# Kings' Rest +2 — TIMED

17:07 · 0 deaths · affix 165

*2026-08-18 · 19:55 · `Archive-WoWCombatLog-081826_170644.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **17:07** — 13:49 fighting |
| deaths | **0** — timer agrees (-0.02 implied) |
| party damage taken | **63,032,104** — 76,061/s while fighting |
| enemies killed | **91** |
| interrupts | **24/35** — 69% |
| dispels | **0/21** — 5,888,437 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 283 | 58,790 | 17,031 | 30,962 | 0 | **B-** 73 |
| Hyporock | Holy Paladin | heal | 291 | 18,210 | 31,169 | 8,924 | 0 | **D** 54 |
| Fury Warrior | Fury | dps | 291 | 94,339 | 3,191 | 9,819 | 0 | **B** 79 |
| MM Hunter | MM Hunter | dps | 292 | 89,671 | 72 | 5,162 | 0 | **C+** 68 |
| Ret Paladin | Ret Paladin | dps | 276 | 75,983 | 910 | 6,009 | 0 | **C-** 63 |

### Doryhunky — Veng DH — B- (73/100)

**Where the points went**

- **-9 mitigation** — scored 67: 86% uptime of the 100% this kit can hold, 100% of worst windows covered
- **-9 interrupts (rank)** — scored 68: 8 stops vs 10 expected
- **-5 activity** — scored 70: 96% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 67** [w 27%] — 86% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 86** [w 18%] — 58,790 dps, 68% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 68** [w 27%] — 8 stops vs 10 expected (group stopped 69%, not scored here)
- **activity 70** [w 15%] — 96% engaged while alive in combat
- **utility 80** [w 12%] — 1 used of ~3 the kit offered
- _never pressed: Consume Magic_
- _not counted as button presses (procs, ticks): Fracture, Soul Fragment, Throw Glaive_

</details>

### Hyporock — Holy Paladin — D (54/100)

**Where the points went**

- **-16 dispel** — scored 0: 0/18 of what one dispeller could reach (21 landed
- **-9 throughput** — scored 75: covered 76% of the 37,142,798 that needed an outside heal (48% of the party's intake was self-covered or overkill); 4,878,306 absorbed
- **-8 response** — scored 67: put back 41% of the 31,723,878 that landed in the party's worst windows

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **throughput 75** [w 34%] — covered 76% of the 37,142,798 that needed an outside heal (48% of the party's intake was self-covered or overkill); 4,878,306 absorbed
- **response 67** [w 25%] — put back 41% of the 31,723,878 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 0** [w 16%] — 0/18 of what one dispeller could reach (21 landed; the rest overlapped a debuff already being cleansed)
- **activity 53** [w 15%] — 80% engaged while alive in combat
- **utility 36** [w 10%] — 9 used of ~43 the kit offered
- _overcapped Holy Power: 58 of 369 generated (16%)_
- _never pressed: Lay on Hands_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Fury Warrior — Fury — B (79/100)

**Where the points went**

- **-9 activity** — scored 67: 91% engaged while alive in combat
- **-7 damage (rank)** — scored 82: 94,339 dps, 114% of the other damage dealers' median
- **-5 mechanics (rank)** — scored 77: 5% of intake was damage comparable players did not take

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 82** [w 42%] — 94,339 dps, 114% of the other damage dealers' median
- **mechanics− 77** [−4.6 pts] — 5% of intake was damage comparable players did not take
- **interrupts~ 98** [w 32%] — 12 stops vs 5 expected (group stopped 69%, not scored here)
- **activity 67** [w 26%] — 91% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Rage: 2,510 of 10,209 generated (25%)_
- _never pressed: Impending Victory, Rallying Cry, Spell Reflection, Storm Bolt_

</details>

### MM Hunter — MM Hunter — C+ (68/100)

**Where the points went**

- **-16 interrupts (rank)** — scored 51: 1 stops vs 5 expected
- **-9 damage (rank)** — scored 78: 89,671 dps, 105% of the other damage dealers' median
- **-7 activity** — scored 74: 94% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 78** [w 42%] — 89,671 dps, 105% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 51** [w 32%] — 1 stops vs 5 expected (group stopped 69%, not scored here)
- **activity 74** [w 26%] — 94% engaged while alive in combat
- **utility 85** [w 0%] — 3 used of ~23 the kit offered
- _overcapped Focus: 630 of 3,051 generated (21%)_
- _never pressed: Survival of the Fittest_

</details>

### Ret Paladin — Ret Paladin — C- (63/100)

**Where the points went**

- **-15 damage (rank)** — scored 63: 75,983 dps, 83% of the other damage dealers' median
- **-12 interrupts (rank)** — scored 64: 2 stops vs 5 expected
- **-10 activity** — scored 63: 90% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 63** [w 42%] — 75,983 dps, 83% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 64** [w 32%] — 2 stops vs 5 expected (group stopped 69%, not scored here)
- **activity 63** [w 26%] — 90% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~35 the kit offered
- _never pressed: Blessing of Protection, Blessing of Sacrifice, Cleanse Toxins, Lay on Hands, Shield of Vengeance_
- _not counted as button presses (procs, ticks): Crusading Strikes, Divine Hammer, Empyrean Hammer, Sacrosanct Crusade_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 829 | 13:49 |
| routing | 184 | 3:04 |
| lead in | 22 | 0:22 |

## What the group left up

**Casts that could have been interrupted and were not**

- Spectral Bolt: 6 of 12 got through
- Wretched Discharge: 3 of 9 got through
- Shadowfrost Bolt: 1 of 4 got through
- Hex Volley: 1 of 1 got through

**Debuffs that could have been dispelled and were not**

- Wretched Discharge: 6x, up for 459s in total, 2,029,009 damage
- Frost Shock: 5x, up for 128s in total, 396,283 damage
- Sudden Rupture: 3x, up for 56s in total, 1,361,937 damage
- Hex Volley: 4x, up for 48s in total, 1,337,990 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Fury Warrior: 558,583 (mostly Bloodthirsty Axe)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Heavy Slams: 5/5 players, 331 hits, 3,667,779 (6% of party intake)
- Shadow Whirlwind: 5/5 players, 18 hits, 2,064,284 (3% of party intake)
- Wretched Discharge: 5/5 players, 26 hits, 2,029,009 (3% of party intake)
- Serpentine Gust: 5/5 players, 46 hits, 2,006,623 (3% of party intake)
- Purification Strike: 5/5 players, 15 hits, 1,854,688 (3% of party intake)
- Gilded Destruction: 5/5 players, 74 hits, 1,640,001 (3% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:16:18 · schema 5 · written analysis: none*
