25 stops vs 32 expected (group stopped 81%, not scored here)
- **activity 69** [w 15%] — 96% engaged while alive in combat
- **utility 74** [w 12%] — 1 used of ~5 the kit offered
- _never pressed: Consume Magic_
- _not counted as button presses (procs, ticks): Felblade, Fracture, Soul Fragment, Throw Glaive_

</details>

### Hyporock — Holy Paladin — C (67/100)

**Where the points went**

- **-11 throughput** — scored 67: covered 73% of the 75,491,985 that needed an outside heal (49% of the party's intake was self-covered or overkill); 7,988,498 absorbed
- **-7 dispel** — scored 56: 1/19 of what one dispeller could reach (22 landed
- **-6 activity** — scored 62: 86% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **throughput 67** [w 34%] — covered 73% of the 75,491,985 that needed an outside heal (49% of the party's intake was self-covered or overkill); 7,988,498 absorbed
- **response 80** [w 25%] — put back 46% of the 45,865,429 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 56** [w 16%] — 1/19 of what one dispeller could reach (22 landed; the rest overlapped a debuff already being cleansed)
- **activity 62** [w 15%] — 86% engaged while alive in combat
- **utility 62** [w 10%] — 25 used of ~67 the kit offered
- _overcapped Holy Power: 107 of 589 generated (18%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Fury Warrior — Fury — A- (85/100)

**Where the points went**

- **-8 activity** — scored 70: 92% engaged while alive in combat
- **-4 interrupts (rank)** — scored 88: 23 stops vs 16 expected
- **-2 damage (rank)** — scored 95: 133,637 dps, 139% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 95** [w 42%] — 133,637 dps, 139% of the other damage dealers' median
- **mechanics− 95** [−0.9 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 88** [w 32%] — 23 stops vs 16 expected (group stopped 81%, not scored here)
- **activity 70** [w 26%] — 92% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~3 the kit offered
- _overcapped Rage: 3,743 of 15,445 generated (24%)_
- _never pressed: Rallying Cry, Spell Reflection, Storm Bolt_

</details>

### Unholy DK — Unholy DK — C+ (71/100)

**Where the points went**

- **-13 damage (rank)** — scored 70: 102,106 dps, 91% of the other damage dealers' median
- **-9 activity** — scored 65: 90% engaged while alive in combat
- **-6 interrupts (rank)** — scored 80: 17 stops vs 16 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 70** [w 42%] — 102,106 dps, 91% of the other damage dealers' median
- **mechanics− 97** [−0.6 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 80** [w 32%] — 17 stops vs 16 expected (group stopped 81%, not scored here)
- **activity 65** [w 26%] — 90% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Runic Power: 2,271 of 7,666 generated (30%)_

</details>

### Destro Lock — Destro Lock — C- (63/100)

**Where the points went**

- **-17 damage (rank)** — scored 59: 90,697 dps, 77% of the other damage dealers' median
- **-12 interrupts (rank)** — scored 64: 7 stops vs 16 expected
- **-8 activity** — scored 68: 92% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 59** [w 42%] — 90,697 dps, 77% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 64** [w 32%] — 7 stops vs 16 expected (group stopped 81%, not scored here)
- **activity 68** [w 26%] — 92% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,275 | 21:15 |
| routing | 244 | 4:04 |
| lead in | 24 | 0:24 |

## What the group left up

**Casts that could have been interrupted and were not**

- Earth Bolt: 14 of 45 got through
- Lightning Bolt: 2 of 18 got through
- Scavenge: 1 of 2 got through
- Healing Breeze: 1 of 12 got through
- Frigid Roar: 1 of 10 got through

**Debuffs that could have been dispelled and were not**

- Toxic Spores: 8x, up for 115s in total, 2,166,615 damage
- Glacial Torment: 6x, up for 78s in total, 2,693,667 damage
- Cryo Surge: 7x, up for 60s in total, 4,415,957 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Fury Warrior: 203,514 (mostly Harsh Winter)
- Unholy DK: 96,826 (mostly Glacial Tomb)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Feast of Misery: 5/5 players, 134 hits, 5,015,571 (4% of party intake)
- Primal Echo: 5/5 players, 106 hits, 4,572,772 (3% of party intake)
- Hearty Bellow: 5/5 players, 104 hits, 3,926,865 (3% of party intake)
- Searing Magma: 5/5 players, 107 hits, 3,652,993 (3% of party intake)
- Glacial Torment: 4/5 players, 44 hits, 2,693,667 (2% of party intake)
- Overwhelming Onslaught: 5/5 players, 36 hits, 2,305,484 (2% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:16:18 · schema 5 · written analysis: none*
