# Kings' Rest +16 — ABANDONED

2:39 · -92% over the 33:00 par · 6 deaths · Tyrannical, Fortified, Xal'atath's Guile

*2026-09-26 · 21:34 · `WoWCombatLog-092626_213312.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5.5), from the combat log and the archive.

**Why it failed:** Bad pull: DPS opened before Umbral Warriors were gathered (group)

## The first pull came apart in under a minute, with Umbral Warriors meleeing the healer and the damage dealers, and the key was reset.

This key lasted under 3 minutes. In the first pull, Umbral Warriors were meleeing Pres Evoker and the damage dealers. Pres Evoker died first, and three more players followed within 17 s. Doryhunky and Hyporock, who had been brought back, then died to Animated Guardians, and the group reset.

The next Kings' Rest, started 11 minutes later, was timed.

The grades on this page come from about 1 minute of combat and should not be compared with a full key.

**What to change**

1. Tank gathers the Umbral Warriors before the damage starts.
2. Nothing for Hyporock to change from a 3-minute key.

## The run

| | |
|---|---|
| on the clock | **2:39** — 1:13 fighting |
| deaths | **6** |
| party damage taken | **20,269,774** — 277,288/s while fighting |
| enemies killed | **8** |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Doryhunky | Veng DH | tank | 325 | 35,052 | 36,931 | 45,042 | 1 | **D** 52 |
| Pres Evoker | Pres Evoker | heal | 324 | 0 | 9,873 | 8,270 | 1 | **F** 23 |
| Hyporock | Ret Paladin | dps | 325 | 30,349 | 6,332 | 50,490 | 2 | **D+** 58 |
| Outlaw Rogue | Outlaw Rogue | dps | 321 | 1,063 | 3,942 | 13,729 | 1 | **F** 8 |
| Unholy DK | Unholy DK | dps | 323 | 626 | 100 | 9,759 | 1 | **F** 0 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Doryhunky — Veng DH — D (52/100)

*M+ score 3,316*

**Where the points went**

- **-19 activity** — scored 48: 81% engaged while alive in combat
- **-19 mitigation** — scored 71: 91% uptime of the 100% this kit can hold, 100% of worst windows covered
- **-6 survival** — scored 72: 1 death(s)

<details><summary>All axes</summary>

- **survival− 72** [−5.6 pts] — 1 death(s)
- **mitigation 71** [w 64%] — 91% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~** — n/a. 35,052 dps, 328% of the average DPS; not scored, because a tank's damage can only be compared with other tanks (Warcraft Logs), not with this party's damage dealers
- **mechanics− 66** [−4.8 pts] — 8% of intake was damage comparable players did not take
- **interrupts** — n/a. nothing kickable in this key
- **activity 48** [w 36%] — 81% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _never pressed: Chaos Nova, Darkness, Fiery Brand, Imprison, Sigil of Misery, Sigil of Silence_
- _not counted as button presses (procs, ticks): Soul Fragment_

</details>

### Pres Evoker — Pres Evoker — F (23/100)

*M+ score 3,353*

**Where the points went**

- **-59 throughput** — scored 16: covered 20% of the 12,243,790 that needed an outside heal (45% of the party's intake was self-covered or overkill); 1,340,116 absorbed
- **-16 activity** — scored 47: 72% engaged while alive in combat
- **-2 survival** — scored 86: 1 death(s)

<details><summary>All axes</summary>

- **survival− 86** [−2.1 pts] — 1 death(s)
- **throughput 16** [w 70%] — covered 20% of the 12,243,790 that needed an outside heal (45% of the party's intake was self-covered or overkill); 1,340,116 absorbed
- **response** — n/a. n/a: the party's worst windows cover 88% of a 73s fight, so there is no calmer stretch to compare them with
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. nothing kickable in this key
- **dispel** — n/a. too few known-dispellable debuffs to judge
- **activity 47** [w 30%] — 72% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _never pressed: Obsidian Scales, Renewing Blaze, Rewind_

</details>

### Hyporock — Ret Paladin — D+ (58/100)

*M+ score 3,374*

**Where the points went**

- **-27 activity** — scored 28: 44% engaged while alive in combat
- **-8 mechanics (rank)** — scored 62: 9% of intake was damage comparable players did not take
- **-7 survival** — scored 61: 2 death(s)

<details><summary>All axes</summary>

- **survival− 61** [−7.0 pts] — 2 death(s)
- **damage~ 100** [w 62%] — 30,349 dps, 2512% of the other damage dealers' median
- **mechanics− 62** [−7.7 pts] — 9% of intake was damage comparable players did not take
- **interrupts** — n/a. nothing kickable in this key
- **activity 28** [w 38%] — 44% engaged while alive in combat
- **utility 94** [w 0%] — 2 used of ~5 the kit offered
- _overcapped Holy Power: 10 of 29 generated (34%)_
- _never pressed: Blessing of Protection, Blinding Light, Cleanse Toxins_
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### Outlaw Rogue — Outlaw Rogue — F (8/100)

**Where the points went**

- **-57 damage (rank)** — scored 8: 1,063 dps, 10% of the other damage dealers' median
- **-32 activity** — scored 16: 26% engaged while alive in combat
- **-3 survival** — scored 86: 1 death(s)

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 8** [w 62%] — 1,063 dps, 10% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. nothing kickable in this key
- **activity 16** [w 38%] — 26% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _never pressed: Blind_

</details>

### Unholy DK — Unholy DK — F (0/100)

*M+ score 3,486*

**Where the points went**

- **-59 damage (rank)** — scored 4: 626 dps, 5% of the other damage dealers' median
- **-36 activity** — scored 6: 10% engaged while alive in combat
- **-5 survival** — scored 72: 1 death(s)

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 4** [w 62%] — 626 dps, 5% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. nothing kickable in this key
- **activity 6** [w 38%] — 10% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _never pressed: Anti-Magic Zone, Icebound Fortitude_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Hyporock — Ret Paladin**

Nothing to take from a key this short. Umbral Warriors killed you and the healer in melee.

### As a group

Let the tank gather the Umbral Warriors before anyone opens up, and keep them off the healer. The next attempt did this and was timed.

## Deaths

6 deaths in 2 separate incidents. The cascade at 0:54 (4 deaths in 17s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Melee | 6 of 6 | 7,366,513 | 6 |
| Heavy Slams | 3 of 6 | 739,954 | — |
| Necrotic Energy | 1 of 6 | 319,899 | — |
| Shadow Whirlwind | 1 of 6 | 283,201 | — |
| Shadow Slash | 2 of 6 | 44,245 | — |
| Rune of Void-Tainted Shell | 1 of 6 | 2,640 | — |

### Cascade · 0:54 · 4 deaths in 17s — the healer went first

**0:54 · Pres Evoker · heal** — killed by **Melee** for 456,122 from Umbral Warrior

took **853,869** · in **0.5 s**

| when | what | damage |
|---:|---|---:|
| 0.4s before | Melee | 397,747 |
| at death | Melee (killing blow) | 456,122 |

**no defensive pressed** · **no healing landed**

**0:57 · Hyporock · dps** — killed by **Melee** for 440,244 from Umbral Warrior

took **1,902,843** · in **14.9 s** · health at the start **69%** · before the last hit **50%**

| when | what | damage |
|---:|---|---:|
| 14.5s before | Heavy Slams | 44,721 |
| 13.1s before | Heavy Slams | 44,265 |
| 12.6s before | Heavy Slams | 44,264 |
| 11.2s before | Heavy Slams | 44,264 |
| 10.7s before | Heavy Slams | 44,264 |
| at death | Melee (killing blow) | 1,681,065 |

Lay on Hands -6.5s · Lay on Hands -6.5s · 449,149 healed · Outlaw Rogue

**1:08 · Outlaw Rogue · dps** — killed by **Melee** for 400,364 from Umbral Warrior

took **1,873,217** · in **7.5 s** · before the last hit **5%**

| when | what | damage |
|---:|---|---:|
| 7.3s before | Melee | 958,025 |
| 7.3s before | Shadow Slash | 14,373 |
| at death | Melee (killing blow) | 900,819 |

Crimson Vial -7.2s · Evasion -6.7s · Feint -6.3s · Cloak of Shadows -5.9s · 229,363 healed · all their own

**1:11 · Unholy DK · dps** — killed by **Melee** for 269,234 from Umbral Warrior

took **1,158,957** · in **6.5 s** · health at the start **69%** · before the last hit **2%**

| when | what | damage |
|---:|---|---:|
| 6.4s before | Shadow Whirlwind | 283,201 |
| 6.2s before | Necrotic Energy | 319,899 |
| 5.5s before | Rune of Void-Tainted Shell | 440 |
| 0.4s before | Melee | 254,111 |
| 0.4s before | Shadow Slash | 29,872 |
| at death | Melee (killing blow) | 269,234 |
| | 5 smaller hits | 2,200 |

**no defensive pressed** · 8,206 healed · all their own

### Cascade · 1:34 · 2 deaths in 2s — the tank went first

**1:34 · Doryhunky · tank** — killed by **Melee** for 282,162 from Animated Guardian

took **1,917,451** · in **14.2 s** · before the last hit **12%**

| when | what | damage |
|---:|---|---:|
| 13.9s before | Melee | 224,296 |
| 13.0s before | Melee | 224,988 |
| 6.3s before | Melee | 270,171 |
| 5.8s before | Melee | 280,557 |
| 4.0s before | Melee | 270,016 |
| at death | Melee (killing blow) | 282,162 |
| | 10 smaller hits | 365,261 |

Demon Spikes -13.4s · 858,049 healed · all their own

**1:36 · Hyporock · dps** — killed by **Melee** for 705,333 from Animated Guardian

took **1,050,115** · in **12.2 s** · health at the start **89%** · before the last hit **55%**

| when | what | damage |
|---:|---|---:|
| 11.9s before | Heavy Slams | 43,734 |
| 9.9s before | Heavy Slams | 43,446 |
| 8.0s before | Heavy Slams | 86,892 |
| 5.7s before | Heavy Slams | 43,006 |
| 1.9s before | Heavy Slams | 85,136 |
| at death | Melee (killing blow) | 705,333 |
| | 1 smaller hits | 42,568 |

**no defensive pressed** · **no healing landed**

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 73 | 1:13 |
| death penalty | 90 | 1:30 |
| lead in | 26 | 0:26 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 1 | 0:26 | 1:13 | 7 | 6 | 15,631,679 | 2:43 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 1: opened by Doryhunky (Throw Glaive on Animated Guardian); healer Pres Evoker 16 yd away

## Defensives · Hyporock

| button | presses | most the cooldown allowed | on you | on others |
|---|---:|---:|---:|---:|
| Divine Protection | 0 | 3 | 0 | 0 |
| Divine Shield | 0 | 1 | 0 | 0 |
| Lay on Hands | 1 | 1 | 1 | 0 |
| Blessing of Protection | 0 | 1 | 0 | 0 |
| Blessing of Sacrifice | 1 | 2 | 0 | 1 |
| Health potion | 1 | 1 | 1 | 0 |
| Stoneform | 0 | 2 | 0 | 0 |

<details><summary>Every press</summary>

- 0:28 Blessing of Sacrifice on Doryhunky at 58%, moved 226,967 to you
- 0:40 Health potion at 37% health: met real damage
- 0:50 Lay on Hands at 50% health: met real damage — died within 15 s

</details>

## What the group left up

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Hyporock: 738,581 (mostly Heavy Slams)
- Doryhunky: 580,401 (mostly Heavy Slams)

**Party damage eaten by shields on the enemies: 1.7% of what was dealt never landed (not graded)**

- 184,201 absorbed of 10,683,506 landed
- Bound by Shadow: 184,201
- on: Minion of Zul (184,201)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Heavy Slams: 5/5 players, 91 hits, 2,898,440 (14% of party intake)

## Notes

### Why this key is kept but not counted

73 s of combat, so Arbiter files the run but leaves it out of every calibration set. Two players did almost no damage before they died, which usually means they had not joined the fight yet. Their F grades say nothing about how they play.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-26T22:17:00 · schema 11 · written analysis: Claude (Opus 5.5), from the combat log and the archive*
