# Voidscar Arena +16 — TIMED

25:50 · +1, 14% under the 30:00 par · 1 death · Fortified, Tyrannical, Xal'atath's Guile

*2026-10-03 · 17:49 · `WoWCombatLog-100326_174821.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5.5), from the combat log and the archive.

**Tip:** Divine Shield on the first Void Cascade hit

## Clean +16, timed with minutes to spare; the only death was a Void Cascade double hit on Charonus.

This was a well-played key. The group stopped 99% of the casts it could reach, and the timer came in under par by a wide margin. Very little time went to walking, and no pull wiped.

It was also a heavy key for the healer. The party needed more healing per second than almost every key the healing scale was built from, and Resto Shaman kept everyone alive through it.

The only death was Hyporock on Charonus. Void Cascade hit him from full health, then hit again a second later. Nobody else was touched by a cascade all key. Divine Shield was ready and got pressed just after he died. That death cost 15 s, which this key could easily afford.

**What to change**

1. Hyporock: Divine Shield the moment the first Void Cascade hit lands
2. Group: give Lava Bolt casters a named kicker on each pack
3. Frost DK: use Anti-Magic Zone on Dreadbellow and Unstable Singularity
4. Nothing to change on pace or interrupts overall; both were excellent

## The run

| | |
|---|---|
| on the clock | **25:50** — 24:27 fighting |
| deaths | **1** — timer agrees (1.02 implied) |
| party damage taken | **422,481,377** — 287,912/s while fighting |
| enemies killed | **138** |
| interrupts | **91/104** — 88% |
| dispels | **1/1** — 0 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Brewmaster Monk | Brewmaster | tank | 326 | 169,968 | 90,151 | 110,599 | 0 | **B-** 72 |
| Resto Shaman | Resto Shaman | heal | 324 | 35,943 | 142,126 | 42,347 | 0 | **B-** 75 |
| Arms Warrior | Arms | dps | 307 | 251,954 | 18,569 | 48,131 | 0 | **B** 78 |
| Hyporock | Ret Paladin | dps | 326 | 277,878 | 12,044 | 39,808 | 1 | **B-** 76 |
| Frost DK | Frost DK | dps | 325 | 247,511 | 7,439 | 32,974 | 0 | **B-** 74 |

*Gear and M+ score are from Raider.IO. Percentiles are from Warcraft Logs, against other +16 runs; WCL does not say how many. As a whole, this clear ranks 96th of 1,529,223 logged clears of this dungeon.*

### Brewmaster Monk — Brewmaster — B- (72/100)

*M+ score 3,589 · DPS 98th percentile*

**Where the points went**

- **-18 mitigation** — scored 42: 63% uptime of the 100% this kit can hold, 50% of worst windows covered
- **-8 interrupts (rank)** — scored 73: 28 stops vs 30 expected
- **-1 activity** — scored 93: 98% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 42** [w 31%] — 63% uptime of the 100% this kit can hold, 50% of worst windows covered
- **damage 98** [w 21%] — 169,968 dps, 98th percentile of logged +16 runs of this dungeon (Warcraft Logs)
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 73** [w 31%] — 28 stops vs 30 expected (group stopped 99% of what it could reach, not scored here); pressed 19x: 2 on casts already stopped, 1 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **activity 93** [w 17%] — 98% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Energy: 4,462 of 5,600 generated (80%)_
- _never pressed: Detox, Diffuse Magic_
- _not counted as button presses (procs, ticks): Gift of the Ox_

</details>

### Resto Shaman — Resto Shaman — B- (75/100)

*M+ score 3,589 · HPS 43rd percentile*

**Where the points went**

- **-11 interrupts (rank)** — scored 38: 8 stops vs 18 expected
- **-9 response** — scored 62: put back 39% of the 122,031,206 that landed in the party's worst windows
- **-4 activity** — scored 72: 90% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **throughput 99** [w 34%] — covered 98% of the 201,351,890 that needed an outside heal (49% of the party's intake was self-covered or overkill); 19,882,807 absorbed; NOTE this key needed 130,520/s of healing, more than 95% of the 55 keys this scale was built from (cut-off 130,287/s, median 90,211/s). The score is a floor: no healer in that set has covered this much
- **response 62** [w 24%] — put back 39% of the 122,031,206 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 38** [w 18%] — 8 stops vs 18 expected (group stopped 99% of what it could reach, not scored here); pressed 11x: 1 on casts already stopped, 2 on nothing casting
- **dispel** — n/a. too few known-dispellable debuffs to judge
- **activity 72** [w 15%] — 90% engaged while alive in combat
- **utility 100** [w 10%] — 24 used of ~18 the kit offered
- _never pressed: Purge_

</details>

### Arms Warrior — Arms — B (78/100)

*M+ score 3,380 · DPS 62nd percentile*

**Where the points went**

- **-9 damage** — scored 79: 251,954 dps, 62th percentile of logged +16 runs of this dungeon (Warcraft Logs); 96% of the other damage dealers' median, not scored
- **-7 activity** — scored 71: 93% engaged while alive in combat
- **-5 interrupts (rank)** — scored 83: 19 stops vs 16 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage 79** [w 42%] — 251,954 dps, 62th percentile of logged +16 runs of this dungeon (Warcraft Logs); 96% of the other damage dealers' median, not scored
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 83** [w 32%] — 19 stops vs 16 expected (group stopped 99% of what it could reach, not scored here); pressed 18x: 3 on casts already stopped, 1 just after the cast finished, 1 on unkickable casts, 1 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **activity 71** [w 26%] — 93% engaged while alive in combat
- **utility 97** [w 0%] — 4 used of ~6 the kit offered
- _overcapped Rage: 700 of 2,381 generated (29%)_

</details>

### Hyporock — Ret Paladin — B- (76/100)

*M+ score 3,428 · DPS 78th percentile*

**Where the points went**

- **-7 interrupts (rank)** — scored 80: 16 stops vs 16 expected
- **-6 damage** — scored 85: 277,878 dps, 78th percentile of logged +16 runs of this dungeon (Warcraft Logs); 112% of the other damage dealers' median, not scored
- **-6 activity** — scored 76: 94% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage 85** [w 42%] — 277,878 dps, 78th percentile of logged +16 runs of this dungeon (Warcraft Logs); 112% of the other damage dealers' median, not scored
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 80** [w 32%] — 16 stops vs 16 expected (group stopped 99% of what it could reach, not scored here); pressed 17x: 5 on casts already stopped; 1 of those wasted the kick and a cast got through before it came back
- **activity 76** [w 26%] — 94% engaged while alive in combat
- **utility 87** [w 0%] — 21 used of ~113 the kit offered
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### Frost DK — Frost DK — B- (74/100)

*M+ score 3,502 · DPS 47th percentile*

**Where the points went**

- **-11 damage** — scored 74: 247,511 dps, 47th percentile of logged +16 runs of this dungeon (Warcraft Logs); 93% of the other damage dealers' median, not scored
- **-9 activity** — scored 64: 90% engaged while alive in combat
- **-5 interrupts (rank)** — scored 85: 20 stops vs 16 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage 74** [w 42%] — 247,511 dps, 47th percentile of logged +16 runs of this dungeon (Warcraft Logs); 93% of the other damage dealers' median, not scored
- **mechanics− 94** [−1.2 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 85** [w 32%] — 20 stops vs 16 expected (group stopped 99% of what it could reach, not scored here); pressed 26x: 3 on casts already stopped, 3 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **activity 64** [w 26%] — 90% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~5 the kit offered
- _overcapped Runic Power: 4,232 of 11,684 generated (36%)_
- _overcapped Runes: 2 of 330 generated (1%)_
- _never pressed: Anti-Magic Zone_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Brewmaster Monk — Brewmaster**

Keep: Damage and pace. Tank damage landed near the top of logged +16 runs of this dungeon, and you kept the key moving with almost no walking. Change: spend Energy sooner when Keg Smash and Breath are on cooldown and Energy is near full. Most of the Energy you generated was lost to sitting at the cap. Each wasted point is a Tiger Palm that never happened, and that also means less Brew cooldown reduction.

**Resto Shaman — Resto Shaman**

Keep: Carried a brutal healing load. This key needed more outside healing than nearly any key on the scale, and nobody died to running out of health over time. Keep doing what you did. Change: bank a cooldown for the spike windows right before Dreadbellow and Savage Leap packs land. In the worst few seconds of each pull you healed back under half of the damage. Throughput was excellent overall, so this is about when you spend, not how much.

**Arms Warrior — Arms**

Keep: Solid despite the gear gap. You were about 18 item levels behind the rest of the group and still did damage close to the other two DPS, with good kicks. Change: close the item level gap between keys. The output was fine for your gear. The fastest gain is upgrades rather than anything in the rotation.

**Hyporock — Ret Paladin**

Keep: Top damage, cooldowns lined up. Highest damage in the group, and every Wings had a trinket and Execution Sentence inside it on all three bosses. Change: press Divine Shield the moment a Void Cascade hit lands on you. The first hit took you from full to a sliver, and the second one killed you a second later. Bubble went in just after the death. One press keeps you alive and saves the battle res.

**Frost DK — Frost DK**

Keep: Most interrupts in the group, and the battle res. You landed more kicks than anyone, and the battle res on Hyporock got the group back to full on the last boss. Change: press Anti-Magic Zone when Dreadbellow or Unstable Singularity is about to hit the whole group. AMZ was never pressed. Both of those land on all five players and are magic damage AMZ can soften.

### As a group

Keep the interrupt rotation as it was. The one gap was Lava Bolt, where about a fifth of the casts got through. Assign one kicker to the Lava Bolt casters on each pack so it does not fall to whoever is free. On Charonus, call out Void Cascade so the melee can step away or use a personal before it lands.

### The comp

The comp was fine. Shaman, Monk, Paladin and DK covered every dispel and kick this dungeon asks for, and there was a battle res and bloodlust.

## Deaths

1 death.

### Death · 24:19 · Hyporock · dps

**24:19 · Hyporock · dps** — killed by **Void Cascade** for 973,413 from Charonus

took **2,064,918** · in **9.1 s** · health at the start **78%** · before the last hit **6%**

| when | what | damage |
|---:|---|---:|
| 8.9s before | Cosmic Crash | 9,935 |
| 0.9s before | Void Cascade | 1,081,570 |
| at death | Void Cascade (killing blow) | 973,413 |

**no defensive pressed** · 267,858 healed · Resto Shaman, Brewmaster Monk

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,467 | 24:27 |
| routing | 65 | 1:05 |
| death penalty | 15 | 0:15 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 7 | 22:34 | 3:08 | 11 | 1 | 55,665,357 | 0:15 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 7: opened by Brewmaster Monk (Keg Smash on Charonus); healer Resto Shaman 10 yd away (last seen 18 s earlier); on cooldown: Hyporock Lay on Hands 50s, Blessing of Protection 19s; Brewmaster Monk Fortifying Brew 72s

## Defensives · Hyporock

| button | presses | most the cooldown allowed | on you | on others |
|---|---:|---:|---:|---:|
| Divine Protection | 18 | 25 | 18 | 0 |
| Divine Shield | 6 | 8 | 6 | 0 |
| Lay on Hands | 6 | 10 | 4 | 2 |
| Blessing of Protection | 4 | 6 | 4 | 0 |
| Blessing of Sacrifice | 6 | 13 | 0 | 6 |
| Health potion | 4 | 6 | 4 | 0 |
| Stoneform | 6 | 13 | 6 | 0 |

- Divine Protection: 3 of 18 went out before a real hit.
- Divine Shield: 5 of 6 blocked hits, cleared a debuff or met real damage.
- Stoneform: 6 of 6 blocked hits, cleared a debuff or met real damage.
- Lay on Hands on others: Resto Shaman at 24% (1:01), Frost DK at 21% (4:49).

**To look at**

- Divine Protection met little damage 9 of 18 times: 2:14, 3:26, 4:35, 11:44, 14:32, 16:43, 17:56, 19:24, 24:02.
- Lay on Hands on yourself at 56% health (19:34) met little damage.

<details><summary>Every press</summary>

- 0:36 Divine Shield at 96% health: blocked hits (cleared Demoralizing Shout)
- 1:01 Lay on Hands on Resto Shaman at 24%, healed 543,699
- 1:07 Stoneform at 75% health: met real damage (cleared Savage Leap (bleed))
- 1:12 Blessing of Sacrifice on Resto Shaman at 12%, moved 242,994 to you
- 1:59 Health potion at 68% health: met real damage
- 2:14 Divine Protection at 100% health: met little damage
- 3:02 Blessing of Protection at 61% health: blocked hits (cleared Savage Leap (bleed))
- 3:17 Blessing of Sacrifice on Arms Warrior at 54%, moved 88,972 to you
- 3:26 Divine Protection at 76% health: met little damage
- 3:40 Stoneform at 58% health: cleared a debuff (cleared Savage Leap (bleed))
- 4:20 Divine Shield at 90% health: blocked hits
- 4:35 Divine Protection at 25% health: met little damage
- 4:49 Lay on Hands on Frost DK at 21%, healed 819,469
- 6:53 Divine Protection at 100% health: before a real hit
- 7:34 Health potion at 60% health: met real damage
- 7:55 Lay on Hands at 49% health: met little damage
- 8:09 Divine Protection at 44% health: met real damage
- 8:29 Divine Shield at 36% health: blocked nothing
- 9:19 Divine Protection at 64% health: met real damage
- 10:38 Divine Protection at 100% health: before a real hit
- 10:50 Blessing of Sacrifice on Arms Warrior at 5%, moved 45,642 to you
- 11:44 Divine Protection at 43% health: met little damage
- 11:54 Blessing of Protection at 100% health: blocked hits
- 13:27 Divine Protection at 85% health: before a real hit
- 13:47 Health potion at 62% health: met little damage
- 14:32 Divine Protection at 72% health: met little damage
- 14:43 Divine Shield at 82% health: blocked hits
- 15:39 Divine Protection at 51% health: met real damage
- 15:47 Stoneform at 62% health: met real damage (cleared Mind-Numbing Poison (poison))
- 16:35 Lay on Hands at 40% health: met real damage
- 16:43 Divine Protection at 64% health: met little damage
- 17:19 Blessing of Sacrifice on Arms Warrior at 82%, moved 376,884 to you
- 17:32 Blessing of Protection at 90% health: before a real hit (cleared Savage Leap (bleed))
- 17:56 Stoneform at 50% health: met real damage (cleared Savage Leap (bleed))
- 17:56 Divine Protection at 48% health: met little damage
- 18:25 Divine Shield at 36% health: blocked hits
- 19:24 Divine Protection at 42% health: met little damage
- 19:24 Health potion at 53% health: met little damage
- 19:30 Blessing of Sacrifice on Brewmaster Monk at 8%, moved 809,696 to you
- 19:34 Lay on Hands at 56% health: met little damage
- 20:01 Stoneform at 63% health: cleared a debuff (cleared Savage Leap (bleed))
- 20:51 Divine Protection at 57% health: met real damage
- 22:45 Blessing of Protection at 93% health: before a real hit
- 22:54 Divine Protection at 67% health: met real damage
- 23:09 Blessing of Sacrifice on Arms Warrior at 32%, moved 142,854 to you
- 23:49 Lay on Hands at 53% health: met real damage
- 24:02 Divine Protection at 37% health: met little damage
- 24:40 Divine Shield at 90% health: blocked hits
- 24:46 Stoneform at 60% health: met real damage
- 25:31 Divine Protection at 72% health: met real damage

</details>

## What the group left up

**Casts that could have been interrupted and were not**

- Lava Bolt: 11 of 53 got through
- Demoralizing Shout: 2 of 11 got through

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Frost DK: 722,386 (mostly Forked Lightning)

**Party damage eaten by shields on the enemies: 0.6% of what was dealt never landed (not graded)**

- 8,881,328 absorbed of 1,516,858,490 landed
- Brutal Slams: 8,881,328
- on: Brutal Overseer (8,881,328)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Dreadbellow: 5/5 players, 460 hits, 33,137,738 (8% of party intake)
- Unstable Singularity: 5/5 players, 1205 hits, 25,148,995 (6% of party intake)
- Cosmic Crash: 5/5 players, 310 hits, 15,279,762 (4% of party intake)
- Brutal Slams: 5/5 players, 78 hits, 14,258,405 (3% of party intake)
- Toxic Aura: 5/5 players, 257 hits, 12,893,005 (3% of party intake)
- Dark Bloom: 5/5 players, 26 hits, 11,407,964 (3% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Nether Dash: 5/5 players, 389 hits, 35,039,450 (8% of party intake)
- Savage Leap: 4/5 players, 253 hits, 33,713,740 (8% of party intake)
- Forked Lightning: 4/5 players, 37 hits, 6,716,604 (2% of party intake)
- Lava Bolt: 4/5 players, 14 hits, 4,875,803 (1% of party intake)

## Notes

### Frost DK's over-exposure line is an artifact

The tool says Frost DK took Forked Lightning 9 times while peers took it 0 times. Forked Lightning (1311754) from Raj'kess hits three players per cast. Counting raw hits by spell id in the log: Hyporock was also hit 9 times, Arms Warrior 6, and Brewmaster Monk several times. The other players got this excused as boss-targeted, but Frost DK did not. The 1.2-point mechanics deduction can be ignored.

### The Void Cascade death, from the log

Hyporock was at full health (1,155,623) at 24:16. Void Cascade (1222755) hit for 1,081,570, then for 973,413 at 24:18, which killed him. Those two hits are the only Void Cascade damage on any player in the key. Divine Shield was off cooldown and was pressed 16 ms after the death. Divine Protection had been used 15 s earlier and had already ended. Lay on Hands had been used on himself 28 s earlier.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-10-03T18:18:38 · schema 11 · written analysis: Claude (Opus 5.5), from the combat log and the archive*
