# Murder Row +17 — ABANDONED

27:56 · -18% over the 34:00 par · 11 deaths · Fortified, Tyrannical, Xal'atath's Guile

*2026-10-04 · 16:06 · `WoWCombatLog-100426_140732.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5.5), from the combat log and the archive.

**Why it failed:** No defensive: 3rd Legion Axe got no raid cooldown (group); Overpull: a third pack joined the last trash fight (group)

## A third pack walked into the last trash fight before Lithiel after every big cooldown was spent, and it wiped the group.

The key reached the final trash before Lithiel but was already well behind, with 2:45 of death penalty on the clock. Most of that came from Xathuux, where Arms Warrior died 3 times and took 3 of the 4 battle resurrections. The wipe started when a Defiled Golem and 2 Shivan Punishers joined the Invoker and Golem pack. By then the tank's Shield Walls, Aura Mastery and most personals had gone in the first 11 seconds of that pull. Nobody clearly pulled the extra pack, and abandoning after the wipe was the right call.

**What to change**

1. Keep Holy Paladin; ask them to save Aura Mastery for Legion Axes.
2. Hold one tank wall and one raid cooldown on the last pack before Lithiel.
3. Call out Shivan Punisher Whirlwind for the melee.
4. Let the tank land the first hit on bosses.

## The run

| | |
|---|---|
| on the clock | **27:56** — 23:50 fighting |
| deaths | **11** |
| party damage taken | **377,113,900** — 263,808/s while fighting |
| enemies killed | **156** |
| interrupts | **128/258** — 50% |
| dispels | **24/29** — 3,738,793 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Prot Warrior | Prot Warrior | tank | 306 | 142,669 | 36,496 | 67,200 | 1 | **B-** 75 |
| Holy Paladin | Holy Paladin | heal | 327 | 20,719 | 136,983 | 38,430 | 1 | **A** 92 |
| Hyporock | Ret Paladin | dps | 326 | 272,154 | 9,515 | 35,554 | 1 | **C+** 70 |
| Ele Shaman | Ele Shaman | dps | 328 | 290,978 | 11,347 | 38,870 | 3 | **C** 67 |
| Arms Warrior | Arms | dps | 307 | 247,449 | 15,794 | 45,015 | 5 | **C-** 61 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Prot Warrior — Prot Warrior — B- (75/100)

*M+ score 3,526*

**Where the points went**

- **-8 mitigation** — scored 76: 96% uptime of the 100% this kit can hold, 100% of worst windows covered
- **-7 interrupts (rank)** — scored 80: 54 stops vs 52 expected
- **-6 survival** — scored 72: 1 death(s)

<details><summary>All axes</summary>

- **survival− 72** [−5.6 pts] — 1 death(s)
- **mitigation 76** [w 33%] — 96% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~** — n/a. 142,669 dps, 53% of the average DPS; not scored, because a tank's damage can only be compared with other tanks (Warcraft Logs), not with this party's damage dealers
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 80** [w 33%] — 54 stops vs 52 expected (group stopped 93% of what it could reach, not scored here); pressed 20x: 1 on casts already stopped, 2 on nothing casting; 2 of those wasted the kick and a cast got through before it came back
- **activity 75** [w 19%] — 96% engaged while alive in combat
- **utility 98** [w 15%] — 6 used of ~8 the kit offered
- _overcapped Rage: 2,916 of 16,087 generated (18%)_
- _never pressed: Last Stand_

</details>

### Holy Paladin — Holy Paladin — A (92/100)

*M+ score 3,476*

**Where the points went**

- **-3 utility** — scored 66: 33 used of ~82 the kit offered
- **-2 survival** — scored 86: 1 death(s)
- **-1 response** — scored 95: put back 50% of the 112,349,612 that landed in the party's worst windows

<details><summary>All axes</summary>

- **survival− 86** [−2.1 pts] — 1 death(s)
- **throughput 97** [w 34%] — covered 89% of the 203,224,527 that needed an outside heal (45% of the party's intake was self-covered or overkill); 10,634,523 absorbed
- **response 95** [w 25%] — put back 50% of the 112,349,612 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel 100** [w 16%] — 24/24 of what one dispeller could reach (29 landed; the rest overlapped a debuff already being cleansed)
- **activity 97** [w 15%] — 96% engaged while alive in combat
- **utility 66** [w 10%] — 33 used of ~82 the kit offered
- _overcapped Holy Power: 155 of 875 generated (18%)_
- _never pressed: Blessing of Protection_
- _not counted as button presses (procs, ticks): Reclamation_

</details>

### Hyporock — Ret Paladin — C+ (70/100)

*M+ score 3,431*

**Where the points went**

- **-11 damage (rank)** — scored 74: 272,154 dps, 96% of the other damage dealers' median
- **-9 activity** — scored 66: 91% engaged while alive in combat
- **-8 interrupts (rank)** — scored 76: 23 stops vs 28 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 74** [w 42%] — 272,154 dps, 96% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 76** [w 32%] — 23 stops vs 28 expected (group stopped 93% of what it could reach, not scored here); pressed 27x: 3 on casts already stopped, 1 on nothing casting; 3 of those wasted the kick and a cast got through before it came back
- **activity 66** [w 26%] — 91% engaged while alive in combat
- **utility 85** [w 0%] — 14 used of ~111 the kit offered
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### Ele Shaman — Ele Shaman — C (67/100)

*M+ score 3,409*

**Where the points went**

- **-13 survival** — scored 28: 3 death(s)
- **-9 interrupts (rank)** — scored 71: 23 stops vs 37 expected
- **-8 damage (rank)** — scored 80: 290,978 dps, 109% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 28** [−13.0 pts] — 3 death(s)
- **damage~ 80** [w 42%] — 290,978 dps, 109% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 71** [w 32%] — 23 stops vs 37 expected (group stopped 93% of what it could reach, not scored here); pressed 38x: 4 on casts already stopped, 2 just after the cast finished, 1 on unkickable casts, 5 on nothing casting; 6 of those wasted the kick and a cast got through before it came back
- **activity 92** [w 26%] — 97% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Maelstrom: 491 of 11,081 generated (4%)_

</details>

### Arms Warrior — Arms — C- (61/100)

*M+ score 3,444*

**Where the points went**

- **-13 survival** — scored 28: 5 death(s)
- **-11 damage (rank)** — scored 73: 247,449 dps, 95% of the other damage dealers' median
- **-8 activity** — scored 68: 92% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 28** [−13.0 pts] — 5 death(s)
- **damage~ 73** [w 42%] — 247,449 dps, 95% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 80** [w 32%] — 25 stops vs 24 expected (group stopped 93% of what it could reach, not scored here); pressed 24x: 2 on casts already stopped, 1 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **activity 68** [w 26%] — 92% engaged while alive in combat
- **utility 96** [w 0%] — 3 used of ~6 the kit offered
- _overcapped Rage: 783 of 2,297 generated (34%)_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Prot Warrior — Prot Warrior**

Keep: Kicks and stops all key. Interrupted 15 times and chained Shockwave on the caster packs. Kept mitigation up through Kystia's Chaos Barrage. Did all of that at item level 306. Change: press Shield Wall when pulling a big pack with the healer still catching up. Both Shield Walls went out in the first 11 seconds of the 25:52 pull, with the healer 33 yd away A wall left for whatever joins the fight

**Holy Paladin — Holy Paladin**

Keep: Clean dispels and a healer who stays alive. Removed every dispellable debuff within reach, kept Divine Toll on cooldown all key, and used Divine Protection a dozen times. Hammer of Justice and Blinding Light covered for having no Rebuke. Outlived everyone in the wipe. Change: press Aura Mastery when Xathuux throws a Legion Axe and Aura Mastery is ready. It was ready for the third axe and stayed unpressed while two players died in its last seconds Two fewer deaths and two battle resurrections saved

**Hyporock — Ret Paladin**

Keep: Battle resurrections and cooldowns where they belonged. Every Intercession went out within seconds of the death, and 22 kicks landed. On Xathuux both Avenging Wraths went into Demonic Rage, when he takes 30% more damage, as the boss plan says. With Arms Warrior dead, the third went on the fourth Legion Axe instead, where your damage on it rose from about 85k to 211k a second with Bloodlust up. The Lay on Hands at 26:35 was pressed at 31% health; the healer's Eternal Flame landed 0.2 seconds first.

**Ele Shaman — Ele Shaman**

Keep: Top damage and real kicks. Highest damage in the group and 22 kicks, plus Bloodlust on the first pull, Zaen and Xathuux. Change: press Astral Shift when you are the first to hit a boss, or a Legion Axe has been up for 10 seconds. Kystia's first Chaos Barrage went to you and one-shot you from full health, and Fel Lightning killed you at the end of the third axe with no defensive used No Reincarnation spent on the opener and one fewer battle resurrection

**Arms Warrior — Arms**

Change: press Die by the Sword when a Shivan Punisher starts its 4-second Whirlwind, or right after you are resurrected. Five deaths, four of them with no defensive pressed, including a Whirlwind at 25:12 and Burning Steps 3 seconds after a battle resurrection Battle resurrections left for the rest of the group

### As a group

Xathuux decided this key. The Legion Axe applies Fel Lightning to everyone and it ramps until the axe dies, so the third axe needed a raid cooldown and personals. It got neither. In the wipe the group pulled the Invoker and Golem pack, spent its walls in the opening seconds, and had nothing left when the third pack arrived. On the next attempt, call out Punisher Whirlwind and keep one raid cooldown back until the pull is clearly under control.

## Deaths

11 deaths in 5 separate incidents. The wipe at 26:39 (5 deaths in 18s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Melee | 5 of 11 | 8,895,607 | 4 |
| Defiled Slam | 5 of 11 | 6,154,867 | 1 |
| Fel Lightning | 3 of 11 | 3,872,368 | 2 |
| Infernal Crush | 3 of 11 | 2,189,497 | 1 |
| Fel Beam | 2 of 11 | 1,248,709 | — |
| Chaos Barrage | 1 of 11 | 1,068,942 | 1 |

### Death · 5:36 · Ele Shaman · dps

**5:36 · Ele Shaman · dps** — killed by **Chaos Barrage** for 1,068,942 from Kystia Manaheart

took **1,068,942** · in **one hit**

| when | what | damage |
|---:|---|---:|
| at death | Chaos Barrage (killing blow) | 1,068,942 |

**no defensive pressed** · **no healing landed**

### Cascade · 18:28 · 2 deaths in 7s — Arms Warrior went first

**18:28 · Arms Warrior · dps** — killed by **Infernal Crush** for 93,820 from Xathuux the Annihilator

took **2,100,248** · in **14.4 s** · health at the start **67%** · before the last hit **1%**

| when | what | damage |
|---:|---|---:|
| 13.9s before | Fel Lightning | 138,654 |
| 13.0s before | Fel Lightning | 179,168 |
| 12.1s before | Fel Lightning | 148,177 |
| 11.2s before | Fel Lightning | 201,016 |
| 7.6s before | Infernal Crush | 269,748 |
| at death | Demonic Rage | 499,035 |
| | 8 smaller hits | 664,450 |

Spell Reflection -8.5s · 1,282,673 healed · Holy Paladin, Hyporock, Ele Shaman

**18:35 · Arms Warrior · dps** — killed by **Burning Steps** for 404,728 from Xathuux the Annihilator

took **2,185,275** · in **14.7 s** · health at the start **46%** · before the last hit **30%**

| when | what | damage |
|---:|---|---:|
| 14.3s before | Infernal Crush | 269,748 |
| 9.7s before | Infernal Crush | 99,809 |
| 8.3s before | Infernal Crush | 93,820 |
| 6.9s before | Demonic Rage | 499,035 |
| 0.9s before | Burning Steps | 347,314 |
| at death | Burning Steps (killing blow) | 404,728 |
| | 6 smaller hits | 470,821 |

**no defensive pressed** · 768,633 healed · Holy Paladin, Hyporock, Ele Shaman

### Cascade · 20:14 · 2 deaths in 1s — Arms Warrior went first

**20:14 · Arms Warrior · dps** — killed by **Fel Lightning** for 240,472 from Legion Axe

took **1,506,595** · in **8.0 s** · health at the start **89%** · before the last hit **21%**

| when | what | damage |
|---:|---|---:|
| 5.1s before | Fel Lightning | 136,638 |
| 4.0s before | Fel Lightning | 165,978 |
| 3.0s before | Fel Lightning | 203,827 |
| 2.0s before | Fel Lightning | 202,158 |
| 1.0s before | Fel Lightning | 223,268 |
| at death | Fel Lightning (killing blow) | 240,472 |
| | 3 smaller hits | 334,254 |

**no defensive pressed** · 580,394 healed · Holy Paladin, Hyporock

**20:15 · Ele Shaman · dps** — killed by **Fel Lightning** for 248,623 from Legion Axe

took **2,019,859** · in **10.0 s** · health at the start **85%** · before the last hit **20%**

| when | what | damage |
|---:|---|---:|
| 5.0s before | Fel Lightning | 161,825 |
| 3.8s before | Fel Lightning | 172,091 |
| 1.9s before | Fel Lightning | 200,292 |
| 0.9s before | Fel Lightning | 223,336 |
| 0.6s before | Infernal Crush | 321,101 |
| at death | Fel Lightning (killing blow) | 248,623 |
| | 6 smaller hits | 692,591 |

**no defensive pressed** · 1,113,657 healed · Holy Paladin, Hyporock

### Death · 25:12 · Arms Warrior · dps

**25:12 · Arms Warrior · dps** — killed by **Whirlwind** for 1,002,764 from Shivan Punisher

took **1,395,768** · in **3.8 s** · health at the start **90%** · before the last hit **77%**

| when | what | damage |
|---:|---|---:|
| 3.8s before | Demonic Frenzy | 92,171 |
| 2.6s before | Demonic Frenzy | 100,278 |
| 1.7s before | Demonic Frenzy | 100,278 |
| 0.8s before | Demonic Frenzy | 100,277 |
| at death | Whirlwind (killing blow) | 1,002,764 |

**no defensive pressed** · 250,985 healed · Holy Paladin, Hyporock

### Full wipe · 26:39 · 5 deaths in 18s — Ele Shaman went first

**26:39 · Ele Shaman · dps** — killed by **Melee** for 658,588 from Shivan Punisher

took **1,941,338** · in **9.5 s** · health at the start **56%** · before the last hit **51%**

| when | what | damage |
|---:|---|---:|
| 9.2s before | Defiled Slam | 371,261 |
| 8.3s before | Seriously Sharp Seashell | 1,675 |
| 5.4s before | Defiled Slam | 446,559 |
| 5.4s before | Seriously Sharp Seashell | 1,738 |
| 1.5s before | Defiled Slam | 458,191 |
| at death | Melee (killing blow) | 658,588 |
| | 2 smaller hits | 3,326 |

**no defensive pressed** · 915,902 healed · Holy Paladin, Hyporock

**26:53 · Prot Warrior · tank** — killed by **Defiled Slam** for 298,628 from Defiled Golem

took **4,834,335** · in **14.4 s** · before the last hit **15%**

| when | what | damage |
|---:|---|---:|
| 13.1s before | Melee | 376,615 |
| 12.2s before | Melee | 622,851 |
| 9.9s before | Melee | 267,001 |
| 1.8s before | Melee | 464,158 |
| 0.5s before | Melee | 378,128 |
| at death | Defiled Slam (killing blow) | 298,628 |
| | 20 smaller hits | 2,426,954 |

Ignore Pain -11.6s · Blessing of Sacrifice · Hyporock -8.7s · Ignore Pain -3.8s · Ignore Pain -1.8s · 2,844,830 healed · Holy Paladin, Hyporock, Ele Shaman

**26:54 · Hyporock · dps** — killed by **Melee** for 1,264,987 from Shivan Punisher

took **2,699,351** · in **8.9 s** · health at the start **48%** · before the last hit **52%**

| when | what | damage |
|---:|---|---:|
| 8.8s before | Defiled Slam | 424,628 |
| 4.8s before | Defiled Slam | 491,923 |
| 0.8s before | Defiled Slam | 517,813 |
| at death | Melee (killing blow) | 1,264,987 |

**no defensive pressed** · 1,231,457 healed · Holy Paladin

**26:56 · Arms Warrior · dps** — killed by **Melee** for 881,304 from Defiled Golem

took **4,309,287** · in **10.7 s** · health at the start **49%** · before the last hit **23%**

| when | what | damage |
|---:|---|---:|
| 10.3s before | Defiled Slam | 456,454 |
| 6.3s before | Defiled Slam | 527,769 |
| 2.3s before | Defiled Slam | 501,380 |
| 0.3s before | Melee | 766,127 |
| at death | Melee (killing blow) | 2,057,557 |

**no defensive pressed** · 1,259,529 healed · Holy Paladin, Hyporock

**26:57 · Holy Paladin · heal** — killed by **Melee** for 558,105 from Defiled Golem

took **3,181,470** · in **12.1 s** · health at the start **53%** · before the last hit **58%**

| when | what | damage |
|---:|---|---:|
| 11.8s before | Defiled Slam | 404,856 |
| 9.1s before | Fel Beam | 354,409 |
| 8.0s before | Defiled Slam | 384,613 |
| 3.8s before | Defiled Slam | 415,834 |
| 0.8s before | Melee | 498,510 |
| at death | Melee (killing blow) | 558,105 |
| | 2 smaller hits | 565,143 |

**no defensive pressed** · 1,800,070 healed · Hyporock

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,430 | 23:50 |
| routing | 175 | 2:55 |
| death penalty | 165 | 2:45 |
| lead in | 13 | 0:13 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 9 | 25:52 | 1:06 | 2 | 5 | 29,320,039 | 2:20 |
| 6 | 17:46 | 4:05 | 1 | 4 | 61,882,453 | 1:00 |
| 3 | 5:32 | 2:44 | 1 | 1 | 44,773,274 | 0:15 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 9: the enemy opened it: Melee on Prot Warrior; healer Holy Paladin 33 yd away; on cooldown: Holy Paladin Divine Protection 2s
- pull 6: opened by Prot Warrior (Heroic Throw on Xathuux the Annihilator); healer Holy Paladin 12 yd away; on cooldown: Arms Warrior Die by the Sword 73s, Rallying Cry 4s; Holy Paladin Aura Mastery 132s, Divine Shield 62s, Divine Protection 20s; Prot Warrior Shield Wall 14s, Rallying Cry 4s, Impending Victory 3s; Hyporock Lay on Hands 78s, Divine Shield 36s; Ele Shaman Astral Shift 29s
- pull 3: opened by Prot Warrior (Melee on Nibbles); healer Holy Paladin 18 yd away (last seen 10 s earlier); on cooldown: Arms Warrior Die by the Sword 22s; Prot Warrior Rallying Cry 31s; Hyporock Blessing of Protection 98s, Blessing of Sacrifice 16s; Ele Shaman Astral Shift 68s

## Defensives · Hyporock

| button | presses | most the cooldown allowed | on you | on others |
|---|---:|---:|---:|---:|
| Divine Protection | 14 | 27 | 14 | 0 |
| Divine Shield | 4 | 8 | 4 | 0 |
| Lay on Hands | 5 | 10 | 4 | 1 |
| Blessing of Protection | 1 | 6 | 0 | 1 |
| Blessing of Sacrifice | 6 | 14 | 0 | 6 |
| Health potion | 4 | 6 | 4 | 0 |
| Stoneform | 5 | 14 | 5 | 0 |

- Divine Protection: 1 of 14 went out before a real hit.
- Divine Shield: 4 of 4 blocked hits, cleared a debuff or met real damage.
- Stoneform: 5 of 5 blocked hits, cleared a debuff or met real damage.

**To look at**

- Divine Protection met little damage 8 of 14 times: 0:19, 1:35, 3:58, 12:17, 14:57, 19:02, 23:56, 26:09.
- Blessing of Sacrifice on Ele Shaman at 5:56 moved almost nothing to you.

<details><summary>Every press</summary>

- 0:19 Divine Protection at 86% health: met little damage
- 0:27 Blessing of Sacrifice on Prot Warrior at 99%, moved 823,789 to you
- 0:40 Lay on Hands at 60% health: met real damage
- 0:55 Stoneform at 61% health: met real damage (cleared Cutpurse (bleed))
- 1:35 Divine Protection at 100% health: met little damage
- 1:38 Divine Shield at 100% health: blocked hits
- 1:50 Blessing of Protection on Ele Shaman at 75%, cleared Cutpurse (bleed)
- 3:24 Stoneform at 84% health: cleared a debuff (cleared Cutpurse (bleed))
- 3:48 Blessing of Sacrifice on Prot Warrior at 100%, moved 530,973 to you
- 3:58 Health potion at 40% health: met little damage
- 3:58 Divine Protection at 72% health: met little damage
- 5:56 Blessing of Sacrifice on Ele Shaman at 80%, moved 4,746 to you
- 5:56 Lay on Hands on Prot Warrior at 66%, healed 743,225
- 6:42 Divine Protection at 63% health: met real damage
- 8:07 Divine Protection at 50% health: met real damage
- 9:48 Blessing of Sacrifice on Prot Warrior at 100%, moved 285,952 to you
- 10:11 Lay on Hands at 59% health: met real damage
- 10:12 Stoneform at 80% health: cleared a debuff (cleared Sharp Nail (bleed))
- 10:47 Divine Protection at 100% health: before a real hit
- 11:37 Health potion at 70% health: met little damage
- 12:17 Divine Protection at 55% health: met little damage
- 13:13 Stoneform at 51% health: cleared a debuff (cleared Flay (bleed))
- 13:40 Divine Protection at 55% health: met real damage
- 14:31 Divine Shield at 100% health: blocked hits
- 14:50 Blessing of Sacrifice on Holy Paladin at 6%, moved 47,346 to you
- 14:57 Divine Protection at 78% health: met little damage
- 15:15 Lay on Hands at 29% health: met little damage
- 16:24 Divine Protection at 64% health: met real damage
- 17:02 Health potion at 52% health: met real damage
- 18:18 Divine Shield at 65% health: blocked hits
- 19:02 Divine Protection at 34% health: met little damage
- 20:12 Divine Protection at 44% health: met real damage
- 23:21 Stoneform at 70% health: cleared a debuff (cleared Flay (bleed))
- 23:56 Divine Protection at 65% health: met little damage
- 26:00 Divine Shield at 87% health: blocked hits
- 26:09 Divine Protection at 100% health: met little damage
- 26:21 Health potion at 71% health: met little damage
- 26:34 Lay on Hands at 88% health: before a real hit
- 26:44 Blessing of Sacrifice on Prot Warrior at 32%, moved 269,490 to you — died within 15 s

</details>

## What the group left up

**Casts that could have been interrupted and were not**

- Felfire Burst: 94 of 132 got through
- Fel Missiles: 32 of 83 got through
- Fel Rage: 4 of 17 got through

**Debuffs that could have been dispelled and were not**

- Heartstop Poison: 3x, up for 31s in total, 1,868,103 damage
- Curse of Doom: 2x, up for 20s in total, 1,870,690 damage

**Party damage eaten by shields on the enemies: 0.4% of what was dealt never landed (not graded)**

- 6,478,855 absorbed of 1,631,929,722 landed
- Dark Pact: 6,478,855
- on: Corrupted Warlock (6,478,855)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Demonic Frenzy: 5/5 players, 394 hits, 31,343,248 (8% of party intake)
- Fel-Infused Freight: 5/5 players, 132 hits, 22,634,229 (6% of party intake)
- Chaotic Burst: 5/5 players, 161 hits, 19,479,401 (5% of party intake)
- Defiled Slam: 5/5 players, 38 hits, 13,902,750 (4% of party intake)
- Killing Spree: 5/5 players, 134 hits, 13,507,611 (4% of party intake)
- Infernal Crush: 5/5 players, 127 hits, 12,385,020 (3% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Cutpurse: 5/5 players, 240 hits, 17,401,854 (5% of party intake)
- Fel Missiles: 5/5 players, 204 hits, 13,342,931 (4% of party intake)
- Felfire Burst: 5/5 players, 106 hits, 11,495,116 (3% of party intake)
- Fel Dash: 5/5 players, 105 hits, 9,298,951 (2% of party intake)
- Flay: 5/5 players, 71 hits, 8,569,602 (2% of party intake)
- Sharp Nail: 5/5 players, 72 hits, 4,511,759 (1% of party intake)

## Notes

### Who pulled the third pack

Arms Warrior's Rune of Unleashed Fire weapon proc was the first logged hit on Defiled Golem#2, 32 yd away. It is probably not the cause. In 222 procs that rune never once touched an idle mob, and Shivan Punisher#4 was already swinging in the group 1.7 seconds later, so the pack was already moving. That Punisher's first swing went to Ele Shaman, who was standing nearest the pack's approach at about 28 yd. The likeliest story is a patrol, or proximity aggro on Ele Shaman at the north edge of the fight. Proximity aggro leaves no log line, so treat this as medium confidence.

### Who damaged the Legion Axes

Each axe has 4.35M health and took 11.7 to 16.0 seconds to kill. If the three DPS had put their normal boss-fight damage on it, it would have died in about 9 seconds. Nobody ignored the axe. Axes land about 20 seconds before each Demonic Rage, so a 20-second Avenging Wrath can cover one or the other. Hyporock took the Rages, as planned, until Arms Warrior died. Arms Warrior's damage on the axe fell from 1.67M on the first to 0.99M on the third. He then missed the fourth because he never took the third battle resurrection. Bloodlust was on cooldown until after the third axe.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-10-04T16:41:45 · schema 11 · written analysis: Claude (Opus 5.5), from the combat log and the archive*
