# Temple of Sethraliss +13 — ABANDONED

20:38 · 9 deaths · Tyrannical, Fortified, affix 147

*2026-08-30 · 11:03 · `WoWCombatLog-083026_080944.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5.5), from the combat log and the archive.

**Why it failed:** Missed mechanic: Galvazzt wipe on Consume Charge (group)

## Five of the nine deaths came in one Galvazzt wipe at 20:06, and the key was dropped after it.

## The run

| | |
|---|---|
| on the clock | **20:38** — 19:38 fighting |
| deaths | **9** |
| party damage taken | **254,926,047** — 216,498/s while fighting |
| enemies killed | **116** |
| interrupts | **111/153** — 73% |
| dispels | **27/52** — 17,431,701 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 313 | 149,590 | 46,086 | 92,328 | 0 | **B** 78 |
| Hyporock | Holy Paladin | heal | 313 | 17,613 | 106,691 | 30,580 | 1 | **C+** 69 |
| Arms Warrior | Arms | dps | 308 | 173,700 | 7,509 | 24,443 | 3 | **C** 64 |
| Enh Shaman | Enh Shaman | dps | 308 | 256,904 | 4,450 | 33,374 | 2 | **C-** 61 |
| Shadow Priest | Shadow Priest | dps | 312 | 203,112 | 10,779 | 25,185 | 3 | **D+** 60 |

### Doryhunky — Veng DH — B (78/100)

**Where the points went**

- **-9 interrupts (rank)** — scored 69: 41 stops vs 48 expected
- **-4 mitigation** — scored 84: 97% uptime of the 100% this kit can hold, 100% of worst windows covered
- **-4 activity** — scored 73: 96% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 84** [w 27%] — 97% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 89** [w 18%] — 149,590 dps, 71% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 69** [w 27%] — 41 stops vs 48 expected (group stopped 73%, not scored here)
- **activity 73** [w 15%] — 96% engaged while alive in combat
- **utility 80** [w 12%] — 1 used of ~4 the kit offered
- _never pressed: Imprison_
- _not counted as button presses (procs, ticks): Demon Spikes, Felblade, Fracture, Soul Cleave, Soul Fragment, Throw Glaive_

</details>

### Hyporock — Holy Paladin — C+ (69/100)

**Where the points went**

- **-10 response** — scored 58: put back 38% of the 83,976,094 that landed in the party's worst windows
- **-10 throughput** — scored 70: covered 74% of the 143,653,859 that needed an outside heal (45% of the party's intake was self-covered or overkill); 10,055,713 absorbed
- **-5 dispel** — scored 70: 27/42 of what one dispeller could reach (52 landed

<details><summary>All axes</summary>

- **survival− 72** [−4.2 pts] — 1 death(s)
- **throughput 70** [w 34%] — covered 74% of the 143,653,859 that needed an outside heal (45% of the party's intake was self-covered or overkill); 10,055,713 absorbed
- **response 58** [w 25%] — put back 38% of the 83,976,094 that landed in the party's worst windows
- **mechanics− 98** [−0.3 pts] — 1% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 70** [w 16%] — 27/42 of what one dispeller could reach (52 landed; the rest overlapped a debuff already being cleansed)
- **activity 96** [w 15%] — 95% engaged while alive in combat
- **utility 97** [w 10%] — 46 used of ~66 the kit offered
- _overcapped Holy Power: 131 of 662 generated (20%)_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Arms Warrior — Arms — C (64/100)

**Where the points went**

- **-13 damage (rank)** — scored 69: 173,700 dps, 89% of the other damage dealers' median
- **-11 survival** — scored 39: 3 death(s)
- **-9 activity** — scored 66: 91% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 39** [−11.0 pts] — 3 death(s)
- **damage~ 69** [w 42%] — 173,700 dps, 89% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 91** [w 32%] — 29 stops vs 19 expected (group stopped 73%, not scored here)
- **activity 66** [w 26%] — 91% engaged while alive in combat
- **utility 88** [w 0%] — 1 used of ~4 the kit offered
- _overcapped Rage: 596 of 2,039 generated (29%)_

</details>

### Enh Shaman — Enh Shaman — C- (61/100)

**Where the points went**

- **-11 mechanics (rank)** — scored 47: 13% of intake was damage comparable players did not take
- **-8 activity** — scored 68: 92% engaged while alive in combat
- **-8 damage (rank)** — scored 80: 256,904 dps, 110% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 61** [−7.0 pts] — 2 death(s)
- **damage~ 80** [w 42%] — 256,904 dps, 110% of the other damage dealers' median
- **mechanics− 47** [−10.6 pts] — 13% of intake was damage comparable players did not take
- **interrupts~ 84** [w 32%] — 30 stops vs 24 expected (group stopped 73%, not scored here)
- **activity 68** [w 26%] — 92% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _not counted as button presses (procs, ticks): Doom Winds_

</details>

### Shadow Priest — Shadow Priest — D+ (60/100)

**Where the points went**

- **-13 interrupts (rank)** — scored 58: 6 stops vs 20 expected
- **-11 survival** — scored 39: 3 death(s)
- **-10 damage (rank)** — scored 77: 203,112 dps, 102% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 39** [−11.0 pts] — 3 death(s)
- **damage~ 77** [w 42%] — 203,112 dps, 102% of the other damage dealers' median
- **mechanics− 95** [−1.1 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 58** [w 32%] — 6 stops vs 20 expected (group stopped 73%, not scored here)
- **activity 80** [w 26%] — 95% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~8 the kit offered
- _overcapped Insanity: 26 of 4,227 generated (1%)_
- _never pressed: Dispel Magic, Mass Dispel, Purify Disease_
- _not counted as button presses (procs, ticks): Fade, Freightrunner's Flask, Mind Flay, Shadow Word: Madness, Shadowy Apparition, Void Volley_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

9 deaths in 5 separate incidents. The cascade at 20:06 (5 deaths in 18s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Melee | 2 of 9 | 2,774,322 | 2 |
| Thunder Spit | 1 of 9 | 1,338,523 | 1 |
| Induction | 3 of 9 | 1,330,990 | — |
| Consume Charge | 3 of 9 | 1,293,212 | 2 |
| Galvanized | 2 of 9 | 1,065,898 | — |
| Burrow | 1 of 9 | 727,221 | 1 |

### Death · 5:51 · Shadow Priest · dps

**5:51 · Shadow Priest · dps** — killed by **Arrow Barrage** for 95,933 from Sandswept Hunter

took **1,091,458** · in **14.1 s**

- Lightning Bolt — 25%, 275,579
- **Arrow Barrage** (killing blow) — 25%, 272,747
- Serrated Charge — 22%, 243,376
- everything else — 27%, 299,756

Fade · 265,580 healed · Hyporock

### Death · 11:20 · Arms Warrior · dps

**11:20 · Arms Warrior · dps** — killed by **Thunder Spit** for 677,054 from Merektha

took **1,341,965** · in **4.1 s**

- **Thunder Spit** (killing blow) — 100%, 1,338,523

**no defensive pressed** · 555,924 healed · Hyporock

### Death · 11:56 · Arms Warrior · dps

**11:56 · Arms Warrior · dps** — killed by **Storm Catalyst** for 712,689 from Storm Serpent

took **1,264,529** · in **4.4 s**

- **Storm Catalyst** (killing blow) — 56%, 712,689
- Poison Spit — 28%, 352,633
- Burrowquake — 15%, 195,805

**no defensive pressed** · 474,164 healed · Doryhunky, Hyporock

### Death · 13:15 · Shadow Priest · dps

**13:15 · Shadow Priest · dps** — killed by **Burrow** for 727,221 from Merektha

took **784,020** · in **0.4 s**

- **Burrow** (killing blow) — 93%, 727,221
- Burrowquake — 7%, 56,799

**no defensive pressed** · **no healing landed**

### Cascade · 20:06 · 5 deaths in 18s — Enh Shaman went first

**20:06 · Enh Shaman · dps** — killed by **Consume Charge** for 396,409 from Galvazzt

took **850,408** · in **3.8 s**

- Galvanized — 53%, 453,999
- **Consume Charge** (killing blow) — 47%, 396,409

**no defensive pressed** · 85,375 healed · Hyporock

**20:06 · Shadow Priest · dps** — killed by **Consume Charge** for 492,946 from Galvazzt

took **1,104,845** · in **5.3 s**

- Galvanized — 55%, 611,899
- **Consume Charge** (killing blow) — 45%, 492,946

**no defensive pressed** · 336,525 healed · Hyporock

**20:20 · Arms Warrior · dps** — killed by **Induction Field** for 390,727 from Galvazzt

took **1,322,749** · in **13.9 s**

- Induction — 34%, 444,389
- Consume Charge — 31%, 403,857
- **Induction Field** (killing blow) — 30%, 390,727
- everything else — 6%, 83,776

**no defensive pressed** · 573,043 healed · Hyporock, Shadow Priest

**20:22 · Hyporock · heal** — killed by **Melee** for 616,747 from Galvazzt

took **1,698,721** · in **4.0 s**

- **Melee** (killing blow) — 73%, 1,233,494
- Induction — 27%, 465,227

Shield of the Righteous · 280,425 healed · all their own

**20:24 · Enh Shaman · dps** — killed by **Melee** for 770,414 from Galvazzt

took **1,962,202** · in **6.0 s**

- **Melee** (killing blow) — 79%, 1,540,828
- Induction — 21%, 421,374

**no defensive pressed** · 304,575 healed · Doryhunky, Hyporock

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,178 | 19:38 |
| routing | 37 | 0:37 |
| death penalty | 135 | 2:15 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 6 | 18:57 | 1:28 | 0 | 5 | 24,187,858 | 2:43 |
| 4 | 10:47 | 5:29 | 43 | 3 | 63,277,387 | 0:45 |
| 2 | 5:23 | 2:42 | 25 | 1 | 31,914,183 | 0:15 |

## What the group left up

**Casts that could have been interrupted and were not**

- Lightning Bolt: 26 of 86 got through
- Venom Bolt: 12 of 36 got through
- Poison Spit: 4 of 26 got through

**Debuffs that could have been dispelled and were not**

- Serrated Charge: 20x, up for 305s in total, 14,014,332 damage
- Poison Spit: 3x, up for 46s in total, 1,423,148 damage
- Cytotoxin: 2x, up for 20s in total, 1,994,221 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Enh Shaman: 5,252,661 (mostly Burrowquake)
- Shadow Priest: 403,970 (mostly Imbued Conduction)
- Hyporock: 192,319 (mostly Imbued Conduction)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Burrowquake: 5/5 players, 503 hits, 15,962,549 (6% of party intake)
- Arrow Barrage: 4/5 players, 144 hits, 10,109,320 (4% of party intake)
- Release Charge: 5/5 players, 26 hits, 8,490,049 (3% of party intake)
- Serpentstorm: 5/5 players, 94 hits, 6,835,209 (3% of party intake)
- Cytotoxin: 4/5 players, 62 hits, 6,048,068 (2% of party intake)
- Ground Pound: 4/5 players, 12 hits, 4,030,226 (2% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-01T23:48:32 · schema 6 · written analysis: Claude (Opus 5.5), from the combat log and the archive*
