# Voidscar Arena +15 — TIMED

26:39 · +1, 11% under the 30:00 par · 1 death · Tyrannical, Fortified, Xal'atath's Guile

*2026-09-22 · 18:58 · `WoWCombatLog-092226_185750.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5.5), from the combat log and the archive.

**Tip:** Sidestep Brutok's Smashing Charge

## Timed with more than 3 minutes to spare, and only Hyporock died.

This was a clean key. Every boss died on the first try, and the group stopped 89% of the enemy casts it could reach. The biggest pull of the key killed 58 enemies without a death.

The one death was Hyporock, caught in Brutok's charge. It has a long cast and runs in a straight line, so it can be sidestepped.

**What to change**

1. Hyporock: step out of Brutok's charge path when he starts casting it.
2. Agree a kick order before each pack with casters, starting with Lava Bolt.
3. Doryhunky: check that Resto Shaman is close before you pull.

## The run

| | |
|---|---|
| on the clock | **26:39** — 24:49 fighting |
| deaths | **1** — timer agrees (0.97 implied) |
| party damage taken | **343,272,202** — 230,570/s while fighting |
| enemies killed | **136** |
| interrupts | **71/85** — 84% |
| dispels | **1/1** — 0 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 322 | 127,486 | 59,684 | 71,721 | 0 | **B+** 82 |
| Resto Shaman | Resto Shaman | heal | 321 | 4,099 | 137,382 | 35,112 | 0 | **B-** 76 |
| Arms Warrior | Arms | dps | 322 | 239,498 | 16,817 | 40,116 | 0 | **A-** 85 |
| Hyporock | Ret Paladin | dps | 323 | 262,028 | 9,779 | 30,960 | 1 | **B-** 76 |
| Ele Shaman | Ele Shaman | dps | 322 | 228,940 | 8,554 | 37,634 | 0 | **B-** 74 |

*Gear and M+ score are from Raider.IO. Percentiles are from Warcraft Logs, against other +15 runs; WCL does not say how many. As a whole, this clear ranks 95th of 1,221,946 logged clears of this dungeon.*

### Doryhunky — Veng DH — B+ (82/100)

*M+ score 3,308 · DPS 59th percentile*

**Where the points went**

- **-7 interrupts (rank)** — scored 75: 21 stops vs 22 expected
- **-4 damage** — scored 78: 127,486 dps, 59th percentile of logged +15 runs of this dungeon (Warcraft Logs)
- **-4 activity** — scored 74: 96% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 95** [w 27%] — 99% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage 78** [w 18%] — 127,486 dps, 59th percentile of logged +15 runs of this dungeon (Warcraft Logs)
- **mechanics− 98** [−0.3 pts] — 0% of intake was damage comparable players did not take
- **interrupts~ 75** [w 27%] — 21 stops vs 22 expected (group stopped 89% of what it could reach, not scored here); pressed 18x: 5 on casts already stopped
- **activity 74** [w 15%] — 96% engaged while alive in combat
- **utility 84** [w 12%] — 2 used of ~6 the kit offered
- _never pressed: Sigil of Misery_
- _not counted as button presses (procs, ticks): Demon Spikes, Felblade, Fracture, Soul Cleave, Soul Fragment, Throw Glaive_

</details>

### Resto Shaman — Resto Shaman — B- (76/100)

*M+ score 3,249 · HPS 22nd percentile*

**Where the points went**

- **-15 interrupts (rank)** — scored 18: 3 stops vs 15 expected
- **-6 response** — scored 74: put back 45% of the 102,821,382 that landed in the party's worst windows
- **-3 activity** — scored 78: 91% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **throughput 100** [w 34%] — covered 117% of the 152,075,218 that needed an outside heal (53% of the party's intake was self-covered or overkill)
- **response 74** [w 24%] — put back 45% of the 102,821,382 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 18** [w 18%] — 3 stops vs 15 expected (group stopped 89% of what it could reach, not scored here); pressed 6x: 1 on casts already stopped, 2 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **dispel** — n/a. too few known-dispellable debuffs to judge
- **activity 78** [w 15%] — 91% engaged while alive in combat
- **utility 100** [w 10%] — 24 used of ~19 the kit offered
- _never pressed: Purge_

</details>

### Arms Warrior — Arms — A- (85/100)

*M+ score 3,301 · DPS 67th percentile*

**Where the points went**

- **-8 damage** — scored 80: 239,498 dps, 67th percentile of logged +15 runs of this dungeon (Warcraft Logs); 97% of the other damage dealers' median, not scored
- **-6 activity** — scored 78: 95% engaged while alive in combat
- **-2 interrupts (rank)** — scored 95: 21 stops vs 12 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage 80** [w 42%] — 239,498 dps, 67th percentile of logged +15 runs of this dungeon (Warcraft Logs); 97% of the other damage dealers' median, not scored
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 95** [w 32%] — 21 stops vs 12 expected (group stopped 89% of what it could reach, not scored here); pressed 17x: 2 on casts already stopped, 1 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **activity 78** [w 26%] — 95% engaged while alive in combat
- **utility 98** [w 0%] — 5 used of ~6 the kit offered
- _overcapped Rage: 655 of 2,395 generated (27%)_
- _not counted as button presses (procs, ticks): Mortal Strike_

</details>

### Hyporock — Ret Paladin — B- (76/100)

*M+ score 3,342 · DPS 81st percentile*

**Where the points went**

- **-7 activity** — scored 72: 93% engaged while alive in combat
- **-6 interrupts (rank)** — scored 81: 12 stops vs 11 expected
- **-6 damage** — scored 87: 262,028 dps, 81th percentile of logged +15 runs of this dungeon (Warcraft Logs); 112% of the other damage dealers' median, not scored

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage 87** [w 42%] — 262,028 dps, 81th percentile of logged +15 runs of this dungeon (Warcraft Logs); 112% of the other damage dealers' median, not scored
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 81** [w 32%] — 12 stops vs 11 expected (group stopped 89% of what it could reach, not scored here); pressed 18x: 5 on casts already stopped, 1 on nothing casting
- **activity 72** [w 26%] — 93% engaged while alive in combat
- **utility 85** [w 0%] — 17 used of ~114 the kit offered
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### Ele Shaman — Ele Shaman — B- (74/100)

*M+ score 3,307 · DPS 36th percentile*

**Where the points went**

- **-12 damage** — scored 70: 228,940 dps, 36th percentile of logged +15 runs of this dungeon (Warcraft Logs); 91% of the other damage dealers' median, not scored
- **-7 interrupts (rank)** — scored 77: 14 stops vs 16 expected
- **-7 activity** — scored 74: 94% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage 70** [w 42%] — 228,940 dps, 36th percentile of logged +15 runs of this dungeon (Warcraft Logs); 91% of the other damage dealers' median, not scored
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 77** [w 32%] — 14 stops vs 16 expected (group stopped 89% of what it could reach, not scored here); pressed 22x: 5 on casts already stopped, 1 just after the cast finished, 1 on unkickable casts, 1 on nothing casting; 2 of those wasted the kick and a cast got through before it came back
- **activity 74** [w 26%] — 94% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~62 the kit offered
- _overcapped Maelstrom: 1,465 of 10,541 generated (14%)_
- _never pressed: Cleanse Spirit, Purge_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Doryhunky — Veng DH**

Keep: Defensives up all key. Your defensive buffs were up for almost all of the key, including every heavy stretch of damage. Change: press Disrupt before each caster pack, call which caster you are kicking. 5 of your kicks landed on casts somebody had already stopped.

**Resto Shaman — Resto Shaman**

Keep: Healed everything that needed healing. You covered more than all of the damage that needed an outside heal, and nobody died to a gap in healing. Change: press Wind Shear on Lava Bolt when your kick is ready. Your kick stopped 3 casts all key, the fewest in the group.

**Arms Warrior — Arms**

Keep: Almost twice the kicks expected. You stopped 21 casts, far more than Arbiter expected from your kick, and you did not die.

**Hyporock — Ret Paladin**

Keep: Top damage in the group. Your damage was at the 81st percentile of logged +15 runs of this dungeon on Warcraft Logs. Change: step out of Brutok's charge when Brutok starts casting Smashing Charge. It charges in a straight line after a 3.5 s cast, and it hit only you.

**Ele Shaman — Ele Shaman**

Keep: Took no avoidable damage. Nothing hit you that the others in your role managed to avoid. Change: press Wind Shear on Lava Bolt, once the group has called who kicks which caster. 5 of your kicks landed on casts somebody had already stopped.

### As a group

There is little to fix. Lava Bolt got through 12 times. On top of that, 18 kick presses landed on casts somebody had already stopped. A kick order before each caster pack would tidy up both.

One pull started with Resto Shaman over 100 yards away. It went fine this time, but that is how Saturday's Murder Row key was lost.

### The comp

The comp was fine.

## Deaths

1 death.

### Death · 5:26 · Hyporock · dps

**5:26 · Hyporock · dps** — killed by **Fel Steps** for 69,530 from Brutok

took **867,412** · in **0.1 s** · health at the start **4%**

| when | what | damage |
|---:|---|---:|
| 3.9s before | Fel Steps | 69,529 |
| at death | Smashing Charge | 797,882 |
| at death | Fel Steps (killing blow) | 69,530 |

**no defensive pressed** · 518 healed · all their own

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,489 | 24:49 |
| routing | 95 | 1:35 |
| death penalty | 15 | 0:15 |
| lead in | 9 | 0:09 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 2 | 2:56 | 3:50 | 26 | 1 | 43,413,547 | 0:15 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 2: opened by Doryhunky (Felblade on Feral Saberon); healer Resto Shaman 30 yd away; on cooldown: Ele Shaman Astral Shift 85s, Earth Elemental 49s; Arms Warrior Rallying Cry 33s, Spell Reflection 14s, Impending Victory 1s; Hyporock Blessing of Protection 161s, Divine Shield 101s, Divine Protection 6s; Resto Shaman Healing Tide Totem 103s

## What the group left up

**Casts that could have been interrupted and were not**

- Lava Bolt: 12 of 44 got through
- Shadowbolt Volley: 1 of 5 got through
- Mending Void: 1 of 14 got through

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Doryhunky: 526,906 (mostly Macestorm)

**Party damage eaten by shields on the enemies: 0.6% of what was dealt never landed (not graded)**

- 8,036,333 absorbed of 1,372,891,470 landed
- Brutal Slams: 8,036,333
- on: Brutal Overseer (8,036,333)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Dreadbellow: 5/5 players, 372 hits, 27,764,127 (8% of party intake)
- Unstable Singularity: 5/5 players, 1343 hits, 26,999,843 (8% of party intake)
- Cosmic Crash: 5/5 players, 380 hits, 18,437,055 (5% of party intake)
- Toxic Aura: 5/5 players, 232 hits, 13,054,708 (4% of party intake)
- Dark Bloom: 5/5 players, 23 hits, 10,770,378 (3% of party intake)
- Poison Splash: 5/5 players, 101 hits, 10,640,720 (3% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Nether Dash: 5/5 players, 406 hits, 37,819,018 (11% of party intake); 1 of 26 hits were on somebody other than the target: Doryhunky 1
- Savage Leap: 4/5 players, 203 hits, 27,798,731 (8% of party intake)
- Forked Lightning: 3/5 players, 33 hits, 6,999,185 (2% of party intake)
- Lava Bolt: 3/5 players, 12 hits, 4,243,582 (1% of party intake)

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-22T21:39:32 · schema 11 · written analysis: Claude (Opus 5.5), from the combat log and the archive*
