# The Blinding Vale +8 — TIMED

23:09 · 2 deaths · affix 162, Fortified

*2026-08-19 · 11:45 · `Archive-WoWCombatLog-081926_114151.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **23:09** — 21:47 fighting |
| deaths | **2** — timer agrees (2.07 implied) |
| party damage taken | **238,011,179** — 182,133/s while fighting |
| enemies killed | **145** |
| interrupts | **103/162** — 64% |
| dispels | **3/36** — 19,297,462 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Brewmaster Monk | Brewmaster | tank | 296 | 75,540 | 31,656 | 87,088 | 0 | **F** 43 |
| Hyporock | Holy Paladin | heal | 291 | 14,807 | 92,001 | 25,111 | 1 | **C** 65 |
| Feral Druid | Feral | dps | 279 | 193,426 | 6,834 | 23,092 | 0 | **B+** 81 |
| Shadow Priest | Shadow Priest | dps | 289 | 150,815 | 11,082 | 18,258 | 0 | **B-** 72 |
| MM Hunter | MM Hunter | dps | 296 | 156,801 | 4,542 | 18,064 | 1 | **C** 68 |

### Brewmaster Monk — Brewmaster — F (43/100)

**Where the points went**

- **-24 mitigation** — scored 22: 2% uptime of the 5% this kit can hold, 12% of worst windows covered
- **-16 interrupts (rank)** — scored 48: 17 stops vs 41 expected
- **-9 damage (rank)** — scored 55: 75,540 dps, 45% of the average DPS

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 22** [w 31%] — 2% uptime of the 5% this kit can hold, 12% of worst windows covered
- **damage~ 55** [w 21%] — 75,540 dps, 45% of the average DPS
- **mechanics− 97** [−0.4 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 48** [w 31%] — 17 stops vs 41 expected (group stopped 64%, not scored here)
- **activity 58** [w 17%] — 94% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _not counted as button presses (procs, ticks): Gift of the Ox_

</details>

### Hyporock — Holy Paladin — C (65/100)

**Where the points went**

- **-9 throughput** — scored 72: covered 75% of the 143,307,096 that needed an outside heal (39% of the party's intake was self-covered or overkill); 11,520,953 absorbed
- **-7 dispel** — scored 57: 3/26 of what one dispeller could reach (36 landed
- **-6 response** — scored 76: put back 45% of the 75,929,211 that landed in the party's worst windows

<details><summary>All axes</summary>

- **survival− 72** [−4.2 pts] — 1 death(s)
- **throughput 72** [w 34%] — covered 75% of the 143,307,096 that needed an outside heal (39% of the party's intake was self-covered or overkill); 11,520,953 absorbed
- **response 76** [w 25%] — put back 45% of the 75,929,211 that landed in the party's worst windows
- **mechanics− 99** [−0.1 pts] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 57** [w 16%] — 3/26 of what one dispeller could reach (36 landed; the rest overlapped a debuff already being cleansed)
- **activity 68** [w 15%] — 89% engaged while alive in combat
- **utility 62** [w 10%] — 25 used of ~68 the kit offered
- _overcapped Holy Power: 162 of 647 generated (25%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Feral Druid — Feral — B+ (81/100)

**Where the points went**

- **-9 activity** — scored 64: 90% engaged while alive in combat
- **-5 damage (rank)** — scored 88: 193,426 dps, 126% of the other damage dealers' median
- **-4 interrupts (rank)** — scored 87: 28 stops vs 21 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 88** [w 42%] — 193,426 dps, 126% of the other damage dealers' median
- **mechanics− 99** [−0.2 pts] — 0% of intake was damage comparable players did not take
- **interrupts~ 87** [w 32%] — 28 stops vs 21 expected (group stopped 64%, not scored here)
- **activity 64** [w 26%] — 90% engaged while alive in combat
- **utility 76** [w 0%] — 1 used of ~46 the kit offered
- _overcapped Combo Points: 400 of 1,498 generated (27%)_
- _overcapped Energy: 865 of 5,430 generated (16%)_
- _never pressed: Frenzied Regeneration_

</details>

### Shadow Priest — Shadow Priest — B- (72/100)

**Where the points went**

- **-14 damage (rank)** — scored 66: 150,815 dps, 86% of the other damage dealers' median
- **-8 activity** — scored 68: 92% engaged while alive in combat
- **-5 interrupts (rank)** — scored 84: 26 stops vs 21 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 66** [w 42%] — 150,815 dps, 86% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 84** [w 32%] — 26 stops vs 21 expected (group stopped 64%, not scored here)
- **activity 68** [w 26%] — 92% engaged while alive in combat
- **utility 89** [w 0%] — 2 used of ~8 the kit offered
- _overcapped Insanity: 30 of 3,957 generated (1%)_
- _never pressed: Dispel Magic, Purify Disease_
- _not counted as button presses (procs, ticks): Mind Flay, Shadow Word: Madness, Shadowy Apparition, Void Volley_

</details>

### MM Hunter — MM Hunter — C (68/100)

**Where the points went**

- **-13 damage (rank)** — scored 70: 156,801 dps, 91% of the other damage dealers' median
- **-9 activity** — scored 67: 91% engaged while alive in combat
- **-6 interrupts (rank)** — scored 80: 22 stops vs 21 expected

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 70** [w 42%] — 156,801 dps, 91% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 80** [w 32%] — 22 stops vs 21 expected (group stopped 64%, not scored here)
- **activity 67** [w 26%] — 91% engaged while alive in combat
- **utility 87** [w 0%] — 7 used of ~36 the kit offered
- _overcapped Focus: 1,200 of 3,880 generated (31%)_
- _never pressed: Survival of the Fittest_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

2 deaths in 2 separate incidents.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Belch Spores | 1 of 2 | 658,028 | 1 |
| Pulverizing Strikes | 1 of 2 | 652,079 | 1 |
| Spouting Floret | 1 of 2 | 411,387 | — |
| Grievous Thrash | 1 of 2 | 342,512 | — |
| Blessing of Dawn | 1 of 2 | 14,298 | — |

### Death · 3:46 · MM Hunter · dps

**3:46 · MM Hunter · dps** — killed by **Belch Spores** for 336,830 from Sporeblight Belcher

took **1,069,415** · in **10.2 s**

- **Belch Spores** (killing blow) — 62%, 658,028
- Spouting Floret — 38%, 411,387

**no defensive pressed** · 348,458 healed · Hyporock

### Death · 15:50 · Hyporock · heal

**15:50 · Hyporock · heal** — killed by **Pulverizing Strikes** for 446,726 from Lightwarden Ruia

took **1,008,889** · in **12.4 s**

- **Pulverizing Strikes** (killing blow) — 65%, 652,079
- Grievous Thrash — 34%, 342,512
- Blessing of Dawn — 1%, 14,298

Shield of the Righteous · 390,264 healed · Feral Druid

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,307 | 21:47 |
| routing | 69 | 1:09 |
| death penalty | 10 | 0:10 |
| lead in | 11 | 0:11 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 1 | 0:11 | 7:23 | 76 | 1 | 92,903,260 | 0:05 |
| 3 | 11:58 | 4:48 | 28 | 1 | 32,970,007 | 0:05 |

## What the group left up

**Casts that could have been interrupted and were not**

- Lightspore Shot: 33 of 38 got through
- Light Bolt: 20 of 63 got through
- Seed Shot: 4 of 21 got through
- Light Bolt Volley: 2 of 19 got through

**Debuffs that could have been dispelled and were not**

- Spore Spines: 15x, up for 414s in total, 10,498,188 damage
- Toxic Spew: 14x, up for 126s in total, 8,083,094 damage
- Bloodthorn Roots: 4x, up for 35s in total, 716,180 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Brewmaster Monk: 629,744 (mostly Bloodthorn Roots)
- Feral Druid: 78,840 (mostly Spiny Shield)
- Hyporock: 53,398 (mostly Spiny Shield)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Spouting Floret: 5/5 players, 171 hits, 18,562,163 (8% of party intake)
- Oozing Xylem: 5/5 players, 162 hits, 9,203,566 (4% of party intake)
- Toxic Spew: 5/5 players, 99 hits, 8,083,094 (3% of party intake)
- Uproot: 5/5 players, 35 hits, 4,713,814 (2% of party intake)
- Bedrock Surge: 5/5 players, 111 hits, 4,480,745 (2% of party intake)
- Lightcrazed Frenzy: 5/5 players, 143 hits, 4,412,226 (2% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:16:24 · schema 5 · written analysis: none*
