# Altar of Fangs +9 — TIMED

31:03 · 4 deaths · affix 162, Fortified

*2026-08-21 · 19:18 · `Archive-WoWCombatLog-082126_180639.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **31:03** — 28:38 fighting |
| deaths | **4** — timer agrees (3.97 implied) |
| party damage taken | **303,852,475** — 176,895/s while fighting |
| enemies killed | **164** |
| interrupts | **105/139** — 76% |
| dispels | **25/52** — 28,593,450 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 293 | 107,255 | 41,012 | 78,076 | 0 | **B** 79 |
| Hyporock | Holy Paladin | heal | 295 | 9,050 | 89,416 | 26,107 | 2 | **C** 65 |
| Deva Evoker | Deva Evoker | dps | 293 | 157,740 | 5,599 | 22,729 | 0 | **B-** 76 |
| Windwalker Monk | Windwalker | dps | 281 | 121,992 | 2,347 | 18,289 | 1 | **C-** 62 |
| Ret Paladin | Ret Paladin | dps | 278 | 121,232 | 4,964 | 18,937 | 1 | **D+** 60 |

### Doryhunky — Veng DH — B (79/100)

**Where the points went**

- **-12 utility** — scored 0: 0 used of ~7 the kit offered
- **-3 activity** — scored 78: 97% engaged while alive in combat
- **-3 interrupts (rank)** — scored 88: 53 stops vs 42 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 94** [w 27%] — 99% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 96** [w 18%] — 107,255 dps, 80% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 88** [w 27%] — 53 stops vs 42 expected (group stopped 76%, not scored here)
- **activity 78** [w 15%] — 97% engaged while alive in combat
- **utility 0** [w 12%] — 0 used of ~7 the kit offered
- _never pressed: Consume Magic, Darkness_
- _not counted as button presses (procs, ticks): Fracture, Soul Fragment_

</details>

### Hyporock — Holy Paladin — C (65/100)

**Where the points went**

- **-8 survival** — scored 50: 2 death(s)
- **-7 throughput** — scored 78: covered 78% of the 168,034,356 that needed an outside heal (47% of the party's intake was self-covered or overkill); 10,100,124 absorbed
- **-7 response** — scored 71: put back 43% of the 73,726,905 that landed in the party's worst windows

<details><summary>All axes</summary>

- **survival− 50** [−7.5 pts] — 2 death(s)
- **throughput 78** [w 34%] — covered 78% of the 168,034,356 that needed an outside heal (47% of the party's intake was self-covered or overkill); 10,100,124 absorbed
- **response 71** [w 25%] — put back 43% of the 73,726,905 that landed in the party's worst windows
- **mechanics− 90** [−1.3 pts] — 2% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 68** [w 16%] — 25/41 of what one dispeller could reach (52 landed; the rest overlapped a debuff already being cleansed)
- **activity 78** [w 15%] — 91% engaged while alive in combat
- **utility 70** [w 10%] — 40 used of ~90 the kit offered
- _overcapped Holy Power: 114 of 838 generated (14%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Deva Evoker — Deva Evoker — B- (76/100)

**Where the points went**

- **-13 interrupts (rank)** — scored 60: 7 stops vs 21 expected
- **-7 activity** — scored 73: 93% engaged while alive in combat
- **-4 damage (rank)** — scored 90: 157,740 dps, 129% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 90** [w 42%] — 157,740 dps, 129% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 60** [w 32%] — 7 stops vs 21 expected (group stopped 76%, not scored here)
- **activity 73** [w 26%] — 93% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _never pressed: Landslide, Renewing Blaze_
- _not counted as button presses (procs, ticks): Charged Blast_

</details>

### Windwalker Monk — Windwalker — C- (62/100)

**Where the points went**

- **-14 damage (rank)** — scored 68: 121,992 dps, 88% of the other damage dealers' median
- **-12 activity** — scored 53: 83% engaged while alive in combat
- **-6 interrupts (rank)** — scored 83: 25 stops vs 21 expected

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 68** [w 42%] — 121,992 dps, 88% of the other damage dealers' median
- **mechanics− 94** [−1.2 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 83** [w 32%] — 25 stops vs 21 expected (group stopped 76%, not scored here)
- **activity 53** [w 26%] — 83% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Chi: 65 of 950 generated (7%)_

</details>

### Ret Paladin — Ret Paladin — D+ (60/100)

**Where the points went**

- **-14 damage (rank)** — scored 67: 121,232 dps, 87% of the other damage dealers' median
- **-12 interrupts (rank)** — scored 64: 9 stops vs 21 expected
- **-9 activity** — scored 65: 90% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 67** [w 42%] — 121,232 dps, 87% of the other damage dealers' median
- **mechanics− 97** [−0.7 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 64** [w 32%] — 9 stops vs 21 expected (group stopped 76%, not scored here)
- **activity 65** [w 26%] — 90% engaged while alive in combat
- **utility 76** [w 0%] — 2 used of ~88 the kit offered
- _never pressed: Blessing of Protection, Blessing of Sacrifice, Shield of Vengeance_
- _not counted as button presses (procs, ticks): Crusading Strikes, Divine Hammer, Empyrean Hammer, Sacrosanct Crusade_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

4 deaths in 3 separate incidents. The cascade at 28:53 (2 deaths in 13s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Ritual Venom | 1 of 4 | 1,930,894 | 1 |
| Envenom | 1 of 4 | 1,716,152 | 1 |
| Bloodletting | 2 of 4 | 1,287,768 | — |
| Boneslicer | 2 of 4 | 837,072 | — |
| Axegrinder | 1 of 4 | 544,565 | 1 |
| Septic Spatter | 1 of 4 | 509,278 | 1 |

### Death · 3:36 · Ret Paladin · dps

**3:36 · Ret Paladin · dps** — killed by **Septic Spatter** for 509,278 from Venom Leech

took **557,659** · in **0.4 s**

- **Septic Spatter** (killing blow) — 91%, 509,278
- Unstable Totem — 9%, 48,381

**no defensive pressed** · 4,059 healed · Doryhunky, Hyporock

### Death · 12:22 · Hyporock · heal

**12:22 · Hyporock · heal** — killed by **Envenom** for 171,484 from High Evolutionist

took **2,090,192** · in **12.0 s**

- **Envenom** (killing blow) — 82%, 1,716,152
- Rattle — 18%, 374,040

**no defensive pressed** · 1,460,935 healed · Ret Paladin

### Cascade · 28:53 · 2 deaths in 13s — Windwalker Monk went first

**28:53 · Windwalker Monk · dps** — killed by **Axegrinder** for 120,495 from Zul'jan

took **1,233,253** · in **12.8 s**

- **Axegrinder** (killing blow) — 44%, 544,565
- Boneslicer — 30%, 366,678
- Bloodletting — 26%, 320,274

Touch of Karma · 690,276 healed · Doryhunky, Hyporock, Ret Paladin

**29:07 · Hyporock · heal** — killed by **Ritual Venom** for 1,930,894 from Zul'jan

took **3,368,782** · in **13.6 s**

- **Ritual Venom** (killing blow) — 57%, 1,930,894
- Bloodletting — 29%, 967,494
- Boneslicer — 14%, 470,394

Blessing of Protection · 1,437,888 healed · Ret Paladin

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,718 | 28:38 |
| routing | 120 | 2:00 |
| death penalty | 20 | 0:20 |
| lead in | 14 | 0:14 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 10 | 21:03 | 9:48 | 67 | 2 | 101,025,942 | 0:10 |
| 2 | 1:36 | 2:27 | 22 | 1 | 30,341,705 | 0:05 |
| 6 | 11:36 | 2:45 | 33 | 1 | 47,257,026 | 0:05 |

## What the group left up

**Casts that could have been interrupted and were not**

- Envenom: 27 of 78 got through
- Piercing Hiss: 6 of 33 got through
- Mass Envenom: 1 of 17 got through

**Debuffs that could have been dispelled and were not**

- Envenom: 15x, up for 134s in total, 12,296,598 damage
- Paralyzing Shots: 10x, up for 128s in total, 15,872,159 damage
- Regurgitate: 2x, up for 43s in total, 424,693 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Hyporock: 1,133,378 (mostly Bloodletting)
- Windwalker Monk: 478,581 (mostly Bloodletting)
- Ret Paladin: 287,202 (mostly Deadly Venom)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Unstable Totem: 5/5 players, 581 hits, 22,102,955 (7% of party intake)
- Rattle: 5/5 players, 230 hits, 18,943,127 (6% of party intake)
- Laced Edge: 5/5 players, 290 hits, 14,224,226 (5% of party intake)
- Toxic Surge: 5/5 players, 271 hits, 10,636,421 (4% of party intake)
- Synchronized Venom: 5/5 players, 273 hits, 6,084,403 (2% of party intake)
- Venom Burst: 5/5 players, 60 hits, 4,747,303 (2% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:17:24 · schema 5 · written analysis: none*
