# Voidscar Arena +15 — ABANDONED

20:26 · -32% over the 30:00 par · 7 deaths · Fortified, Tyrannical, affix 147

*2026-09-20 · 00:06 · `WoWCombatLog-091926_193659.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5), from the combat log and the archive.

**Why it failed:** Bad pull: 13-mob pull 19 s after the tank died (Guardian Druid); No defensive: 4 of 7 deaths had nothing pressed (group)

**Tip:** Divine Protection in the Insidious Aura window

## The pack past Atroxus wiped the group at 19:53 with the healer in range. Eighth key since 14:06.

The group pulled the 13-mob pack past Atroxus at 17:46 and lost five people between 19:53 and 19:58. That pack has gone down clean before, and Resto Druid was 15 yards away this time, so healer position does not explain it. Guardian Druid had already died at 17:27 on Atroxus, 19 seconds before the pull went out.

Hyporock ran 199,805 dps here and died twice. That is about 20% below every other key he ran that day, and it is the only key of the eight where he lost points on mechanics.

**What to change**

1. Press Divine Protection in the Insidious Aura window around 5:00. The global was free 4.6 s before death and went to Divine Storm.
2. Guardian Druid: the 17:27 death on Atroxus sent the group into the 13-mob pack a body down 19 seconds later. Wait for the res.
3. Treat the eighth key as optional. Output was 20% down on every other key of the day and this was the only mechanics charge of the night.

## The run

| | |
|---|---|
| on the clock | **20:26** — 16:52 fighting |
| deaths | **7** |
| party damage taken | **238,441,524** — 235,614/s while fighting |
| enemies killed | **84** |
| interrupts | **33/48** — 69% |
| dispels | **1/1** — 0 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Guardian Druid | Guardian | tank | 324 | 103,429 | 36,697 | 77,830 | 2 | **C** 67 |
| Resto Druid | Resto Druid | heal | 320 | 32,561 | 110,920 | 32,465 | 1 | **B-** 75 |
| Demo Lock | Demo Lock | dps | 324 | 219,644 | 4,553 | 29,688 | 1 | **B** 79 |
| Hyporock | Ret Paladin | dps | 323 | 199,805 | 9,136 | 28,884 | 2 | **C+** 71 |
| Frost Mage | Frost Mage | dps | 320 | 177,310 | 257 | 25,588 | 1 | **C** 66 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Guardian Druid — Guardian — C (67/100)

*M+ score 3,312*

**Where the points went**

- **-11 interrupts (rank)** — scored 68: 13 stops vs 16 expected
- **-8 survival** — scored 61: 2 death(s)
- **-8 mitigation** — scored 77: 96% uptime of the 100% this kit can hold, 100% of worst windows covered

<details><summary>All axes</summary>

- **survival− 61** [−7.8 pts] — 2 death(s)
- **mitigation 77** [w 33%] — 96% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~** — n/a. 103,429 dps, 52% of the average DPS; not scored, because a tank's damage can only be compared with other tanks (Warcraft Logs), not with this party's damage dealers
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 68** [w 33%] — 13 stops vs 16 expected (group stopped 89% of what it could reach, not scored here); pressed 11x: 1 on casts already stopped
- **activity 99** [w 19%] — 100% engaged while alive in combat
- **utility 57** [w 15%] — 2 used of ~93 the kit offered
- _overcapped Astral Power: 534 of 708 generated (75%)_
- _overcapped Combo Points: 20 of 30 generated (67%)_
- _not counted as button presses (procs, ticks): Ironfur_

</details>

### Resto Druid — Resto Druid — B- (75/100)

*M+ score 3,279*

**Where the points went**

- **-12 throughput** — scored 72: covered 75% of the 136,310,374 that needed an outside heal (36% of the party's intake was self-covered or overkill)
- **-5 response** — scored 82: put back 46% of the 95,476,112 that landed in the party's worst windows
- **-5 utility** — scored 57: 29 used of ~87 the kit offered

<details><summary>All axes</summary>

- **survival− 86** [−2.1 pts] — 1 death(s)
- **throughput 72** [w 41%] — covered 75% of the 136,310,374 that needed an outside heal (36% of the party's intake was self-covered or overkill)
- **response 82** [w 29%] — put back 46% of the 95,476,112 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel** — n/a. too few known-dispellable debuffs to judge
- **activity 96** [w 18%] — 96% engaged while alive in combat
- **utility 57** [w 12%] — 29 used of ~87 the kit offered
- _never pressed: Improved Nature's Cure_
- _not counted as button presses (procs, ticks): Rejuvenation, Rejuvenation (Germination), Tranquility_

</details>

### Demo Lock — Demo Lock — B (79/100)

*M+ score 3,239*

**Where the points went**

- **-7 damage (rank)** — scored 84: 219,644 dps, 116% of the other damage dealers' median
- **-6 activity** — scored 76: 94% engaged while alive in combat
- **-5 interrupts (rank)** — scored 84: 6 stops vs 5 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 84** [w 42%] — 219,644 dps, 116% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 84** [w 32%] — 6 stops vs 5 expected (group stopped 89% of what it could reach, not scored here); pressed 7x: 1 on casts already stopped, 1 on nothing casting
- **activity 76** [w 26%] — 94% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Soul Shards: 4 of 645 generated (1%)_

</details>

### Hyporock — Ret Paladin — C+ (71/100)

*M+ score 3,326*

**Where the points went**

- **-10 damage (rank)** — scored 76: 199,805 dps, 101% of the other damage dealers' median
- **-7 survival** — scored 61: 2 death(s)
- **-7 interrupts (rank)** — scored 80: 9 stops vs 9 expected

<details><summary>All axes</summary>

- **survival− 61** [−7.0 pts] — 2 death(s)
- **damage~ 76** [w 42%] — 199,805 dps, 101% of the other damage dealers' median
- **mechanics− 88** [−2.3 pts] — 3% of intake was damage comparable players did not take
- **interrupts~ 80** [w 32%] — 9 stops vs 9 expected (group stopped 89% of what it could reach, not scored here); pressed 12x: 3 on casts already stopped, 1 on unkickable casts; 1 of those wasted the kick and a cast got through before it came back
- **activity 88** [w 26%] — 96% engaged while alive in combat
- **utility 88** [w 0%] — 15 used of ~64 the kit offered
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### Frost Mage — Frost Mage — C (66/100)

*M+ score 3,196*

**Where the points went**

- **-15 damage (rank)** — scored 65: 177,310 dps, 85% of the other damage dealers' median
- **-9 activity** — scored 66: 91% engaged while alive in combat
- **-8 interrupts (rank)** — scored 74: 5 stops vs 7 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 65** [w 42%] — 177,310 dps, 85% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 74** [w 32%] — 5 stops vs 7 expected (group stopped 89% of what it could reach, not scored here); pressed 8x: 3 on casts already stopped; 2 of those wasted the kick and a cast got through before it came back
- **activity 66** [w 26%] — 91% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~36 the kit offered
- _never pressed: Alter Time, Greater Invisibility, Remove Curse, Spellsteal_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Guardian Druid — Guardian**

You died at 17:27 on Atroxus and the group pulled the next pack 19 seconds later, a body short, and wiped. Wait for the res. Mitigation was 96% uptime so the tanking is fine, and 10 stops from 11 presses is the cleanest kick line in the key.

**Resto Druid — Resto Druid**

You covered 75% of the damage that needed an outside heal and put back 46% of what landed in the worst windows, both a little under where the scale expects. You were 15 yards from the pull that wiped, so position was not the issue this time. Improved Nature's Cure never got pressed.

**Demo Lock — Demo Lock**

Best card in the key at 79. 219,644 dps is 116% of the other dealers' median and your kick line was efficient. You died at 19:56 in the wipe with no defensive pressed, which is the only thing to change.

**Hyporock — Ret Paladin**

199,805 dps is about 20% under every other key you ran that day, and this is the only one where you lost points on mechanics. You took Forked Lightning 8 times and nobody else took it once, worth 984,163. Divine Protection refused twice at 5:02, then the free global went to Divine Storm and you died 4 seconds later.

**Frost Mage — Frost Mage**

177,310 dps is 85% of the other dealers' median and the lowest in the key. Alter Time, Greater Invisibility, Remove Curse and Spellsteal all went unpressed. You died at 19:53 to Savage Leap having pressed Ice Barrier, which is more than most of this group managed.

### As a group

The group pulled the 13-mob pack past Atroxus at 17:46 with Guardian Druid dead since 17:27 and lost 5 people between 19:53 and 19:58. That pack has gone down clean before with the healer in range, and Resto Druid was 15 yards away, so this was not a healing problem. Four of the 7 deaths had no defensive pressed. The simplest change is to not start a 13-mob pull 19 seconds after the tank died.

### The comp

The comp was the best of the night on paper. Two battle reses through Resto Druid and Demo Lock, Bloodlust from Frost Mage, four kicks. Damage was where it fell short: two of the three dealers were under 200,000 and the pack that wiped the key is a damage check.

## Deaths

7 deaths in 3 separate incidents. The wipe at 19:53 (5 deaths in 5s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Melee | 5 of 7 | 9,640,434 | 4 |
| Dreadbellow | 4 of 7 | 2,397,841 | 1 |
| Hulking Claw | 1 of 7 | 1,796,957 | — |
| Savage Leap | 3 of 7 | 1,075,417 | 1 |
| Insidious Aura | 1 of 7 | 1,044,097 | 1 |
| Brutalize | 1 of 7 | 760,673 | — |

### Death · 5:06 · Hyporock · dps

**5:06 · Hyporock · dps** — killed by **Insidious Aura** for 177,467 from Chitigoth

took **1,304,461** · in **8.0 s** · health at the start **72%** · before the last hit **18%**

| when | what | damage |
|---:|---|---:|
| 7.8s before | Insidious Aura | 246,482 |
| 5.8s before | Insidious Aura | 241,552 |
| 4.0s before | Insidious Aura | 189,298 |
| 2.0s before | Insidious Aura | 189,298 |
| 1.5s before | Savage Leap | 144,823 |
| at death | Insidious Aura (killing blow) | 177,467 |
| | 1 smaller hits | 115,541 |

Ironbark · Resto Druid -4.2s · 419,249 healed · Resto Druid, Guardian Druid

### Death · 17:27 · Guardian Druid · tank

**17:27 · Guardian Druid · tank** — killed by **Melee** for 450,862 from Atroxus

took **3,617,209** · in **13.2 s** · health at the start **88%** · before the last hit **29%**

| when | what | damage |
|---:|---|---:|
| 8.3s before | Poison Splash | 225,376 |
| 7.5s before | Poison Splash | 223,399 |
| 2.5s before | Hulking Claw | 1,258,125 |
| 1.2s before | Hulking Claw | 258,975 |
| 0.4s before | Hulking Claw | 279,857 |
| at death | Melee (killing blow) | 901,724 |
| | 5 smaller hits | 469,753 |

Ironfur -8.1s · Frenzied Regeneration -5.0s · 1,760,841 healed · Hyporock, Resto Druid

### Full wipe · 19:53 · 5 deaths in 5s — Frost Mage went first

**19:53 · Frost Mage · dps** — killed by **Savage Leap** for 126,555 from Feral Saberon

took **795,659** · in **1.0 s** · health at the start **38%** · before the last hit **15%**

| when | what | damage |
|---:|---|---:|
| 1.7s before | Dreadbellow | 33,019 |
| 1.5s before | Seriously Sharp Seashell | 1,486 |
| 0.9s before | Savage Leap | 442,030 |
| 0.8s before | Dreadbellow | 99,033 |
| 0.4s before | Seriously Sharp Seashell | 1,486 |
| at death | Savage Leap (killing blow) | 253,110 |

Ice Barrier · 52,092 healed · Resto Druid, Guardian Druid

**19:56 · Guardian Druid · tank** — killed by **Dreadbellow** for 54,021 from Devouring Brutalizer

took **3,942,090** · in **14.0 s** · before the last hit **7%**

| when | what | damage |
|---:|---|---:|
| 11.9s before | Melee | 309,114 |
| 9.7s before | Melee | 487,774 |
| 4.4s before | Melee | 253,450 |
| 4.0s before | Melee | 221,958 |
| 2.2s before | Brutalize | 358,287 |
| 0.9s before | Brutalize | 402,386 |
| | 20 smaller hits | 1,909,121 |

Ironfur -13.7s · Ironfur -11.8s · Ironfur -8.3s · Ironfur -6.3s · Barkskin -3.5s · 862,287 healed · Hyporock, Resto Druid

**19:57 · Demo Lock · dps** — killed by **Melee** for 570,044 from Devouring Brutalizer

took **1,922,139** · in **7.5 s** · health at the start **81%** · before the last hit **22%**

| when | what | damage |
|---:|---|---:|
| 7.2s before | Dreadbellow | 102,196 |
| 5.4s before | Dreadbellow | 97,317 |
| 3.3s before | Dreadbellow | 98,309 |
| 1.4s before | Dreadbellow | 97,062 |
| 0.2s before | Dreadbellow | 97,522 |
| at death | Melee (killing blow) | 1,140,088 |
| | 20 smaller hits | 289,645 |

**no defensive pressed** · 138,450 healed · Hyporock, Resto Druid, Guardian Druid

**19:58 · Hyporock · dps** — killed by **Melee** for 243,507 from Voidminder

took **2,511,736** · in **1.4 s** · before the last hit **30%**

| when | what | damage |
|---:|---|---:|
| 1.3s before | Melee | 528,570 |
| 1.1s before | Melee | 172,958 |
| 0.8s before | Dimensional Shred | 225,118 |
| 0.6s before | Melee | 514,008 |
| 0.4s before | Melee | 337,620 |
| at death | Melee (killing blow) | 487,014 |
| | 2 smaller hits | 246,448 |

**no defensive pressed** · 442,913 healed · Resto Druid

**19:59 · Resto Druid · heal** — killed by **Melee** for 1,295,600 from Devouring Brutalizer

took **3,773,430** · in **14.4 s** · health at the start **73%** · before the last hit **43%**

| when | what | damage |
|---:|---|---:|
| 14.0s before | Savage Leap | 119,913 |
| 7.7s before | Dreadbellow | 106,232 |
| 5.9s before | Dreadbellow | 106,232 |
| 5.0s before | Dreadbellow | 106,232 |
| 4.1s before | Dreadbellow | 106,232 |
| at death | Melee (killing blow) | 2,591,200 |
| | 6 smaller hits | 637,389 |

**no defensive pressed** · 826,941 healed · Hyporock, Guardian Druid

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,012 | 16:52 |
| routing | 178 | 2:58 |
| death penalty | 105 | 1:45 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 8 | 17:46 | 2:13 | 13 | 5 | 48,317,093 | 3:28 |
| 3 | 3:15 | 3:53 | 26 | 1 | 39,444,172 | 0:15 |
| 7 | 14:42 | 2:49 | 4 | 1 | 55,240,156 | 0:15 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 8: opened by Guardian Druid (Moonfire on Sycophantic Tarasek); healer Resto Druid 15 yd away; on cooldown: Resto Druid Ironbark 28s, Healthstone 25s; Guardian Druid Healthstone 11s, Survival Instincts 5s; Demo Lock Unending Resolve 53s; Hyporock Lay on Hands 182s, Divine Shield 88s, Blessing of Sacrifice 58s; Frost Mage Ice Barrier 15s
- pull 3: opened by Guardian Druid (Moonfire on Feral Saberon); healer Resto Druid 40 yd away; on cooldown: Resto Druid Barkskin 4s; Demo Lock Unending Resolve 16s, Dark Pact 10s; Hyporock Lay on Hands 216s, Blessing of Protection 190s, Divine Protection 12s; Frost Mage Ice Cold 80s
- pull 7: opened by Guardian Druid (Moonfire on Atroxus); healer Resto Druid 29 yd away (last seen 9 s earlier); on cooldown: Hyporock Lay on Hands 170s, Blessing of Sacrifice 88s; Frost Mage Ice Barrier 15s

## What the group left up

**Casts that could have been interrupted and were not**

- Lava Bolt: 12 of 24 got through
- Mending Void: 2 of 7 got through
- Mad Shriek: 1 of 8 got through

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Hyporock: 984,163 (mostly Forked Lightning)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Toxic Aura: 5/5 players, 278 hits, 17,338,276 (7% of party intake)
- Dreadbellow: 5/5 players, 191 hits, 14,279,897 (6% of party intake)
- Poison Splash: 5/5 players, 92 hits, 10,732,838 (4% of party intake)
- Insidious Aura: 4/5 players, 38 hits, 8,292,897 (3% of party intake)
- Sky Strike: 5/5 players, 21 hits, 7,496,722 (3% of party intake)
- Thundering Storm: 5/5 players, 41 hits, 6,819,803 (3% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Nether Dash: 5/5 players, 311 hits, 28,865,608 (12% of party intake)
- Savage Leap: 4/5 players, 168 hits, 20,921,280 (9% of party intake)
- Forked Lightning: 4/5 players, 29 hits, 5,853,467 (2% of party intake)
- Lava Bolt: 3/5 players, 11 hits, 2,927,847 (1% of party intake)

## Notes

### The output drop

Hyporock ran between 231,000 and 267,000 dps across the seven keys before this one. This key was 199,805, roughly 20% under that. Activity was still 96%, so he was not standing around. Nothing in the log accounts for the gap. The clock is the obvious candidate: this key started at 00:06, about 10 hours after the first key of the day.

### Divine Protection again

At 5:02 Hyporock asked for Divine Protection twice while the global was running and it refused. The global cleared 4.6 seconds before he died to Insidious Aura, and Divine Storm took it. This is the same sequence as the Murder Row key at 22:47. Two keys in a row, the free global went to damage and the death followed.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-20T01:13:03 · schema 10 · written analysis: Claude (Opus 5), from the combat log and the archive*
