# Voidscar Arena +8 — TIMED

29:20 · 6 deaths · affix 162, Fortified

*2026-08-21 · 18:44 · `Archive-WoWCombatLog-082126_180639.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **29:20** — 26:36 fighting |
| deaths | **6** — timer agrees (5.93 implied) |
| party damage taken | **256,931,148** — 160,984/s while fighting |
| enemies killed | **126** |
| interrupts | **57/77** — 74% |
| dispels | **14/34** — 19,740,670 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 293 | 85,709 | 34,598 | 73,456 | 2 | **C-** 61 |
| Hyporock | Holy Paladin | heal | 293 | 9,074 | 82,483 | 20,721 | 1 | **C+** 72 |
| Deva Evoker | Deva Evoker | dps | 292 | 124,684 | 3,801 | 18,756 | 1 | **B-** 73 |
| Ret Paladin | Ret Paladin | dps | 278 | 104,423 | 4,367 | 19,780 | 1 | **C+** 70 |
| Windwalker Monk | Windwalker | dps | 281 | 102,534 | 1,834 | 15,074 | 1 | **C** 65 |

### Doryhunky — Veng DH — C- (61/100)

**Where the points went**

- **-12 utility** — scored 0: 0 used of ~6 the kit offered
- **-10 survival** — scored 50: 2 death(s)
- **-7 mitigation** — scored 76: 95% uptime of the 100% this kit can hold, 100% of worst windows covered

<details><summary>All axes</summary>

- **survival− 50** [−10.0 pts] — 2 death(s)
- **mitigation 76** [w 27%] — 95% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 95** [w 18%] — 85,709 dps, 78% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 88** [w 27%] — 29 stops vs 23 expected (group stopped 74%, not scored here)
- **activity 61** [w 15%] — 95% engaged while alive in combat
- **utility 0** [w 12%] — 0 used of ~6 the kit offered
- _never pressed: Consume Magic, Darkness_
- _not counted as button presses (procs, ticks): Fracture, Soul Fragment_

</details>

### Hyporock — Holy Paladin — C+ (72/100)

**Where the points went**

- **-8 throughput** — scored 76: covered 77% of the 153,014,985 that needed an outside heal (43% of the party's intake was self-covered or overkill); 9,671,344 absorbed
- **-5 dispel** — scored 68: 14/23 of what one dispeller could reach (34 landed
- **-4 survival** — scored 72: 1 death(s)

<details><summary>All axes</summary>

- **survival− 72** [−4.2 pts] — 1 death(s)
- **throughput 76** [w 34%] — covered 77% of the 153,014,985 that needed an outside heal (43% of the party's intake was self-covered or overkill); 9,671,344 absorbed
- **response 86** [w 25%] — put back 47% of the 69,105,207 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 68** [w 16%] — 14/23 of what one dispeller could reach (34 landed; the rest overlapped a debuff already being cleansed)
- **activity 72** [w 15%] — 90% engaged while alive in combat
- **utility 67** [w 10%] — 34 used of ~84 the kit offered
- _overcapped Holy Power: 92 of 775 generated (12%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Deva Evoker — Deva Evoker — B- (73/100)

**Where the points went**

- **-13 interrupts (rank)** — scored 61: 4 stops vs 11 expected
- **-6 damage (rank)** — scored 86: 124,684 dps, 120% of the other damage dealers' median
- **-6 activity** — scored 79: 95% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 86** [w 42%] — 124,684 dps, 120% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 61** [w 32%] — 4 stops vs 11 expected (group stopped 74%, not scored here)
- **activity 79** [w 26%] — 95% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _never pressed: Landslide, Renewing Blaze, Zephyr_
- _not counted as button presses (procs, ticks): Charged Blast_

</details>

### Ret Paladin — Ret Paladin — C+ (70/100)

**Where the points went**

- **-12 damage (rank)** — scored 71: 104,423 dps, 93% of the other damage dealers' median
- **-9 interrupts (rank)** — scored 73: 8 stops vs 11 expected
- **-6 activity** — scored 75: 94% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 71** [w 42%] — 104,423 dps, 93% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 73** [w 32%] — 8 stops vs 11 expected (group stopped 74%, not scored here)
- **activity 75** [w 26%] — 94% engaged while alive in combat
- **utility 82** [w 0%] — 5 used of ~81 the kit offered
- _never pressed: Blessing of Protection, Blessing of Sacrifice, Shield of Vengeance_
- _not counted as button presses (procs, ticks): Crusading Strikes, Divine Hammer, Empyrean Hammer, Sacrosanct Crusade_

</details>

### Windwalker Monk — Windwalker — C (65/100)

**Where the points went**

- **-13 damage (rank)** — scored 68: 102,534 dps, 89% of the other damage dealers' median
- **-13 activity** — scored 51: 79% engaged while alive in combat
- **-7 interrupts (rank)** — scored 78: 11 stops vs 11 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 68** [w 42%] — 102,534 dps, 89% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 78** [w 32%] — 11 stops vs 11 expected (group stopped 74%, not scored here)
- **activity 51** [w 26%] — 79% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Chi: 71 of 854 generated (8%)_
- _never pressed: Fortifying Brew, Ring of Peace_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

6 deaths in 3 separate incidents. The cascade at 25:29 (3 deaths in 13s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Unstable Singularity | 5 of 6 | 1,047,477 | 2 |
| Rip and Slice | 1 of 6 | 978,700 | 1 |
| Melee | 3 of 6 | 847,664 | 1 |
| Condensed Mass | 2 of 6 | 803,596 | 1 |
| Void Cascade | 1 of 6 | 565,224 | 1 |
| Cosmic Crash | 3 of 6 | 517,183 | — |

### Death · 11:57 · Doryhunky · tank

**11:57 · Doryhunky · tank** — killed by **Rip and Slice** for 489,350 from Agitated Voidscythe

took **1,114,184** · in **1.7 s**

- **Rip and Slice** (killing blow) — 88%, 978,700
- Corrosive Essence — 7%, 74,318
- Melee — 5%, 61,166

**no defensive pressed** · 21,101 healed · Hyporock

### Cascade · 25:29 · 3 deaths in 13s — Ret Paladin went first

**25:29 · Ret Paladin · dps** — killed by **Unstable Singularity** for 10,140 from nil

took **987,009** · in **14.7 s**

- **Unstable Singularity** (killing blow) — 40%, 392,002
- Condensed Mass — 37%, 362,807
- Cosmic Crash — 24%, 232,200

**no defensive pressed** · 595,038 healed · Doryhunky, Deva Evoker, Hyporock

**25:31 · Deva Evoker · dps** — killed by **Condensed Mass** for 89,741 from nil

took **641,672** · in **5.0 s**

- **Condensed Mass** (killing blow) — 69%, 440,789
- Unstable Singularity — 16%, 102,293
- Cosmic Crash — 15%, 98,590

**no defensive pressed** · 37,014 healed · Hyporock, Ret Paladin

**25:42 · Windwalker Monk · dps** — killed by **Void Cascade** for 155,535 from Charonus

took **566,618** · in **1.5 s**

- **Void Cascade** (killing blow) — 100%, 565,224

Touch of Karma · 47,348 healed · Doryhunky, Hyporock

### Cascade · 26:04 · 2 deaths in 4s — the tank went first

**26:04 · Doryhunky · tank** — killed by **Unstable Singularity** for 8,093 from nil

took **680,964** · in **9.0 s**

- Melee — 70%, 479,042
- **Unstable Singularity** (killing blow) — 30%, 201,922

**no defensive pressed** · 20,818 healed · Hyporock

**26:08 · Hyporock · heal** — killed by **Melee** for 153,728 from Charonus

took **843,715** · in **11.2 s**

- Unstable Singularity — 41%, 349,866
- **Melee** (killing blow) — 36%, 307,456
- Cosmic Crash — 22%, 186,393

**no defensive pressed** · 36,308 healed · all their own

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,596 | 26:36 |
| routing | 133 | 2:13 |
| death penalty | 30 | 0:30 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 9 | 24:51 | 0:58 | 0 | 3 | 10,917,781 | 0:15 |
| 10 | 25:55 | 0:13 | 0 | 2 | 1,567,332 | 0:10 |
| 4 | 9:39 | 2:55 | 28 | 1 | 34,647,653 | 0:05 |

## What the group left up

**Casts that could have been interrupted and were not**

- Lava Bolt: 15 of 42 got through
- Demoralizing Shout: 2 of 3 got through
- Violent Sand: 2 of 4 got through
- Mad Shriek: 1 of 24 got through

**Debuffs that could have been dispelled and were not**

- Corrosive Essence: 20x, up for 228s in total, 19,740,670 damage

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Dreadbellow: 5/5 players, 369 hits, 14,292,977 (6% of party intake)
- Unstable Singularity: 5/5 players, 1366 hits, 12,374,724 (5% of party intake)
- Brutal Slams: 5/5 players, 120 hits, 9,862,677 (4% of party intake)
- Cosmic Crash: 5/5 players, 329 hits, 7,662,069 (3% of party intake)
- Insidious Aura: 5/5 players, 56 hits, 7,588,470 (3% of party intake)
- Toxic Aura: 5/5 players, 288 hits, 7,452,399 (3% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:17:24 · schema 5 · written analysis: none*
