# Temple of Sethraliss +16 — ABANDONED

2:44 · -91% over the 32:00 par · 7 deaths · Tyrannical, Fortified, Xal'atath's Guile

*2026-09-26 · 18:33 · `WoWCombatLog-092626_183241.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5.5), from the combat log and the archive.

**Why it failed:** Overpull: first pull ran into Adderis and Aspix (Blood DK)

## The first pull wiped within seconds once Ground Pound killed the healer, and the key was dropped after the second pull.

This key lasted under 3 minutes. The first pull ran into Adderis and Aspix, and five players died within 6 s of each other. Sandfury Stonefist's Ground Pound killed Holy Paladin first and then Hyporock, and the rest followed without a healer.

The second pull lost two more players and the group left. The tank and healer were both far below the damage dealers' item level, which leaves little room at +16.

The grades on this page come from about 2 minutes of combat and should not be compared with a full key.

**What to change**

1. Take the first pack of Temple on its own, away from the boss.
2. Nothing for Hyporock to change from a 3-minute key.

## The run

| | |
|---|---|
| on the clock | **2:44** — 2:15 fighting |
| deaths | **7** |
| party damage taken | **45,774,030** — 338,065/s while fighting |
| enemies killed | **9** |
| interrupts | **15/30** — 50% |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Blood DK | Blood DK | tank | 307 | 163,663 | 73,666 | 127,877 | 1 | **C-** 63 |
| Holy Paladin | Holy Paladin | heal | 306 | 23,043 | 122,279 | 32,722 | 2 | **C-** 64 |
| Hyporock | Ret Paladin | dps | 325 | 301,559 | 10,358 | 35,142 | 1 | **B-** 74 |
| Arcane Mage | Arcane Mage | dps | 326 | 285,029 | 864 | 37,325 | 1 | **C** 65 |
| Demo Lock | Demo Lock | dps | 322 | 253,600 | 3,017 | 46,654 | 2 | **F** 36 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Blood DK — Blood DK — C- (63/100)

*M+ score 3,354*

**Where the points went**

- **-14 mitigation** — scored 64: 58% uptime of the 77% this kit can hold, 100% of worst windows covered
- **-11 activity** — scored 50: 85% engaged while alive in combat
- **-9 interrupts (rank)** — scored 77: 7 stops vs 7 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.8 pts] — 1 death(s)
- **mitigation 64** [w 39%] — 58% uptime of the 77% this kit can hold, 100% of worst windows covered
- **damage~** — n/a. 163,663 dps, 58% of the average DPS; not scored, because a tank's damage can only be compared with other tanks (Warcraft Logs), not with this party's damage dealers
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 77** [w 39%] — 7 stops vs 7 expected (group stopped 68% of what it could reach, not scored here)
- **activity 50** [w 22%] — 85% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Runic Power: 82 of 917 generated (9%)_
- _never pressed: Anti-Magic Zone, Asphyxiate, Icebound Fortitude_

</details>

### Holy Paladin — Holy Paladin — C- (64/100)

*M+ score 3,348*

**Where the points went**

- **-28 throughput** — scored 53: covered 65% of the 28,574,047 that needed an outside heal (41% of the party's intake was self-covered or overkill); 2,580,472 absorbed
- **-6 survival** — scored 61: 2 death(s)
- **-2 utility** — scored 87: 4 used of ~7 the kit offered

<details><summary>All axes</summary>

- **survival− 61** [−5.8 pts] — 2 death(s)
- **throughput 53** [w 58%] — covered 65% of the 28,574,047 that needed an outside heal (41% of the party's intake was self-covered or overkill); 2,580,472 absorbed; NOTE this key needed 174,613/s of healing, more than 95% of the 55 keys this scale was built from (cut-off 130,287/s, median 90,211/s). The score is a floor: no healer in that set has covered this much
- **response** — n/a. n/a: the party's worst windows cover 83% of a 135s fight, so there is no calmer stretch to compare them with
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel** — n/a. too few known-dispellable debuffs to judge
- **activity 97** [w 25%] — 97% engaged while alive in combat
- **utility 87** [w 17%] — 4 used of ~7 the kit offered
- _overcapped Holy Power: 30 of 80 generated (38%)_
- _never pressed: Aura Mastery_
- _not counted as button presses (procs, ticks): Light's Blessing, Reclamation_

</details>

### Hyporock — Ret Paladin — B- (74/100)

*M+ score 3,374*

**Where the points went**

- **-10 activity** — scored 62: 89% engaged while alive in combat
- **-8 damage (rank)** — scored 82: 301,559 dps, 112% of the other damage dealers' median
- **-6 interrupts (rank)** — scored 81: 5 stops vs 5 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 82** [w 42%] — 301,559 dps, 112% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 81** [w 32%] — 5 stops vs 5 expected (group stopped 68% of what it could reach, not scored here); pressed 4x: 1 on casts already stopped; 1 of those wasted the kick and a cast got through before it came back
- **activity 62** [w 26%] — 89% engaged while alive in combat
- **utility 87** [w 0%] — 2 used of ~10 the kit offered
- _never pressed: Blessing of Protection, Cleanse Toxins_
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### Arcane Mage — Arcane Mage — C (65/100)

**Where the points went**

- **-13 activity** — scored 51: 79% engaged while alive in combat
- **-10 damage (rank)** — scored 75: 285,029 dps, 98% of the other damage dealers' median
- **-9 interrupts (rank)** — scored 71: 2 stops vs 3 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 75** [w 42%] — 285,029 dps, 98% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 71** [w 32%] — 2 stops vs 3 expected (group stopped 68% of what it could reach, not scored here); pressed 4x: 1 just after the cast finished; 1 of those wasted the kick and a cast got through before it came back
- **activity 51** [w 26%] — 79% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _never pressed: Alter Time_

</details>

### Demo Lock — Demo Lock — F (36/100)

*M+ score 3,109*

**Where the points went**

- **-32 interrupts (rank)** — scored 0: 0 stops vs 3 expected
- **-13 damage (rank)** — scored 69: 253,600 dps, 90% of the other damage dealers' median
- **-12 activity** — scored 52: 82% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 61** [−7.0 pts] — 2 death(s)
- **damage~ 69** [w 42%] — 253,600 dps, 90% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 0** [w 32%] — 0 stops vs 3 expected (group stopped 68% of what it could reach, not scored here); pressed 2x: 1 on casts already stopped, 1 just after the cast finished; 1 of those wasted the kick and a cast got through before it came back
- **activity 52** [w 26%] — 82% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Soul Shards: 3 of 55 generated (5%)_
- _never pressed: Mortal Coil_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Hyporock — Ret Paladin**

Nothing to take from a key this short. You died to the same Ground Pound that killed the healer, with Lay on Hands pressed.

### As a group

Pull the first pack on its own, away from Adderis and Aspix, and let the tank gather the Stonefist before the damage starts. With the tank and healer this far behind on gear, a smaller first pull is the safer start.

### The comp

The tank and healer were both about 15 item levels below the damage dealers, a large gap at this key level.

## Deaths

7 deaths in 2 separate incidents. The wipe at 1:29 (5 deaths in 6s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Melee | 3 of 7 | 5,595,857 | 2 |
| Ground Pound | 7 of 7 | 3,009,882 | 2 |
| Slither Strike | 4 of 7 | 1,289,209 | 1 |
| Lightning Bolt | 4 of 7 | 1,203,752 | 2 |
| Serrated Charge | 2 of 7 | 692,092 | — |
| Gust | 2 of 7 | 297,608 | — |

### Full wipe · 1:29 · 5 deaths in 6s — the healer went first

**1:29 · Holy Paladin · heal** — killed by **Ground Pound** for 525,376 from Sandfury Stonefist

took **854,570** · in **0.4 s** · health at the start **90%** · before the last hit **61%**

| when | what | damage |
|---:|---|---:|
| 3.8s before | Slither Strike | 116,825 |
| 2.6s before | Arrow Barrage | 82,297 |
| 2.4s before | Slither Strike | 243,605 |
| 0.4s before | Arrow Barrage | 83,129 |
| at death | Ground Pound (killing blow) | 525,376 |
| at death | Slither Strike | 246,065 |
| | 5 smaller hits | 162,953 |

**no defensive pressed** · 9,817 healed · all their own

**1:29 · Hyporock · dps** — killed by **Ground Pound** for 438,532 from Sandfury Stonefist

took **1,925,820** · in **14.7 s** · health at the start **71%** · before the last hit **11%**

| when | what | damage |
|---:|---|---:|
| 14.3s before | Slither Strike | 253,293 |
| 2.8s before | Melee | 594,385 |
| 0.5s before | Melee | 638,659 |
| 0.5s before | Rune of Void-Tainted Shell | 951 |
| at death | Ground Pound (killing blow) | 438,532 |

Lay on Hands -5.5s · 702,387 healed · Holy Paladin

**1:32 · Blood DK · tank** — killed by **Melee** for 229,136 from Sandfury Stonefist

took **4,760,399** · in **14.6 s** · before the last hit **1%**

| when | what | damage |
|---:|---|---:|
| 10.6s before | Melee | 337,214 |
| 8.8s before | Melee | 410,344 |
| 7.8s before | Melee | 579,322 |
| 6.9s before | Melee | 457,289 |
| 4.6s before | Melee | 433,676 |
| 3.2s before | Ground Pound | 336,061 |
| | 22 smaller hits | 2,206,493 |

Vampiric Blood -9.6s · 2,330,387 healed · Holy Paladin, Hyporock

**1:33 · Arcane Mage · dps** — killed by **Lightning Bolt** for 230,762 from Storm Adept

took **870,288** · in **6.2 s** · health at the start **86%** · before the last hit **14%**

| when | what | damage |
|---:|---|---:|
| 6.0s before | Gust | 54,933 |
| 5.1s before | Gust | 54,934 |
| 4.1s before | Ground Pound | 465,529 |
| 4.1s before | Gust | 54,933 |
| 4.1s before | Refraction | 3,895 |
| at death | Lightning Bolt (killing blow) | 230,762 |
| | 2 smaller hits | 5,302 |

Prismatic Barrier -4.0s · Greater Invisibility -0.8s · Greater Invisibility -0.8s · 20,300 healed · Hyporock

**1:35 · Demo Lock · dps** — killed by **Melee** for 197,493 from Shrouded Fang

took **1,669,104** · in **11.5 s** · health at the start **88%** · before the last hit **12%**

| when | what | damage |
|---:|---|---:|
| 10.8s before | Serrated Charge | 120,311 |
| 10.1s before | Serrated Charge | 117,850 |
| 6.5s before | Ground Pound | 385,274 |
| 5.8s before | Gale Force | 242,731 |
| 1.4s before | Slither Strike | 137,088 |
| at death | Melee (killing blow) | 197,493 |
| | 14 smaller hits | 468,357 |

Unending Resolve -5.4s · 718,042 healed · Holy Paladin, Hyporock

### Cascade · 2:25 · 2 deaths in 0s — Demo Lock went first

**2:25 · Demo Lock · dps** — killed by **Lightning Bolt** for 363,910 from Storm Adept

took **1,041,149** · in **3.1 s** · health at the start **88%** · before the last hit **39%**

| when | what | damage |
|---:|---|---:|
| 5.1s before | Serrated Charge | 109,928 |
| 3.9s before | Serrated Charge | 51,667 |
| 3.0s before | Serrated Charge | 106,816 |
| 2.6s before | Ground Pound | 447,796 |
| 2.1s before | Serrated Charge | 120,311 |
| at death | Lightning Bolt (killing blow) | 363,910 |
| | 7 smaller hits | 6,321 |

Dark Pact -1.2s · 165,125 healed · Holy Paladin

**2:26 · Holy Paladin · heal** — killed by **Slither Strike** for 230,261 from Shrouded Fang

took **1,501,686** · in **13.0 s** · health at the start **70%** · before the last hit **20%**

| when | what | damage |
|---:|---|---:|
| 12.6s before | Slither Strike | 246,066 |
| 2.9s before | Ground Pound | 411,314 |
| 1.6s before | Slither Strike | 176,436 |
| 0.8s before | Lightning Bolt | 358,179 |
| at death | Slither Strike (killing blow) | 230,261 |
| at death | Arrow Barrage | 77,790 |
| | 2 smaller hits | 1,640 |

**no defensive pressed** · 608,251 healed · Hyporock

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 135 | 2:15 |
| wipe recovery | 10 | 0:10 |
| death penalty | 105 | 1:45 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 1 | 0:10 | 1:27 | 7 | 5 | 29,698,597 | 2:52 |
| 2 | 1:46 | 0:48 | 2 | 2 | 14,594,242 | 0:30 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 1: opened by Blood DK (Death's Caress on Storm Adept); healer Holy Paladin 10 yd away; on cooldown: Holy Paladin Blessing of Sacrifice 119s
- pull 2: the enemy opened it: Melee on Holy Paladin; healer Holy Paladin 0 yd away; on cooldown: Holy Paladin Lay on Hands 343s, Blessing of Protection 266s, Divine Shield 145s; Demo Lock Unending Resolve 164s, Dark Pact 29s; Arcane Mage Ice Cold 87s, Greater Invisibility 10s; Blood DK Vampiric Blood 7s, Dancing Rune Weapon 6s; Hyporock Lay on Hands 207s, Blessing of Sacrifice 33s

## Defensives · Hyporock

| button | presses | most the cooldown allowed | on you | on others |
|---|---:|---:|---:|---:|
| Divine Protection | 1 | 3 | 1 | 0 |
| Divine Shield | 0 | 1 | 0 | 0 |
| Lay on Hands | 1 | 1 | 0 | 1 |
| Blessing of Protection | 0 | 1 | 0 | 0 |
| Blessing of Sacrifice | 1 | 2 | 0 | 1 |
| Healthstone | 1 | 3 | 1 | 0 |
| Health potion | 1 | 1 | 1 | 0 |
| Stoneform | 1 | 2 | 1 | 0 |

- Divine Protection: 0 of 1 went out before a real hit.
- Stoneform: 1 of 1 blocked hits, cleared a debuff or met real damage.

**To look at**

- Divine Protection met little damage 1 of 1 times: 0:26.

<details><summary>Every press</summary>

- 0:19 Blessing of Sacrifice on Blood DK at 97%, moved 254,865 to you
- 0:26 Divine Protection at 98% health: met little damage
- 0:37 Healthstone at 67% health: met real damage
- 0:37 Health potion at 92% health: before a real hit
- 0:43 Stoneform at 74% health: met real damage (cleared Serrated Charge (bleed))
- 1:23 Lay on Hands on Demo Lock at 42%, healed 514,558 — died within 15 s

</details>

## What the group left up

**Casts that could have been interrupted and were not**

- Lightning Bolt: 15 of 28 got through

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Ground Pound: 4/5 players, 12 hits, 4,890,726 (11% of party intake)
- Slither Strike: 3/5 players, 17 hits, 2,961,859 (6% of party intake)
- Arrow Barrage: 3/5 players, 35 hits, 2,816,883 (6% of party intake)

## Notes

### Why this key is kept but not counted

Under 10 minutes of combat, so Arbiter files the run but leaves it out of every calibration set. Treat every grade here as a sample of about 2 minutes.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-26T22:15:25 · schema 11 · written analysis: Claude (Opus 5.5), from the combat log and the archive*
