# Temple of Sethraliss +15 — ABANDONED

3:18 · -90% over the 32:00 par · 5 deaths · Tyrannical, Fortified, affix 147

*2026-09-10 · 21:42 · `WoWCombatLog-091026_213548.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5), from the combat log and the archive.

**Why it failed:** Lack of interrupts: Storm Adept bolts, 9 landed vs 2 kicks (group)

**Tip:** Lay on Hands yourself under 50% on a Ground Pound cast

## All 17 enemies died; every death came after 1:16, when a second pack added two Storm Adepts and nine Lightning Bolts landed in 20 seconds against two kicks.

This key was not lost to a wipe or to the clock. It was one continuous pull that the group won: all 17 enemies died, the last at 3:02, and the log ends 16 seconds later without saying why the key was dropped. Even with 1:15 of death penalty, the in-game timer would have read about 4:08 of 32:00.

The pull was really two packs. The first, up to 1:16, had one Storm Adept and nobody died, but it used almost everything: Healing Tide, Heroism, Spirit Link (which pulled Hyporock up from 3% at 0:31), and Hyporock's Divine Shield, Divine Protection, Healthstone and potion. The second pack was pulled before the first was dead and had two Storm Adepts. Their Lightning Bolts hit anyone but the tank for 300,000-370,000, and Sandfury Stonefist's Ground Pound, a four-second slam that cannot be kicked and hits all five for 300,000-450,000, landed on top. Ground Pound is in all five death windows and was the killing blow in two.

Whose fault: nobody's alone. What broke was interrupt coverage once two casters were bolting at the same time, plus one arrow that can be sidestepped. Nobody was battle-rezzed: every death was a release and a run of about 180 yards back from the entrance, 16 to 22 seconds out of the fight. Figures that are not in the tables below were read straight from the combat log.

**What to change**

1. Agree who kicks which Storm Adept before pulling the second pack. Nine bolts landed there in 20 seconds against two kicks, while a Counterspell went on a Stonefist that cannot be kicked and two Wind Shears landed on casts already stopped.
2. Hyporock: press Lay on Hands when a Ground Pound cast bar is up and you are under half health. It was available when you died at 1:38.
3. Demo Lock: sidestep Sandburst Arrow. The one that hit you did 95% of your health, and 11 of its 13 casts hit nobody.
4. Arcane Mage: press Greater Invisibility when you are held low for more than a few seconds. It was never pressed in the key.
5. Blood DK: keep Mind Freeze on the Storm Adepts until both are dead. It sat ready from 2:09 while two more bolts landed.
6. Keep the first-pack plan. It took more damage per second than the second pack and nobody died.

## The run

| | |
|---|---|
| on the clock | **3:18** — 2:52 fighting |
| deaths | **5** |
| party damage taken | **60,920,337** — 353,982/s while fighting |
| enemies killed | **17** |
| interrupts | **13/25** — 52% |
| dispels | **1/6** — 3,022,451 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Blood DK | Blood DK | tank | 311 | 212,010 | 71,683 | 171,096 | 0 | **B** 77 |
| Resto Shaman | Resto Shaman | heal | 299 | 46,814 | 129,228 | 33,670 | 0 | **D-** 50 |
| Hyporock | Ret Paladin | dps | 320 | 312,244 | 7,227 | 31,490 | 1 | **B+** 82 |
| Arcane Mage | Arcane Mage | dps | 300 | 304,219 | 314 | 34,082 | 1 | **B** 78 |
| Demo Lock | Demo Lock | dps | 295 | 194,946 | 5,619 | 37,969 | 3 | **D** 54 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Blood DK — Blood DK — B (77/100)

*M+ score 2,970*

**Where the points went**

- **-12 interrupts (rank)** — scored 60: 3 stops vs 5 expected
- **-9 mitigation** — scored 70: 77% uptime of the 75% this kit can hold, 88% of worst windows covered

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 70** [w 31%] — 77% uptime of the 75% this kit can hold, 88% of worst windows covered
- **damage~ 95** [w 21%] — 212,010 dps, 78% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 60** [w 31%] — 3 stops vs 5 expected (group stopped 62% of what it could reach, not scored here)
- **activity 96** [w 17%] — 99% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Runic Power: 96 of 1,820 generated (5%)_
- _never pressed: Anti-Magic Zone_
- _not counted as button presses (procs, ticks): Infliction of Sorrow_

</details>

### Resto Shaman — Resto Shaman — D- (50/100)

*M+ score 3,226*

**Where the points went**

- **-20 throughput** — scored 47: covered 58% of the 42,206,126 that needed an outside heal (36% of the party's intake was self-covered or overkill); 3,755,953 absorbed
- **-19 interrupts (rank)** — scored 0: 0 stops vs 3 expected
- **-7 dispel** — scored 58: 1/6 of what one dispeller could reach

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **throughput 47** [w 37%] — covered 58% of the 42,206,126 that needed an outside heal (36% of the party's intake was self-covered or overkill); 3,755,953 absorbed; NOTE this key asked 213,598/s, past the 130,287/s 95th percentile of the 55 keys the curve was cut on (median 90,211/s) -- coverage stops being a fair scale once demand runs past what any observed output can cover, so read this as a floor
- **response** — n/a. n/a, the party's worst windows cover 79% of a 172s fight -- there is no separate baseline left to have risen from
- **mechanics− 78** [−2.8 pts] — 5% of intake was damage comparable players did not take
- **interrupts~ 0** [w 19%] — 0 stops vs 3 expected (group stopped 62% of what it could reach, not scored here)
- **dispel 58** [w 18%] — 1/6 of what one dispeller could reach
- **activity 95** [w 16%] — 94% engaged while alive in combat
- **utility 100** [w 11%] — 3 used of ~2 the kit offered
- _never pressed: Purge_

</details>

### Hyporock — Ret Paladin — B+ (82/100)

*M+ score 3,220*

**Where the points went**

- **-8 activity** — scored 69: 92% engaged while alive in combat
- **-6 damage (rank)** — scored 87: 312,244 dps, 123% of the other damage dealers' median
- **-3 survival** — scored 86: 1 death(s)

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 87** [w 42%] — 312,244 dps, 123% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 94** [w 32%] — 4 stops vs 2 expected (group stopped 62% of what it could reach, not scored here)
- **activity 69** [w 26%] — 92% engaged while alive in combat
- **utility 88** [w 0%] — 2 used of ~9 the kit offered
- _never pressed: Blinding Light, Lay on Hands_
- _not counted as button presses (procs, ticks): Avenging Wrath, Crusading Strikes_

</details>

### Arcane Mage — Arcane Mage — B (78/100)

*M+ score 3,254*

**Where the points went**

- **-12 activity** — scored 55: 86% engaged while alive in combat
- **-7 damage (rank)** — scored 84: 304,219 dps, 117% of the other damage dealers' median
- **-3 survival** — scored 86: 1 death(s)

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 84** [w 42%] — 304,219 dps, 117% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 97** [w 32%] — 3 stops vs 1 expected (group stopped 62% of what it could reach, not scored here)
- **activity 55** [w 26%] — 86% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~7 the kit offered
- _never pressed: Alter Time, Greater Invisibility, Ice Block, Remove Curse, Spellsteal_

</details>

### Demo Lock — Demo Lock — D (54/100)

*M+ score 3,226*

**Where the points went**

- **-21 damage (rank)** — scored 51: 194,946 dps, 67% of the other damage dealers' median
- **-14 activity** — scored 46: 72% engaged while alive in combat
- **-11 survival** — scored 39: 3 death(s)

<details><summary>All axes</summary>

- **survival− 39** [−11.0 pts] — 3 death(s)
- **damage~ 51** [w 42%] — 194,946 dps, 67% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 97** [w 32%] — 3 stops vs 1 expected (group stopped 62% of what it could reach, not scored here)
- **activity 46** [w 26%] — 72% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Soul Shards: 3 of 61 generated (5%)_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

5 deaths in 3 separate incidents. The cascade at 1:39 (3 deaths in 13s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Ground Pound | 5 of 5 | 2,116,419 | 2 |
| Lightning Bolt | 3 of 5 | 1,334,335 | 1 |
| Arrow Barrage | 2 of 5 | 1,247,127 | 1 |
| Serrated Charge | 2 of 5 | 979,834 | — |
| Sandburst Arrow | 1 of 5 | 864,517 | 1 |
| Slither Strike | 2 of 5 | 532,417 | — |

### Cascade · 1:39 · 3 deaths in 13s — Hyporock went first

**1:39 · Hyporock · dps** — killed by **Ground Pound** for 405,837 from Sandfury Stonefist

took **1,127,928** · in **6.8 s** · health at the start **47%** · before the last hit **41%**

| when | what | damage |
|---:|---|---:|
| 6.6s before | Lightning Bolt | 349,392 |
| 2.1s before | Rune of Void-Tainted Shell | 921 |
| 1.3s before | Lightning Bolt | 369,988 |
| 1.1s before | Rune of Void-Tainted Shell | 912 |
| at death | Ground Pound (killing blow) | 405,837 |
| at death | Rune of Void-Tainted Shell | 878 |

**no defensive pressed** · 630,643 healed · Resto Shaman

**1:39 · Demo Lock · dps** — killed by **Ground Pound** for 450,094 from Sandfury Stonefist

took **1,609,295** · in **8.4 s** · health at the start **81%** · before the last hit **25%**

| when | what | damage |
|---:|---|---:|
| 8.2s before | Serrated Charge | 153,921 |
| 7.4s before | Serrated Charge | 116,001 |
| 5.3s before | Serrated Charge | 108,661 |
| 1.3s before | Slither Strike | 176,562 |
| at death | Ground Pound (killing blow) | 450,094 |
| at death | Slither Strike | 176,670 |
| | 12 smaller hits | 427,386 |

**no defensive pressed** · 475,119 healed · Resto Shaman, Hyporock

**1:52 · Arcane Mage · dps** — killed by **Lightning Bolt** for 307,174 from Storm Adept

took **2,064,677** · in **14.6 s** · health at the start **74%** · before the last hit **21%**

| when | what | damage |
|---:|---|---:|
| 13.2s before | Ground Pound | 427,240 |
| 5.9s before | Arrow Barrage | 116,758 |
| 5.5s before | Arrow Barrage | 116,758 |
| at death | Lightning Bolt (killing blow) | 307,174 |
| at death | Slither Strike | 179,185 |
| at death | Serrated Charge | 177,597 |
| | 20 smaller hits | 739,965 |

Prismatic Barrier -12.9s · 1,324,997 healed · Resto Shaman, Hyporock

### Death · 2:13 · Demo Lock · dps

**2:13 · Demo Lock · dps** — killed by **Arrow Barrage** for 100,372 from Sandswept Hunter

took **1,143,179** · in **2.6 s** · health at the start **51%** · before the last hit **7%**

| when | what | damage |
|---:|---|---:|
| 4.7s before | Arrow Barrage | 96,882 |
| 3.9s before | Arrow Barrage | 98,447 |
| 2.6s before | Ground Pound | 446,550 |
| 2.4s before | Arrow Barrage | 100,371 |
| at death | Lightning Bolt | 307,781 |
| at death | Arrow Barrage (killing blow) | 100,372 |
| | 9 smaller hits | 285,287 |

**no defensive pressed** · 197,831 healed · Resto Shaman, Hyporock

### Death · 2:42 · Demo Lock · dps

**2:42 · Demo Lock · dps** — killed by **Sandburst Arrow** for 864,517 from Sandswept Hunter

took **1,407,258** · in **14.9 s** · health at the start **54%** · before the last hit **61%**

| when | what | damage |
|---:|---|---:|
| 14.5s before | Burning Rush | 29,785 |
| 13.6s before | Burning Rush | 29,785 |
| 12.6s before | Burning Rush | 29,785 |
| 10.8s before | Burning Rush | 29,785 |
| 1.4s before | Ground Pound | 386,698 |
| at death | Sandburst Arrow (killing blow) | 864,517 |
| | 3 smaller hits | 36,903 |

**no defensive pressed** · 666,377 healed · Resto Shaman, Hyporock

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 172 | 2:52 |
| death penalty | 75 | 1:15 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 1 | 0:10 | 2:52 | 17 | 5 | 60,911,637 | 1:15 |

## What the group left up

**Casts that could have been interrupted and were not**

- Lightning Bolt: 12 of 25 got through

**Debuffs that could have been dispelled and were not**

- Serrated Charge: 5x, up for 30s in total, 3,022,451 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Resto Shaman: 344,429 (mostly Spirit Link)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Ground Pound: 5/5 players, 18 hits, 6,835,262 (11% of party intake)
- Arrow Barrage: 3/5 players, 56 hits, 4,919,248 (8% of party intake)
- Slither Strike: 4/5 players, 18 hits, 2,921,985 (5% of party intake)

## Notes

### Each death, and what was still available

Times are from the key's start. Available means the button was off cooldown in the log.

- 1:38.7, Hyporock. Blessing of Sacrifice on the tank at 1:31 moved 441,923 of the tank's damage onto Hyporock, which the death entry above does not show. Two bolts then left Hyporock at 47% and 46%, and Ground Pound hit for 405,837 at 41%. Lay on Hands was available: the 30-second lockout (Forbearance) from the Divine Shield at 0:33 had ended at 1:03.
- 1:38.7, Demo Lock. The same Ground Pound, 450,094, on top of Serrated Charge, the Barbed Krolusks' six-second bleed, which did 802,237 in that window. Nobody in this group can cleanse a bleed; Blessing of Protection removes one, and Hyporock's did, on Arcane Mage at 0:30. Dark Pact was available.
- 1:52.1, Arcane Mage. Between 18% and 59% for 13 seconds under Arrow Barrage, a channel from the Sandswept Hunters that only ever hit the three ranged players, then from 62% to dead in 0.6 seconds, finished by a bolt. Prismatic Barrier was pressed at 1:39; the entry above misses it. Greater Invisibility was never pressed in the key.
- 2:12.9, Demo Lock. Back from the run and at full health at 2:09.4, dead 3.5 seconds later to Ground Pound, a bolt down to 7%, and Arrow Barrage. Dark Pact and Unending Resolve were both cooling down. Mind Freeze was available for the whole of that bolt's cast.
- 2:42.1, Demo Lock. Sandburst Arrow for 864,517, 95% of the Warlock's health bar. Eleven of its thirteen casts in this pull hit nobody, so it can be sidestepped.

### Where the kicks went

Lightning Bolt was the cast that mattered. The one Storm Adept in the first pack started 8 and landed 2. The two in the second pack started 25 and landed 11.

At 1:26, Rebuke and Counterspell went out 0.3 seconds apart. The Counterspell was on a Sandfury Stonefist, whose casts cannot be kicked, so it stopped nothing and was not back until 1:48. From 1:31 both Adepts were landing bolts: nine landed by 1:52 and two were kicked. The deaths at 1:38 then took Rebuke out for 16 seconds and the felhunter's Spell Lock for 21. Wind Shear was pressed twice on a cast a teammate had just stopped, 0.1 seconds late at 0:11 and 0.4 seconds late at 1:54. Mind Freeze came back at 2:09 and was not pressed again while two more bolts landed.

Arbiter's header line counts the same thing over the whole pull: 13 of 21 reachable casts stopped.

### Read these numbers carefully

This is one pull, not a key: 2:52 of combat, filed as abandoned and provisional (under ten minutes of combat, so it is kept out of calibration). Every grade on this page describes 172 seconds.

- Two of Resto Shaman's deductions are the tool's, not theirs. The dispel score charges them for Serrated Charge, a bleed a Restoration Shaman cannot remove; the one removal was Hyporock's Blessing of Protection. The mechanics deduction is Spirit Link, their own totem sharing health across the party, and at 0:31 it healed Hyporock for 461,733 from 3%. Their biggest weight, throughput, is scored against whole keys, which average in quieter fights; its own note says to read it as a floor. One of their three Wind Shears did land, on a Shrouded Fang's Poisoned Cheap Shot, and is not counted.
- Arcane Mage's 'never pressed: Ice Block' is wrong. They took Ice Cold, the talent that replaces it, and pressed it at 0:31.
- The ilvl column disagrees with Raider.IO for three players: Resto Shaman 299 against 317, Arcane Mage 300 against 319, Demo Lock 295 against 315. Nothing here relies on it.
- Blood DK was Blood, not Unholy. The log's spec id is 250, and the buttons pressed were Blood's: Heart Strike, Marrowrend, Vampiric Blood and Dancing Rune Weapon. Vampiric Strike and the Blood Beast come from San'layn, a hero talent tree Blood can take.

### Player by player

- Hyporock. Did well: the most damage in the group, three kicks and a Hammer of Justice on an Adept, and a Blessing of Protection at 0:30 that also took a bleed off Arcane Mage. To change: Lay on Hands at 1:38. Blessing of Sacrifice is a trade, and at 1:31 it cost you 441,923 health just as the bolts started landing on you.
- Blood DK. Did well: no deaths while taking all seven Sunder Slams. To change: Mind Freeze sat ready for the last 25 seconds of the Adepts' lives.
- Resto Shaman. Not your fault: the dispel and mechanics deductions above, and 6 of the 13 bolts that landed were on you. Did well: the Spirit Link that saved Hyporock. To change: two of three Wind Shears landed on casts already stopped.
- Arcane Mage. Did well: the second-most damage and three kicks. To change: Greater Invisibility during the 13 seconds under 60% before 1:52, and keep Counterspell for the Adepts.
- Demo Lock. Not your fault: the first death's bleed, which nobody but a Blessing of Protection could have removed. To change: sidestep Sandburst Arrow, and press Dark Pact while a Ground Pound is casting if you are already low; it was available at 1:38 and pressed at 1:56.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-10T22:38:43 · schema 7 · written analysis: Claude (Opus 5), from the combat log and the archive*
