# Murder Row +16 — ABANDONED

21:38 · -36% over the 34:00 par · 8 deaths · Fortified, Tyrannical, affix 147

*2026-09-19 · 18:56 · `WoWCombatLog-091926_163450.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5), from the combat log and the archive.

**Why it failed:** Wrong target: 3rd Legion Axe lived 16 s, Xathuux at 5.6% (group); Lack of interrupts: kicks short on Xathuux (Resto Shaman, Feral Druid)

## Xathuux died at 5.6%. The third Legion Axe lived 16 seconds instead of 8 and left the party too low for the last Demonic Rage.

The key was clean to the third boss. Zero deaths on trash, both bosses down, and the pace inside 10 seconds of the +12 and +13 clears of the same route. Xathuux finished the attempt at 5.56%, with 5,142,652 of 92,513,845 left.

The first 148.8 seconds were deathless and took him to 17.65%, a rate that kills him in 181 seconds flat. Then the third Legion Axe from Axe Toss lived 16 seconds against 8 for the first one, landed 6,480,994 of Fel Lightning, and Arms Warrior died at 148.8 before the third Demonic Rage had even started. Rage 3 opened 5 seconds later onto a party already low, and put 26 Burning Steps ticks and 7,109,991 damage into it. The other seven deaths followed in 32 seconds.

**What to change**

1. Kill the Legion Axe before going back to the boss. Axe 3 lived twice as long as axe 1 and did more damage than axes 1 and 2 combined.
2. Move out of Burning Steps during Demonic Rage. 26 of 37 ticks landed in Rage 3, for 7,109,991 of the 10,350,998 the mechanic did all fight.
3. Press a defensive in the Rage window. Five of the eight deaths had nothing pressed in the 15 seconds before they died.
4. Save Bloodlust for Xathuux. It went on Zaen at 19:07:08, so Sated did not drop until 19:17:08, 154 seconds into the boss that actually ended the key.

## The run

| | |
|---|---|
| on the clock | **21:38** — 18:22 fighting |
| deaths | **8** |
| party damage taken | **336,753,041** — 305,667/s while fighting |
| enemies killed | **109** |
| interrupts | **65/89** — 73% |
| dispels | **14/18** — 6,138,973 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 321 | 131,961 | 53,886 | 119,662 | 1 | **B** 79 |
| Resto Shaman | Resto Shaman | heal | 322 | 29,152 | 123,122 | 34,498 | 3 | **D** 54 |
| Arms Warrior | Arms | dps | 323 | 252,830 | 12,220 | 37,964 | 2 | **B** 76 |
| Hyporock | Ret Paladin | dps | 322 | 248,660 | 5,960 | 32,159 | 1 | **B-** 73 |
| Feral Druid | Feral | dps | 325 | 290,067 | 5,434 | 35,187 | 1 | **C** 68 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Doryhunky — Veng DH — B (79/100)

*M+ score 3,261*

**Where the points went**

- **-8 interrupts (rank)** — scored 77: 24 stops vs 24 expected
- **-6 activity** — scored 70: 96% engaged while alive in combat
- **-5 mitigation** — scored 86: 98% uptime of the 100% this kit can hold, 100% of worst windows covered

<details><summary>All axes</summary>

- **survival− 86** [−2.8 pts] — 1 death(s)
- **mitigation 86** [w 33%] — 98% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~** — n/a. 131,961 dps, 50% of the average DPS; not scored, because a tank's damage can only be compared with other tanks (Warcraft Logs), not with this party's damage dealers
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 77** [w 33%] — 24 stops vs 24 expected (group stopped 79% of what it could reach, not scored here); pressed 15x: 5 on casts already stopped; 3 of those wasted the kick and a cast got through before it came back
- **activity 70** [w 19%] — 96% engaged while alive in combat
- **utility 99** [w 15%] — 4 used of ~4 the kit offered
- _never pressed: Imprison_
- _not counted as button presses (procs, ticks): Demon Spikes, Felblade, Fracture, Soul Cleave, Soul Fragment, Throw Glaive_

</details>

### Resto Shaman — Resto Shaman — D (54/100)

*M+ score 3,328*

**Where the points went**

- **-15 interrupts (rank)** — scored 0: 0 stops vs 14 expected
- **-14 throughput** — scored 54: covered 66% of the 219,283,603 that needed an outside heal (36% of the party's intake was self-covered or overkill); 11,067,371 absorbed
- **-8 survival** — scored 50: 3 death(s)

<details><summary>All axes</summary>

- **survival− 50** [−7.5 pts] — 3 death(s)
- **throughput 54** [w 29%] — covered 66% of the 219,283,603 that needed an outside heal (36% of the party's intake was self-covered or overkill); 11,067,371 absorbed; NOTE this key needed 168,960/s of healing, more than 95% of the 55 keys this scale was built from (cut-off 130,287/s, median 90,211/s). The score is a floor: no healer in that set has covered this much
- **response 84** [w 21%] — put back 47% of the 105,712,515 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 0** [w 15%] — 0 stops vs 14 expected (group stopped 79% of what it could reach, not scored here); pressed 5x: 2 on casts already stopped, 1 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **dispel 76** [w 14%] — 14/18 of what one dispeller could reach
- **activity 72** [w 12%] — 90% engaged while alive in combat
- **utility 100** [w 8%] — 21 used of ~13 the kit offered

</details>

### Arms Warrior — Arms — B (76/100)

*M+ score 3,278*

**Where the points went**

- **-11 damage (rank)** — scored 73: 252,830 dps, 95% of the other damage dealers' median
- **-6 activity** — scored 78: 94% engaged while alive in combat
- **-5 survival** — scored 72: 2 death(s)

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 2 death(s)
- **damage~ 73** [w 42%] — 252,830 dps, 95% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 96** [w 32%] — 20 stops vs 10 expected (group stopped 79% of what it could reach, not scored here); pressed 18x: 1 on casts already stopped, 1 on unkickable casts
- **activity 78** [w 26%] — 94% engaged while alive in combat
- **utility 98** [w 0%] — 4 used of ~4 the kit offered
- _overcapped Rage: 617 of 1,505 generated (41%)_
- _not counted as button presses (procs, ticks): Mortal Strike_

</details>

### Hyporock — Ret Paladin — B- (73/100)

*M+ score 3,326*

**Where the points went**

- **-12 damage (rank)** — scored 71: 248,660 dps, 92% of the other damage dealers' median
- **-8 activity** — scored 71: 93% engaged while alive in combat
- **-5 interrupts (rank)** — scored 86: 15 stops vs 11 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 71** [w 42%] — 248,660 dps, 92% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 86** [w 32%] — 15 stops vs 11 expected (group stopped 79% of what it could reach, not scored here); pressed 15x: 2 on casts already stopped, 1 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **activity 71** [w 26%] — 93% engaged while alive in combat
- **utility 85** [w 0%] — 9 used of ~68 the kit offered
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### Feral Druid — Feral — C (68/100)

*M+ score 3,372*

**Where the points went**

- **-11 interrupts (rank)** — scored 65: 6 stops vs 13 expected
- **-11 activity** — scored 56: 86% engaged while alive in combat
- **-7 damage (rank)** — scored 83: 290,067 dps, 114% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 83** [w 42%] — 290,067 dps, 114% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 65** [w 32%] — 6 stops vs 13 expected (group stopped 79% of what it could reach, not scored here); pressed 11x: 2 on casts already stopped, 1 on nothing casting; 3 of those wasted the kick and a cast got through before it came back
- **activity 56** [w 26%] — 86% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~57 the kit offered
- _overcapped Combo Points: 308 of 1,375 generated (22%)_
- _overcapped Energy: 1,311 of 6,154 generated (21%)_
- _never pressed: Incapacitating Roar, Remove Corruption, Soothe, Ursol's Vortex_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Doryhunky — Veng DH**

Good key. 98% mitigation uptime, 100% of the worst windows covered, and your kick line was tidy at 15 presses for 10 stops. You died once at 20:47 inside the wipe. Nothing here to change.

**Resto Shaman — Resto Shaman**

You have Wind Shear and pressed it zero times in a key with 14 stops expected of you. That is the single biggest fixable thing on any card tonight. You also died 3 times and covered 66% of the damage that needed an outside heal. Kicking is free while you cast.

**Arms Warrior — Arms**

252,830 dps and 16 stops from 18 presses, which is the cleanest kick ratio in the key. You died twice, at 20:17 and 20:41, both inside the Xathuux wipe. Nothing to change outside that pull.

**Hyporock — Ret Paladin**

15 stops against 11 expected and damage at 92% of the other dealers' median. You died at 20:36 to Burning Steps with the rest of them. This was an unremarkable key for you in a good way.

**Feral Druid — Feral**

Best damage in the key at 290,067. Two things to fix: 6 stops against 13 expected, and 86% engaged while alive, the lowest of the five. You also sat on 308 wasted combo points and 1,311 wasted energy.

### As a group

Xathuux died at 5.6% and the attempt took 8 people with it between 20:17 and 21:08. The pull ran 7:04 and cost 9:04 of the clock. The group's interrupt conversion was 79% but it was carried by three people: Resto Shaman contributed nothing and Feral Druid less than half of what was expected. On a boss that lives past its third set, the missing kicks are the difference between 5.6% and a kill.

### The comp

Fine on paper. Bloodlust from Resto Shaman, two battle reses through Feral Druid and Hyporock, five kickers. The problem was that two of those five kickers barely pressed, so a comp with five interrupts played like one with three.

## Deaths

8 deaths, all at once.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Burning Steps | 6 of 8 | 6,838,352 | 5 |
| Melee | 3 of 8 | 5,511,281 | 2 |
| Fel Lightning | 4 of 8 | 3,100,410 | — |
| Infernal Crush | 4 of 8 | 2,662,367 | 1 |
| Demonic Rage | 3 of 8 | 1,130,258 | — |
| Spirit Link | 3 of 8 | 867,172 | — |

### Full wipe · 20:18 · 8 deaths in 50s — Arms Warrior went first

**20:18 · Arms Warrior · dps** — killed by **Infernal Crush** for 283,012 from Xathuux the Annihilator

took **2,701,585** · in **14.6 s** · health at the start **42%** · before the last hit **19%**

| when | what | damage |
|---:|---|---:|
| 14.1s before | Axe Toss | 541,937 |
| 3.2s before | Fel Lightning | 170,232 |
| 2.3s before | Fel Lightning | 178,156 |
| 1.4s before | Fel Lightning | 210,098 |
| at death | Infernal Crush (killing blow) | 566,023 |
| at death | Fel Lightning | 209,667 |
| | 9 smaller hits | 825,472 |

Impending Victory -9.5s · 1,536,762 healed · Resto Shaman, Doryhunky, Hyporock

**20:30 · Resto Shaman · heal** — killed by **Burning Steps** for 310,578 from Xathuux the Annihilator

took **3,235,935** · in **14.1 s** · health at the start **90%** · before the last hit **24%**

| when | what | damage |
|---:|---|---:|
| 12.3s before | Infernal Crush | 277,661 |
| 11.0s before | Fel Lightning | 229,402 |
| 7.0s before | Demonic Rage | 433,444 |
| 4.4s before | Burning Steps | 279,520 |
| 0.9s before | Burning Steps | 299,822 |
| at death | Burning Steps (killing blow) | 310,578 |
| | 14 smaller hits | 1,405,508 |

**no defensive pressed** · 2,224,030 healed · Hyporock

**20:32 · Resto Shaman · heal** — killed by **Burning Steps** for 280,167 from Xathuux the Annihilator

took **3,401,930** · in **14.8 s** · health at the start **85%** · before the last hit **24%**

| when | what | damage |
|---:|---|---:|
| 14.4s before | Infernal Crush | 277,661 |
| 8.8s before | Demonic Rage | 433,444 |
| 6.0s before | Burning Steps | 279,520 |
| 2.8s before | Burning Steps | 299,822 |
| 1.4s before | Burning Steps | 310,578 |
| at death | Burning Steps (killing blow) | 280,167 |
| | 14 smaller hits | 1,520,738 |

**no defensive pressed** · 2,164,015 healed · Hyporock

**20:36 · Hyporock · dps** — killed by **Burning Steps** for 338,065 from Xathuux the Annihilator

took **2,025,307** · in **14.8 s** · health at the start **70%** · before the last hit **7%**

| when | what | damage |
|---:|---|---:|
| 13.5s before | Demonic Rage | 263,370 |
| 11.2s before | Burning Steps | 306,272 |
| 9.8s before | Spirit Link | 92,017 |
| 7.9s before | Burning Steps | 342,498 |
| 3.3s before | Burning Steps | 335,435 |
| at death | Burning Steps (killing blow) | 338,065 |
| | 13 smaller hits | 347,650 |

**no defensive pressed** · 1,133,179 healed · Resto Shaman, Doryhunky, Feral Druid

**20:42 · Arms Warrior · dps** — killed by **Burning Steps** for 270,357 from Xathuux the Annihilator

took **1,405,857** · in **10.2 s** · health at the start **35%** · before the last hit **15%**

| when | what | damage |
|---:|---|---:|
| 9.9s before | Burning Steps | 363,051 |
| 5.7s before | Burning Steps | 386,224 |
| 5.1s before | Burning Steps | 386,225 |
| at death | Burning Steps (killing blow) | 270,357 |

Impending Victory -8.4s · Die by the Sword -5.3s · 676,035 healed · Resto Shaman, Doryhunky, Hyporock

**20:48 · Doryhunky · tank** — killed by **Burning Steps** for 222,820 from Xathuux the Annihilator

took **2,460,885** · in **6.7 s** · before the last hit **1%**

| when | what | damage |
|---:|---|---:|
| 6.5s before | Melee | 434,034 |
| 3.6s before | Melee | 360,447 |
| 2.9s before | Burning Steps | 222,821 |
| 1.9s before | Burning Steps | 237,043 |
| 0.8s before | Burning Steps | 237,043 |
| 0.2s before | Legion Strike | 293,546 |
| | 4 smaller hits | 675,951 |

Demon Spikes · 859,191 healed · Resto Shaman, Hyporock

**20:49 · Feral Druid · dps** — killed by **Melee** for 1,363,454 from Xathuux the Annihilator

took **3,404,268** · in **13.4 s** · health at the start **45%** · before the last hit **9%**

| when | what | damage |
|---:|---|---:|
| 13.0s before | Burning Steps | 337,008 |
| 8.4s before | Burning Steps | 340,352 |
| at death | Melee (killing blow) | 2,726,908 |

**no defensive pressed** · 343,597 healed · Resto Shaman

**21:08 · Resto Shaman · heal** — killed by **Melee** for 208,292 from Xathuux the Annihilator

took **2,563,382** · in **10.5 s** · health at the start **71%** · before the last hit **3%**

| when | what | damage |
|---:|---|---:|
| 7.3s before | Melee | 252,936 |
| 5.9s before | Melee | 266,128 |
| 4.3s before | Melee | 261,982 |
| 3.0s before | Melee | 264,220 |
| 1.3s before | Melee | 528,042 |
| at death | Melee (killing blow) | 416,584 |
| | 10 smaller hits | 573,490 |

**no defensive pressed** · 658,780 healed · all their own

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,102 | 18:22 |
| routing | 156 | 2:36 |
| death penalty | 120 | 2:00 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 6 | 14:04 | 7:04 | 39 | 8 | 137,234,391 | 9:04 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 6: opened by Doryhunky (Throw Glaive on Shivan Punisher); healer Resto Shaman 58 yd away; on cooldown: Doryhunky Darkness 130s, Demon Spikes 5s; Arms Warrior Rallying Cry 2s; Hyporock Blessing of Protection 164s, Divine Protection 17s

## What the group left up

**Casts that could have been interrupted and were not**

- Fel Missiles: 17 of 62 got through
- Felfire Burst: 6 of 10 got through
- Scathing Review: 1 of 4 got through

**Debuffs that could have been dispelled and were not**

- Heartstop Poison: 3x, up for 42s in total, 5,154,695 damage
- Corroding Spittle: 1x, up for 15s in total, 984,278 damage

**Party damage eaten by shields on the enemies: 0.5% of what was dealt never landed (not graded)**

- 5,899,740 absorbed of 1,236,420,882 landed
- Dark Pact: 5,899,740
- on: Corrupted Warlock (5,899,740)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Fel-Infused Freight: 5/5 players, 145 hits, 22,927,684 (7% of party intake)
- Chaotic Burst: 5/5 players, 145 hits, 16,761,887 (5% of party intake)
- Killing Spree: 5/5 players, 141 hits, 13,302,853 (4% of party intake)
- Infernal Crush: 5/5 players, 113 hits, 10,147,093 (3% of party intake)
- Demonic Frenzy: 5/5 players, 131 hits, 10,081,990 (3% of party intake)
- Chaos Barrage: 4/5 players, 73 hits, 8,254,577 (2% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Cutpurse: 5/5 players, 147 hits, 10,698,209 (3% of party intake)
- Burning Steps: 5/5 players, 37 hits, 10,350,998 (3% of party intake)
- Fel Dash: 5/5 players, 99 hits, 7,831,663 (2% of party intake)
- Corroding Spittle: 3/5 players, 34 hits, 6,813,521 (2% of party intake)
- Fel Missiles: 5/5 players, 133 hits, 6,588,022 (2% of party intake)
- Flay: 5/5 players, 37 hits, 4,180,366 (1% of party intake)

## Notes

### The axes, not the boss

Axe Toss spawns a Legion Axe at 15, 74, 131 and 185 seconds, and each one casts Fel Lightning until it dies. Axe 1 died in 8 seconds for 2,506,206. Axe 2 died in 10 for 2,694,804. Axe 3 took 16 and did 6,480,994, more than the first two together, because the boss was at 21% and the party stayed on him.

Fel Lightning did 12,007,799 across the attempt against health pools of 1,088,545 to 1,212,405. That is what set up the wipe. Burning Steps then finished it: 26 of its 37 ticks landed in the last Rage window, at roughly 273,000 each, which is a quarter of a damage dealer's health per second standing in it.

### Was the timer still live after the wipe?

No. The clock read 23:00 at the wipe: 21:09 of running, plus 120 seconds for 8 deaths at the 15-second penalty this key level charges. Par is 34:01, so 11:01 was left.

A second Xathuux costs 181 seconds at the rate the party held while all five were alive, the corpse run has cost 24 to 108 seconds in this dungeon before, and everything after the third boss has taken 497, 505 and 525 seconds in the last three Murder Row clears. That is 12:26 of work against 11:01 of clock, with a deathless retry assumed. Completing it untimed was still live, and a depleted +15 here scored 318 against a timed 418.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-20T01:13:01 · schema 10 · written analysis: Claude (Opus 5), from the combat log and the archive*
