# Den of Nalorakk +14 — TIMED

24:59 · +2, 22% under the 32:00 par · 1 death · Fortified, Tyrannical, affix 147

*2026-09-17 · 12:28 · `WoWCombatLog-091726_121020.txt`*

> **NOT ANALYSED BY AN AI** — Numbers only. Nothing on this page was read or written by an AI: no verdict, no blame, no advice.

## The run

| | |
|---|---|
| on the clock | **24:59** — 21:16 fighting |
| deaths | **1** — timer agrees (0.99 implied) |
| party damage taken | **233,317,960** — 182,808/s while fighting |
| enemies killed | **143** |
| interrupts | **54/76** — 71% |
| dispels | **18/37** — 14,405,781 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Veng DH | Veng DH | tank | 318 | 108,879 | 39,528 | 72,458 | 0 | **C** 68 |
| Resto Shaman | Resto Shaman | heal | 319 | 55,874 | 86,655 | 24,453 | 0 | **B** 77 |
| Arcane Mage | Arcane Mage | dps | 304 | 227,167 | 3,365 | 19,252 | 0 | **A-** 86 |
| Hyporock | Ret Paladin | dps | 322 | 231,545 | 4,095 | 18,879 | 1 | **B+** 83 |
| Balance Druid | Balance | dps | 321 | 180,878 | 4,709 | 21,280 | 0 | **B-** 74 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Veng DH — Veng DH — C (68/100)

*M+ score 3,182*

**Where the points went**

- **-12 utility** — scored 0: 0 used of ~10 the kit offered
- **-10 interrupts (rank)** — scored 63: 15 stops vs 21 expected
- **-7 damage (rank)** — scored 62: 108,879 dps, 51% of the average DPS

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 96** [w 27%] — 99% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~ 62** [w 18%] — 108,879 dps, 51% of the average DPS
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 63** [w 27%] — 15 stops vs 21 expected (group stopped 78% of what it could reach, not scored here)
- **activity 85** [w 15%] — 97% engaged while alive in combat
- **utility 0** [w 12%] — 0 used of ~10 the kit offered
- _never pressed: Darkness, Imprison_
- _not counted as button presses (procs, ticks): Fracture, Soul Cleave, Soul Fragment_

</details>

### Resto Shaman — Resto Shaman — B (77/100)

*M+ score 3,096*

**Where the points went**

- **-8 interrupts (rank)** — scored 46: 7 stops vs 13 expected
- **-5 dispel** — scored 67: 18/32 of what one dispeller could reach (37 landed
- **-5 throughput** — scored 84: covered 81% of the 138,751,124 that needed an outside heal (42% of the party's intake was self-covered or overkill); 9,290,515 absorbed

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **throughput 84** [w 29%] — covered 81% of the 138,751,124 that needed an outside heal (42% of the party's intake was self-covered or overkill); 9,290,515 absorbed
- **response 81** [w 21%] — put back 46% of the 81,835,949 that landed in the party's worst windows
- **mechanics− 95** [−0.6 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 46** [w 15%] — 7 stops vs 13 expected (group stopped 78% of what it could reach, not scored here)
- **dispel 67** [w 14%] — 18/32 of what one dispeller could reach (37 landed; the rest overlapped a debuff already being cleansed)
- **activity 95** [w 12%] — 94% engaged while alive in combat
- **utility 98** [w 8%] — 13 used of ~16 the kit offered
- _never pressed: Healing Tide Totem, Spirit Link Totem_

</details>

### Arcane Mage — Arcane Mage — A- (86/100)

*M+ score 3,137*

**Where the points went**

- **-8 damage (rank)** — scored 81: 227,167 dps, 110% of the other damage dealers' median
- **-4 interrupts (rank)** — scored 88: 9 stops vs 6 expected
- **-2 activity** — scored 92: 97% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 81** [w 42%] — 227,167 dps, 110% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 88** [w 32%] — 9 stops vs 6 expected (group stopped 78% of what it could reach, not scored here)
- **activity 92** [w 26%] — 97% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _never pressed: Ice Block_

</details>

### Hyporock — Ret Paladin — B+ (83/100)

*M+ score 3,308*

**Where the points went**

- **-7 damage (rank)** — scored 82: 231,545 dps, 114% of the other damage dealers' median
- **-5 survival** — scored 72: 1 death(s)
- **-3 activity** — scored 88: 96% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 82** [w 42%] — 231,545 dps, 114% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 96** [w 32%] — 20 stops vs 11 expected (group stopped 78% of what it could reach, not scored here)
- **activity 88** [w 26%] — 96% engaged while alive in combat
- **utility 85** [w 0%] — 10 used of ~77 the kit offered
- _never pressed: Blinding Light_
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### Balance Druid — Balance — B- (74/100)

*M+ score 3,152*

**Where the points went**

- **-17 damage (rank)** — scored 60: 180,879 dps, 79% of the other damage dealers' median
- **-6 interrupts (rank)** — scored 82: 3 stops vs 3 expected
- **-4 activity** — scored 86: 96% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 60** [w 42%] — 180,879 dps, 79% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 82** [w 32%] — 3 stops vs 3 expected (group stopped 78% of what it could reach, not scored here)
- **activity 86** [w 26%] — 96% engaged while alive in combat
- **utility 84** [w 0%] — 4 used of ~45 the kit offered
- _overcapped Astral Power: 70 of 5,810 generated (1%)_
- _never pressed: Incapacitating Roar, Soothe, Ursol's Vortex_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

1 death.

### Death · 16:06 · Hyporock · dps

**16:06 · Hyporock · dps** — killed by **Blizzard's Wrath** for 525,774 from Sentinel of Winter

took **1,068,051** · in **1.5 s** · health at the start **37%**

| when | what | damage |
|---:|---|---:|
| 1.5s before | Blizzard's Wrath | 542,277 |
| at death | Blizzard's Wrath (killing blow) | 525,774 |

**no defensive pressed** · 73,297 healed · Resto Shaman

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,276 | 21:16 |
| routing | 188 | 3:08 |
| death penalty | 15 | 0:15 |
| lead in | 28 | 0:28 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 9 | 14:26 | 2:24 | 5 | 1 | 20,227,397 | 0:15 |

## What the group left up

**Casts that could have been interrupted and were not**

- Earth Bolt: 13 of 28 got through
- Lightning Bolt: 7 of 23 got through
- Arc Lightning: 2 of 8 got through

**Debuffs that could have been dispelled and were not**

- Razor Dive: 11x, up for 110s in total, 9,791,093 damage
- Toxic Spores: 4x, up for 57s in total, 831,533 damage
- Glacial Torment: 4x, up for 50s in total, 3,783,155 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Resto Shaman: 408,836 (mostly Echoing Fury)

**Party damage eaten by shields on the enemies: 0.9% of what was dealt never landed (not graded)**

- 11,306,766 absorbed of 1,200,515,095 landed
- Rumbling Ward: 11,306,766
- on: Terra Rumbler (11,306,766)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Primal Echo: 5/5 players, 148 hits, 15,295,150 (7% of party intake)
- Hearty Bellow: 5/5 players, 137 hits, 11,218,796 (5% of party intake)
- Feast of Misery: 5/5 players, 107 hits, 9,463,077 (4% of party intake)
- Searing Magma: 5/5 players, 116 hits, 7,371,986 (3% of party intake)
- Overwhelming Onslaught: 5/5 players, 50 hits, 7,294,372 (3% of party intake)
- Frozen Tempest: 5/5 players, 83 hits, 6,159,660 (3% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Razor Dive: 3/5 players, 112 hits, 9,791,093 (4% of party intake)
- Glacial Torment: 4/5 players, 37 hits, 5,552,423 (2% of party intake)
- Echoing Maul: 3/5 players, 10 hits, 3,871,861 (2% of party intake)
- Earth Bolt: 4/5 players, 14 hits, 3,419,961 (1% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-17T13:43:40 · schema 8 · written analysis: none*
