# Ruby Life Pools +10 — TIMED

23:24 · 4 deaths · affix 162, Fortified, Tyrannical

*2026-08-22 · 18:42 · `Archive-WoWCombatLog-082226_152826.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **23:24** — 21:46 fighting |
| deaths | **4** — timer agrees (4.04 implied) |
| party damage taken | **245,072,790** — 187,709/s while fighting |
| enemies killed | **185** |
| interrupts | **108/134** — 81% |
| dispels | **5/5** — 0 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 305 | 86,058 | 41,950 | 89,799 | 0 | **B+** 83 |
| Hyporock | Holy Paladin | heal | 301 | 14,337 | 95,054 | 24,988 | 1 | **B-** 75 |
| Ele Shaman | Ele Shaman | dps | 296 | 173,580 | 7,834 | 22,946 | 2 | **B** 77 |
| Outlaw Rogue | Outlaw Rogue | dps | 295 | 134,000 | 4,818 | 22,122 | 0 | **C+** 69 |
| Arcane Mage | Arcane Mage | dps | 297 | 145,339 | 2,378 | 16,217 | 1 | **C** 64 |

### Doryhunky — Veng DH — B+ (83/100)

**Where the points went**

- **-5 interrupts (rank)** — scored 81: 46 stops vs 43 expected
- **-5 damage (rank)** — scored 73: 86,058 dps, 57% of the average DPS
- **-3 activity** — scored 80: 97% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 92** [w 27%] — 99% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 73** [w 18%] — 86,058 dps, 57% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 81** [w 27%] — 46 stops vs 43 expected (group stopped 81%, not scored here)
- **activity 80** [w 15%] — 97% engaged while alive in combat
- **utility 87** [w 12%] — 2 used of ~5 the kit offered
- _not counted as button presses (procs, ticks): Demon Spikes, Felblade, Fracture, Soul Cleave, Soul Fragment, Throw Glaive_

</details>

### Hyporock — Holy Paladin — B- (75/100)

**Where the points went**

- **-9 throughput** — scored 74: covered 76% of the 139,411,066 that needed an outside heal (45% of the party's intake was self-covered or overkill); 8,630,729 absorbed
- **-6 response** — scored 78: put back 46% of the 85,818,358 that landed in the party's worst windows
- **-4 survival** — scored 72: 1 death(s)

<details><summary>All axes</summary>

- **survival− 72** [−4.2 pts] — 1 death(s)
- **throughput 74** [w 34%] — covered 76% of the 139,411,066 that needed an outside heal (45% of the party's intake was self-covered or overkill); 8,630,729 absorbed
- **response 78** [w 25%] — put back 46% of the 85,818,358 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 100** [w 16%] — 5/5 of what one dispeller could reach
- **activity 74** [w 15%] — 90% engaged while alive in combat
- **utility 72** [w 10%] — 32 used of ~68 the kit offered
- _overcapped Holy Power: 87 of 658 generated (13%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Ele Shaman — Ele Shaman — B (77/100)

**Where the points went**

- **-9 survival** — scored 50: 2 death(s)
- **-5 activity** — scored 79: 95% engaged while alive in combat
- **-5 damage (rank)** — scored 88: 173,580 dps, 125% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 50** [−9.0 pts] — 2 death(s)
- **damage~ 88** [w 42%] — 173,580 dps, 125% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 88** [w 32%] — 31 stops vs 22 expected (group stopped 81%, not scored here)
- **activity 79** [w 26%] — 95% engaged while alive in combat
- **utility 89** [w 0%] — 14 used of ~54 the kit offered
- _overcapped Maelstrom: 696 of 11,089 generated (6%)_
- _never pressed: Cleanse Spirit_

</details>

### Outlaw Rogue — Outlaw Rogue — C+ (69/100)

**Where the points went**

- **-15 damage (rank)** — scored 64: 134,000 dps, 84% of the other damage dealers' median
- **-8 activity** — scored 68: 92% engaged while alive in combat
- **-8 interrupts (rank)** — scored 75: 17 stops vs 22 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 64** [w 42%] — 134,000 dps, 84% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 75** [w 32%] — 17 stops vs 22 expected (group stopped 81%, not scored here)
- **activity 68** [w 26%] — 92% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Combo Points: 465 of 3,108 generated (15%)_
- _overcapped Energy: 216 of 6,840 generated (3%)_
- _not counted as button presses (procs, ticks): Blade Flurry, Pistol Shot_

</details>

### Arcane Mage — Arcane Mage — C (64/100)

**Where the points went**

- **-13 interrupts (rank)** — scored 59: 7 stops vs 22 expected
- **-11 damage (rank)** — scored 73: 145,339 dps, 94% of the other damage dealers' median
- **-6 activity** — scored 77: 94% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 73** [w 42%] — 145,339 dps, 94% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 59** [w 32%] — 7 stops vs 22 expected (group stopped 81%, not scored here)
- **activity 77** [w 26%] — 94% engaged while alive in combat
- **utility 89** [w 0%] — 15 used of ~57 the kit offered
- _never pressed: Ice Block, Remove Curse_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

4 deaths in 3 separate incidents. The cascade at 18:12 (2 deaths in 4s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Tempest Stormshield | 4 of 4 | 1,724,775 | — |
| Lightning Torrent | 3 of 4 | 1,568,583 | 2 |
| Thunderous Stomp | 3 of 4 | 823,213 | — |
| Living Bomb | 1 of 4 | 621,543 | 1 |
| Cinderbolt | 1 of 4 | 416,361 | 1 |

### Cascade · 18:12 · 2 deaths in 4s — the healer went first

**18:12 · Hyporock · heal** — killed by **Lightning Torrent** for 121,080 from Tempest Channeler

took **1,546,576** · in **14.3 s**

- Tempest Stormshield — 37%, 577,324
- **Lightning Torrent** (killing blow) — 31%, 481,092
- Thunderous Stomp — 24%, 364,497
- everything else — 8%, 123,663

**no defensive pressed** · 1,172,803 healed · Doryhunky

**18:16 · Ele Shaman · dps** — killed by **Cinderbolt** for 225,060 from Primalist Cinderweaver

took **1,110,914** · in **14.8 s**

- **Cinderbolt** (killing blow) — 37%, 416,361
- Tempest Stormshield — 35%, 392,751
- Thunderous Stomp — 27%, 299,629

**no defensive pressed** · 484,919 healed · Hyporock

### Death · 18:42 · Ele Shaman · dps

**18:42 · Ele Shaman · dps** — killed by **Living Bomb** for 120,265 from nil

took **2,283,509** · in **12.7 s**

- Lightning Torrent — 30%, 691,327
- **Living Bomb** (killing blow) — 27%, 621,543
- Tempest Stormshield — 26%, 583,371
- everything else — 17%, 387,268

Earth Elemental · 1,777,565 healed · Outlaw Rogue, Hyporock

### Death · 19:10 · Arcane Mage · dps

**19:10 · Arcane Mage · dps** — killed by **Lightning Torrent** for 105,504 from High Channeler Ryvati

took **816,384** · in **7.7 s**

- **Lightning Torrent** (killing blow) — 49%, 396,164
- Tempest Stormshield — 21%, 171,329
- Thunderous Stomp — 19%, 159,087
- everything else — 11%, 89,804

Prismatic Barrier · 245,907 healed · Hyporock

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,306 | 21:46 |
| routing | 76 | 1:16 |
| death penalty | 20 | 0:20 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 5 | 16:47 | 1:31 | 16 | 2 | 29,108,884 | 0:10 |
| 6 | 18:24 | 4:48 | 60 | 2 | 68,729,864 | 0:10 |

## What the group left up

**Casts that could have been interrupted and were not**

- Cinderbolt: 16 of 60 got through
- Frostbolt: 8 of 33 got through
- Frigid Shard: 1 of 14 got through
- Fiery Blast: 1 of 16 got through

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Inferno: 5/5 players, 389 hits, 24,920,394 (10% of party intake)
- Thunderous Stomp: 5/5 players, 182 hits, 12,970,674 (5% of party intake)
- Tempest Stormshield: 5/5 players, 284 hits, 11,264,760 (5% of party intake)
- Molten Blood: 5/5 players, 71 hits, 9,261,611 (4% of party intake)
- Excavating Blast: 5/5 players, 127 hits, 7,336,946 (3% of party intake)
- Chillstorm: 5/5 players, 84 hits, 5,605,506 (2% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:18:33 · schema 5 · written analysis: none*
