# The Blinding Vale +16 — ABANDONED

20:37 · -31% over the 30:00 par · 8 deaths · Fortified, Tyrannical, affix 147

*2026-09-18 · 11:58 · `WoWCombatLog-091826_081228.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5), from the combat log and the archive.

**Why it failed:** Bad pull: Ruia pulled with 4 trash mobs alive (Brewmaster Monk)

**Tip:** Move on the Belch Spores cast

## The Lasher side was clean. The key died when Ruia was pulled with 4 trash mobs alive and the healer fell 16 s in.

The grove side was the cleanest this group has run it: every Lightgorged Lasher died 44 to 82 s after it was engaged, and Pollen Surge healed 15M all key, 1.3% of the party's damage. On the two earlier wipes it was 35% and 40%. Kill order was not the problem.

The key ended on Lightwarden Ruia. Brewmaster Monk pulled her at 15:58 with a Thornmaw, 2 Saptors and a Grovecrawler still alive. Resto Druid died at 16:14 to the Thornmaw's Solar Breath, Arcane Mage at 16:19 to Seed Shot; both were brezzed. At 18:05, with Ruia at 35%, Spirits of the Vale added an untargetable Bear and Moonkin, and 4 players died in the next 110 s. Brewmaster Monk soloed the last 2.4%. She died at 20:27.

**What to change**

1. Brewmaster Monk: finish the second pack before Ruia. A Thornmaw, 2 Saptors and a Grovecrawler were alive at the pull; the Thornmaw's Solar Breath killed the healer 16 s in, and you spent 2 kicks on Seed Shot while tanking a boss.
2. Kill order on the grove side stays as it was: Lightgorged Lasher under single target, small Lashers to cleave. When a Belcher is up it goes before the Stalkers; Spouting Floret was 20M on its own.
3. Hyporock: Belch Spores at 2:17 was a 907k one-shot with nothing pressed. It is a 1.5 s cast that lands about 3 s later and was dodged on most of its 5 casts. Move on the cast.
4. Ruia: at 2:03 into the fight, with her at 35%, she summons a Spirit Bear and Spirit Moonkin that cannot be attacked. Timed groups kill her in about 2:25 and see 20 s of that. She has to be low, with everyone alive, before it happens.

## The run

| | |
|---|---|
| on the clock | **20:37** — 19:42 fighting |
| deaths | **8** |
| party damage taken | **353,276,542** — 298,855/s while fighting |
| enemies killed | **110** |
| interrupts | **69/109** — 63% |
| dispels | **23/30** — 2,850,892 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Brewmaster Monk | Brewmaster | tank | 323 | 136,439 | 92,114 | 147,281 | 0 | **F** 42 |
| Resto Druid | Resto Druid | heal | 321 | 26,820 | 129,540 | 36,986 | 2 | **C+** 71 |
| Ele Shaman | Ele Shaman | dps | 322 | 256,144 | 9,512 | 33,428 | 1 | **B-** 74 |
| Arcane Mage | Arcane Mage | dps | 326 | 274,859 | 3,485 | 30,321 | 3 | **C** 68 |
| Hyporock | Ret Paladin | dps | 322 | 232,565 | 12,775 | 37,661 | 2 | **C-** 63 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Brewmaster Monk — Brewmaster — F (42/100)

*M+ score 3,327*

**Where the points went**

- **-26 mitigation** — scored 23: 8% uptime of the 13% this kit can hold, 0% of worst windows covered
- **-15 utility** — scored 0: 0 used of ~11 the kit offered
- **-12 interrupts (rank)** — scored 64: 25 stops vs 34 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 23** [w 33%] — 8% uptime of the 13% this kit can hold, 0% of worst windows covered
- **damage~** — n/a. 136,439 dps, 54% of the average DPS; not scored, because a tank's damage can only be compared with other tanks (Warcraft Logs), not with this party's damage dealers
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 64** [w 33%] — 25 stops vs 34 expected (group stopped 73% of what it could reach, not scored here); pressed 28x: 5 on casts already stopped, 1 just after the cast finished; 4 of those wasted the kick and a cast got through before it came back
- **activity 73** [w 19%] — 96% engaged while alive in combat
- **utility 0** [w 15%] — 0 used of ~11 the kit offered
- _overcapped Energy: 1,566 of 1,800 generated (87%)_
- _never pressed: Detox_
- _not counted as button presses (procs, ticks): Breath of Fire, Gift of the Ox, Keg Smash_

</details>

### Resto Druid — Resto Druid — C+ (71/100)

*M+ score 3,361*

**Where the points went**

- **-11 throughput** — scored 67: covered 73% of the 168,471,330 that needed an outside heal (45% of the party's intake was self-covered or overkill)
- **-8 survival** — scored 50: 2 death(s)
- **-4 utility** — scored 62: 32 used of ~87 the kit offered

<details><summary>All axes</summary>

- **survival− 50** [−7.5 pts] — 2 death(s)
- **throughput 67** [w 34%] — covered 73% of the 168,471,330 that needed an outside heal (45% of the party's intake was self-covered or overkill); NOTE this key needed 136,235/s of healing, more than 95% of the 55 keys this scale was built from (cut-off 130,287/s, median 90,211/s). The score is a floor: no healer in that set has covered this much
- **response 92** [w 25%] — put back 49% of the 114,947,416 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 79** [w 16%] — 23/27 of what one dispeller could reach (30 landed; the rest overlapped a debuff already being cleansed)
- **activity 96** [w 15%] — 96% engaged while alive in combat
- **utility 62** [w 10%] — 32 used of ~87 the kit offered
- _never pressed: Improved Nature's Cure, Soothe, Ursol's Vortex_

</details>

### Ele Shaman — Ele Shaman — B- (74/100)

*M+ score 3,370*

**Where the points went**

- **-10 damage (rank)** — scored 77: 256,144 dps, 102% of the other damage dealers' median
- **-8 interrupts (rank)** — scored 74: 14 stops vs 19 expected
- **-5 survival** — scored 72: 1 death(s)

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 77** [w 42%] — 256,144 dps, 102% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 74** [w 32%] — 14 stops vs 19 expected (group stopped 73% of what it could reach, not scored here); pressed 17x: 4 on casts already stopped; 2 of those wasted the kick and a cast got through before it came back
- **activity 90** [w 26%] — 97% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~45 the kit offered
- _never pressed: Cleanse Spirit, Purge_

</details>

### Arcane Mage — Arcane Mage — C (68/100)

*M+ score 3,338*

**Where the points went**

- **-13 survival** — scored 28: 3 death(s)
- **-7 mechanics (rank)** — scored 67: 8% of intake was damage comparable players did not take
- **-6 damage (rank)** — scored 85: 274,859 dps, 120% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 28** [−13.0 pts] — 3 death(s)
- **damage~ 85** [w 42%] — 274,859 dps, 120% of the other damage dealers' median
- **mechanics− 67** [−6.5 pts] — 8% of intake was damage comparable players did not take
- **interrupts~ 83** [w 32%] — 13 stops vs 11 expected (group stopped 73% of what it could reach, not scored here); pressed 18x: 6 on casts already stopped; 3 of those wasted the kick and a cast got through before it came back
- **activity 96** [w 26%] — 98% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~45 the kit offered
- _never pressed: Ice Block, Remove Curse, Spellsteal_

</details>

### Hyporock — Ret Paladin — C- (63/100)

*M+ score 3,325*

**Where the points went**

- **-16 damage (rank)** — scored 62: 232,565 dps, 81% of the other damage dealers' median
- **-9 survival** — scored 50: 2 death(s)
- **-7 interrupts (rank)** — scored 79: 17 stops vs 17 expected

<details><summary>All axes</summary>

- **survival− 50** [−9.0 pts] — 2 death(s)
- **damage~ 62** [w 42%] — 232,565 dps, 81% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 79** [w 32%] — 17 stops vs 17 expected (group stopped 73% of what it could reach, not scored here); pressed 19x: 4 on casts already stopped, 1 on nothing casting; 3 of those wasted the kick and a cast got through before it came back
- **activity 81** [w 26%] — 95% engaged while alive in combat
- **utility 84** [w 0%] — 8 used of ~70 the kit offered
- _never pressed: Blinding Light, Cleanse Toxins_
- _not counted as button presses (procs, ticks): Avenging Wrath, Crusading Strikes_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## Deaths

8 deaths in 6 separate incidents. The cascade at 16:15 (2 deaths in 5s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Lightfire | 5 of 8 | 3,365,808 | 1 |
| Grievous Thrash | 4 of 8 | 2,722,204 | 3 |
| Solar Breath | 1 of 8 | 1,289,532 | 1 |
| Incise | 1 of 8 | 1,139,655 | 1 |
| Belch Spores | 1 of 8 | 907,388 | 1 |
| Seed Shot | 1 of 8 | 626,726 | 1 |

### Death · 2:20 · Hyporock · dps

**2:20 · Hyporock · dps** — killed by **Belch Spores** for 907,388 from Sporeblight Belcher

took **907,388** · in **one hit** · health at the start **95%**

| when | what | damage |
|---:|---|---:|
| 4.9s before | ? | 268,748 |
| 0.6s before | ? | 1,457 |
| at death | Belch Spores (killing blow) | 907,388 |

**no defensive pressed** · **no healing landed**

### Death · 13:47 · Arcane Mage · dps

**13:47 · Arcane Mage · dps** — killed by **Incise** for 603,670 from Ikuzz the Light Hunter

took **1,912,742** · in **8.8 s** · health at the start **89%** · before the last hit **24%**

| when | what | damage |
|---:|---|---:|
| 8.6s before | Lightcrazed Frenzy | 76,238 |
| 5.8s before | Bloodthorn Roots | 138,844 |
| 5.0s before | Bloodthorn Roots | 138,843 |
| 3.9s before | Bloodthorn Roots | 138,843 |
| 0.8s before | Incise | 535,985 |
| at death | Incise (killing blow) | 603,670 |
| | 10 smaller hits | 280,319 |

Prismatic Barrier -3.1s · Lay on Hands · Hyporock -2.7s · 719,154 healed · Resto Druid, Hyporock, Brewmaster Monk

### Cascade · 16:15 · 2 deaths in 5s — the healer went first

**16:15 · Resto Druid · heal** — killed by **Solar Breath** for 1,289,532 from Luminous Thornmaw

took **1,845,639** · in **1.2 s** · health at the start **55%** · before the last hit **34%**

| when | what | damage |
|---:|---|---:|
| 1.1s before | Lightfire Beams | 370,738 |
| 0.2s before | Lightfire Beams | 185,369 |
| at death | Solar Breath (killing blow) | 1,289,532 |

**no defensive pressed** · 130,328 healed · all their own

**16:20 · Arcane Mage · dps** — killed by **Seed Shot** for 347,715 from Leafy Grovecrawler

took **1,242,592** · in **12.4 s** · health at the start **74%** · before the last hit **28%**

| when | what | damage |
|---:|---|---:|
| 12.0s before | Lightfire | 153,189 |
| 9.3s before | Lightfire | 120,894 |
| 8.1s before | Lightfire | 122,552 |
| 7.4s before | Lightfire | 122,551 |
| 5.4s before | Seed Shot | 279,011 |
| at death | Seed Shot (killing blow) | 347,715 |
| | 21 smaller hits | 96,680 |

Prismatic Barrier -12.3s · 378,746 healed · Resto Druid, Hyporock, Brewmaster Monk

### Cascade · 18:12 · 2 deaths in 4s — the healer went first

**18:12 · Resto Druid · heal** — killed by **Lightfire** for 169,003 from Spirit Moonkin

took **2,016,456** · in **14.8 s** · health at the start **41%** · before the last hit **4%**

| when | what | damage |
|---:|---|---:|
| 14.4s before | Grievous Thrash | 463,425 |
| 13.5s before | Grievous Thrash | 61,789 |
| 2.8s before | Lightfire | 174,231 |
| 1.9s before | Lightfire | 174,231 |
| 0.9s before | Lightfire | 174,230 |
| at death | Lightfire (killing blow) | 169,003 |
| | 13 smaller hits | 799,547 |

Frenzied Regeneration -5.9s · 1,188,800 healed · Hyporock, Ele Shaman, Brewmaster Monk

**18:16 · Arcane Mage · dps** — killed by **Grievous Thrash** for 398,431 from Spirit Bear

took **964,426** · in **7.0 s** · health at the start **81%** · before the last hit **39%**

| when | what | damage |
|---:|---|---:|
| 6.8s before | Lightfire | 152,728 |
| 5.9s before | Lightfire | 152,729 |
| 2.9s before | Lightfire | 116,279 |
| 2.0s before | Lightfire | 116,638 |
| 2.0s before | Refraction | 8,028 |
| at death | Grievous Thrash (killing blow) | 398,431 |
| | 3 smaller hits | 19,593 |

Prismatic Barrier -5.4s · 83,983 healed · Resto Druid, Hyporock, Brewmaster Monk

### Death · 18:48 · Ele Shaman · dps

**18:48 · Ele Shaman · dps** — killed by **Grievous Thrash** for 478,710 from Spirit Bear

took **2,050,567** · in **11.6 s** · health at the start **39%**

| when | what | damage |
|---:|---|---:|
| 11.3s before | Pulverizing Strikes | 537,330 |
| 6.9s before | Lightfire | 172,143 |
| 5.8s before | Lightfire | 172,143 |
| 4.7s before | Lightfire | 172,143 |
| 1.8s before | Lightfire | 173,812 |
| at death | Grievous Thrash (killing blow) | 478,710 |
| | 2 smaller hits | 344,286 |

**no defensive pressed** · 1,071,322 healed · Hyporock, Brewmaster Monk

### Death · 19:54 · Hyporock · dps

**19:54 · Hyporock · dps** — killed by **Grievous Thrash** for 52,029 from Spirit Bear

took **1,108,343** · in **7.0 s** · health at the start **49%** · before the last hit **2%**

| when | what | damage |
|---:|---|---:|
| 6.8s before | Lightfire | 89,021 |
| 5.9s before | Lightfire | 124,895 |
| 4.8s before | Lightfire | 185,933 |
| 3.9s before | Lightfire | 182,177 |
| 2.0s before | Grievous Thrash | 416,243 |
| 0.9s before | Grievous Thrash | 52,030 |
| | 8 smaller hits | 58,044 |

**no defensive pressed** · 593,745 healed · Brewmaster Monk

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,182 | 19:42 |
| routing | 34 | 0:34 |
| death penalty | 120 | 2:00 |
| lead in | 11 | 0:11 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 3 | 14:14 | 6:13 | 20 | 6 | 75,291,524 | 7:43 |
| 1 | 0:11 | 8:49 | 77 | 1 | 183,007,477 | 0:15 |
| 2 | 9:08 | 4:40 | 13 | 1 | 94,386,548 | 0:15 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 3: opened by Brewmaster Monk (Keg Smash on Leafy Grovecrawler); healer Resto Druid 36 yd away; on cooldown: Hyporock Lay on Hands 247s, Divine Shield 55s, Divine Protection 6s; Resto Druid Ironbark 9s, Barkskin 9s; Arcane Mage Ice Cold 99s
- pull 1: opened by Brewmaster Monk (Keg Smash on Lasher); healer Resto Druid 29 yd away
- pull 2: opened by Brewmaster Monk (Fiery Shrapnel on Lightgorged Lasher); healer Resto Druid 32 yd away; on cooldown: Hyporock Blessing of Protection 185s, Divine Shield 15s; Ele Shaman Earth Elemental 108s, Astral Shift 28s; Resto Druid Barkskin 32s; Arcane Mage Prismatic Barrier 9s

## What the group left up

**Casts that could have been interrupted and were not**

- Light Bolt: 18 of 57 got through
- Seed Shot: 12 of 23 got through
- Warden's Wrath: 9 of 13 got through
- Frantic Blooming: 1 of 2 got through

**Debuffs that could have been dispelled and were not**

- Spore Spines: 5x, up for 80s in total, 976,484 damage
- Bloodthorn Roots: 2x, up for 15s in total, 1,874,408 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Arcane Mage: 2,628,480 (mostly Bloodthorn Roots)

**Party damage eaten by shields on the enemies: 2.2% of what was dealt never landed (not graded)**

- 25,573,961 absorbed of 1,146,133,344 landed
- Spiny Shield: 15,447,806
- Lightbloom Pollination: 10,126,155
- on: Spineshield Beetle (15,447,806), Lightgorged Lasher (10,126,155)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Spouting Floret: 5/5 players, 132 hits, 28,323,459 (8% of party intake)
- Lightcrazed Frenzy: 5/5 players, 225 hits, 15,928,289 (5% of party intake)
- Bedrock Surge: 5/5 players, 156 hits, 14,353,874 (4% of party intake)
- Thorncaller Roar: 5/5 players, 58 hits, 12,014,177 (3% of party intake)
- Grievous Thrash: 4/5 players, 58 hits, 9,967,570 (3% of party intake)
- Uproot: 5/5 players, 28 hits, 8,089,646 (2% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Thornblade: 5/5 players, 151 hits, 20,355,546 (6% of party intake)
- Lightfire: 5/5 players, 119 hits, 16,118,308 (5% of party intake)
- Lightblossom Beam: 5/5 players, 37 hits, 7,017,839 (2% of party intake)
- Light Bolt: 3/5 players, 18 hits, 6,137,685 (2% of party intake)

## Notes

### Kill order on the Lasher packs, measured

Hyporock put 6.7M of the first Lightgorged Lasher's 11.4M in himself while Arcane Mage and Ele Shaman cleaved the 3 small Lashers, which died at 21 to 23 s. The Lightgorged died at 44 s. That split repeated on all 12: small Lashers (2.1 to 2.7M each) fell to cleave in about 20 s, the Lightgorged (11M) to single target in a median 60 s.

What hurt the party on that side was not the Lashers. The 2 Belchers did 24M (Spouting Floret 20M), 7 Stalkers 20M (Thornblade bleed 14M), 2 Grovekeepers 10M, 46 small Lashers 9M between them. The 11 Lightgorged hit for 0.7M each, melee only.

### Was the abandon right, and the tank's F

Ruia died at 22:27 on the timer (20:27 plus 2:00 of death penalty), leaving 7:33. The timed +14 on 09-04 and +12 on 09-08 needed 4:23 and 4:42 from Ruia's death to the end. 110 enemies were dead against 119 in that +14, which had one trash pull left. With 4 people running back from the entrance it was about a minute inside the timer, if nobody died again.

Brewmaster Monk's F is the grader, not the tank. Stagger is passive and Purifying Brew is filed as not-a-button, so the mitigation axis reads 8% for a Brewmaster. 0 deaths on 20 minutes of tanking is the real number.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-18T12:28:31 · schema 9 · written analysis: Claude (Opus 5), from the combat log and the archive*
