# Temple of Sethraliss +16 — TIMED

31:23 · +1, 2% under the 32:00 par · 5 deaths · Tyrannical, Fortified, Xal'atath's Guile

*2026-09-28 · 21:26 · `WoWCombatLog-092826_212017.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5.5), from the combat log and the archive.

**Tip:** Hold Divine Toll for the boss's opening Wings

## Timed with 38 s to spare and no Cheap Shot all key; most of the deaths came from where people stood.

The start went cleanly this time. Hyporock's Blinding Light took the first 2 Fangs, and Prot Paladin's AoE touched every later Fang before it could open, so no Poisoned Cheap Shot landed all key. The group timed it, but the deaths cost 1:15, about twice the margin it finished with.

Demo Lock stood apart from the group when Adderis's Thunder and Lightning landed and took all of it alone. Resto Shaman ran ahead after Adderis died and was killed by a Sandswept Marksman's Volley. In the Agitated Nimbus pull, Demo Lock died twice to Release Charge after Spark Step from the Static Anomalies had already taken them low.

**What to change**

1. Demo Lock: stand with the group when Adderis casts Thunder and Lightning.
2. Resto Shaman and Demo Lock: stay out of the Static Anomalies' Spark Step in the Agitated Nimbus pull.
3. Resto Shaman: stay behind the tank when moving on after a boss.
4. Hyporock: on the last pack before a boss, hold Divine Toll for the boss's opening Wings.

## The run

| | |
|---|---|
| on the clock | **31:23** — 29:01 fighting |
| deaths | **5** — timer agrees (5.00 implied) |
| party damage taken | **339,777,618** — 195,162/s while fighting |
| enemies killed | **219** |
| interrupts | **85/93** — 91% |
| dispels | **19/21** — 1,711,667 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Prot Paladin | Prot Paladin | tank | 324 | 128,920 | 33,583 | 65,445 | 0 | **B-** 74 |
| Resto Shaman | Resto Shaman | heal | 326 | 37,960 | 135,173 | 34,249 | 1 | **C+** 71 |
| Hyporock | Ret Paladin | dps | 325 | 264,642 | 9,388 | 28,787 | 0 | **B** 79 |
| Havoc DH | Havoc DH | dps | 325 | 246,155 | 12,335 | 27,323 | 1 | **C+** 70 |
| Demo Lock | Demo Lock | dps | 325 | 250,448 | 4,326 | 31,303 | 3 | **D+** 57 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Prot Paladin — Prot Paladin — B- (74/100)

*M+ score 3,288*

**Where the points went**

- **-9 interrupts (rank)** — scored 73: 29 stops vs 31 expected
- **-8 activity** — scored 58: 94% engaged while alive in combat
- **-5 mitigation** — scored 84: 97% uptime of the 100% this kit can hold, 100% of worst windows covered

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 84** [w 33%] — 97% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~** — n/a. 128,920 dps, 51% of the average DPS; not scored, because a tank's damage can only be compared with other tanks (Warcraft Logs), not with this party's damage dealers
- **mechanics− 98** [−0.3 pts] — 0% of intake was damage comparable players did not take
- **interrupts~ 73** [w 33%] — 29 stops vs 31 expected (group stopped 97% of what it could reach, not scored here); pressed 20x: 7 on casts already stopped, 1 just after the cast finished, 3 on nothing casting; 2 of those wasted the kick and a cast got through before it came back
- **activity 58** [w 19%] — 94% engaged while alive in combat
- **utility 78** [w 15%] — 8 used of ~33 the kit offered
- _overcapped Holy Power: 486 of 1,766 generated (28%)_
- _never pressed: Blessing of Protection, Blessing of Spellwarding_
- _not counted as button presses (procs, ticks): Divine Hammer, Empyrean Hammer, Sacrosanct Crusade_

</details>

### Resto Shaman — Resto Shaman — C+ (71/100)

*M+ score 3,317*

**Where the points went**

- **-9 interrupts (rank)** — scored 41: 9 stops vs 19 expected
- **-5 response** — scored 75: put back 45% of the 95,075,947 that landed in the party's worst windows
- **-4 mechanics (rank)** — scored 66: 8% of intake was damage comparable players did not take

<details><summary>All axes</summary>

- **survival− 72** [−4.2 pts] — 1 death(s)
- **throughput 100** [w 29%] — covered 110% of the 205,594,943 that needed an outside heal (41% of the party's intake was self-covered or overkill); 24,220,799 absorbed
- **response 75** [w 21%] — put back 45% of the 95,075,947 that landed in the party's worst windows
- **mechanics− 66** [−4.5 pts] — 8% of intake was damage comparable players did not take
- **interrupts~ 41** [w 15%] — 9 stops vs 19 expected (group stopped 97% of what it could reach, not scored here); pressed 16x: 1 on casts already stopped, 1 on unkickable casts, 5 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **dispel 81** [w 14%] — 19/21 of what one dispeller could reach
- **activity 74** [w 12%] — 90% engaged while alive in combat
- **utility 98** [w 8%] — 17 used of ~22 the kit offered
- _never pressed: Hex, Purge_

</details>

### Hyporock — Ret Paladin — B (79/100)

*M+ score 3,426*

**Where the points went**

- **-9 damage (rank)** — scored 79: 264,642 dps, 106% of the other damage dealers' median
- **-7 activity** — scored 73: 93% engaged while alive in combat
- **-5 interrupts (rank)** — scored 84: 18 stops vs 14 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage~ 79** [w 42%] — 264,642 dps, 106% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 84** [w 32%] — 18 stops vs 14 expected (group stopped 97% of what it could reach, not scored here); pressed 23x: 4 on casts already stopped, 2 on unkickable casts, 2 on nothing casting
- **activity 73** [w 26%] — 93% engaged while alive in combat
- **utility 86** [w 0%] — 24 used of ~135 the kit offered
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### Havoc DH — Havoc DH — C+ (70/100)

*M+ score 3,384*

**Where the points went**

- **-11 damage (rank)** — scored 73: 246,155 dps, 95% of the other damage dealers' median
- **-7 activity** — scored 72: 93% engaged while alive in combat
- **-7 interrupts (rank)** — scored 80: 17 stops vs 16 expected

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage~ 73** [w 42%] — 246,155 dps, 95% of the other damage dealers' median
- **mechanics− 98** [−0.4 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 80** [w 32%] — 17 stops vs 16 expected (group stopped 97% of what it could reach, not scored here); pressed 22x: 3 on casts already stopped, 3 on unkickable casts, 3 on nothing casting; 2 of those wasted the kick and a cast got through before it came back
- **activity 72** [w 26%] — 93% engaged while alive in combat
- **utility 84** [w 0%] — 3 used of ~34 the kit offered
- _overcapped Fury: 3,417 of 29,605 generated (12%)_
- _never pressed: Consume Magic_

</details>

### Demo Lock — Demo Lock — D+ (57/100)

*M+ score 3,317*

**Where the points went**

- **-13 survival** — scored 28: 3 death(s)
- **-10 damage (rank)** — scored 76: 250,448 dps, 100% of the other damage dealers' median
- **-9 activity** — scored 64: 90% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 28** [−13.0 pts] — 3 death(s)
- **damage~ 76** [w 42%] — 250,448 dps, 100% of the other damage dealers' median
- **mechanics− 76** [−4.7 pts] — 6% of intake was damage comparable players did not take
- **interrupts~ 81** [w 32%] — 12 stops vs 11 expected (group stopped 97% of what it could reach, not scored here); pressed 30x: 10 on casts already stopped; 2 of those wasted the kick and a cast got through before it came back
- **activity 64** [w 26%] — 90% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Soul Shards: 62 of 968 generated (6%)_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Prot Paladin — Prot Paladin**

Nothing to change that the log shows clearly.

**Resto Shaman — Resto Shaman**

Keep: Healing covered everything. You covered all of the damage that needed an outside heal, which is as high as the scale goes. Change: move out of Spark Step when Static Anomalies are up in the Agitated Nimbus pull. Spark Step hit you more than 5 times as often as anyone in melee. You also died to a Sandswept Marksman's Volley after running ahead of the tank once Adderis was dead.

**Hyporock — Ret Paladin**

Keep: Last key's notes, all used. Blinding Light caught the first 2 Fangs, and neither opened on the tank. Hammer of Justice and Cleanse Toxins went out all key. You did the most damage in the group, never died, and brought 2 players back with Intercession. Change: press Divine Toll on the last trash pack before a boss, when Wings will be ready for the pull. Toll went on an Agitated Nimbus 19 s before the Galvazzt Wings. After that it came up about 20 s ahead of every Wings, just outside the hold window, so no Galvazzt Wings had Toll inside it. Toll then lands on the boss and lines up with every Wings in the fight.

**Havoc DH — Havoc DH**

Your one death was a Corrupted Guardian's Tainted Strike that hit you instead of the tank, with 15 s left at the Avatar. Nothing to change from this key.

**Demo Lock — Demo Lock**

Keep: Damage and kicks. Your damage matched the group's median, and you stopped more casts than expected. Change: stack with the group when Adderis starts casting Thunder and Lightning. At the cast that killed you, you stood 32 yd from everyone else and took all of it alone. At the other casts, people stood close together and nobody took more than about a quarter as much. Spark Step from the Static Anomalies also took you low before both Release Charge deaths.

### As a group

Stack when Adderis casts Thunder and Lightning. The one time a player stood apart, it killed them outright, and every other cast spread harmlessly across whoever was close. In the Agitated Nimbus pull, the ranged players took most of the Spark Step from the Static Anomalies, and Release Charge then hit everyone every few seconds on top of it. After a boss dies, let the tank lead into the next area, since the Sandswept Marksmen shoot whoever arrives first.

### The comp

The comp covered everything Temple asks for, including a poison cleanse and plenty of stuns for the Fangs and hunters.

## Deaths

5 deaths in 5 separate incidents.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Thunder and Lightning | 1 of 5 | 1,795,050 | 1 |
| Release Charge | 2 of 5 | 1,538,331 | 2 |
| Volley | 1 of 5 | 1,071,090 | 1 |
| Tainted Strike | 1 of 5 | 1,063,653 | 1 |
| Spark Step | 2 of 5 | 626,146 | — |
| Melee | 1 of 5 | 596,341 | — |

### Death · 4:31 · Demo Lock · dps

**4:31 · Demo Lock · dps** — killed by **Thunder and Lightning** for 1,795,050 from Adderis

took **1,795,050** · in **one hit** · health at the start **90%**

| when | what | damage |
|---:|---|---:|
| 5.6s before | ? | 2,302 |
| 3.0s before | ? | 2,602 |
| 2.6s before | ? | 405 |
| at death | Thunder and Lightning (killing blow) | 1,795,050 |

**no defensive pressed** · **no healing landed**

### Death · 6:36 · Resto Shaman · heal

**6:36 · Resto Shaman · heal** — killed by **Volley** for 1,071,090 from Sandswept Marksman

took **1,071,090** · in **one hit**

| when | what | damage |
|---:|---|---:|
| at death | Volley (killing blow) | 1,071,090 |

**no defensive pressed** · **no healing landed**

### Death · 17:11 · Demo Lock · dps

**17:11 · Demo Lock · dps** — killed by **Release Charge** for 556,322 from Agitated Nimbus

took **1,186,852** · in **3.3 s** · health at the start **56%** · before the last hit **43%**

| when | what | damage |
|---:|---|---:|
| 3.2s before | Release Charge | 406,076 |
| 2.6s before | Fel Armor | 846 |
| 0.2s before | Spark Step | 223,608 |
| at death | Release Charge (killing blow) | 556,322 |

**no defensive pressed** · 148,123 healed · Hyporock, Resto Shaman

### Death · 18:05 · Demo Lock · dps

**18:05 · Demo Lock · dps** — killed by **Release Charge** for 575,933 from Agitated Nimbus

took **979,597** · in **3.8 s** · health at the start **83%** · before the last hit **59%**

| when | what | damage |
|---:|---|---:|
| 3.8s before | Spark Step | 152,756 |
| 1.3s before | Spark Step | 249,782 |
| 1.1s before | Fel Armor | 563 |
| 0.8s before | Fel Armor | 563 |
| at death | Release Charge (killing blow) | 575,933 |

**no defensive pressed** · 26,917 healed · Hyporock, Resto Shaman

### Death · 30:00 · Havoc DH · dps

**30:00 · Havoc DH · dps** — killed by **Tainted Strike** for 1,063,653 from Corrupted Guardian

took **1,659,994** · in **2.5 s**

| when | what | damage |
|---:|---|---:|
| 2.4s before | Melee | 596,341 |
| at death | Tainted Strike (killing blow) | 1,063,653 |

**no defensive pressed** · 376,852 healed · Prot Paladin, Hyporock, Resto Shaman

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,741 | 29:01 |
| routing | 64 | 1:04 |
| death penalty | 75 | 1:15 |
| lead in | 11 | 0:11 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 4 | 16:03 | 3:12 | 8 | 2 | 47,433,525 | 0:30 |
| 1 | 0:11 | 6:18 | 22 | 1 | 86,058,412 | 0:15 |
| 7 | 26:50 | 3:26 | 45 | 1 | 22,940,520 | 0:15 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 4: opened by Prot Paladin (Judgment on Agitated Nimbus); healer Resto Shaman 18 yd away; on cooldown: Hyporock Blessing of Protection 200s, Blessing of Sacrifice 76s; Havoc DH Metamorphosis 100s; Demo Lock Dark Pact 20s; Prot Paladin Ardent Defender 23s; Resto Shaman Astral Shift 34s, Healing Tide Totem 16s
- pull 1: opened by Prot Paladin (Avenger's Shield on Barbed Krolusk)
- pull 7: opened by Demo Lock (Demonbolt on Corrupted Guardian); healer Resto Shaman 30 yd away; on cooldown: Hyporock Divine Shield 143s, Lay on Hands 102s, Blessing of Sacrifice 47s; Havoc DH Metamorphosis 71s, Blur 2s; Prot Paladin Lay on Hands 426s, Ardent Defender 42s; Resto Shaman Spirit Link Totem 101s, Astral Shift 30s, Healing Tide Totem 6s

## Defensives · Hyporock

| button | presses | most the cooldown allowed | on you | on others |
|---|---:|---:|---:|---:|
| Divine Protection | 15 | 29 | 15 | 0 |
| Divine Shield | 7 | 9 | 7 | 0 |
| Lay on Hands | 5 | 11 | 0 | 5 |
| Blessing of Protection | 3 | 7 | 1 | 2 |
| Blessing of Sacrifice | 9 | 16 | 0 | 9 |
| Healthstone | 6 | 31 | 6 | 0 |
| Health potion | 4 | 7 | 4 | 0 |
| Stoneform | 4 | 16 | 4 | 0 |

- Divine Protection: 2 of 15 went out before a real hit.
- Divine Shield: 6 of 7 blocked hits, cleared a debuff or met real damage.
- Stoneform: 4 of 4 blocked hits, cleared a debuff or met real damage.
- Lay on Hands on others: Demo Lock at 26% (1:40), Prot Paladin at 10% (9:33), Resto Shaman at 37% (16:45), Havoc DH at 18% (21:08), Resto Shaman at 4% (24:42).

**To look at**

- Divine Protection met little damage 9 of 15 times: 3:29, 5:01, 6:14, 14:12, 18:36, 20:19, 21:38, 23:13, 28:37.
- Blessing of Sacrifice on Prot Paladin at 29:06 moved almost nothing to you.
- Healthstone and potion together at 11:48, and under half your health came in after; one could have waited.
- Healthstone and potion together at 17:09, and under half your health came in after; one could have waited.

<details><summary>Every press</summary>

- 0:19 Blessing of Protection on Resto Shaman at 64%, cleared Serrated Charge (bleed)
- 0:22 Stoneform at 77% health: cleared a debuff (cleared Serrated Charge (bleed))
- 1:32 Blessing of Sacrifice on Havoc DH at 86%, moved 273,393 to you
- 1:38 Divine Protection at 86% health: before a real hit
- 1:40 Lay on Hands on Demo Lock at 26%, healed 735,454
- 2:53 Healthstone at 53% health: met real damage
- 2:53 Health potion at 78% health: met real damage
- 2:58 Divine Shield at 49% health: blocked nothing
- 3:29 Divine Protection at 41% health: met little damage
- 4:01 Stoneform at 51% health: met real damage
- 5:01 Divine Protection at 92% health: met little damage
- 6:14 Divine Protection at 80% health: met little damage
- 7:17 Blessing of Protection on Havoc DH at 95%, cleared Serrated Charge (bleed)
- 7:22 Divine Shield at 88% health: blocked hits (cleared Scouring Sand)
- 8:30 Blessing of Sacrifice on Demo Lock at 64%, moved 188,959 to you
- 9:33 Lay on Hands on Prot Paladin at 10%, healed 975,260
- 10:52 Blessing of Sacrifice on Resto Shaman at 60%, moved 66,006 to you
- 11:37 Stoneform at 86% health: before a real hit (cleared Cytotoxin (poison))
- 11:44 Divine Protection at 65% health: met real damage
- 11:48 Healthstone at 73% health: met little damage
- 11:48 Health potion at 98% health: met little damage
- 12:10 Divine Shield at 65% health: cleared a debuff (cleared Serrated Charge (bleed))
- 14:03 Blessing of Protection at 93% health: before a real hit
- 14:12 Divine Protection at 72% health: met little damage
- 15:19 Blessing of Sacrifice on Prot Paladin at 99%, moved 55,207 to you
- 16:45 Lay on Hands on Resto Shaman at 37%, healed 483,363
- 17:08 Divine Protection at 42% health: met real damage
- 17:09 Healthstone at 42% health: met real damage
- 17:09 Health potion at 67% health: met real damage
- 17:37 Blessing of Sacrifice on Demo Lock at 35%, moved 106,795 to you
- 18:06 Divine Shield at 44% health: blocked hits
- 18:36 Divine Protection at 53% health: met little damage
- 19:40 Healthstone at 63% health: met real damage
- 19:57 Blessing of Sacrifice on Demo Lock at 54%, moved 264,051 to you
- 20:19 Divine Protection at 70% health: met little damage
- 20:44 Stoneform at 59% health: met real damage
- 21:08 Lay on Hands on Havoc DH at 18%, healed 744,944
- 21:38 Divine Protection at 21% health: met little damage
- 21:40 Divine Shield at 65% health: cleared a debuff (cleared Consume Charge, Galvanized)
- 22:06 Blessing of Sacrifice on Demo Lock at 38%, moved 157,333 to you
- 23:13 Divine Protection at 100% health: met little damage
- 23:59 Healthstone at 83% health: before a real hit
- 24:23 Divine Protection at 98% health: before a real hit
- 24:42 Lay on Hands on Resto Shaman at 4%, healed 842,448
- 24:52 Health potion at 51% health: met real damage
- 25:21 Divine Shield at 45% health: cleared a debuff (cleared Caustic Stomp)
- 25:36 Blessing of Sacrifice on Demo Lock at 28%, moved 292,944 to you
- 25:42 Divine Protection at 53% health: met real damage
- 27:17 Divine Protection at 61% health: met real damage
- 28:33 Healthstone at 50% health: met real damage
- 28:37 Divine Protection at 43% health: met little damage
- 28:56 Divine Shield at 91% health: blocked hits
- 29:06 Blessing of Sacrifice on Prot Paladin at 23%, moved 25,384 to you

</details>

## What the group left up

**Casts that could have been interrupted and were not**

- Lightning Bolt: 7 of 58 got through
- Venom Bolt: 1 of 14 got through

**Debuffs that could have been dispelled and were not**

- Cytotoxin: 2x, up for 16s in total, 1,711,667 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Resto Shaman: 5,141,420 (mostly Spark Step)
- Demo Lock: 3,101,200 (mostly Spark Step)
- Prot Paladin: 513,614 (mostly Induction Field)
- Havoc DH: 252,148 (mostly Vile Charge)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Caustic Stomp: 5/5 players, 290 hits, 26,082,462 (8% of party intake)
- Release Charge: 5/5 players, 48 hits, 17,809,664 (5% of party intake)
- Burrowquake: 5/5 players, 323 hits, 14,236,617 (4% of party intake)
- Arrow Barrage: 4/5 players, 162 hits, 13,938,025 (4% of party intake)
- Induction: 5/5 players, 36 hits, 12,697,961 (4% of party intake)
- Ground Pound: 5/5 players, 30 hits, 11,225,900 (3% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Galvanized: 5/5 players, 362 hits, 20,855,831 (6% of party intake)
- Gust: 4/5 players, 212 hits, 15,905,507 (5% of party intake)
- Serrated Charge: 4/5 players, 108 hits, 12,162,442 (4% of party intake)
- Thunder Spit: 4/5 players, 29 hits, 3,963,391 (1% of party intake)

## Notes

### The Fangs, again

The same 5 Fangs sat on the route to Adderis (about 31, 36, 92, 141 and 172 yd from the entrance, matching the 09-26 to 09-28 layout), plus a sixth near Adderis. Prot Paladin's Divine Hammer, Consecration or Tyr's Enforcer touched each of the first 5 before it reached anyone, and a Wild Imp touched the sixth. Hyporock's Blinding Light also caught the first 2. No Poisoned Cheap Shot was cast all key.

### Rotation audit (rowB)

Toll with Wings 73%; the other rowB keys ran 88 to 100% for Toll, except the 09-27 Ruby at 52%. Wake with Wings 77% (other rowB keys 50 to 100%). The Toll gap is almost all Galvazzt: Tolls at 20:10, 21:10 and 22:12 each came 19 to 25 s before the next Wings (19:28, 20:29, 21:35, 22:37), just outside the 15 s hold. Wings sat ready 70 s per 10 min, with holds of 30 s on Adderis and 38 s at the Avatar. Wake went out during the Avatar hold, as advised for 30+ s; Toll did too, 11 s before Wings, where the advice waits for 60+ s. Potions: 6.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-09-28T21:05:40 · schema 11 · written analysis: Claude (Opus 5.5), from the combat log and the archive*
