# Den of Nalorakk +11 — TIMED

35:48 · 12 deaths · affix 162, Fortified, Tyrannical

*2026-08-22 · 17:52 · `Archive-WoWCombatLog-082226_152826.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **35:48** — 28:50 fighting |
| deaths | **12** — timer agrees (12.06 implied) |
| party damage taken | **317,475,436** — 183,554/s while fighting |
| enemies killed | **173** |
| interrupts | **115/139** — 83% |
| dispels | **23/38** — 14,410,187 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 305 | 74,766 | 34,184 | 84,462 | 1 | **C** 66 |
| Hyporock | Holy Paladin | heal | 301 | 11,428 | 78,791 | 21,755 | 3 | **D+** 59 |
| Arcane Mage | Arcane Mage | dps | 305 | 192,438 | 2,596 | 18,142 | 4 | **B-** 74 |
| Destro Lock | Destro Lock | dps | 306 | 90,464 | 2,640 | 9,835 | 2 | **C** 66 |
| Ret Paladin | Ret Paladin | dps | 297 | 124,844 | 4,266 | 17,290 | 2 | **C** 64 |

### Doryhunky — Veng DH — C (66/100)

**Where the points went**

- **-10 interrupts (rank)** — scored 62: 34 stops vs 51 expected
- **-6 damage (rank)** — scored 68: 74,766 dps, 55% of the average DPS
- **-6 survival** — scored 72: 1 death(s)

<details><summary>All axes</summary>

- **survival− 72** [−5.6 pts] — 1 death(s)
- **mitigation 83** [w 27%] — 97% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 68** [w 18%] — 74,766 dps, 55% of the average DPS
- **mechanics− 96** [−0.6 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 62** [w 27%] — 34 stops vs 51 expected (group stopped 83%, not scored here)
- **activity 70** [w 15%] — 96% engaged while alive in combat
- **utility 80** [w 12%] — 2 used of ~7 the kit offered
- _never pressed: Consume Magic_
- _not counted as button presses (procs, ticks): Demon Spikes, Felblade, Fracture, Soul Cleave, Soul Fragment, Throw Glaive_

</details>

### Hyporock — Holy Paladin — D+ (59/100)

**Where the points went**

- **-14 throughput** — scored 58: covered 69% of the 187,582,321 that needed an outside heal (42% of the party's intake was self-covered or overkill); 9,677,706 absorbed
- **-10 response** — scored 61: put back 39% of the 89,088,143 that landed in the party's worst windows
- **-8 survival** — scored 50: 3 death(s)

<details><summary>All axes</summary>

- **survival− 50** [−7.5 pts] — 3 death(s)
- **throughput 58** [w 34%] — covered 69% of the 187,582,321 that needed an outside heal (42% of the party's intake was self-covered or overkill); 9,677,706 absorbed
- **response 61** [w 25%] — put back 39% of the 89,088,143 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 79** [w 16%] — 23/27 of what one dispeller could reach (38 landed; the rest overlapped a debuff already being cleansed)
- **activity 69** [w 15%] — 89% engaged while alive in combat
- **utility 88** [w 10%] — 53 used of ~90 the kit offered
- _overcapped Holy Power: 147 of 858 generated (17%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Arcane Mage — Arcane Mage — B- (74/100)

**Where the points went**

- **-13 survival** — scored 28: 4 death(s)
- **-7 interrupts (rank)** — scored 77: 22 stops vs 25 expected
- **-2 mechanics (rank)** — scored 88: 3% of intake was damage comparable players did not take

<details><summary>All axes</summary>

- **survival− 28** [−13.0 pts] — 4 death(s)
- **damage~ 95** [w 42%] — 192,438 dps, 139% of the other damage dealers' median
- **mechanics− 88** [−2.5 pts] — 3% of intake was damage comparable players did not take
- **interrupts~ 77** [w 32%] — 22 stops vs 25 expected (group stopped 83%, not scored here)
- **activity 95** [w 26%] — 98% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _never pressed: Ice Block_

</details>

### Destro Lock — Destro Lock — C (66/100)

**Where the points went**

- **-11 damage (rank)** — scored 74: 90,463 dps, 96% of the other damage dealers' median
- **-9 activity** — scored 64: 90% engaged while alive in combat
- **-7 survival** — scored 61: 2 death(s)

<details><summary>All axes</summary>

- **survival− 61** [−7.0 pts] — 2 death(s)
- **damage~ 74** [w 42%] — 90,463 dps, 96% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 80** [w 32%] — 15 stops vs 15 expected (group stopped 83%, not scored here)
- **activity 64** [w 26%] — 90% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Soul Shards: 2 of 38 generated (5%)_
- _not counted as button presses (procs, ticks): Conflagrate, Lake of Fire_

</details>

### Ret Paladin — Ret Paladin — C (64/100)

**Where the points went**

- **-19 damage (rank)** — scored 55: 124,844 dps, 72% of the other damage dealers' median
- **-7 activity** — scored 73: 93% engaged while alive in combat
- **-5 interrupts (rank)** — scored 84: 31 stops vs 25 expected

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 2 death(s)
- **damage~ 55** [w 42%] — 124,844 dps, 72% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 84** [w 32%] — 31 stops vs 25 expected (group stopped 83%, not scored here)
- **activity 73** [w 26%] — 93% engaged while alive in combat
- **utility 84** [w 0%] — 7 used of ~72 the kit offered
- _never pressed: Blessing of Protection, Shield of Vengeance_
- _not counted as button presses (procs, ticks): Crusading Strikes, Divine Hammer, Empyrean Hammer, Sacrosanct Crusade_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

12 deaths in 5 separate incidents. The wipe at 3:42 (5 deaths in 16s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Forceful Slam | 3 of 12 | 2,111,568 | 2 |
| Frozen Tempest | 3 of 12 | 1,689,314 | 3 |
| Feast of Misery | 4 of 12 | 1,255,922 | 2 |
| Melee | 2 of 12 | 1,095,523 | 2 |
| Overwhelming Onslaught | 2 of 12 | 975,965 | 1 |
| Demoralizing Scream | 1 of 12 | 546,717 | 1 |

### Full wipe · 3:42 · 5 deaths in 16s — the healer went first

**3:42 · Hyporock · heal** — killed by **Feast of Misery** for 72,434 from Spirit of Hunger

took **885,374** · in **6.8 s**

- **Feast of Misery** (killing blow) — 40%, 349,827
- Earth Bolt — 32%, 287,543
- Rotten Ground — 19%, 167,744
- everything else — 9%, 80,260

**no defensive pressed** · 544,551 healed · Ret Paladin

**3:42 · Ret Paladin · dps** — killed by **Feast of Misery** for 73,553 from Spirit of Hunger

took **532,066** · in **14.1 s**

- **Feast of Misery** (killing blow) — 59%, 313,009
- Rotten Ground — 29%, 156,913
- Rotten Supplies — 12%, 62,144

**no defensive pressed** · 169,134 healed · Hyporock

**3:43 · Arcane Mage · dps** — killed by **Melee** for 224,461 from Earthwhisper Tender

took **766,861** · in **4.7 s**

- **Melee** (killing blow) — 59%, 448,922
- Feast of Misery — 39%, 302,228
- Refraction — 2%, 15,711

**no defensive pressed** · 105,667 healed · Hyporock, Ret Paladin

**3:51 · Destro Lock · dps** — killed by **Earth Bolt** for 209,331 from Earthwhisper Tender

took **603,349** · in **11.2 s**

- Feast of Misery — 48%, 290,858
- **Earth Bolt** (killing blow) — 35%, 209,331
- Rotten Supplies — 17%, 99,980

**no defensive pressed** · 137,299 healed · Doryhunky, Hyporock

**3:59 · Doryhunky · tank** — killed by **Melee** for 65,175 from Thornclaw Gatherer

took **646,601** · in **4.0 s**

- **Melee** (killing blow) — 100%, 646,601

Demon Spikes · 115,791 healed · all their own

### Death · 19:00 · Arcane Mage · dps

**19:00 · Arcane Mage · dps** — killed by **Frozen Tempest** for 252,406 from Sentinel of Winter

took **693,131** · in **1.9 s**

- **Frozen Tempest** (killing blow) — 51%, 350,083
- Blizzard's Wrath — 48%, 332,101
- Refraction — 2%, 10,947

Alter Time · Alter Time · 45,067 healed · Doryhunky, Hyporock

### Cascade · 20:04 · 2 deaths in 0s — Destro Lock went first

**20:04 · Destro Lock · dps** — killed by **Frozen Tempest** for 89,160 from Sentinel of Winter

took **1,089,018** · in **10.0 s**

- **Frozen Tempest** (killing blow) — 52%, 562,119
- Rime Detonation — 28%, 307,827
- Raging Squall — 20%, 217,068

**no defensive pressed** · 318,278 healed · Doryhunky, Hyporock

**20:04 · Hyporock · heal** — killed by **Frozen Tempest** for 186,407 from Sentinel of Winter

took **965,424** · in **2.0 s**

- **Frozen Tempest** (killing blow) — 80%, 777,112
- Rime Detonation — 20%, 188,312

Divine Protection · Blessing of Protection · 183,760 healed · Doryhunky, Ret Paladin

### Death · 28:54 · Arcane Mage · dps

**28:54 · Arcane Mage · dps** — killed by **Overwhelming Onslaught** for 466,500 from Nalorakk

took **784,240** · in **1.0 s**

- **Overwhelming Onslaught** (killing blow) — 99%, 778,409

**no defensive pressed** · 8,577 healed · Hyporock

### Cascade · 29:24 · 3 deaths in 11s — Arcane Mage went first

**29:24 · Arcane Mage · dps** — killed by **Forceful Slam** for 836,424 from Nalorakk

took **836,424** · in **one hit**

- **Forceful Slam** (killing blow) — 100%, 836,424

Prismatic Barrier · **no healing landed**

**29:24 · Ret Paladin · dps** — killed by **Forceful Slam** for 746,602 from Nalorakk

took **944,158** · in **6.0 s**

- **Forceful Slam** (killing blow) — 79%, 746,602
- Overwhelming Onslaught — 21%, 197,556

**no defensive pressed** · 190,791 healed · Hyporock

**29:35 · Hyporock · heal** — killed by **Demoralizing Scream** for 277,858 from Zul'jarra

took **1,185,755** · in **10.7 s**

- **Demoralizing Scream** (killing blow) — 46%, 546,717
- Forceful Slam — 45%, 528,542
- Echoing Fury — 9%, 110,496

**no defensive pressed** · 433,360 healed · Doryhunky

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,730 | 28:50 |
| routing | 342 | 5:42 |
| death penalty | 60 | 1:00 |
| lead in | 24 | 0:24 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 14 | 28:32 | 1:04 | 0 | 4 | 8,024,433 | 0:20 |
| 2 | 1:23 | 2:22 | 18 | 3 | 40,045,220 | 0:15 |
| 11 | 18:00 | 3:10 | 7 | 3 | 24,680,938 | 0:15 |

## What the group left up

**Casts that could have been interrupted and were not**

- Earth Bolt: 11 of 56 got through
- Lightning Bolt: 7 of 33 got through
- Healing Breeze: 5 of 23 got through
- Scavenge: 1 of 2 got through

**Debuffs that could have been dispelled and were not**

- Toxic Spores: 9x, up for 90s in total, 3,549,742 damage
- Glacial Torment: 4x, up for 60s in total, 4,596,695 damage
- Cryo Surge: 2x, up for 20s in total, 6,263,750 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Doryhunky: 1,780,940 (mostly Forceful Slam)
- Arcane Mage: 1,045,773 (mostly Spoiled Supplies)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Feast of Misery: 5/5 players, 202 hits, 12,650,154 (4% of party intake)
- Primal Echo: 4/5 players, 154 hits, 11,999,382 (4% of party intake)
- Volatile Flames: 4/5 players, 122 hits, 9,090,322 (3% of party intake)
- Hearty Bellow: 5/5 players, 144 hits, 8,842,987 (3% of party intake)
- Searing Magma: 4/5 players, 187 hits, 8,758,125 (3% of party intake)
- Overwhelming Onslaught: 4/5 players, 78 hits, 8,339,870 (3% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:18:33 · schema 5 · written analysis: none*
