# Voidscar Arena +17 — ABANDONED

5:11 · -83% over the 30:00 par · 5 deaths · Tyrannical, Fortified, Xal'atath's Guile

*2026-10-10 · 15:28 · `WoWCombatLog-101026_150509.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5.5), from the combat log and the archive.

**Why it failed:** Avoidable damage: 2 Ravenous Swarms killed Hyporock first (Hyporock); Avoidable damage: Swarm killed Disc Priest with Chitigoth at 4.5% (Disc Priest)

## Chitigoth was at 4.5% when the healer died; dodgeable Ravenous Swarms killed Hyporock first and then Disc Priest.

The retry killed every orb and Raj'kess, then wiped on Chitigoth in the arena. His Insidious Aura hits all five for about 350k every 2 seconds while it runs. Right after the first aura, two Ravenous Swarms caught Hyporock less than a second apart and killed him. Those swarms drift around the room and can be dodged. He came back on Affli Lock's soulstone with the second aura already running and died to its next two ticks. Enh Shaman died on that aura's last tick, and a swarm landing with a Savage Leap killed Disc Priest. Blood DK was alone when Chitigoth died 12 seconds later. Healing held up as well as in your other Chitigoth fights, so the swarm hits on Hyporock and Disc Priest decided it.

**What to change**

1. Hyporock: dodge the drifting Ravenous Swarms at Chitigoth
2. Hyporock: accept a battle res only after Insidious Aura ends
3. Group: call swarms at Chitigoth; nothing to change on Disc Priest's cooldown timing

## The run

| | |
|---|---|
| on the clock | **5:11** — 4:47 fighting |
| deaths | **5** |
| party damage taken | **69,158,170** — 241,137/s while fighting |
| enemies killed | **31** |
| interrupts | **10/23** — 43% |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Blood DK | Blood DK | tank | 328 | 166,628 | 58,074 | 75,724 | 0 | **C** 66 |
| Disc Priest | Disc Priest | heal | 326 | 19,338 | 113,858 | 33,187 | 1 | **B** 76 |
| Affli Lock | Affli Lock | dps | 325 | 364,017 | 13,196 | 29,435 | 1 | **B+** 80 |
| Enh Shaman | Enh Shaman | dps | 327 | 353,859 | 6,922 | 37,341 | 1 | **C-** 62 |
| Hyporock | Ret Paladin | dps | 327 | 308,782 | 14,875 | 46,678 | 2 | **D+** 59 |

*Gear and M+ score are from Raider.IO. No Warcraft Logs percentiles: not on warcraft logs (nobody uploaded this key).*

### Blood DK — Blood DK — C (66/100)

*M+ score 3,445*

**Where the points went**

- **-20 mitigation** — scored 49: 62% uptime of the 77% this kit can hold, 50% of worst windows covered
- **-9 activity** — scored 60: 95% engaged while alive in combat
- **-5 interrupts (rank)** — scored 86: 5 stops vs 4 expected

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 49** [w 39%] — 62% uptime of the 77% this kit can hold, 50% of worst windows covered
- **damage~** — n/a. 166,628 dps, 49% of the average DPS; not scored, because a tank's damage can only be compared with other tanks (Warcraft Logs), not with this party's damage dealers
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 86** [w 39%] — 5 stops vs 4 expected (group stopped 91% of what it could reach, not scored here)
- **activity 60** [w 22%] — 95% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Runic Power: 27 of 2,542 generated (1%)_
- _not counted as button presses (procs, ticks): Infliction of Sorrow_

</details>

### Disc Priest — Disc Priest — B (76/100)

*M+ score 3,539*

**Where the points went**

- **-13 utility** — scored 19: 3 used of ~27 the kit offered
- **-7 activity** — scored 74: 90% engaged while alive in combat
- **-2 survival** — scored 86: 1 death(s)

<details><summary>All axes</summary>

- **survival− 86** [−2.1 pts] — 1 death(s)
- **throughput 97** [w 58%] — covered 92% of the 41,913,160 that needed an outside heal (53% of the party's intake was self-covered or overkill); 11,472,865 absorbed; NOTE this key needed 134,763/s of healing, more than 95% of the 55 keys this scale was built from (cut-off 130,287/s, median 90,211/s). The score is a floor: no healer in that set has covered this much
- **response** — n/a. n/a: the party's worst windows cover 56% of a 287s fight, so there is no calmer stretch to compare them with
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel** — n/a. too few known-dispellable debuffs to judge
- **activity 74** [w 25%] — 90% engaged while alive in combat
- **utility 19** [w 17%] — 3 used of ~27 the kit offered
- _never pressed: Dispel Magic, Mass Dispel, Psychic Scream_

</details>

### Affli Lock — Affli Lock — B+ (80/100)

*M+ score 3,522*

**Where the points went**

- **-8 damage (rank)** — scored 81: 364,017 dps, 111% of the other damage dealers' median
- **-8 interrupts (rank)** — scored 75: 1 stops vs 1 expected
- **-3 survival** — scored 86: 1 death(s)

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 81** [w 42%] — 364,017 dps, 111% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 75** [w 32%] — 1 stops vs 1 expected (group stopped 91% of what it could reach, not scored here)
- **activity 95** [w 26%] — 98% engaged while alive in combat
- **utility** — n/a. no utility cooldown with a measured recharge yet
- _overcapped Soul Shards: 10 of 90 generated (11%)_

</details>

### Enh Shaman — Enh Shaman — C- (62/100)

*M+ score 3,445*

**Where the points went**

- **-11 activity** — scored 58: 87% engaged while alive in combat
- **-10 damage (rank)** — scored 77: 353,859 dps, 103% of the other damage dealers' median
- **-8 interrupts (rank)** — scored 75: 2 stops vs 3 expected

<details><summary>All axes</summary>

- **survival− 86** [−2.5 pts] — 1 death(s)
- **damage~ 77** [w 42%] — 353,859 dps, 103% of the other damage dealers' median
- **mechanics− 62** [−7.7 pts] — 9% of intake was damage comparable players did not take
- **interrupts~ 75** [w 32%] — 2 stops vs 3 expected (group stopped 91% of what it could reach, not scored here)
- **activity 58** [w 26%] — 87% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~8 the kit offered
- _never pressed: Cleanse Spirit, Hex_
- _not counted as button presses (procs, ticks): Doom Winds_

</details>

### Hyporock — Ret Paladin — D+ (59/100)

*M+ score 3,528*

**Where the points went**

- **-14 damage (rank)** — scored 68: 308,782 dps, 88% of the other damage dealers' median
- **-12 activity** — scored 55: 85% engaged while alive in combat
- **-9 survival** — scored 50: 2 death(s)

<details><summary>All axes</summary>

- **survival− 50** [−9.0 pts] — 2 death(s)
- **damage~ 68** [w 42%] — 308,782 dps, 88% of the other damage dealers' median
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 79** [w 32%] — 2 stops vs 2 expected (group stopped 91% of what it could reach, not scored here)
- **activity 55** [w 26%] — 85% engaged while alive in combat
- **utility 99** [w 0%] — 4 used of ~4 the kit offered
- _overcapped Holy Power: 104 of 344 generated (30%)_
- _never pressed: Blinding Light, Cleanse Toxins_
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Blood DK — Blood DK**

Keep: A defensive in each aura. Vampiric Blood and Icebound Fortitude covered the first aura, and Dancing Rune Weapon with Anti-Magic Shell covered the second. You never died, and Chitigoth fell with you as the last one standing.

**Disc Priest — Disc Priest**

Keep: Cooldowns inside the auras. Evangelism, Radiance and both Pain Suppressions went out just before the first aura, and Ultimate Penitence went out during the second. Your mana never dropped below 91% (raw log). Change: press Movement when a Ravenous Swarm drifts toward you at Chitigoth. A swarm hit you for 380k in the same moment as a Savage Leap, with Chitigoth at 4.5%. Without the swarm you live on roughly 95k, and the group was seconds from the kill.

**Affli Lock — Affli Lock**

Keep: Top damage and a defensive in each aura. You did the most damage in the party, and you had Unending Resolve in the first aura and Dark Pact in the second.

**Enh Shaman — Enh Shaman**

Keep: Top orb damage again. You did the most damage to the orbs of anyone, and Astral Shift covered the second storm and the first aura (keydb).

**Hyporock — Ret Paladin**

Keep: Lay on Hands on the healer. In the first storm you put Lay on Hands on Disc Priest at about 30% health with pulses still to come, and she lived through it. You also did the second most damage to the orbs (keydb). Change: press Movement when Chitigoth casts Ravenous Swarm and the swarms start drifting. Two swarms hit you for 917k in under a second, against a 945k health bar. This was your fourth Chitigoth fight with swarm hits (keydb). Two swarms kill you from full health, and your death here started the slide.

### As a group

The arena went the same way as your last timed Voidscar Arena, with the same big pack first and then Chitigoth with the Raptor wave. Chitigoth lost health at about the usual rate until the first death (keydb), so the route and the damage were fine. Call the swarms out loud at Chitigoth and keep the melee moving with them. Take battle resurrections between auras. Hyporock came back at 60% health during one and lost most of it to the next tick.

## Deaths

5 deaths, all at once.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Insidious Aura | 5 of 5 | 5,468,990 | 2 |
| Savage Leap | 5 of 5 | 3,599,533 | 1 |
| Ravenous Swarm | 3 of 5 | 2,213,281 | 2 |
| Fel Armor | 1 of 5 | 11,403 | — |
| Rune of Void-Tainted Shell | 3 of 5 | 10,350 | — |
| Seriously Sharp Seashell | 2 of 5 | 7,276 | — |

### Cascade · 4:28 · 5 deaths in 23s — Hyporock went first

**4:28 · Hyporock · dps** — killed by **Ravenous Swarm** for 458,359 from Chitigoth

took **2,523,116** · in **12.6 s** · health at the start **61%** · before the last hit **14%**

| when | what | damage |
|---:|---|---:|
| 12.2s before | Insidious Aura | 365,370 |
| 10.2s before | Insidious Aura | 362,696 |
| 4.3s before | Insidious Aura | 230,236 |
| 1.2s before | Savage Leap | 179,564 |
| 0.4s before | Ravenous Swarm | 458,359 |
| at death | Ravenous Swarm (killing blow) | 458,359 |
| | 12 smaller hits | 468,532 |

Divine Protection -9.6s · 1,267,993 healed · Disc Priest

**4:40 · Hyporock · dps** — killed by **Insidious Aura** for 346,728 from Chitigoth

took **1,887,592** · in **13.9 s** · health at the start **40%** · before the last hit **20%**

| when | what | damage |
|---:|---|---:|
| 13.6s before | Savage Leap | 77,766 |
| 12.7s before | Savage Leap | 179,564 |
| 12.2s before | Ravenous Swarm | 458,359 |
| 11.4s before | Ravenous Swarm | 458,359 |
| 1.8s before | Insidious Aura | 361,642 |
| at death | Insidious Aura (killing blow) | 346,728 |
| | 5 smaller hits | 5,174 |

**no defensive pressed** · 422,410 healed · Disc Priest

**4:44 · Enh Shaman · dps** — killed by **Insidious Aura** for 357,649 from Chitigoth

took **2,544,646** · in **8.8 s** · health at the start **84%** · before the last hit **30%**

| when | what | damage |
|---:|---|---:|
| 8.0s before | Insidious Aura | 298,041 |
| 5.8s before | Insidious Aura | 339,128 |
| 5.8s before | Savage Leap | 184,403 |
| 3.9s before | Insidious Aura | 357,649 |
| 1.9s before | Insidious Aura | 357,649 |
| at death | Insidious Aura (killing blow) | 357,649 |
| | 10 smaller hits | 650,127 |

Healthstone -4.9s · Earth Elemental -1.7s · 1,545,615 healed · Disc Priest, Hyporock

**4:48 · Disc Priest · heal** — killed by **Ravenous Swarm** for 379,845 from Chitigoth

took **2,286,706** · in **12.3 s** · health at the start **74%** · before the last hit **38%**

| when | what | damage |
|---:|---|---:|
| 11.9s before | Savage Leap | 228,770 |
| 11.6s before | Insidious Aura | 248,703 |
| 5.4s before | Insidious Aura | 331,605 |
| 3.5s before | Insidious Aura | 390,124 |
| at death | Ravenous Swarm (killing blow) | 379,845 |
| at death | Savage Leap | 331,010 |
| | 3 smaller hits | 376,649 |

**no defensive pressed** · 1,354,054 healed · Hyporock

**4:52 · Affli Lock · dps** — killed by **Savage Leap** for 162,114 from Feral Saberon

took **2,068,773** · in **13.3 s** · health at the start **57%** · before the last hit **4%**

| when | what | damage |
|---:|---|---:|
| 12.9s before | Insidious Aura | 371,410 |
| 9.2s before | Insidious Aura | 294,506 |
| 7.1s before | Insidious Aura | 347,704 |
| 5.0s before | Savage Leap | 238,704 |
| 3.8s before | Savage Leap | 169,761 |
| 1.7s before | Savage Leap | 163,131 |
| | 16 smaller hits | 483,557 |

Dark Pact -12.1s · 1,189,129 healed · Disc Priest, Hyporock

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 287 | 4:47 |
| routing | 9 | 0:09 |
| death penalty | 75 | 1:15 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 2 | 2:39 | 2:26 | 13 | 5 | 39,890,180 | 3:41 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 2: opened by Blood DK (Melee on Feral Saberon); healer Disc Priest 17 yd away (last seen 6 s earlier); on cooldown: Hyporock Blessing of Protection 177s, Divine Shield 166s, Lay on Hands 161s; Enh Shaman Astral Shift 90s; Blood DK Anti-Magic Zone 213s, Dancing Rune Weapon 51s, Icebound Fortitude 0s; Affli Lock Unending Resolve 68s, Dark Pact 6s

## Defensives · Hyporock

| button | presses | most the cooldown allowed | on you | on others |
|---|---:|---:|---:|---:|
| Divine Protection | 4 | 5 | 4 | 0 |
| Divine Shield | 1 | 2 | 1 | 0 |
| Lay on Hands | 1 | 2 | 0 | 1 |
| Blessing of Protection | 1 | 2 | 1 | 0 |
| Blessing of Sacrifice | 2 | 3 | 0 | 2 |
| Healthstone | 0 | 6 | 0 | 0 |
| Health potion | 1 | 2 | 1 | 0 |
| Stoneform | 2 | 3 | 2 | 0 |

- Divine Protection: 0 of 4 went out before a real hit.
- Divine Shield: 1 of 1 blocked hits, cleared a debuff or met real damage.
- Stoneform: 2 of 2 blocked hits, cleared a debuff or met real damage.
- Lay on Hands on others: Disc Priest at 21% (1:35).

**To look at**

- Divine Protection met little damage 2 of 4 times: 1:47, 2:53.
- Blessing of Sacrifice on Blood DK at 0:14 moved almost nothing to you.
- Died at 4:40 after 2.2 s under 40% with Lay on Hands, Healthstone ready.

<details><summary>Every press</summary>

- 0:14 Blessing of Sacrifice on Blood DK at 100%, moved 0 to you
- 0:16 Blessing of Protection at 74% health: cleared a debuff (cleared Savage Leap (bleed))
- 0:42 Divine Protection at 26% health: pressed under 35%
- 0:43 Health potion at 34% health: pressed under 35%
- 1:19 Stoneform at 69% health: met real damage (cleared Savage Leap (bleed))
- 1:35 Lay on Hands on Disc Priest at 21%, healed 558,377
- 1:37 Divine Shield at 19% health: pressed under 35%
- 1:47 Divine Protection at 57% health: met little damage
- 2:43 Blessing of Sacrifice on Blood DK at 90%, moved 595,715 to you
- 2:53 Divine Protection at 42% health: met little damage
- 3:30 Stoneform at 68% health: cleared a debuff (cleared Savage Leap (bleed), Savage Leap (bleed))
- 4:18 Divine Protection at 56% health: met real damage — died within 15 s

</details>

## What the group left up

**Casts that could have been interrupted and were not**

- Lava Bolt: 11 of 17 got through
- Demoralizing Shout: 2 of 3 got through

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Enh Shaman: 1,067,922 (mostly Forked Lightning)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Thundering Storm: 5/5 players, 47 hits, 10,362,255 (15% of party intake)
- Insidious Aura: 5/5 players, 39 hits, 9,630,306 (14% of party intake)
- Searing Magma: 4/5 players, 17 hits, 1,527,445 (2% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Savage Leap: 4/5 players, 113 hits, 15,116,194 (22% of party intake)
- Forked Lightning: 3/5 players, 38 hits, 7,514,138 (11% of party intake)

## Notes

### Was it lack of heals

Not by the numbers. During Chitigoth Disc Priest healed 147k/s and absorbed another 55k/s. In your other five Chitigoth fights the Resto Shamans did 141k to 211k/s, totems included (keydb). Party intake was 436k/s, the lowest of those six fights. Her mana stayed at 91% or more. The fight ran 67 s against 47 to 55 s elsewhere because of the deaths, and two of the five deaths were swarm hits.

### Divine Protection at Raj'kess, again

DP went out at 0:42 on trash, so it was down for the first storm, where Lay on Hands and Divine Shield did the work. It then went out at 1:48, 10 s after that storm, and was refused at 2:17 after the second storm, which left Hyporock at 3%. Same pattern as the 15:24 run (106 s, refused at 129 s). After the soulstone he pressed Divine Storm at 20% with Divine Purpose up, where a free Word of Glory on himself was on offer.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-10-10T15:37:21 · schema 11 · written analysis: Claude (Opus 5.5), from the combat log and the archive*
