# Voidscar Arena +17 — ABANDONED

31:37 · 5% over the 30:00 par · 6 deaths · Fortified, Tyrannical, Xal'atath's Guile

*2026-10-05 · 13:10 · `WoWCombatLog-100526_081003.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5.5), from the combat log, the archive and local SimC.

**Why it failed:** Wrong target: Toxic Creeper ignored on Atroxus (BM Hunter)

**Tip:** Press Wings when it comes back mid-pull

## Atroxus wiped because the Toxic Creeper lived; the hunter aimed all 11 of his casts at the boss.

The key was alive until Atroxus. Taz'Rah died 35 seconds behind the pace of your timed run on Saturday, with one death so far. On Atroxus the Toxic Creeper's aura killed four of you within seconds, and the tank fell to the next Hulking Claw. Arms Warrior and you were on the Creeper within a second. BM Hunter pressed Bestial Wrath as it appeared and aimed every cast at the boss, so only his cleave reached it. With his boss damage on the Creeper, it dies about five seconds before anyone does. Your own damage was third of three, mostly from a Wings that sat ready in the opener.

**What to change**

1. BM Hunter: swap to the Toxic Creeper the moment Atroxus roars.
2. Hyporock: press Wings when it comes back if the pack will live 20 more seconds.
3. Guardian Druid: say before the key whether the first pack goes to the Magi.
4. Resto Shaman: step out of Poison Pool before its second tick.

## The run

| | |
|---|---|
| on the clock | **31:37** — 14:45 fighting |
| deaths | **6** |
| party damage taken | **256,008,541** — 289,406/s while fighting |
| enemies killed | **84** |
| interrupts | **46/85** — 54% |
| dispels | **0/2** — 0 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Guardian Druid | Guardian | tank | 327 | 54,954 | 33,096 | 45,559 | 1 | **C** 68 |
| Resto Shaman | Resto Shaman | heal | 328 | 15,357 | 80,249 | 21,383 | 1 | **C+** 72 |
| Hyporock | Ret Paladin | dps | 326 | 120,609 | 7,220 | 22,881 | 1 | **B-** 72 |
| BM Hunter | BM Hunter | dps | 327 | 146,120 | 3,858 | 19,014 | 2 | **C+** 71 |
| Arms Warrior | Arms | dps | 308 | 126,416 | 10,218 | 26,136 | 1 | **C+** 70 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Guardian Druid — Guardian — C (68/100)

*M+ score 3,472*

**Where the points went**

- **-11 interrupts (rank)** — scored 66: 14 stops vs 18 expected
- **-10 mitigation** — scored 71: 91% uptime of the 100% this kit can hold, 100% of worst windows covered
- **-6 utility** — scored 56: 1 used of ~79 the kit offered

<details><summary>All axes</summary>

- **survival− 86** [−2.8 pts] — 1 death(s)
- **mitigation 71** [w 33%] — 91% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage~** — n/a. 54,954 dps, 42% of the average DPS; not scored, because a tank's damage can only be compared with other tanks (Warcraft Logs), not with this party's damage dealers
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 66** [w 33%] — 14 stops vs 18 expected (group stopped 72% of what it could reach, not scored here); pressed 12x: 1 on casts already stopped, 1 just after the cast finished, 1 on nothing casting; 2 of those wasted the kick and a cast got through before it came back
- **activity 87** [w 19%] — 98% engaged while alive in combat
- **utility 56** [w 15%] — 1 used of ~79 the kit offered
- _overcapped Astral Power: 390 of 460 generated (85%)_
- _overcapped Rage: 574 of 11,613 generated (5%)_
- _never pressed: Remove Corruption_

</details>

### Resto Shaman — Resto Shaman — C+ (72/100)

*M+ score 3,524*

**Where the points went**

- **-12 interrupts (rank)** — scored 30: 4 stops vs 12 expected
- **-6 response** — scored 74: put back 45% of the 110,767,895 that landed in the party's worst windows
- **-5 activity** — scored 62: 86% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 86** [−2.1 pts] — 1 death(s)
- **throughput 99** [w 34%] — covered 100% of the 144,896,765 that needed an outside heal (45% of the party's intake was self-covered or overkill); 17,941,214 absorbed
- **response 74** [w 24%] — put back 45% of the 110,767,895 that landed in the party's worst windows
- **mechanics− 88** [−1.6 pts] — 3% of intake was damage comparable players did not take
- **interrupts~ 30** [w 18%] — 4 stops vs 12 expected (group stopped 72% of what it could reach, not scored here); pressed 7x: 2 on casts already stopped, 1 on nothing casting; 2 of those wasted the kick and a cast got through before it came back
- **dispel** — n/a. too few known-dispellable debuffs to judge
- **activity 62** [w 15%] — 86% engaged while alive in combat
- **utility 100** [w 10%] — 13 used of ~11 the kit offered
- _never pressed: Purge_

</details>

### Hyporock — Ret Paladin — B- (72/100)

*M+ score 3,459*

**Where the points went**

- **-14 damage (rank)** — scored 68: 120,609 dps, 88% of the other damage dealers' median
- **-9 activity** — scored 67: 91% engaged while alive in combat
- **-3 interrupts (rank)** — scored 90: 15 stops vs 10 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 68** [w 42%] — 120,609 dps, 88% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 90** [w 32%] — 15 stops vs 10 expected (group stopped 72% of what it could reach, not scored here); pressed 15x: 1 on casts already stopped, 1 just after the cast finished, 1 on nothing casting; 2 of those wasted the kick and a cast got through before it came back
- **activity 67** [w 26%] — 91% engaged while alive in combat
- **utility 98** [w 0%] — 11 used of ~13 the kit offered
- _never pressed: Cleanse Toxins_
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

### BM Hunter — BM Hunter — C+ (71/100)

*M+ score 3,540*

**Where the points went**

- **-10 interrupts (rank)** — scored 68: 3 stops vs 6 expected
- **-7 survival** — scored 61: 2 death(s)
- **-6 damage (rank)** — scored 85: 146,120 dps, 120% of the other damage dealers' median

<details><summary>All axes</summary>

- **survival− 61** [−7.0 pts] — 2 death(s)
- **damage~ 85** [w 42%] — 146,120 dps, 120% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 68** [w 32%] — 3 stops vs 6 expected (group stopped 72% of what it could reach, not scored here); pressed 4x: 1 just after the cast finished; 1 of those wasted the kick and a cast got through before it came back
- **activity 80** [w 26%] — 95% engaged while alive in combat
- **utility 75** [w 0%] — 1 used of ~54 the kit offered
- _overcapped Focus: 787 of 5,515 generated (14%)_

</details>

### Arms Warrior — Arms — C+ (70/100)

*M+ score 3,512*

**Where the points went**

- **-12 damage (rank)** — scored 72: 126,416 dps, 94% of the other damage dealers' median
- **-9 activity** — scored 66: 91% engaged while alive in combat
- **-7 interrupts (rank)** — scored 80: 10 stops vs 10 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 72** [w 42%] — 126,416 dps, 94% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 80** [w 32%] — 10 stops vs 10 expected (group stopped 72% of what it could reach, not scored here); pressed 13x: 2 on casts already stopped, 1 on nothing casting; 2 of those wasted the kick and a cast got through before it came back
- **activity 66** [w 26%] — 91% engaged while alive in combat
- **utility 98** [w 0%] — 3 used of ~4 the kit offered
- _overcapped Rage: 365 of 1,393 generated (26%)_
- _never pressed: Shockwave, Storm Bolt_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Guardian Druid — Guardian**

Keep: Kicks and the last one standing. You stopped 14 casts, second only to Hyporock, and held Atroxus after the rest of the group was dead. Change: call the first gather before the key starts. You walked the first pack about 85 yards toward the Magi, and the hunter's Kill Command pulled it, so both melee guessed at the plan. Both melee can line Wings and Avatar up with the stack instead of guessing.

**Resto Shaman — Resto Shaman**

Keep: Healing covered the key. Until the Creeper, you covered everything that needed an outside heal; the grader scores your throughput at 99. Change: step out of Poison Pool when a pool lands under you while the Creeper's aura is ticking. You took three ticks for 728k on top of the aura and died first. You stay up through the aura and keep the others alive while the Creeper dies.

**Hyporock — Ret Paladin**

Keep: On the Creeper in under a second. You hit the Toxic Creeper 0.7 seconds after it spawned and stayed on it until you died. You also landed the most interrupts in the group and battle-rezzed the hunter on Taz'Rah. Change: press Avenging Wrath when Wings comes back mid-pull and the pack still has 20 or more seconds to live. In the opener it sat ready for about 30 seconds while you were on the pack or on Raj'kess. The trip back for the Shaman excuses the rest. Raj'kess gets a second Wings window, worth about 4M damage.

**BM Hunter — BM Hunter**

Keep: Top damage in the key. You led the damage meter for the key and in four of its six sections. Change: swap to the Toxic Creeper when Atroxus roars and the Creeper appears. Its aura hits all five of you until it dies, and every aimed cast you made while it lived went into the boss. With your boss damage on it, the Creeper dies about five seconds before the first death.

**Arms Warrior — Arms**

Keep: Most damage into the Creeper. You put 1.6M into the Toxic Creeper, almost twice anyone else, and landed most of the Magi's Shadowbolt Volley kicks in the opener.

### As a group

Guardian Druid wasn't planning to take the Magi on the first pull, and the hunter's Kill Command pulled it, so the group learned the plan mid-pull. Say before the key whether the first pack goes to the Magi. On Atroxus, call the swap to the Toxic Creeper at the first Monstrous Roar. Its aura hits all five of you until it dies. Two of the three DPS swapped within a second, and with the third it dies before anyone does.

## Deaths

6 deaths in 2 separate incidents. The wipe at 15:20 (5 deaths in 6s) was the big one.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Toxic Aura | 5 of 6 | 7,062,632 | 3 |
| Poison Splash | 5 of 6 | 1,417,263 | 1 |
| Melee | 1 of 6 | 1,356,957 | — |
| Nether Dash | 1 of 6 | 1,205,546 | 1 |
| Hulking Claw | 1 of 6 | 1,202,893 | 1 |
| Poison Pool | 1 of 6 | 727,903 | — |

### Death · 8:17 · BM Hunter · dps

**8:17 · BM Hunter · dps** — killed by **Nether Dash** for 109,596 from Ethereal Shade

took **1,619,335** · in **14.9 s** · health at the start **60%** · before the last hit **11%**

| when | what | damage |
|---:|---|---:|
| 14.5s before | Dark Bloom | 369,417 |
| 14.0s before | Spirit Link | 44,372 |
| 1.9s before | Nether Dash | 547,975 |
| 0.9s before | Nether Dash | 109,596 |
| at death | Nether Dash (killing blow) | 547,975 |

**no defensive pressed** · 661,486 healed · Guardian Druid, Hyporock, Resto Shaman

### Full wipe · 15:20 · 5 deaths in 6s — the healer went first

**15:20 · Resto Shaman · heal** — killed by **Poison Splash** for 128,157 from Atroxus

took **2,426,431** · in **11.3 s** · health at the start **85%** · before the last hit **11%**

| when | what | damage |
|---:|---|---:|
| 2.8s before | Poison Pool | 241,576 |
| 1.8s before | Poison Pool | 243,163 |
| 1.1s before | Poison Splash | 116,069 |
| 0.7s before | Poison Pool | 243,164 |
| 0.4s before | Toxic Aura | 68,390 |
| at death | Poison Splash (killing blow) | 128,157 |
| | 22 smaller hits | 1,385,912 |

**no defensive pressed** · 1,493,937 healed · Guardian Druid, Hyporock

**15:21 · BM Hunter · dps** — killed by **Toxic Aura** for 80,374 from Toxic Creeper

took **2,133,615** · in **14.5 s** · health at the start **81%** · before the last hit **6%**

| when | what | damage |
|---:|---|---:|
| 11.4s before | Toxic Aura | 80,685 |
| 10.9s before | Toxic Aura | 80,685 |
| 10.4s before | Toxic Aura | 80,685 |
| 9.1s before | Toxic Aura | 80,685 |
| 1.4s before | Poison Splash | 87,468 |
| 0.5s before | Poison Splash | 145,780 |
| | 26 smaller hits | 1,577,627 |

Survival of the Fittest -9.0s · 1,247,830 healed · Guardian Druid, Resto Shaman

**15:22 · Hyporock · dps** — killed by **Toxic Aura** for 76,695 from Toxic Creeper

took **1,123,611** · in **4.0 s** · health at the start **85%** · before the last hit **8%**

| when | what | damage |
|---:|---|---:|
| 3.4s before | Toxic Aura | 82,469 |
| 3.0s before | Toxic Aura | 82,468 |
| 2.6s before | Poison Splash | 139,244 |
| 1.9s before | Toxic Aura | 80,820 |
| 1.7s before | Poison Splash | 136,401 |
| 0.6s before | Poison Splash | 132,139 |
| | 9 smaller hits | 702,633 |

Lay on Hands -4.6s · Lay on Hands -4.6s · 207,517 healed · Guardian Druid, Resto Shaman

**15:23 · Arms Warrior · dps** — killed by **Toxic Aura** for 82,930 from Toxic Creeper

took **2,569,388** · in **14.5 s** · health at the start **88%** · before the last hit **1%**

| when | what | damage |
|---:|---|---:|
| 10.5s before | Toxic Aura | 83,180 |
| 3.7s before | Poison Splash | 144,835 |
| 3.2s before | Toxic Aura | 83,181 |
| 2.7s before | Poison Splash | 144,835 |
| 1.8s before | Poison Splash | 144,836 |
| 0.9s before | Toxic Aura | 83,181 |
| | 27 smaller hits | 1,885,340 |

Impending Victory -2.5s · 1,611,700 healed · Hyporock, Resto Shaman

**15:26 · Guardian Druid · tank** — killed by **Hulking Claw** for 1,202,893 from Atroxus

took **3,514,603** · in **5.3 s** · health at the start **89%** · before the last hit **24%**

| when | what | damage |
|---:|---|---:|
| 4.9s before | Poison Splash | 97,499 |
| 2.4s before | Melee | 536,233 |
| 1.9s before | Melee | 344,443 |
| 0.4s before | Melee | 476,281 |
| 0.2s before | Toxic Aura | 124,081 |
| at death | Hulking Claw (killing blow) | 1,202,893 |
| | 11 smaller hits | 793,294 |

Ironfur -2.8s · Ironfur -2.3s · 855,798 healed · Resto Shaman

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 885 | 14:45 |
| routing | 32 | 0:32 |
| death penalty | 90 | 1:30 |
| lead in | 10 | 0:10 |
| unaccounted | 880 | 14:40 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 4 | 14:24 | 1:02 | 0 | 5 | 23,851,216 | 2:17 |
| 2 | 3:25 | 6:57 | 30 | 1 | 126,359,376 | 0:15 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 4: opened by Guardian Druid (Moonfire on Atroxus); healer Resto Shaman 30 yd away (last seen 7 s earlier); on cooldown: Arms Warrior Die by the Sword 54s; Hyporock Blessing of Protection 194s, Divine Shield 126s, Lay on Hands 18s
- pull 2: opened by Guardian Druid (Moonfire on Feral Saberon); healer Resto Shaman 42 yd away; on cooldown: Arms Warrior Die by the Sword 84s, Rallying Cry 35s; BM Hunter Exhilaration 42s; Resto Shaman Spirit Link Totem 87s, Astral Shift 70s; Hyporock Blessing of Protection 208s, Lay on Hands 194s, Blessing of Sacrifice 88s

## Defensives · Hyporock

| button | presses | most the cooldown allowed | on you | on others |
|---|---:|---:|---:|---:|
| Divine Protection | 10 | 31 | 10 | 0 |
| Divine Shield | 5 | 10 | 5 | 0 |
| Lay on Hands | 4 | 12 | 4 | 0 |
| Blessing of Protection | 3 | 7 | 3 | 0 |
| Blessing of Sacrifice | 4 | 16 | 0 | 4 |
| Health potion | 3 | 7 | 3 | 0 |
| Stoneform | 4 | 16 | 4 | 0 |

- Divine Protection: 4 of 10 went out before a real hit.
- Divine Shield: 3 of 5 blocked hits, cleared a debuff or met real damage.
- Stoneform: 4 of 4 blocked hits, cleared a debuff or met real damage.

**To look at**

- Divine Protection met little damage 5 of 10 times: 2:17, 3:58, 5:02, 8:24, 14:33.
- Blessing of Protection on yourself at 12:18 blocked nothing; it only stops physical damage and bleeds.

<details><summary>Every press</summary>

- 0:20 Stoneform at 40% health: cleared a debuff (cleared Savage Leap (bleed))
- 0:42 Divine Protection at 100% health: before a real hit
- 0:51 Health potion at 61% health: met real damage
- 0:59 Divine Shield at 66% health: cleared a debuff (cleared Demoralizing Shout)
- 1:32 Blessing of Protection at 60% health: met real damage (cleared Savage Leap (bleed))
- 2:17 Divine Protection at 49% health: met little damage
- 2:49 Lay on Hands at 37% health: met real damage
- 2:52 Blessing of Sacrifice on BM Hunter at 14%, moved 86,284 to you
- 3:45 Stoneform at 69% health: cleared a debuff (cleared Savage Leap (bleed))
- 3:58 Divine Protection at 54% health: met little damage
- 4:36 Divine Shield at 54% health: blocked nothing
- 5:02 Divine Protection at 85% health: met little damage
- 5:09 Blessing of Sacrifice on Arms Warrior at 44%, moved 136,192 to you
- 6:52 Blessing of Protection at 100% health: blocked hits
- 7:02 Divine Protection at 100% health: before a real hit
- 7:20 Health potion at 84% health: before a real hit
- 7:47 Lay on Hands at 42% health: met real damage
- 7:53 Blessing of Sacrifice on BM Hunter at 25%, moved 221,643 to you
- 8:03 Stoneform at 57% health: cleared a debuff (cleared Savage Leap (bleed))
- 8:24 Divine Protection at 50% health: met little damage
- 8:57 Divine Shield at 51% health: blocked hits (cleared Nether Dash)
- 9:39 Divine Protection at 43% health: met real damage
- 10:40 Blessing of Sacrifice on Arms Warrior at 99%, moved 442,977 to you
- 10:42 Divine Protection at 100% health: before a real hit
- 10:52 Lay on Hands at 35% health: met little damage
- 12:11 Divine Protection at 85% health: before a real hit
- 12:18 Blessing of Protection at 92% health: blocked nothing
- 12:39 Divine Shield at 75% health: blocked hits
- 13:41 Health potion at 72% health: met little damage
- 14:33 Divine Protection at 67% health: met little damage
- 15:10 Stoneform at 45% health: met real damage (cleared Mind-Numbing Poison (poison)) — died within 15 s
- 15:17 Lay on Hands at 40% health: met real damage — died within 15 s
- 20:29 Divine Shield at 100% health: blocked nothing

</details>

## What the group left up

**Casts that could have been interrupted and were not**

- Lava Bolt: 34 of 65 got through
- Demoralizing Shout: 4 of 9 got through
- Shadowbolt Volley: 1 of 6 got through

**Debuffs that could have been dispelled and were not**

- Poison Splash: 2x, up for 60s in total, 0 damage

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Resto Shaman: 1,204,956 (mostly Forked Lightning)

**Party damage eaten by shields on the enemies: 1.1% of what was dealt never landed (not graded)**

- 9,753,116 absorbed of 879,050,397 landed
- Brutal Slams: 9,753,116
- on: Brutal Overseer (9,753,116)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Dark Bloom: 5/5 players, 25 hits, 12,406,013 (5% of party intake)
- Searing Magma: 5/5 players, 142 hits, 12,081,883 (5% of party intake)
- Toxic Aura: 5/5 players, 161 hits, 10,160,425 (4% of party intake)
- Thundering Storm: 5/5 players, 49 hits, 9,081,654 (4% of party intake)
- Sky Strike: 4/5 players, 19 hits, 8,804,707 (3% of party intake)
- Insidious Aura: 5/5 players, 33 hits, 7,828,978 (3% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Nether Dash: 5/5 players, 474 hits, 47,633,242 (19% of party intake); 5 of 32 hits were on somebody other than the target: Guardian Druid 3, Arms Warrior 1, BM Hunter 1
- Savage Leap: 4/5 players, 158 hits, 23,401,580 (9% of party intake)
- Lava Bolt: 5/5 players, 35 hits, 11,680,033 (5% of party intake)
- Forked Lightning: 4/5 players, 45 hits, 10,684,470 (4% of party intake)

## Notes

### Your damage against the other two DPS, section by section

Damage per second over each section of the key, pets and absorbed damage included. Each section is a fixed stretch of time, so a death or a run-back inside it counts against everyone the same way.

```
  section                       time           BM Hunter  Arms Warrior  Hyporock
  Opener, trash + Magi          0:10-1:46          430k          349k         292k
  Raj'kess + orbs               1:46-3:24          140k          136k         105k
  Big gather                    3:24-6:51          585k          461k         461k
  Taz'Rah (+ trash still up)    6:51-10:21         205k          166k         175k
  Trash to Atroxus              10:21-14:24        193k          207k         203k
  Atroxus (wipe)                14:24-15:26        183k          201k         140k
  All six, per fighting second                     303k          262k         250k
  Whole key, Arbiter DPS                           146k          126k         121k
```

You were behind both of them in the opener and on Raj'kess. You tied Arms Warrior on the big 3:24 gather, beat Arms Warrior on Taz'Rah, and were level on the trash after it. Atroxus is the one section where a low number is right. You moved onto the Toxic Creeper 0.7 seconds after it spawned and put 0.87M into it, against 0.46M into Atroxus.

Warcraft Logs ranks each of you against your own spec. Your Ret parses this season average 95 (best per dungeon) and 89 (median), and the hunter's BM parses 99 and 90. Both of you sit near the top of your specs, so part of the raw gap between a BM hunter and a Ret is the specs.

### Why your opener was low

From the first hit to Raj'kess dying you did 204k a second. That is your lowest of the seven Voidscar openers in the archive where Raj'kess died:

```
  key                        Wings in the opener   your damage/s
  10-03 13:44 +16                     3                334k
  10-02 21:25 +16                     3                315k
  10-02 20:52 +16                     3                303k
  10-02 18:55 +17                     2                266k
  10-03 17:49 +16 (timed)             2                251k
  10-02 20:55 +16                     2                217k
  10-05 13:10 +17 (this key)          2                204k
```

Every opener with three Wings beat every opener with two. Today's opener ran 188 seconds, the longest of the seven, and still got two.

Your first Wings went out at 0:27, as the tank arrived at the Magi. It came back at 1:19 with the first pack still alive (its last mob died at 2:16) and sat ready through 51 seconds of fighting before you pressed it at 2:18. Part of that wait had a good reason. Here is the stretch:

```
  1:19   Wings ready; you're in melee with the pack, tank and both Shamans within 4 yards
  1:38   Shaman #1 dies (your kick at 1:33)
  1:40   the tank moves up to Raj'kess and leaves Shaman #2 behind at the old spot
  1:46   Raj'kess pulled; you're on him from 1:48 to 1:56
  1:58   Divine Steed back to Shaman #2 to stop it dropping totems out of reach
  2:00   it drops a Magma Totem anyway; you kick its Lava Bolt at 2:05
  2:05.7 Raj'kess starts a Forked Lightning on you (it bounces to 2 more players, so you stay out)
  2:16   Shaman #2 dies; Wings at 2:18, back on Raj'kess at 2:20
```

Going back for the Shaman was the right call, and Forked Lightning on you kept you out of the pack for its cast. So 1:58 to 2:16 isn't a mistake. That leaves about 30 seconds where Wings was ready and you were next to a target that would live 20 seconds or more. From 1:19 to 1:40 you were in the pack, and from 1:48 to 1:58 you were on Raj'kess.

What it cost. Inside Wings you did 235k a second to Raj'kess, and 67k in the 32 seconds before it. Pressed at 1:48 on Raj'kess, Wings is back around 2:40 and he gets two windows before he dies at 3:17. Pressed at 1:19, the pack gets the window instead. Either way it's one window, roughly 4M damage at the Raj'kess rate. You did 8.2M to Raj'kess against Arms Warrior' 10.6M and the hunter's 9.2M.

### Was it the gather?

Mostly not. Guardian Druid picked up the first pack at 0:10 and walked it about 85 yards to the Voidtouched Magi. The hunter's Kill Command at 0:29 is the hit that pulled the Magi; it began a Shadowbolt Volley in the same millisecond. You pressed Wings at 0:27, as the pack arrived and two seconds before the Magi joined, so your first Wings covered the whole gather. Your first damage landed at 0:21, before both other DPS.

In chat you said you weren't sure the tank was going all the way to the Magi and sent cooldowns anyway. That press was right. What cost you in the opener was the hold after it, in the note above.

### The Atroxus wipe, second by second

Monstrous Roar summons a Toxic Creeper. Its Toxic Aura hits all five players about every half second, roughly 160k a second each, until it dies. The boss plan in 03-retribution says kill it.

```
  15:02.4  Monstrous Roar
  15:06.4  Toxic Creeper spawns, 4.06M health; Toxic Aura on all five
  15:06.8  BM Hunter presses Bestial Wrath, target Atroxus
  15:07.1  Hyporock on the Creeper
  15:07.4  Arms Warrior on the Creeper
  15:11.6  Guardian Druid's Moonfire on the Creeper
  ~15:15   Creeper at 58%
  15:16.5  Poison Pool under Resto Shaman, 3 ticks for 728k
  15:17.5  Hyporock's Lay on Hands on self, at 30%
  15:20.5  Resto Shaman dies          (Creeper at 29%)
  15:21.2  BM Hunter dies      (26%)
  15:22.2  Hyporock dies          (23%)
  15:23.3  Arms Warrior dies      (21%)
  15:26.5  Guardian Druid dies to Hulking Claw, Atroxus at 62%
```

Damage into the Creeper while it lived, by player. Arms Warrior 1.60M, Hyporock 0.87M, BM Hunter 0.47M, Guardian Druid 0.22M, Resto Shaman 0.16M.

All 11 of BM Hunter's aimed casts while the Creeper lived (Kill Command, Cobra Shot, Barbed Shot, Wild Thrash) named Atroxus. His 0.47M on the Creeper came from Stampede and his cleave effects. He put about 3.3M into Atroxus before he died. Moved onto the Creeper one for one, that kills it at about 15:15.8, almost five seconds before the first death. Treat that as the best case, since part of a BM hunter's damage is cleave either way and the healer's Poison Pool ticks would still have landed. It is still the only change in the log that ends the aura before anybody dies. The log can't say why he stayed on the boss.

### The chat claims, checked against the log

- Hunter, "100k DPS ahead of them overall". He was the top DPS. For the whole key he did 146k against 126k and 121k, so 20-26k ahead. Counting only fighting time it's 41-53k.
- Hunter, "key was dead". Taz'Rah died at 10:21, 35 seconds behind your timed +16 from Saturday (9:46), with one death so far. Atroxus was pulled 20 seconds behind it. That run timed at 25:42 of 30:00. A +17 has more health, so this isn't like for like, but nothing in the log says the key was over before the wipe.
- Hunter, "the War intentionally killed me during trinket". At 8:14.6 a Nether Dash aimed at Arms Warrior ran on through him. He stood 18 yards behind Arms Warrior and 0.0 yards off the shade's line. Both of them had moved about 10 yards in the last four seconds, so neither was standing still. A dash runs about 50 yards past its target, and a log can't show intent. His own dash hit two seconds later and killed him, with no defensive pressed. You battle-rezzed him three seconds after that.
- Hunter (via Guardian Druid), "you don't have anything that makes a ret pally good". See the sims below.
- You, "SOMEBODY didn't focus add". The log agrees, see the Atroxus note.
- You, "weird gather on first pull messed up my CDs". Mostly not, see "Was it the gather?". The cooldown you lost was the one you held afterwards.
- Resto Shaman, "pali low dps". Third of three DPS for the key, 5k a second behind Arms Warrior. The held opener Wings is most of it.

### The gear the hunter says you're missing, simmed

Guardian Druid's read of the whisper was the Ula'tek trinket and the Zul'jin weapon. In game those are Voracious Heart of Ula'tek, an on-use trinket from Ula'tek, and Maze-roa, Warlord's Fury, the two-handed axe from Coiled Altar. Maze-roa is half of the Bite of Zul'jan set. The other half is Zul'jin's Guillotine Technique, a trinket from the same boss. SimC models all three, set bonus included, so the rows below test the axe alone, the set, the Heart, and everything at once.

The base is the gear you wore in this key, read from the log at 13:10, with your talents (unchanged since 10-04). DungeonSlice, 6 minutes, 10,000 iterations a row, local SimC. Row 00 is your gear again under another name, so its distance from zero is the noise. Rows closer than about 0.2% are a tie.

```
  row                                                       full buffs   Bloodlust only
  00 control (your gear again)                                -0.04%       +0.06%
  All three at 334: Heart over Hoof, Guillotine over Vial     +4.03%       +4.24%
  All three at 334: Heart over Vial, Guillotine over Hoof     +3.96%       +4.19%
  Maze-roa + Guillotine at 334, Guillotine over Hoof          +2.53%       +2.57%
  Maze-roa + Guillotine at 334, Guillotine over Vial          +1.98%       +2.25%
  Maze-roa alone at 334                                       +0.69%       +0.80%
  Heart at 334 over the Hoof                                  +0.68%       +0.64%
  Heart at 334 over the Vial                                  +0.54%       +0.73%
  Heart at 318 over the Hoof                                  -0.28%       -0.14%
  Heart at 318 over the Vial                                  -0.32%       -0.37%
  Maze-roa + Guillotine at 318, over Hoof                     -3.26%       -3.07%
  Maze-roa + Guillotine at 318, over Vial                     -3.63%       -3.37%
  Maze-roa alone at 318                                       -3.47%       -3.49%
  Your gear (the base), simmed DPS                           262.9k       224.2k
```

With everything at 334 you gain about 4% with full raid buffs and 4.2% with only Bloodlust. In this key's terms that is about 10k a second of your 250k per fighting second, against the 53k the hunter was ahead. All of it together closes about a fifth of the gap, and the held Wings and the opener cost you more than the missing items did.

Most of the gain is the set. Either item alone is worth well under 1%, about what your boots craft was worth on 10-03 (+0.49%).

At the item level they'd drop for you, they make you worse. 318 is what a Heroic Voidcore pays (from the 09-22 vault notes). The Maze-roa rows at 318 lose 3-4% because your current two-hander, Malignant Toothed Edge, is already 334. Getting there takes the drops (a Coiled Altar Voidcore is a 1-in-5 roll among Ret items) and 80 Myth crests per trinket. Per the 09-22 notes the axe upgrades for free on your 334 two-hand watermark. If you ever get both Coiled Altar pieces, they're worth wearing. Neither one is something a Ret needs to be good.

### What you got wrong

- Wings sat ready for about 30 seconds while you were next to a target, 1:19 to 1:40 in the pack and 1:48 to 1:58 on Raj'kess. The other 20 seconds of the hold went to chasing the left-behind Shaman and Forked Lightning on you, which was right. Still one lost window, about 4M damage, and the main reason Raj'kess was your weakest section.
- At 0:56 your Rebuke went to an Enthralled Shaman just as its Lava Bolt finished, so it stopped nothing. The Magi was mid-Shadowbolt Volley beside you and Arms Warrior' Pummel was on cooldown. The Volley landed at 0:58, took you from full to 37%, and cost your Divine Shield at 0:59. The Volley hits all five of you, so it's the better kick when both are casting.
- On the 3:24 gather your first damage came 13 seconds after the tank's pull, against Arms Warrior' 7. The pack was stacked by about 3:31 and you opened with Wings at 3:37. A few seconds lost, small.
- Cleanse Toxins never went out. Poison Splash was left up twice (60 seconds in all) and did no damage, so it cost nothing this time.

### What you did right

- 15 interrupts, the most in the group. The hunter landed 3.
- Battle rez on BM Hunter at 8:19, three seconds after he died on Taz'Rah.
- On the Toxic Creeper 0.7 seconds after it spawned, and on it until you died.
- Four Wings windows in the 210-second Taz'Rah fight, and more damage on it than Arms Warrior.
- Tied for the most damage on the big 3:24 gather after a late start.
- Lay on Hands on yourself at 30% on Atroxus, the only cooldown you had left. Divine Shield, Divine Protection and Blessing of Protection were all still cooling down.

### How these numbers were made

Log WoWCombatLog-100526_081003.txt, keydb 2026-10-05_1310. Damage is amount plus absorbed, pets folded into their owners, enemy NPCs only. Sections are fixed time windows, so their rates include downtime inside them. Wings windows come from the Avenging Wrath aura (24 seconds). The opener comparison runs from the first hit to Raj'kess dying, in every archived Voidscar key where he died.

The Creeper line (it dies at 15:15.8) moves BM Hunter's Atroxus damage onto the Creeper one for one from its spawn, so it's an upper bound. The pace comparison is against a +16, a level lower.

Sims are local SimC (engine built 10-03), files 03-retribution/tools/simc-hunter-wishlist-2026-10-05.simc and its -bloodlust-only twin. The log doesn't carry crafted stats, so the 331 boots are read as the Mastery/Crit craft from 10-03. Item level 334 uses the Myth 6/6 bonus ids of your other raid pieces. 318 is an ilevel override.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-10-05T13:44:22 · schema 11 · written analysis: Claude (Opus 5.5), from the combat log, the archive and local SimC*
