# Altar of Fangs +10 — TIMED

26:44 · 4 deaths · affix 162, Fortified, Tyrannical

*2026-08-21 · 21:04 · `Archive-WoWCombatLog-082126_180639.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **26:44** — 24:14 fighting |
| deaths | **4** — timer agrees (4.00 implied) |
| party damage taken | **236,466,115** — 162,598/s while fighting |
| enemies killed | **150** |
| interrupts | **82/88** — 93% |
| dispels | **18/28** — 13,454,078 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 297 | 94,378 | 38,589 | 75,389 | 0 | **B** 78 |
| Hyporock | Holy Paladin | heal | 295 | 14,215 | 77,478 | 19,082 | 0 | **B** 76 |
| Fury Warrior | Fury | dps | 294 | 188,151 | 7,160 | 22,572 | 1 | **B+** 81 |
| Arcane Mage | Arcane Mage | dps | 303 | 192,574 | 3,795 | 15,470 | 1 | **B-** 72 |
| Destro Lock | Destro Lock | dps | 300 | 162,239 | 2,628 | 15,988 | 2 | **C-** 64 |

### Doryhunky — Veng DH — B (78/100)

**Where the points went**

- **-7 interrupts (rank)** — scored 75: 32 stops vs 33 expected
- **-7 damage (rank)** — scored 64: 94,378 dps, 52% of the average DPS
- **-5 mitigation** — scored 81: 97% uptime of the 100% this kit can hold, 100% of worst windows covered

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 81** [w 27%] — 97% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 64** [w 18%] — 94,378 dps, 52% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 75** [w 27%] — 32 stops vs 33 expected (group stopped 93%, not scored here)
- **activity 94** [w 15%] — 98% engaged while alive in combat
- **utility 84** [w 12%] — 2 used of ~6 the kit offered
- _never pressed: Consume Magic_
- _not counted as button presses (procs, ticks): Fracture, Soul Fragment_

</details>

### Hyporock — Holy Paladin — B (76/100)

**Where the points went**

- **-7 response** — scored 70: put back 42% of the 71,309,545 that landed in the party's worst windows
- **-7 throughput** — scored 80: covered 79% of the 129,230,548 that needed an outside heal (47% of the party's intake was self-covered or overkill); 8,236,599 absorbed
- **-3 dispel** — scored 83: 18/19 of what one dispeller could reach (28 landed

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **throughput 80** [w 34%] — covered 79% of the 129,230,548 that needed an outside heal (47% of the party's intake was self-covered or overkill); 8,236,599 absorbed
- **response 70** [w 25%] — put back 42% of the 71,309,545 that landed in the party's worst windows
- **mechanics− 91** [−1.2 pts] — 2% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 83** [w 16%] — 18/19 of what one dispeller could reach (28 landed; the rest overlapped a debuff already being cleansed)
- **activity 82** [w 15%] — 92% engaged while alive in combat
- **utility 72** [w 10%] — 36 used of ~77 the kit offered
- _overcapped Holy Power: 84 of 687 generated (12%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Fury Warrior — Fury — B+ (81/100)

**Where the points went**

- **-9 damage (rank)** — scored 79: 188,151 dps, 106% of the other damage dealers' median
- **-5 survival** — scored 72: 1 death(s)
- **-3 activity** — scored 89: 97% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 79** [w 42%] — 188,151 dps, 106% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 92** [w 32%] — 26 stops vs 16 expected (group stopped 93%, not scored here)
- **activity 89** [w 26%] — 97% engaged while alive in combat
- **utility 97** [w 0%] — 2 used of ~3 the kit offered
- _overcapped Rage: 3,646 of 18,134 generated (20%)_

</details>

### Arcane Mage — Arcane Mage — B- (72/100)

**Where the points went**

- **-12 interrupts (rank)** — scored 64: 7 stops vs 16 expected
- **-8 damage (rank)** — scored 80: 192,574 dps, 109% of the other damage dealers' median
- **-5 survival** — scored 72: 1 death(s)

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 80** [w 42%] — 192,574 dps, 109% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 64** [w 32%] — 7 stops vs 16 expected (group stopped 93%, not scored here)
- **activity 89** [w 26%] — 97% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~63 the kit offered
- _never pressed: Alter Time, Greater Invisibility, Ice Block, Remove Curse, Spellsteal_

</details>

### Destro Lock — Destro Lock — C- (64/100)

**Where the points went**

- **-14 damage (rank)** — scored 66: 162,239 dps, 86% of the other damage dealers' median
- **-9 survival** — scored 50: 2 death(s)
- **-7 interrupts (rank)** — scored 78: 15 stops vs 16 expected

<details><summary>All axes</summary>

- **survival− 50** [−9.0 pts] — 2 death(s)
- **damage~ 66** [w 42%] — 162,239 dps, 86% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 78** [w 32%] — 15 stops vs 16 expected (group stopped 93%, not scored here)
- **activity 77** [w 26%] — 94% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Soul Shards: 8 of 52 generated (15%)_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

4 deaths in 4 separate incidents.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Axegrinder | 1 of 4 | 918,057 | 1 |
| Venom Burst | 1 of 4 | 644,378 | 1 |
| Envenom | 1 of 4 | 556,842 | — |
| Septic Spatter | 1 of 4 | 481,546 | 1 |
| Toxic Surge | 2 of 4 | 315,851 | 1 |
| Laced Edge | 1 of 4 | 265,718 | — |

### Death · 2:35 · Destro Lock · dps

**2:35 · Destro Lock · dps** — killed by **Septic Spatter** for 481,546 from Venom Leech

took **728,816** · in **10.1 s**

- **Septic Spatter** (killing blow) — 66%, 481,546
- Blood Sacrifice — 18%, 128,979
- Unstable Totem — 16%, 116,328

Dark Pact · **no healing landed**

### Death · 20:44 · Fury Warrior · dps

**20:44 · Fury Warrior · dps** — killed by **Venom Burst** for 106,738 from Living Venom

took **810,415** · in **2.8 s**

- **Venom Burst** (killing blow) — 80%, 644,378
- Toxic Surge — 20%, 166,037

**no defensive pressed** · 96,271 healed · Hyporock

### Death · 21:06 · Destro Lock · dps

**21:06 · Destro Lock · dps** — killed by **Toxic Surge** for 49,938 from Ula'tek's Chosen

took **975,453** · in **6.4 s**

- Envenom — 57%, 556,842
- Laced Edge — 27%, 265,718
- **Toxic Surge** (killing blow) — 15%, 149,814

**no defensive pressed** · 267,318 healed · Hyporock, Arcane Mage

### Death · 24:12 · Arcane Mage · dps

**24:12 · Arcane Mage · dps** — killed by **Axegrinder** for 918,057 from Zul'jan

took **918,057** · in **one hit**

- **Axegrinder** (killing blow) — 100%, 918,057

**no defensive pressed** · **no healing landed**

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,454 | 24:14 |
| routing | 119 | 1:59 |
| death penalty | 20 | 0:20 |
| lead in | 19 | 0:19 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 12 | 19:06 | 3:25 | 29 | 2 | 35,631,900 | 0:10 |
| 2 | 1:27 | 1:32 | 14 | 1 | 19,816,187 | 0:05 |
| 13 | 22:43 | 3:49 | 7 | 1 | 28,829,637 | 0:05 |

## What the group left up

**Casts that could have been interrupted and were not**

- Mass Envenom: 4 of 15 got through
- Envenom: 2 of 44 got through

**Debuffs that could have been dispelled and were not**

- Envenom: 8x, up for 71s in total, 7,489,988 damage
- Regurgitate: 1x, up for 10s in total, 356,934 damage
- Paralyzing Shots: 1x, up for 7s in total, 5,607,156 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Hyporock: 645,948 (mostly Deadly Venom)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Unstable Totem: 5/5 players, 393 hits, 15,699,895 (7% of party intake)
- Rattle: 5/5 players, 171 hits, 15,007,215 (6% of party intake)
- Laced Edge: 5/5 players, 175 hits, 9,073,945 (4% of party intake)
- Synchronized Venom: 5/5 players, 301 hits, 7,980,808 (3% of party intake)
- Venom Burst: 5/5 players, 65 hits, 5,606,120 (2% of party intake)
- Toxic Surge: 5/5 players, 138 hits, 5,454,767 (2% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:17:24 · schema 5 · written analysis: none*
