# Voidscar Arena +10 — TIMED

23:30 · 4 deaths · affix 162, Fortified, Tyrannical

*2026-08-23 · 11:10 · `Archive-WoWCombatLog-082326_100037.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **23:30** — 21:38 fighting |
| deaths | **4** — timer agrees (3.91 implied) |
| party damage taken | **212,851,941** — 163,934/s while fighting |
| enemies killed | **125** |
| interrupts | **41/54** — 76% |
| dispels | **9/24** — 16,274,238 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 307 | 91,361 | 34,626 | 64,526 | 0 | **B-** 72 |
| Hyporock | Holy Paladin | heal | 303 | 14,567 | 88,026 | 23,474 | 3 | **B-** 76 |
| Arcane Mage | Arcane Mage | dps | 307 | 189,061 | 2,292 | 20,387 | 0 | **B-** 73 |
| Demo Lock | Demo Lock | dps | 304 | 167,368 | 1,905 | 20,120 | 1 | **C+** 70 |
| Havoc DH | Havoc DH | dps | 297 | 152,995 | 10,658 | 23,684 | 0 | **C** 65 |

### Doryhunky — Veng DH — B- (72/100)

**Where the points went**

- **-12 utility** — scored 0: 0 used of ~4 the kit offered
- **-6 damage (rank)** — scored 66: 91,361 dps, 54% of the average DPS
- **-5 mitigation** — scored 83: 97% uptime of the 100% this kit can hold, 100% of worst windows covered

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 83** [w 27%] — 97% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 66** [w 18%] — 91,361 dps, 54% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 85** [w 27%] — 19 stops vs 16 expected (group stopped 76%, not scored here)
- **activity 95** [w 15%] — 98% engaged while alive in combat
- **utility 0** [w 12%] — 0 used of ~4 the kit offered
- _never pressed: Darkness, Imprison_
- _not counted as button presses (procs, ticks): Demon Spikes, Felblade, Fracture, Soul Cleave, Soul Fragment, Throw Glaive_

</details>

### Hyporock — Holy Paladin — B- (76/100)

**Where the points went**

- **-11 survival** — scored 28: 3 death(s)
- **-5 dispel** — scored 72: 9/13 of what one dispeller could reach (24 landed
- **-4 activity** — scored 72: 90% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 28** [−10.8 pts] — 3 death(s)
- **throughput 94** [w 34%] — covered 85% of the 117,727,763 that needed an outside heal (47% of the party's intake was self-covered or overkill); 9,259,280 absorbed
- **response 99** [w 25%] — put back 60% of the 65,754,669 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 72** [w 16%] — 9/13 of what one dispeller could reach (24 landed; the rest overlapped a debuff already being cleansed)
- **activity 72** [w 15%] — 90% engaged while alive in combat
- **utility 75** [w 10%] — 35 used of ~68 the kit offered
- _overcapped Holy Power: 83 of 621 generated (13%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Arcane Mage — Arcane Mage — B- (73/100)

**Where the points went**

- **-13 interrupts (rank)** — scored 61: 3 stops vs 8 expected
- **-7 activity** — scored 72: 93% engaged while alive in combat
- **-7 damage (rank)** — scored 84: 189,061 dps, 116% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 84** [w 42%] — 189,061 dps, 116% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 61** [w 32%] — 3 stops vs 8 expected (group stopped 76%, not scored here)
- **activity 72** [w 26%] — 93% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~56 the kit offered
- _never pressed: Alter Time, Ice Block, Remove Curse, Spellsteal_

</details>

### Demo Lock — Demo Lock — C+ (70/100)

**Where the points went**

- **-10 damage (rank)** — scored 76: 167,368 dps, 100% of the other damage dealers' median
- **-8 activity** — scored 70: 92% engaged while alive in combat
- **-7 interrupts (rank)** — scored 79: 8 stops vs 8 expected

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 76** [w 42%] — 167,368 dps, 100% of the other damage dealers' median
- **mechanics− 95** [−1.0 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 79** [w 32%] — 8 stops vs 8 expected (group stopped 76%, not scored here)
- **activity 70** [w 26%] — 92% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Soul Shards: 23 of 758 generated (3%)_
- _never pressed: Mortal Coil_

</details>

### Havoc DH — Havoc DH — C (65/100)

**Where the points went**

- **-15 damage (rank)** — scored 65: 152,995 dps, 85% of the other damage dealers' median
- **-12 activity** — scored 55: 86% engaged while alive in combat
- **-9 interrupts (rank)** — scored 74: 6 stops vs 8 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 65** [w 42%] — 152,995 dps, 85% of the other damage dealers' median
- **mechanics− 96** [−0.8 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 74** [w 32%] — 6 stops vs 8 expected (group stopped 76%, not scored here)
- **activity 55** [w 26%] — 86% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~8 the kit offered
- _overcapped Fury: 1,227 of 21,170 generated (6%)_
- _never pressed: Consume Magic_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

4 deaths in 3 separate incidents. The cascade at 13:48 (2 deaths in 2s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Corrosive Essence | 1 of 4 | 1,811,374 | 1 |
| Toxic Aura | 2 of 4 | 1,809,190 | 2 |
| Void Cascade | 1 of 4 | 909,878 | 1 |
| Poison Splash | 2 of 4 | 421,638 | — |
| Fel Armor | 1 of 4 | 5,767 | — |

### Death · 10:19 · Hyporock · heal

**10:19 · Hyporock · heal** — killed by **Corrosive Essence** for 346,440 from Agitated Voidscythe

took **1,811,374** · in **14.0 s**

- **Corrosive Essence** (killing blow) — 100%, 1,811,374

Divine Protection · Lay on Hands · 1,096,094 healed · Havoc DH

### Cascade · 13:48 · 2 deaths in 2s — Demo Lock went first

**13:48 · Demo Lock · dps** — killed by **Toxic Aura** for 36,708 from Toxic Creeper

took **911,536** · in **10.0 s**

- **Toxic Aura** (killing blow) — 77%, 701,511
- Poison Splash — 22%, 204,258

**no defensive pressed** · 225,356 healed · Hyporock

**13:49 · Hyporock · heal** — killed by **Toxic Aura** for 37,351 from Toxic Creeper

took **1,325,059** · in **14.0 s**

- **Toxic Aura** (killing blow) — 84%, 1,107,679
- Poison Splash — 16%, 217,380

**no defensive pressed** · 688,682 healed · Havoc DH

### Death · 21:22 · Hyporock · heal

**21:22 · Hyporock · heal** — killed by **Void Cascade** for 450,408 from Charonus

took **909,878** · in **0.5 s**

- **Void Cascade** (killing blow) — 100%, 909,878

Shield of the Righteous · 6,421 healed · all their own

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,298 | 21:38 |
| routing | 90 | 1:30 |
| death penalty | 20 | 0:20 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 6 | 12:00 | 2:21 | 3 | 2 | 25,223,899 | 0:10 |
| 5 | 8:20 | 3:16 | 27 | 1 | 36,412,535 | 0:05 |
| 8 | 20:31 | 2:47 | 1 | 1 | 26,977,993 | 0:05 |

## What the group left up

**Casts that could have been interrupted and were not**

- Lava Bolt: 12 of 34 got through
- Mad Shriek: 1 of 13 got through

**Debuffs that could have been dispelled and were not**

- Corrosive Essence: 15x, up for 175s in total, 16,274,238 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Demo Lock: 330,224 (mostly Dimensional Shred)
- Havoc DH: 306,972 (mostly Ravenous Swarm)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Dreadbellow: 5/5 players, 297 hits, 12,995,360 (6% of party intake)
- Unstable Singularity: 5/5 players, 1031 hits, 11,099,324 (5% of party intake)
- Searing Magma: 5/5 players, 219 hits, 9,114,467 (4% of party intake)
- Toxic Aura: 5/5 players, 275 hits, 8,813,854 (4% of party intake)
- Brutal Slams: 5/5 players, 102 hits, 8,397,688 (4% of party intake)
- Cosmic Crash: 5/5 players, 273 hits, 7,580,002 (4% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-08-29T20:18:51 · schema 5 · written analysis: none*
