# Ruby Life Pools +7 — TIMED

25:54 · 9 deaths · affix 162, Fortified

*2026-08-19 · 21:20 · `Archive-WoWCombatLog-081926_175628.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **25:54** — 23:57 fighting |
| deaths | **9** — timer agrees (9.04 implied) |
| party damage taken | **230,579,773** — 160,437/s while fighting |
| enemies killed | **187** |
| interrupts | **77/126** — 61% |
| dispels | **1/3** — 1,571,227 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 283 | 70,932 | 35,936 | 81,262 | 0 | **C+** 70 |
| Hyporock | Holy Paladin | heal | 292 | 12,100 | 77,802 | 21,913 | 2 | **C-** 63 |
| Arcane Mage | Arcane Mage | dps | 293 | 116,730 | 2,276 | 16,723 | 2 | **C** 66 |
| Ret Paladin | Ret Paladin | dps | 286 | 95,035 | 3,989 | 14,656 | 2 | **C** 66 |
| Shadow Priest | Shadow Priest | dps | 288 | 100,424 | 6,765 | 17,399 | 3 | **C-** 61 |

### Doryhunky — Veng DH — C+ (70/100)

**Where the points went**

- **-12 utility** — scored 0: 0 used of ~6 the kit offered
- **-7 mitigation** — scored 73: 93% uptime of the 100% this kit can hold, 100% of worst windows covered
- **-6 activity** — scored 61: 95% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 73** [w 27%] — 93% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 86** [w 18%] — 70,932 dps, 68% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 92** [w 27%] — 43 stops vs 31 expected (group stopped 61%, not scored here)
- **activity 61** [w 15%] — 95% engaged while alive in combat
- **utility 0** [w 12%] — 0 used of ~6 the kit offered
- _never pressed: Consume Magic, Darkness_
- _not counted as button presses (procs, ticks): Fracture, Soul Fragment, Throw Glaive_

</details>

### Hyporock — Holy Paladin — C- (63/100)

**Where the points went**

- **-15 throughput** — scored 63: covered 71% of the 131,190,004 that needed an outside heal (44% of the party's intake was self-covered or overkill); 7,489,170 absorbed
- **-8 activity** — scored 55: 83% engaged while alive in combat
- **-5 response** — scored 82: put back 46% of the 79,105,395 that landed in the party's worst windows

<details><summary>All axes</summary>

- **survival− 72** [−4.2 pts] — 2 death(s)
- **throughput 63** [w 41%] — covered 71% of the 131,190,004 that needed an outside heal (44% of the party's intake was self-covered or overkill); 7,489,170 absorbed
- **response 82** [w 29%] — put back 46% of the 79,105,395 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel** — n/a. too few known-dispellable debuffs to judge
- **activity 55** [w 18%] — 83% engaged while alive in combat
- **utility 62** [w 12%] — 27 used of ~74 the kit offered
- _overcapped Holy Power: 106 of 613 generated (17%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Arcane Mage — Arcane Mage — C (66/100)

**Where the points went**

- **-11 interrupts (rank)** — scored 66: 7 stops vs 15 expected
- **-10 activity** — scored 62: 89% engaged while alive in combat
- **-7 survival** — scored 61: 2 death(s)

<details><summary>All axes</summary>

- **survival− 61** [−7.0 pts] — 2 death(s)
- **damage~ 86** [w 42%] — 116,730 dps, 121% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 66** [w 32%] — 7 stops vs 15 expected (group stopped 61%, not scored here)
- **activity 62** [w 26%] — 89% engaged while alive in combat
- **utility 84** [w 0%] — 6 used of ~60 the kit offered
- _never pressed: Alter Time, Ice Block, Ice Cold, Remove Curse_

</details>

### Ret Paladin — Ret Paladin — C (66/100)

**Where the points went**

- **-13 damage (rank)** — scored 68: 95,035 dps, 89% of the other damage dealers' median
- **-10 interrupts (rank)** — scored 68: 8 stops vs 15 expected
- **-7 survival** — scored 61: 2 death(s)

<details><summary>All axes</summary>

- **survival− 61** [−7.0 pts] — 2 death(s)
- **damage~ 68** [w 42%] — 95,035 dps, 89% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 68** [w 32%] — 8 stops vs 15 expected (group stopped 61%, not scored here)
- **activity 86** [w 26%] — 96% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~58 the kit offered
- _never pressed: Blessing of Protection, Blessing of Sacrifice, Cleanse Toxins, Shield of Vengeance_
- _not counted as button presses (procs, ticks): Crusading Strikes, Divine Hammer, Empyrean Hammer, Sacrosanct Crusade_

</details>

### Shadow Priest — Shadow Priest — C- (61/100)

**Where the points went**

- **-12 damage (rank)** — scored 71: 100,425 dps, 92% of the other damage dealers' median
- **-9 survival** — scored 50: 3 death(s)
- **-9 activity** — scored 66: 91% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 50** [−9.0 pts] — 3 death(s)
- **damage~ 71** [w 42%] — 100,425 dps, 92% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 73** [w 32%] — 11 stops vs 16 expected (group stopped 61%, not scored here)
- **activity 66** [w 26%] — 91% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~8 the kit offered
- _overcapped Insanity: 148 of 4,780 generated (3%)_
- _never pressed: Desperate Prayer, Dispel Magic, Mass Dispel, Psychic Scream_
- _not counted as button presses (procs, ticks): Power Infusion, Shadowy Apparition_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

9 deaths in 4 separate incidents. The cascade at 20:46 (4 deaths in 22s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Melee | 3 of 9 | 1,689,622 | — |
| Living Bomb | 3 of 9 | 1,174,448 | 3 |
| Flaming Barrage | 2 of 9 | 989,532 | 1 |
| Lightning Torrent | 3 of 9 | 979,136 | 3 |
| Cinderbolt | 3 of 9 | 876,994 | 1 |
| Inferno | 3 of 9 | 839,779 | — |

### Death · 0:32 · Shadow Priest · dps

**0:32 · Shadow Priest · dps** — killed by **Earthbound's Imprint** for 55,518 from Earthbound Guardian

took **946,143** · in **9.8 s**

- Excavating Blast — 58%, 551,728
- **Earthbound's Imprint** (killing blow) — 42%, 394,415

**no defensive pressed** · 282,693 healed · Doryhunky, Hyporock, Ret Paladin

### Cascade · 12:16 · 3 deaths in 5s — Ret Paladin went first

**12:16 · Ret Paladin · dps** — killed by **Cinderbolt** for 184,352 from Primalist Cinderweaver

took **1,152,685** · in **4.5 s**

- Melee — 48%, 549,588
- **Cinderbolt** (killing blow) — 32%, 369,004
- Inferno — 20%, 234,093

**no defensive pressed** · 260,007 healed · Doryhunky, Hyporock

**12:19 · Shadow Priest · dps** — killed by **Flaming Barrage** for 285,218 from Ashseer Flamelasher

took **1,296,133** · in **7.4 s**

- Melee — 38%, 486,662
- **Flaming Barrage** (killing blow) — 32%, 418,832
- Inferno — 30%, 390,639

**no defensive pressed** · 360,712 healed · Hyporock, Ret Paladin

**12:22 · Hyporock · heal** — killed by **Living Bomb** for 71,988 from Primalist Cinderweaver

took **1,832,782** · in **6.8 s**

- Melee — 36%, 653,372
- Flaming Barrage — 31%, 570,700
- **Living Bomb** (killing blow) — 23%, 420,683
- everything else — 10%, 188,027

Shield of the Righteous · Lay on Hands · Divine Protection · 896,640 healed · Doryhunky, Ret Paladin

### Death · 12:44 · Arcane Mage · dps

**12:44 · Arcane Mage · dps** — killed by **Living Bomb** for 50,344 from Primalist Cinderweaver

took **854,125** · in **14.7 s**

- Cinderbolt — 38%, 323,639
- Inferno — 25%, 215,047
- **Living Bomb** (killing blow) — 25%, 213,961
- everything else — 12%, 101,478

Prismatic Barrier · 220,367 healed · Doryhunky, Hyporock

### Cascade · 20:46 · 4 deaths in 22s — the healer went first

**20:46 · Hyporock · heal** — killed by **Lightning Torrent** for 100,954 from High Channeler Ryvati

took **1,112,137** · in **6.4 s**

- **Lightning Torrent** (killing blow) — 44%, 492,207
- Tempest Stormshield — 21%, 228,808
- Stormcloud Detonation — 16%, 181,639
- everything else — 19%, 209,483

**no defensive pressed** · 481,800 healed · Ret Paladin

**20:50 · Arcane Mage · dps** — killed by **Lightning Torrent** for 74,352 from Tempest Channeler

took **1,236,971** · in **7.2 s**

- Stormcloud Detonation — 31%, 385,016
- **Lightning Torrent** (killing blow) — 23%, 287,018
- Refraction — 19%, 235,350
- everything else — 27%, 329,587

Prismatic Barrier · 565,895 healed · Hyporock, Ret Paladin

**20:56 · Shadow Priest · dps** — killed by **Living Bomb** for 93,504 from Primalist Cinderweaver

took **1,197,020** · in **14.6 s**

- **Living Bomb** (killing blow) — 45%, 539,804
- Tempest Stormshield — 23%, 278,524
- Thunderous Stomp — 21%, 257,135
- everything else — 10%, 121,557

**no defensive pressed** · 604,539 healed · Doryhunky, Hyporock, Ret Paladin

**21:09 · Ret Paladin · dps** — killed by **Lightning Torrent** for 96,214 from Tempest Channeler

took **600,734** · in **13.1 s**

- **Lightning Torrent** (killing blow) — 33%, 199,911
- Cinderbolt — 31%, 184,351
- Thunderous Stomp — 23%, 136,293
- everything else — 13%, 80,179

**no defensive pressed** · 214,091 healed · Doryhunky

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,437 | 23:57 |
| routing | 63 | 1:03 |
| wipe recovery | 7 | 0:07 |
| death penalty | 45 | 0:45 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 4 | 11:28 | 6:38 | 35 | 4 | 44,242,152 | 7:05 |
| 5 | 18:14 | 2:47 | 36 | 3 | 35,141,610 | 0:15 |
| 1 | 0:10 | 6:28 | 47 | 1 | 74,417,351 | 0:05 |

## What the group left up

**Casts that could have been interrupted and were not**

- Frostbolt: 21 of 34 got through
- Cinderbolt: 17 of 49 got through
- Frigid Shard: 5 of 11 got through
- Fiery Blast: 5 of 17 got through
- Thunder Blast: 1 of 5 got through

**Debuffs that could have been dispelled and were not**

- Stormslam: 2x, up for 99s in total, 1,571,227 damage

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Inferno: 5/5 players, 365 hits, 18,969,479 (8% of party intake)
- Excavating Blast: 5/5 players, 212 hits, 11,322,418 (5% of party intake)
- Thunderous Stomp: 5/5 players, 145 hits, 8,466,596 (4% of party intake)
- Tempest Stormshield: 5/5 players, 198 hits, 6,862,952 (3% of party intake)
- Molten Blood: 5/5 players, 51 hits, 5,741,551 (2% of party intake)
- Stormcloud Detonation: 5/5 players, 94 hits, 4,345,102 (2% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:16:41 · schema 5 · written analysis: none*
