# The Blinding Vale +8 — TIMED

28:29 · 3 deaths · affix 162, Fortified

*2026-08-19 · 20:47 · `Archive-WoWCombatLog-081926_175628.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **28:29** — 26:49 fighting |
| deaths | **3** — timer agrees (2.99 implied) |
| party damage taken | **281,693,271** — 175,041/s while fighting |
| enemies killed | **144** |
| interrupts | **116/199** — 58% |
| dispels | **1/46** — 29,883,298 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 283 | 85,816 | 36,498 | 79,026 | 0 | **B+** 81 |
| Hyporock | Holy Paladin | heal | 292 | 14,772 | 86,625 | 25,725 | 2 | **C-** 63 |
| Ret Paladin | Ret Paladin | dps | 294 | 129,000 | 8,765 | 21,175 | 0 | **B** 78 |
| Feral Druid | Feral | dps | 292 | 139,835 | 7,874 | 23,538 | 0 | **B-** 74 |
| Arcane Mage | Arcane Mage | dps | 294 | 115,222 | 2,221 | 15,998 | 1 | **D+** 60 |

### Doryhunky — Veng DH — B+ (81/100)

**Where the points went**

- **-7 mitigation** — scored 75: 95% uptime of the 100% this kit can hold, 100% of worst windows covered
- **-4 interrupts (rank)** — scored 86: 56 stops vs 47 expected
- **-4 utility** — scored 70: 1 used of ~7 the kit offered

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 75** [w 27%] — 95% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 85** [w 18%] — 85,816 dps, 67% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 86** [w 27%] — 56 stops vs 47 expected (group stopped 58%, not scored here)
- **activity 87** [w 15%] — 98% engaged while alive in combat
- **utility 70** [w 12%] — 1 used of ~7 the kit offered
- _never pressed: Consume Magic_
- _not counted as button presses (procs, ticks): Fracture, Soul Fragment_

</details>

### Hyporock — Holy Paladin — C- (63/100)

**Where the points went**

- **-10 throughput** — scored 70: covered 74% of the 154,002,437 that needed an outside heal (46% of the party's intake was self-covered or overkill); 9,427,035 absorbed
- **-8 survival** — scored 50: 2 death(s)
- **-7 dispel** — scored 56: 1/33 of what one dispeller could reach (46 landed

<details><summary>All axes</summary>

- **survival− 50** [−7.5 pts] — 2 death(s)
- **throughput 70** [w 34%] — covered 74% of the 154,002,437 that needed an outside heal (46% of the party's intake was self-covered or overkill); 9,427,035 absorbed
- **response 81** [w 25%] — put back 46% of the 77,837,887 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 56** [w 16%] — 1/33 of what one dispeller could reach (46 landed; the rest overlapped a debuff already being cleansed)
- **activity 70** [w 15%] — 89% engaged while alive in combat
- **utility 69** [w 10%] — 37 used of ~85 the kit offered
- _overcapped Holy Power: 147 of 781 generated (19%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Ret Paladin — Ret Paladin — B (78/100)

**Where the points went**

- **-10 damage (rank)** — scored 75: 129,000 dps, 98% of the other damage dealers' median
- **-9 interrupts (rank)** — scored 72: 16 stops vs 24 expected
- **-3 activity** — scored 89: 97% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 75** [w 42%] — 129,000 dps, 98% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 72** [w 32%] — 16 stops vs 24 expected (group stopped 58%, not scored here)
- **activity 89** [w 26%] — 97% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~67 the kit offered
- _never pressed: Blessing of Protection, Blessing of Sacrifice, Shield of Vengeance_
- _not counted as button presses (procs, ticks): Crusading Strikes, Divine Hammer, Empyrean Hammer, Sacrosanct Crusade_

</details>

### Feral Druid — Feral — B- (74/100)

**Where the points went**

- **-10 activity** — scored 63: 89% engaged while alive in combat
- **-8 damage (rank)** — scored 81: 139,835 dps, 110% of the other damage dealers' median
- **-8 interrupts (rank)** — scored 76: 20 stops vs 24 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 81** [w 42%] — 139,835 dps, 110% of the other damage dealers' median
- **mechanics− 94** [−1.1 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 76** [w 32%] — 20 stops vs 24 expected (group stopped 58%, not scored here)
- **activity 63** [w 26%] — 89% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~57 the kit offered
- _overcapped Combo Points: 348 of 1,635 generated (21%)_
- _overcapped Energy: 1,339 of 7,118 generated (19%)_
- _never pressed: Remove Corruption_

</details>

### Arcane Mage — Arcane Mage — D+ (60/100)

**Where the points went**

- **-12 damage (rank)** — scored 71: 115,222 dps, 92% of the other damage dealers' median
- **-11 interrupts (rank)** — scored 65: 10 stops vs 22 expected
- **-9 activity** — scored 67: 91% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 71** [w 42%] — 115,222 dps, 92% of the other damage dealers' median
- **mechanics− 83** [−3.3 pts] — 4% of intake was damage comparable players did not take
- **interrupts~ 65** [w 32%] — 10 stops vs 22 expected (group stopped 58%, not scored here)
- **activity 67** [w 26%] — 91% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~65 the kit offered
- _never pressed: Ice Block, Ice Cold, Remove Curse, Spellsteal_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

3 deaths in 2 separate incidents. The cascade at 18:08 (2 deaths in 0s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Lightfire Beams | 2 of 3 | 758,680 | 1 |
| Fan Of Thorns | 1 of 3 | 514,612 | 1 |
| Grievous Thrash | 2 of 3 | 489,303 | — |
| Lightfire | 1 of 3 | 301,886 | — |
| Thornblade | 1 of 3 | 117,093 | — |
| Bedrock Surge | 1 of 3 | 102,921 | — |

### Death · 7:13 · Hyporock · heal

**7:13 · Hyporock · heal** — killed by **Fan Of Thorns** for 247,974 from Lekshi

took **734,626** · in **1.1 s**

- **Fan Of Thorns** (killing blow) — 70%, 514,612
- Thornblade — 16%, 117,093
- Bedrock Surge — 14%, 102,921

**no defensive pressed** · 53,979 healed · all their own

### Cascade · 18:08 · 2 deaths in 0s — Arcane Mage went first

**18:08 · Arcane Mage · dps** — killed by **Pulverizing Strikes** for 197,640 from Lightwarden Ruia

took **1,073,736** · in **12.7 s**

- Grievous Thrash — 30%, 320,606
- Lightfire — 28%, 301,886
- Lightfire Beams — 19%, 205,358
- everything else — 23%, 245,886

Prismatic Barrier · 446,014 healed · Hyporock, Ret Paladin

**18:09 · Hyporock · heal** — killed by **Lightfire Beams** for 68,392 from Lightwarden Ruia

took **752,080** · in **6.9 s**

- **Lightfire Beams** (killing blow) — 74%, 553,322
- Grievous Thrash — 22%, 168,697
- Blessing of Dawn — 4%, 30,061

**no defensive pressed** · 190,294 healed · Arcane Mage, Ret Paladin

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,609 | 26:49 |
| routing | 81 | 1:21 |
| death penalty | 15 | 0:15 |
| lead in | 12 | 0:12 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 6 | 13:52 | 6:14 | 28 | 2 | 46,357,989 | 0:10 |
| 4 | 6:12 | 2:21 | 3 | 1 | 19,921,697 | 0:05 |

## What the group left up

**Casts that could have been interrupted and were not**

- Light Bolt: 49 of 109 got through
- Seed Shot: 16 of 32 got through
- Lightspore Shot: 9 of 26 got through
- Light Bolt Volley: 5 of 23 got through
- Warden's Wrath: 4 of 5 got through

**Debuffs that could have been dispelled and were not**

- Spore Spines: 17x, up for 443s in total, 15,207,457 damage
- Toxic Spew: 19x, up for 171s in total, 10,769,188 damage
- Bloodthorn Roots: 9x, up for 70s in total, 3,906,653 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Arcane Mage: 998,812 (mostly Bloodthorn Roots)
- Feral Druid: 525,862 (mostly Bloodthorn Roots)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Spouting Floret: 5/5 players, 181 hits, 19,661,534 (7% of party intake)
- Oozing Xylem: 5/5 players, 203 hits, 12,200,095 (4% of party intake)
- Toxic Spew: 5/5 players, 126 hits, 10,769,188 (4% of party intake)
- Light Bolt Volley: 5/5 players, 39 hits, 8,573,351 (3% of party intake)
- Uproot: 5/5 players, 48 hits, 7,115,720 (3% of party intake)
- Grievous Thrash: 5/5 players, 149 hits, 6,922,275 (2% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:16:41 · schema 5 · written analysis: none*
