# Murder Row +15 — ABANDONED

36:43 · 8% over the 34:00 par · 13 deaths · Tyrannical, Fortified, affix 147

*2026-09-12 · 17:50 · `WoWCombatLog-091226_174820.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5), from the combat log and the archive.

**Why it failed:** Lack of interrupts: imps' Felfire Burst leaked, 2 Lithiel wipes (group)

**Tip:** Dodge Malefic Wave on Lithiel

## Three bosses down by 20:36 was on pace; two wipes on Lithiel Cinderfury ended it, and two of your four deaths were to damage three of the party never took.

The key was lost on the last boss. Kystia died at 7:50, Zaen at 12:11 and Xathuux at 20:36 — against a 34:01 timer, that pace times the key even carrying thirteen deaths. Lithiel was pulled at 25:42 and wiped at 28:41; pulled again at 29:54 with 4:07 left, and wiped at 32:20. The second attempt was over before it started.

The first wipe was not yours. The tank went from 99% to 24% on a single Infernal swing (1,036,360 — the record prints 2,858,080 from Lithiel because the pipeline counts every melee swing twice) and Lithiel's own 393k finished him two seconds later. She then turned to you, and nothing on a Retribution Paladin's bar answers a boss melee. The second wipe was the Wild Imps: 281 of 331 Felfire Bursts leaked, and a minute after you went down at 31:13 the tank, lock and healer died to it inside five seconds.

Your own deaths split cleanly. Two were beyond you — the Street Sneak opener at 0:34 and Lithiel's melee at 28:17. Two were position: a Defiled Golem's Fel Beam at 24:48, a beam that damages what it touches and that the mage and lock never touched, and Fingers of Gul'dan at 31:13 while Malefic Wave — a dodgeable wave that adds 50% fire damage taken per stack — ticked on you (29 ticks across the two attempts, zero on the other three players). And the health potion was pressed once in 36 minutes.

**What to change**

1. Dodge Malefic Wave on Lithiel — three of five players took it zero times; you took 29 ticks, and it is why a 444k Fingers of Gul'dan killed you from 61%.
2. Walk out of Fel Beam on the Defiled Golems; it only damages what it touches, and the ranged players never touched it.
3. Press the health potion when a death has a runway — it was up for 29 of these 36 minutes and two of your four deaths took 5–11 seconds to arrive.
4. Cleanse Toxins on the tank every time Heartstop Poison lands when the healer is a priest: nine applications, four cleansed, 7.6 M let through.
5. Try Blinding Light on Lithiel's imp packs; it was talented and never pressed, and Felfire Burst is what ended the second attempt.
6. Nothing to change on kicks, Lay on Hands, Divine Protection or the offensive cooldowns — all on schedule.

## The run

| | |
|---|---|
| on the clock | **36:43** — 27:04 fighting |
| deaths | **13** |
| party damage taken | **581,978,941** — 358,472/s while fighting |
| enemies killed | **141** |
| interrupts | **131/446** — 29% |
| dispels | **16/23** — 8,364,213 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Veng DH | Veng DH | tank | 316 | 90,038 | 53,108 | 139,734 | 2 | **D** 55 |
| Holy Priest | Holy Priest | heal | 321 | 5,833 | 145,689 | 30,609 | 1 | **C+** 71 |
| Arcane Mage | Arcane Mage | dps | 320 | 210,211 | 298 | 25,543 | 2 | **C** 66 |
| Demo Lock | Demo Lock | dps | 321 | 247,234 | 1,920 | 33,055 | 4 | **C-** 62 |
| Hyporock | Ret Paladin | dps | 320 | 185,245 | 7,014 | 35,220 | 4 | **D+** 59 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Veng DH — Veng DH — D (55/100)

*M+ score 3,186*

**Where the points went**

- **-12 utility** — scored 0: 0 used of ~6 the kit offered
- **-9 damage (rank)** — scored 51: 90,038 dps, 42% of the average DPS
- **-8 survival** — scored 61: 2 death(s)

<details><summary>All axes</summary>

- **survival− 61** [−7.8 pts] — 2 death(s)
- **mitigation 72** [w 27%] — 91% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 51** [w 18%] — 90,038 dps, 42% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 93** [w 27%] — 89 stops vs 63 expected (group stopped 98% of what it could reach, not scored here)
- **activity 59** [w 15%] — 94% engaged while alive in combat
- **utility 0** [w 12%] — 0 used of ~6 the kit offered
- _never pressed: Consume Magic, Darkness_
- _not counted as button presses (procs, ticks): Felblade, Fracture, Soul Fragment, Throw Glaive_

</details>

### Holy Priest — Holy Priest — C+ (71/100)

*M+ score 3,186*

**Where the points went**

- **-13 throughput** — scored 62: covered 71% of the 396,636,130 that needed an outside heal (33% of the party's intake was self-covered or overkill); 20,805,503 absorbed
- **-9 response** — scored 62: put back 39% of the 145,043,521 that landed in the party's worst windows
- **-4 dispel** — scored 76: 16/20 of what one dispeller could reach (23 landed

<details><summary>All axes</summary>

- **survival− 86** [−2.1 pts] — 1 death(s)
- **throughput 62** [w 34%] — covered 71% of the 396,636,130 that needed an outside heal (33% of the party's intake was self-covered or overkill); 20,805,503 absorbed; NOTE this key asked 180,033/s, past the 130,287/s 95th percentile of the 55 keys the curve was cut on (median 90,211/s) -- coverage stops being a fair scale once demand runs past what any observed output can cover, so read this as a floor
- **response 62** [w 25%] — put back 39% of the 145,043,521 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 76** [w 16%] — 16/20 of what one dispeller could reach (23 landed; the rest overlapped a debuff already being cleansed)
- **activity 96** [w 15%] — 96% engaged while alive in combat
- **utility 100** [w 10%] — 43 used of ~38 the kit offered
- _never pressed: Dispel Magic, Mass Dispel_

</details>

### Arcane Mage — Arcane Mage — C (66/100)

*M+ score 3,215*

**Where the points went**

- **-12 damage (rank)** — scored 72: 210,211 dps, 93% of the other damage dealers' median
- **-9 survival** — scored 50: 2 death(s)
- **-8 interrupts (rank)** — scored 75: 15 stops vs 19 expected

<details><summary>All axes</summary>

- **survival− 50** [−9.0 pts] — 2 death(s)
- **damage~ 72** [w 42%] — 210,211 dps, 93% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 75** [w 32%] — 15 stops vs 19 expected (group stopped 98% of what it could reach, not scored here)
- **activity 79** [w 26%] — 95% engaged while alive in combat
- **utility 83** [w 0%] — 5 used of ~69 the kit offered
- _never pressed: Ice Block_

</details>

### Demo Lock — Demo Lock — C- (62/100)

*M+ score 3,276*

**Where the points went**

- **-14 interrupts (rank)** — scored 56: 5 stops vs 19 expected
- **-13 survival** — scored 28: 4 death(s)
- **-5 damage (rank)** — scored 87: 247,234 dps, 123% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 28** [−13.0 pts] — 4 death(s)
- **damage~ 87** [w 42%] — 247,234 dps, 123% of the other damage dealers' median
- **mechanics− 97** [−0.7 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 56** [w 32%] — 5 stops vs 19 expected (group stopped 98% of what it could reach, not scored here)
- **activity 79** [w 26%] — 95% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~34 the kit offered
- _overcapped Soul Shards: 35 of 1,106 generated (3%)_

</details>

### Hyporock — Ret Paladin — D+ (59/100)

*M+ score 3,220*

**Where the points went**

- **-14 damage (rank)** — scored 66: 185,245 dps, 86% of the other damage dealers' median
- **-13 survival** — scored 28: 4 death(s)
- **-8 interrupts (rank)** — scored 74: 22 stops vs 29 expected

<details><summary>All axes</summary>

- **survival− 28** [−13.0 pts] — 4 death(s)
- **damage~ 66** [w 42%] — 185,245 dps, 86% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 74** [w 32%] — 22 stops vs 29 expected (group stopped 98% of what it could reach, not scored here)
- **activity 79** [w 26%] — 95% engaged while alive in combat
- **utility 88** [w 0%] — 20 used of ~90 the kit offered
- _never pressed: Blinding Light_
- _not counted as button presses (procs, ticks): Avenging Wrath, Crusading Strikes_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

13 deaths in 9 separate incidents. The cascade at 28:13 (3 deaths in 21s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Melee | 9 of 13 | 16,130,380 | 4 |
| Felfire Burst | 3 of 13 | 3,059,618 | 3 |
| Searing Fel Flame | 6 of 13 | 1,546,842 | 1 |
| Fel Beam | 1 of 13 | 929,106 | 1 |
| Fingers of Gul'dan | 2 of 13 | 839,117 | 1 |
| Heartstop Poison | 1 of 13 | 764,421 | 1 |

### Death · 0:35 · Hyporock · dps

**0:35 · Hyporock · dps** — killed by **Heartstop Poison** for 277,777 from Street Sneak

took **2,128,289** · in **3.1 s** · health at the start **100%** · before the last hit **25%**

| when | what | damage |
|---:|---|---:|
| 3.9s before | Melee | 349,488 |
| 3.0s before | Melee | 682,736 |
| 0.9s before | Melee | 408,712 |
| 0.9s before | Heartstop Poison | 284,635 |
| at death | Heartstop Poison (killing blow) | 277,777 |
| at death | Melee | 272,420 |
| | 4 smaller hits | 204,883 |

Divine Protection -3.0s · 688,671 healed · Holy Priest

### Death · 16:48 · Arcane Mage · dps

**16:48 · Arcane Mage · dps** — killed by **Melee** for 375,480 from Trained Felhunter

took **1,935,602** · in **10.1 s** · health at the start **89%** · before the last hit **19%**

| when | what | damage |
|---:|---|---:|
| 9.2s before | Demonic Frenzy | 76,056 |
| 8.2s before | Demonic Frenzy | 75,318 |
| 4.7s before | Fel Dash | 63,403 |
| 0.3s before | Fel Dash | 63,402 |
| at death | Melee (killing blow) | 1,489,580 |
| at death | Shadow Bite | 84,536 |
| | 9 smaller hits | 83,307 |

Prismatic Barrier -8.2s · 254,404 healed · Hyporock, Holy Priest

### Death · 21:37 · Demo Lock · dps

**21:37 · Demo Lock · dps** — killed by **Flay** for 82,759 from Wrathguard Flayer

took **2,482,351** · in **5.8 s** · before the last hit **3%**

| when | what | damage |
|---:|---|---:|
| 5.8s before | Melee | 315,870 |
| 5.6s before | Melee | 315,870 |
| 3.4s before | Melee | 1,042,402 |
| 0.8s before | Melee | 305,763 |
| 0.6s before | Melee | 305,763 |
| 0.2s before | Flay | 82,822 |
| | 3 smaller hits | 113,861 |

Unending Resolve -1.6s · 413,157 healed · all their own

### Death · 22:02 · Demo Lock · dps

**22:02 · Demo Lock · dps** — killed by **Flay** for 124,302 from Wrathguard Flayer

took **1,381,873** · in **1.0 s** · health at the start **78%**

| when | what | damage |
|---:|---|---:|
| 0.9s before | Flay | 106,990 |
| 0.4s before | Fel Armor | 1,781 |
| 0.2s before | Melee | 1,148,800 |
| at death | Flay (killing blow) | 124,302 |

**no defensive pressed** · **no healing landed**

### Death · 24:49 · Hyporock · dps

**24:49 · Hyporock · dps** — killed by **Fel Beam** for 326,164 from Defiled Golem

took **1,311,167** · in **11.1 s** · health at the start **57%** · before the last hit **35%**

| when | what | damage |
|---:|---|---:|
| 10.8s before | Defiled Slam | 382,061 |
| 0.3s before | Fel Beam | 295,300 |
| at death | Fel Beam (killing blow) | 633,806 |

**no defensive pressed** · 410,059 healed · Holy Priest

### Death · 27:19 · Arcane Mage · dps

**27:19 · Arcane Mage · dps** — killed by **Searing Fel Flame** for 48,590 from Lithiel Cinderfury

took **1,069,988** · in **11.0 s** · health at the start **88%** · before the last hit **6%**

| when | what | damage |
|---:|---|---:|
| 6.9s before | Searing Fel Flame | 48,590 |
| 5.9s before | Searing Fel Flame | 48,590 |
| 4.8s before | Searing Fel Flame | 48,590 |
| 2.8s before | Searing Fel Flame | 48,590 |
| 2.1s before | Searing Fel Flame | 48,590 |
| 0.3s before | Chaos Bolt | 409,032 |
| | 17 smaller hits | 418,006 |

**no defensive pressed** · 355,390 healed · Veng DH, Hyporock, Holy Priest

### Cascade · 28:13 · 3 deaths in 21s — the tank went first

**28:13 · Veng DH · tank** — killed by **Melee** for 392,680 from Lithiel Cinderfury

took **2,951,834** · in **2.1 s** · health at the start **97%** · before the last hit **19%**

| when | what | damage |
|---:|---|---:|
| 5.6s before | Searing Fel Flame | 43,855 |
| 4.5s before | Searing Fel Flame | 43,855 |
| 2.1s before | Melee | 2,072,720 |
| 1.7s before | Searing Fel Flame | 46,163 |
| 0.6s before | Searing Fel Flame | 47,591 |
| at death | Melee (killing blow) | 785,360 |
| | 2 smaller hits | 87,710 |

**no defensive pressed** · 186,842 healed · Holy Priest

**28:18 · Hyporock · dps** — killed by **Melee** for 539,275 from Lithiel Cinderfury

took **2,433,015** · in **3.7 s** · health at the start **85%** · before the last hit **57%**

| when | what | damage |
|---:|---|---:|
| 5.6s before | Searing Fel Flame | 52,917 |
| 4.7s before | Searing Fel Flame | 52,917 |
| 3.6s before | Searing Fel Flame | 52,917 |
| 2.6s before | Searing Fel Flame | 52,388 |
| 1.9s before | Melee | 1,141,378 |
| at death | Melee (killing blow) | 1,078,550 |
| | 7 smaller hits | 110,536 |

**no defensive pressed** · 517,642 healed · Holy Priest

**28:34 · Demo Lock · dps** — killed by **Melee** for 621,598 from Lithiel Cinderfury

took **4,645,827** · in **6.0 s** · before the last hit **39%**

| when | what | damage |
|---:|---|---:|
| 5.9s before | Melee | 741,392 |
| 4.0s before | Melee | 1,189,926 |
| 3.6s before | Searing Fel Flame | 49,602 |
| 1.9s before | Melee | 1,224,582 |
| 1.7s before | Searing Fel Flame | 49,987 |
| at death | Melee (killing blow) | 1,243,196 |
| | 7 smaller hits | 147,142 |

**no defensive pressed** · 1,277,967 healed · Holy Priest

### Death · 31:14 · Hyporock · dps

**31:14 · Hyporock · dps** — killed by **Fingers of Gul'dan** for 443,986 from Lithiel Cinderfury

took **1,075,701** · in **4.3 s** · health at the start **84%** · before the last hit **36%**

| when | what | damage |
|---:|---|---:|
| 4.5s before | Searing Fel Flame | 76,311 |
| 3.6s before | Searing Fel Flame | 75,548 |
| 2.4s before | Searing Fel Flame | 75,036 |
| 1.5s before | Searing Fel Flame | 74,518 |
| 0.6s before | Searing Fel Flame | 73,996 |
| at death | Fingers of Gul'dan (killing blow) | 443,986 |
| | 7 smaller hits | 471,740 |

**no defensive pressed** · 138,412 healed · Holy Priest

### Cascade · 32:14 · 3 deaths in 5s — the tank went first

**32:14 · Veng DH · tank** — killed by **Felfire Burst** for 131,710 from Wild Imp

took **2,452,331** · in **3.6 s** · health at the start **66%** · before the last hit **9%**

| when | what | damage |
|---:|---|---:|
| 5.4s before | Melee | 126,598 |
| 4.5s before | Melee | 125,678 |
| 3.6s before | Fingers of Gul'dan | 395,131 |
| 0.9s before | Felfire Burst | 140,117 |
| 0.8s before | Felfire Burst | 700,587 |
| at death | Felfire Burst (killing blow) | 468,413 |
| | 17 smaller hits | 1,215,244 |

Demon Spikes -5.6s · 1,055,141 healed · Holy Priest

**32:17 · Demo Lock · dps** — killed by **Felfire Burst** for 96,702 from Wild Imp

took **1,051,159** · in **0.6 s** · health at the start **93%** · before the last hit **4%**

| when | what | damage |
|---:|---|---:|
| 2.6s before | ? | 44,750 |
| 2.2s before | Felfire Burst | 95,732 |
| 0.6s before | Melee | 138,622 |
| 0.6s before | Shadow Bite | 47,868 |
| 0.4s before | Felfire Burst | 48,351 |
| at death | Felfire Burst (killing blow) | 815,844 |
| | 22 smaller hits | 151,873 |

**no defensive pressed** · 26,466 healed · Holy Priest

**32:20 · Holy Priest · heal** — killed by **Felfire Burst** for 102,830 from Wild Imp

took **886,306** · in **one hit** · health at the start **25%** · before the last hit **6%**

| when | what | damage |
|---:|---|---:|
| 5.1s before | ? | 54,196 |
| 3.0s before | Felfire Burst | 101,361 |
| 2.1s before | ? | 51,790 |
| 1.1s before | ? | 50,679 |
| 0.2s before | ? | 51,579 |
| at death | Felfire Burst (killing blow) | 886,306 |
| | 2 smaller hits | 15,984 |

**no defensive pressed** · **no healing landed**

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,624 | 27:04 |
| routing | 235 | 3:55 |
| wipe recovery | 73 | 1:13 |
| death penalty | 195 | 3:15 |
| lead in | 10 | 0:10 |
| unaccounted | 67 | 1:07 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 11 | 25:43 | 2:59 | 0 | 4 | 69,751,988 | 5:12 |
| 12 | 29:54 | 2:26 | 0 | 4 | 51,511,233 | 3:26 |
| 9 | 21:02 | 2:44 | 22 | 2 | 56,917,778 | 0:30 |

## What the group left up

**Casts that could have been interrupted and were not**

- Felfire Burst: 281 of 331 got through
- Fel Missiles: 26 of 50 got through
- Fel Rage: 4 of 18 got through
- Chaos Bolt: 3 of 24 got through
- Scathing Review: 1 of 4 got through

**Debuffs that could have been dispelled and were not**

- Heartstop Poison: 6x, up for 59s in total, 7,642,371 damage
- Curse of Doom: 1x, up for 10s in total, 721,842 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Demo Lock: 563,774 (mostly Chaos Barrage)

**Party damage eaten by shields on the enemies: 0.7% of what was dealt never landed (not graded)**

- 10,652,123 absorbed of 1,627,144,067 landed
- Dark Pact: 10,652,123
- on: Corrupted Warlock (10,652,123)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Searing Fel Flame: 5/5 players, 1328 hits, 58,047,435 (10% of party intake)
- Demonic Frenzy: 5/5 players, 483 hits, 32,600,616 (6% of party intake)
- Chaotic Burst: 5/5 players, 189 hits, 20,800,579 (4% of party intake)
- Fel-Infused Freight: 5/5 players, 129 hits, 18,872,671 (3% of party intake)
- Defiled Slam: 5/5 players, 39 hits, 12,301,390 (2% of party intake)
- Infernal Crush: 5/5 players, 109 hits, 9,218,088 (2% of party intake)

## Notes

### Four deaths, sorted by what you could have done

0:34 — Street Sneaks opened on you at 100%: four melee hits (856,678) and three Heartstop Poison hits (764,421) between 0:30 and 0:34, 1.62 M on an 880k bar. Divine Protection was already up (pressed at 0:31). Only Divine Shield answers a 4-second kill from full, and it was available — first used at 10:55. That is a one-second decision, so file it as 'bubble on the Sneak opener' rather than a fault.

24:48 — you sat at 57% for eleven seconds, then Fel Beam from a Defiled Golem: 929,106 in the window, 326,164 as the killing blow. Fel Beam 'inflicts Fire damage every 1 sec to enemies it comes into contact with' — it is a beam you walk out of. It touched the tank 4 times, you 3, the healer once, and the mage and lock never. Divine Shield had been spent at 24:01 and Divine Protection at 24:11, Healthstones were gone by 16:29; the potion had been available since 7:22.

28:17 — the tank died at 28:13 and Lithiel's melee came to you: 539k a swing, 1.1 M in 3.7 s from 85%. Nothing to do; you had bubbled at 27:57 and it had expired.

31:13 — the second attempt. Malefic Wave had been ticking on you since at least 31:06 (66–70k a tick), Searing Fel Flame every second on top (75k), and at 61% a Fingers of Gul'dan landed for 443,986. Fingers is a 5-second cast that hits every player for that much on this Tyrannical +15 — it is unavoidable but announced, and at 61% with the wave amplifying fire damage it was lethal. Divine Protection had gone out at 30:15 and was 2–6 seconds from returning; Lay on Hands had gone out at 30:30; no Healthstone left; the potion was available. Malefic Wave hit the tank 95 times and you 29 across the two attempts, and the mage, lock and priest zero — three players dodged every wave.

### What was outside your control, and what you did well

The party's thirteen deaths: the tank twice, the lock four times (twice inside 25 seconds to Wrathguard Flayer melee at 21:37 and 22:02), the mage twice, the healer once, you four. Every one of the party's pulls after Xathuux carried deaths. The Lithiel fight itself was mostly the imps: Wild Imps burst from the impact sites of Fingers of Gul'dan and cast Felfire Burst 267 times in this key and Unleashed Imps another 151; of the 331 the model could see, 50 were stopped. Blinding Light is talented on your bar and was never pressed in this key — a 10-yard disorient would stop every imp near you mid-cast, if they are not immune, which the log cannot say; the Corrupted Warlocks in this dungeon are.

On your side: 22 interrupts against the 29 the model expected, second only to the tank's 89 and more than the mage and lock combined (20). Lay on Hands five times, two of them on Lithiel at 26:24 and 30:30; Divine Protection sixteen times, at 60–70 second gaps through the middle of the key, which is on cooldown; Blessing of Protection three times; Blessing of Sacrifice eight. The cooldown buttons ran to schedule: 27 Avenging Wrath for 27 Execution Sentence, 47 Wake of Ashes, 27 Divine Toll, six Potions of Recklessness. You were engaged 95% of the time you were alive in combat, which the activity axis reads as fine.

### Damage, and why the number is what it is

185,245 dps, 86% of the other two damage dealers' median, with the lock at 247k and the mage at 210k at the same item level. Read it through the run's shape: the axis divides by the whole 36:43 of the key, you were dead four times, and every player in it was dead at least once. The measured gap to the lock is the same 75–80% you show in every recent Ret key next to a strong Demonology lock, including the key that followed this one in the same dungeon, and the archive's same-spec control (a Ret Paladin, within 5% of you across three keys) says that is the spec's position rather than a rotation fault.

The one habit the archive prices is Blade of Justice: 129 casts, median gap 9.05 s (fine), but 22 gaps over 20 seconds where a comparable Ret shows three in a key. The 26% Holy Power overcap is the build's constant and not a finding.

### The poison and the potion

Heartstop Poison (474515) — 30% off maximum health and 872,841 Nature over 15 seconds — landed on the tank nine times and on you once. Holy Priest is a Holy Priest and cannot dispel Poison; you cleansed the tank four times, all between 10:04 and 12:07, and six applications ran for a total of 59 seconds and 7.6 M. Cleanse Toxins is on an 8-second cooldown, so every one of them was reachable.

The Concentrated Silvermoon Health Potion was pressed once, at 2:22, alongside the first Healthstone. It was available again from 7:22 and never used, through a death at 24:48 that took eleven seconds to arrive and one at 31:13 that had a 5-second cast bar in front of it. The three Healthstones were spent by 16:29, before either of the Lithiel attempts.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-12T19:35:31 · schema 7 · written analysis: Claude (Opus 5), from the combat log and the archive*
