# Voidscar Arena +11 — TIMED

19:48 · +2, 34% under the 30:00 par · 0 deaths · affix 160, Fortified, Tyrannical

*2026-09-07 · 19:31 · `WoWCombatLog-090726_192441.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5), from the combat log.

## No deaths, nothing avoidable taken, and damage above the rest of the group - the cleanest key of the night.

B+, and this is what a tidy key looks like. You died zero times, you took **0% avoidable damage** - not a single hit that comparable players dodged - and you did 225,599 damage a second, 105% of the other damage dealers. There is no mistake in this run to point at.

## The run

| | |
|---|---|
| on the clock | **19:48** — 18:46 fighting |
| deaths | **0** — timer agrees (-0.04 implied) |
| party damage taken | **180,776,951** — 160,505/s while fighting |
| enemies killed | **134** |
| interrupts | **47/70** — 67% |
| dispels | **1/2** — 459,728 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 317 | 121,327 | 36,761 | 62,679 | 0 | **C+** 69 |
| Holy Paladin | Holy Paladin | heal | 313 | 10,583 | 77,798 | 20,355 | 0 | **B+** 82 |
| Hyporock | Ret Paladin | dps | 316 | 225,599 | 7,263 | 22,075 | 0 | **B+** 82 |
| Devourer DH | Devourer DH | dps | 315 | 219,606 | 10,174 | 21,369 | 0 | **B** 78 |
| Enh Shaman | Enh Shaman | dps | 310 | 208,561 | 5,115 | 24,536 | 0 | **C+** 72 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Doryhunky — Veng DH — C+ (69/100)

*M+ score 3,203*

**Where the points went**

- **-12 utility** — scored 0: 0 used of ~3 the kit offered
- **-7 interrupts (rank)** — scored 74: 17 stops vs 18 expected
- **-6 damage (rank)** — scored 70: 121,327 dps, 56% of the average DPS

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 90** [w 27%] — 98% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 70** [w 18%] — 121,327 dps, 56% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 74** [w 27%] — 17 stops vs 18 expected (group stopped 89% of what it could reach, not scored here)
- **activity 75** [w 15%] — 97% engaged while alive in combat
- **utility 0** [w 12%] — 0 used of ~3 the kit offered
- _never pressed: Darkness, Imprison_
- _not counted as button presses (procs, ticks): Demon Spikes, Felblade, Fracture, Soul Cleave, Soul Fragment, Throw Glaive_

</details>

### Holy Paladin — Holy Paladin — B+ (82/100)

*M+ score 2,590*

**Where the points went**

- **-7 activity** — scored 59: 85% engaged while alive in combat
- **-5 utility** — scored 56: 21 used of ~64 the kit offered
- **-4 throughput** — scored 90: covered 83% of the 99,405,676 that needed an outside heal (49% of the party's intake was self-covered or overkill); 13,254,996 absorbed

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **throughput 90** [w 41%] — covered 83% of the 99,405,676 that needed an outside heal (49% of the party's intake was self-covered or overkill); 13,254,996 absorbed
- **response 94** [w 29%] — put back 50% of the 66,140,664 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel** — n/a. too few known-dispellable debuffs to judge
- **activity 59** [w 18%] — 85% engaged while alive in combat
- **utility 56** [w 12%] — 21 used of ~64 the kit offered
- _overcapped Holy Power: 208 of 572 generated (36%)_
- _never pressed: Blessing of Protection, Blessing of Sacrifice, Lay on Hands_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Hyporock — Ret Paladin — B+ (82/100)

*M+ score 3,190*

**Where the points went**

- **-9 damage (rank)** — scored 78: 225,599 dps, 105% of the other damage dealers' median
- **-6 activity** — scored 78: 95% engaged while alive in combat
- **-4 interrupts (rank)** — scored 89: 13 stops vs 9 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 78** [w 42%] — 225,599 dps, 105% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 89** [w 32%] — 13 stops vs 9 expected (group stopped 89% of what it could reach, not scored here)
- **activity 78** [w 26%] — 95% engaged while alive in combat
- **utility 84** [w 0%] — 6 used of ~54 the kit offered
- _never pressed: Blessing of Sacrifice_
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### Devourer DH — Devourer DH — B (78/100)

*M+ score 2,770*

**Where the points went**

- **-10 interrupts (rank)** — scored 69: 5 stops vs 9 expected
- **-10 damage (rank)** — scored 77: 219,606 dps, 101% of the other damage dealers' median
- **-1 mechanics (rank)** — scored 94: 1% of intake was damage comparable players did not take

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 77** [w 42%] — 219,606 dps, 101% of the other damage dealers' median
- **mechanics− 94** [−1.2 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 69** [w 32%] — 5 stops vs 9 expected (group stopped 89% of what it could reach, not scored here)
- **activity 98** [w 26%] — 99% engaged while alive in combat
- **utility 82** [w 0%] — 1 used of ~14 the kit offered
- _never pressed: Imprison, Sigil of Misery_
- _not counted as button presses (procs, ticks): Soul Fragment_

</details>

### Enh Shaman — Enh Shaman — C+ (72/100)

*M+ score 2,784*

**Where the points went**

- **-12 damage (rank)** — scored 72: 208,561 dps, 94% of the other damage dealers' median
- **-9 interrupts (rank)** — scored 73: 8 stops vs 11 expected
- **-8 activity** — scored 69: 92% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 72** [w 42%] — 208,561 dps, 94% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 73** [w 32%] — 8 stops vs 11 expected (group stopped 89% of what it could reach, not scored here)
- **activity 69** [w 26%] — 92% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~32 the kit offered
- _never pressed: Cleanse Spirit, Earth Elemental, Purge_
- _not counted as button presses (procs, ticks): Doom Winds_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,126 | 18:46 |
| routing | 61 | 1:01 |
| lead in | 10 | 0:10 |

## What the group left up

**Casts that could have been interrupted and were not**

- Lava Bolt: 21 of 47 got through
- Demoralizing Shout: 1 of 9 got through
- Shadowbolt Volley: 1 of 5 got through

**Debuffs that could have been dispelled and were not**

- Poison Splash: 1x, up for 5s in total, 459,728 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Devourer DH: 368,172 (mostly Dimensional Shred)

**Party damage eaten by shields on the enemies: 0.6% of what was dealt never landed (not graded)**

- 5,503,154 absorbed of 940,527,213 landed
- Brutal Slams: 5,503,154
- on: Brutal Overseer (5,503,154)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Unstable Singularity: 5/5 players, 948 hits, 11,313,694 (6% of party intake)
- Dreadbellow: 5/5 players, 182 hits, 8,761,334 (5% of party intake)
- Cosmic Crash: 5/5 players, 234 hits, 7,656,628 (4% of party intake)
- Sky Strike: 5/5 players, 30 hits, 6,180,230 (3% of party intake)
- Toxic Aura: 5/5 players, 153 hits, 5,262,171 (3% of party intake)
- Poison Splash: 5/5 players, 73 hits, 4,981,690 (3% of party intake)

## Notes

### What you did well

**Perfect survival and perfect mechanics.** Both of those axes scored 100. Together they are 38% of your grade, and you took the maximum on each.

**13 interrupts against 9 expected.** The group stopped 89% of everything it could reach, and you were the largest part of that.

### Where the remaining points are

Your activity read 95% - the share of time you were actually pressing something while alive and in combat. That is normal for you and it is the one place with room left, because the 5% is roughly 60 seconds of standing still across the key.

Damage at 105% of the group is fine but not dominant; the Altar of Fangs key half an hour later shows what your ceiling looks like.

### The rotation change

This was the first night with the button prompt showing three icons instead of one. The thing it was meant to fix moved: your Judgment / Hammer of Wrath key went from 6.1 presses a minute across the nine keys before it to 7.2 across these four. Before, only 2 of 9 keys reached 6.9 or better. Here it was all four. Nothing else got worse to pay for it - your total presses per minute, your empty globals and your wasted Holy Power all landed where they normally do.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-07T21:15:33 · schema 7 · written analysis: Claude (Opus 5), from the combat log*
