# Voidscar Arena +17 — TIMED

28:31 · +1, 5% under the 30:00 par · 3 deaths · Tyrannical, Fortified, Xal'atath's Guile

*2026-10-11 · 12:29 · `WoWCombatLog-101126_122710.txt`*

> **AI-WRITTEN ANALYSIS** — The numbers come from the combat log. The verdict and notes were written by an AI reading them, and can be wrong in ways the numbers cannot. Written by Claude (Opus 5.5), from the combat log and the archive.

**Tip:** Taz'Rah: after Dark Bloom, step away from the orbs

## Timed with a minute and a half to spare, and both Dark Bloom deaths were orbs that could have been dodged.

Timed, with about a minute and a half left on the clock. The first half matched the pace of the top groups on Raider.IO, and Atroxus died on their schedule. After him the group pulled one Brutalizer at a time and fought the big Siphoid swarm with a pack that had none. Four of the five Devour casts were stopped. The only deaths came from things that can be avoided. Orbs from Taz'Rah's Dark Bloom puddles killed Hyporock and then Arms Warrior, and the second Watchful Harrower's first swing killed Arms Warrior. Nobody needs to change much; dodging the orbs is the one fix.

**What to change**

1. At Taz'Rah, after each Dark Bloom, step away from the orbs leaving the puddles
2. Keep pulling one Brutalizer at a time after Atroxus
3. Let the tank take the second Watchful Harrower before anyone stands in its path

## The run

| | |
|---|---|
| on the clock | **28:31** — 25:56 fighting |
| deaths | **3** — timer agrees (2.98 implied) |
| party damage taken | **408,913,241** — 262,713/s while fighting |
| enemies killed | **147** |
| interrupts | **76/89** — 85% |
| dispels | **2/2** — 0 came through |

## Players

| player | spec | role | ilvl | DPS | HPS | taken/s | deaths | grade |
|---|---|---|---:|---:|---:|---:|---:|:---:|
| Veng DH | Veng DH | tank | 325 | 137,229 | 60,082 | 81,855 | 0 | **B-** 73 |
| Resto Druid | Resto Druid | heal | 328 | 26,378 | 169,738 | 39,388 | 0 | **A** 99 |
| Arms Warrior | Arms | dps | 327 | 287,394 | 13,710 | 45,422 | 2 | **B-** 76 |
| Ele Shaman | Ele Shaman | dps | 324 | 291,304 | 3,009 | 39,462 | 0 | **B-** 75 |
| Hyporock | Ret Paladin | dps | 327 | 286,549 | 9,352 | 38,038 | 1 | **B-** 75 |

*Gear and M+ score are from Raider.IO. Percentiles are from Warcraft Logs, against other +17 runs; WCL does not say how many. As a whole, this clear ranks 96th of 1,710,634 logged clears of this dungeon.*

### Veng DH — Veng DH — B- (73/100)

*M+ score 3,490 · DPS 31st percentile*

**Where the points went**

- **-10 interrupts (rank)** — scored 64: 22 stops vs 30 expected
- **-6 damage** — scored 69: 137,229 dps, 31th percentile of logged +17 runs of this dungeon (Warcraft Logs)
- **-5 utility** — scored 56: 1 used of ~102 the kit offered

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **mitigation 95** [w 27%] — 99% uptime of the 100% this kit can hold, 100% of worst windows covered
- **damage 69** [w 18%] — 137,229 dps, 31th percentile of logged +17 runs of this dungeon (Warcraft Logs)
- **mechanics− 98** [−0.3 pts] — 1% of intake was damage comparable players did not take
- **interrupts~ 64** [w 27%] — 22 stops vs 30 expected (group stopped 100% of what it could reach, not scored here); pressed 21x: 5 on casts already stopped, 5 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **activity 68** [w 15%] — 96% engaged while alive in combat
- **utility 56** [w 12%] — 1 used of ~102 the kit offered
- _never pressed: Consume Magic, Sigil of Misery_
- _not counted as button presses (procs, ticks): Soul Fragment_

</details>

### Resto Druid — Resto Druid — A (99/100)

*M+ score 3,492 · HPS 34th percentile*

*No axis cost more than a point.*

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **throughput 100** [w 41%] — covered 110% of the 212,796,032 that needed an outside heal (49% of the party's intake was self-covered or overkill); 12,951,889 absorbed
- **response 100** [w 29%] — put back 66% of the 123,098,181 that landed in the party's worst windows
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts** — n/a. no interrupt on the bar
- **dispel** — n/a. too few known-dispellable debuffs to judge
- **activity 95** [w 18%] — 94% engaged while alive in combat
- **utility 100** [w 12%] — 68 used of ~57 the kit offered
- _overcapped Combo Points: 25 of 31 generated (81%)_
- _never pressed: Frenzied Regeneration, Improved Nature's Cure_
- _not counted as button presses (procs, ticks): Rejuvenation_

</details>

### Arms Warrior — Arms — B- (76/100)

*M+ score 3,516 · DPS 79th percentile*

**Where the points went**

- **-9 survival** — scored 50: 2 death(s)
- **-6 damage** — scored 85: 287,394 dps, 79th percentile of logged +17 runs of this dungeon (Warcraft Logs); 100% of the other damage dealers' median, not scored
- **-4 interrupts (rank)** — scored 87: 21 stops vs 15 expected

<details><summary>All axes</summary>

- **survival− 50** [−9.0 pts] — 2 death(s)
- **damage 85** [w 42%] — 287,394 dps, 79th percentile of logged +17 runs of this dungeon (Warcraft Logs); 100% of the other damage dealers' median, not scored
- **mechanics− 89** [−2.1 pts] — 3% of intake was damage comparable players did not take
- **interrupts~ 87** [w 32%] — 21 stops vs 15 expected (group stopped 100% of what it could reach, not scored here); pressed 18x: 2 on casts already stopped, 2 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **activity 90** [w 26%] — 97% engaged while alive in combat
- **utility 98** [w 0%] — 6 used of ~7 the kit offered
- _overcapped Rage: 1,153 of 2,852 generated (40%)_
- _not counted as button presses (procs, ticks): Mortal Strike_

</details>

### Ele Shaman — Ele Shaman — B- (75/100)

*M+ score 3,473 · DPS 62nd percentile*

**Where the points went**

- **-9 damage** — scored 79: 291,304 dps, 62th percentile of logged +17 runs of this dungeon (Warcraft Logs); 101% of the other damage dealers' median, not scored
- **-9 interrupts (rank)** — scored 73: 13 stops vs 18 expected
- **-5 activity** — scored 81: 95% engaged while alive in combat

<details><summary>All axes</summary>

- **survival− 100** [no charge] — 0 death(s)
- **damage 79** [w 42%] — 291,304 dps, 62th percentile of logged +17 runs of this dungeon (Warcraft Logs); 101% of the other damage dealers' median, not scored
- **mechanics− 88** [−2.4 pts] — 3% of intake was damage comparable players did not take
- **interrupts~ 73** [w 32%] — 13 stops vs 18 expected (group stopped 100% of what it could reach, not scored here); pressed 19x: 4 on casts already stopped, 2 on nothing casting
- **activity 81** [w 26%] — 95% engaged while alive in combat
- **utility 0** [w 0%] — 0 used of ~64 the kit offered
- _overcapped Maelstrom: 125 of 11,381 generated (1%)_
- _never pressed: Cleanse Spirit, Hex, Purge_

</details>

### Hyporock — Ret Paladin — B- (75/100)

*M+ score 3,528 · DPS 62nd percentile*

**Where the points went**

- **-9 damage** — scored 79: 286,549 dps, 62th percentile of logged +17 runs of this dungeon (Warcraft Logs); 99% of the other damage dealers' median, not scored
- **-6 interrupts (rank)** — scored 80: 16 stops vs 15 expected
- **-5 survival** — scored 72: 1 death(s)

<details><summary>All axes</summary>

- **survival− 72** [−5.0 pts] — 1 death(s)
- **damage 79** [w 42%] — 286,549 dps, 62th percentile of logged +17 runs of this dungeon (Warcraft Logs); 99% of the other damage dealers' median, not scored
- **mechanics− 100** [no charge] — 0% of intake was damage comparable players did not take
- **interrupts~ 80** [w 32%] — 16 stops vs 15 expected (group stopped 100% of what it could reach, not scored here); pressed 20x: 6 on casts already stopped, 1 on unkickable casts, 3 on nothing casting; 1 of those wasted the kick and a cast got through before it came back
- **activity 82** [w 26%] — 95% engaged while alive in combat
- **utility 98** [w 0%] — 18 used of ~23 the kit offered
- _not counted as button presses (procs, ticks): Crusading Strikes_

</details>

*Axes marked ~ are ranked against the other players in this key, not measured on their own. Someone is always in the middle.*

## How to improve

**Veng DH — Veng DH**

Keep: One Brutalizer at a time. After Atroxus you never had two Brutalizers up together, and the big Siphoid pull went with a pack that had none. That is how top +21 groups route it.

**Resto Druid — Resto Druid**

Keep: No healer deaths and the top grade. You kept everyone alive through Raj'kess, Chitigoth and three Brutalizer packs, and you finished with the highest grade in the party.

**Arms Warrior — Arms**

Keep: Damage. You did as much damage as either other damage dealer while dying twice. Change: press Movement when Taz'Rah's Dark Bloom puddles start firing orbs. An orb hit you for 941k at 10:02, the same orb that killed Hyporock a minute earlier. Dodging it keeps you alive through Taz'Rah and saves a battle res.

**Ele Shaman — Ele Shaman**

Keep: Top damage, no deaths. You did the most damage in the party and never died.

**Hyporock — Ret Paladin**

Keep: Defensives on the right hits. Seven of your Divine Protections went out before a real hit, your best rate yet (defensive_audit.py). Your bubble blocked a full Dark Bloom, and Lay on Hands saved Arms Warrior at Atroxus and the tank after it. Change: press Movement when Taz'Rah's Dark Bloom goes off and the puddles start firing orbs. An orb hit you for 946k a few seconds after the main bloom, which your bubble had already blocked. Another orb nearly did the same to you in an earlier key. An orb kills a Ret from full health, and no button is fast enough once it lands.

### As a group

This is the shape to repeat. Raj'kess, the arena and Chitigoth were clean, and Atroxus died on top-group pace. Kicks were good all key, with most interruptible casts stopped. After Atroxus, one Brutalizer per pull, Siphoids with a pack that has no Brutalizer, and Devour stopped four times out of five. The only losses were Dark Bloom orbs and the second Harrower's arrival. The Harrower walks in late and swings at whoever is nearest its path, so let the tank meet it first.

## Deaths

3 deaths in 3 separate incidents.

**What was landing while people died** — Counts only the seconds before each death, not the whole key.

| spell | in | damage | killing blows |
|---|---:|---:|---:|
| Melee | 1 of 3 | 2,668,705 | 1 |
| Dark Bloom | 2 of 3 | 2,470,309 | 2 |
| Nether Dash | 2 of 3 | 873,556 | — |
| Sky Strike | 1 of 3 | 513,133 | — |

### Death · 8:56 · Hyporock · dps

**8:56 · Hyporock · dps** — killed by **Dark Bloom** for 945,563 from Taz'Rah

took **1,145,113** · in **14.9 s** · health at the start **63%** · before the last hit **81%**

| when | what | damage |
|---:|---|---:|
| 14.5s before | Nether Dash | 87,534 |
| 13.6s before | Nether Dash | 112,016 |
| at death | Dark Bloom (killing blow) | 945,563 |

Divine Shield -9.3s · 443,244 healed · Resto Druid

### Death · 10:03 · Arms Warrior · dps

**10:03 · Arms Warrior · dps** — killed by **Dark Bloom** for 940,545 from Taz'Rah

took **2,198,752** · in **14.9 s** · health at the start **88%** · before the last hit **35%**

| when | what | damage |
|---:|---|---:|
| 14.5s before | Nether Dash | 112,228 |
| 13.5s before | Nether Dash | 112,228 |
| 11.7s before | Nether Dash | 112,228 |
| 9.8s before | Nether Dash | 112,867 |
| 4.2s before | Dark Bloom | 584,201 |
| at death | Dark Bloom (killing blow) | 940,545 |
| | 2 smaller hits | 224,455 |

**no defensive pressed** · 996,262 healed · Resto Druid, Veng DH, Hyporock

### Death · 11:40 · Arms Warrior · dps

**11:40 · Arms Warrior · dps** — killed by **Melee** for 1,796,356 from Watchful Harrower

took **3,181,838** · in **7.8 s** · health at the start **43%**

| when | what | damage |
|---:|---|---:|
| 7.6s before | Sky Strike | 513,133 |
| 2.0s before | Melee | 872,349 |
| at death | Melee (killing blow) | 1,796,356 |

Lay on Hands · Hyporock -0.2s · 1,385,482 healed · Resto Druid, Hyporock

## Where the time went

| | seconds | |
|---|---:|---|
| combat | 1,556 | 25:56 |
| routing | 108 | 1:48 |
| death penalty | 45 | 0:45 |
| lead in | 10 | 0:10 |

Costliest pulls — *Cost is the time the pull lost: a wipe loses the whole pull, a pull that held loses only its deaths.*

| pull | at | fighting | enemies | deaths | taken | cost |
|---:|---|---|---:|---:|---:|---:|
| 3 | 7:03 | 3:03 | 1 | 2 | 61,951,690 | 0:30 |
| 4 | 10:19 | 1:42 | 7 | 1 | 22,497,456 | 0:15 |

*Under each pull: who pulled, where the healer was (from their nearest cast), and which cooldowns were still recharging.*

- pull 3: opened by Veng DH (Voidfall Meteor on Taz'Rah); healer Resto Druid 34 yd away; on cooldown: Hyporock Lay on Hands 96s, Blessing of Sacrifice 43s; Resto Druid Ironbark 31s; Arms Warrior Rallying Cry 29s; Veng DH Demon Spikes 4s
- pull 4: opened by Arms Warrior (Melee on Enthralled Shaman); healer Resto Druid 8 yd away; on cooldown: Hyporock Divine Shield 136s, Divine Protection 3s; Resto Druid Ironbark 61s, Barkskin 3s; Ele Shaman Earth Elemental 62s, Astral Shift 32s; Arms Warrior Rallying Cry 34s, Die by the Sword 31s; Veng DH Darkness 60s

## Defensives · Hyporock

| button | presses | most the cooldown allowed | on you | on others |
|---|---:|---:|---:|---:|
| Divine Protection | 15 | 27 | 15 | 0 |
| Divine Shield | 5 | 8 | 5 | 0 |
| Lay on Hands | 5 | 10 | 2 | 3 |
| Blessing of Protection | 2 | 6 | 0 | 2 |
| Blessing of Sacrifice | 9 | 14 | 0 | 9 |
| Health potion | 4 | 6 | 4 | 0 |
| Stoneform | 3 | 14 | 3 | 0 |

- Divine Protection: 7 of 15 went out before a real hit.
- Divine Shield: 5 of 5 blocked hits, cleared a debuff or met real damage.
- Stoneform: 3 of 3 blocked hits, cleared a debuff or met real damage.
- Lay on Hands on others: Arms Warrior at 12% (15:34), Veng DH at 32% (18:37).

**To look at**

- Divine Protection met little damage 6 of 15 times: 2:13, 3:19, 17:25, 22:22, 23:38, 27:33.
- Blessing of Sacrifice on Resto Druid at 13:16 moved almost nothing to you.

<details><summary>Every press</summary>

- 0:17 Blessing of Sacrifice on Veng DH at 100%, moved 182,267 to you
- 0:18 Blessing of Protection on Arms Warrior at 64%, cleared Savage Leap (bleed)
- 1:15 Health potion at 60% health: met real damage
- 1:35 Divine Shield at 92% health: blocked hits
- 2:13 Divine Protection at 82% health: met little damage
- 3:05 Blessing of Sacrifice on Veng DH at 90%, moved 652,822 to you
- 3:19 Divine Protection at 67% health: met little damage
- 3:20 Stoneform at 64% health: cleared a debuff (cleared Savage Leap (bleed))
- 4:33 Divine Protection at 100% health: before a real hit
- 4:54 Lay on Hands at 68% health: met real damage
- 5:46 Blessing of Sacrifice on Veng DH at 80%, moved 280,123 to you
- 7:36 Divine Protection at 100% health: before a real hit
- 8:14 Health potion at 95% health: met little damage
- 8:46 Divine Shield at 100% health: blocked hits — died within 15 s
- 9:22 Divine Protection at 100% health: before a real hit
- 10:46 Divine Protection at 100% health: before a real hit
- 10:49 Blessing of Sacrifice on Ele Shaman at 33%, moved 155,224 to you
- 11:39 Lay on Hands on Arms Warrior at 23%, healed 670,523 — died within 15 s
- 12:47 Divine Protection at 98% health: before a real hit
- 13:16 Blessing of Sacrifice on Resto Druid at 87%, moved 0 to you
- 14:29 Divine Protection at 100% health: before a real hit
- 14:34 Divine Shield at 100% health: blocked hits (cleared Toxic Aura)
- 15:33 Health potion at 65% health: met real damage
- 15:34 Lay on Hands on Arms Warrior at 12%, healed 933,362
- 16:08 Divine Protection at 100% health: before a real hit
- 16:37 Blessing of Sacrifice on Veng DH at 52%, moved 280,201 to you
- 17:25 Divine Protection at 59% health: met little damage
- 18:37 Lay on Hands on Veng DH at 32%, healed 621,086
- 19:00 Stoneform at 62% health: met real damage (cleared Savage Leap (bleed))
- 19:10 Divine Protection at 71% health: met real damage
- 19:13 Blessing of Sacrifice on Resto Druid at 70%, moved 146,946 to you
- 19:14 Blessing of Protection on Resto Druid at 67%, cleared Savage Leap (bleed)
- 19:33 Divine Shield at 99% health: blocked hits (cleared Dreadbellow)
- 20:35 Health potion at 51% health: met little damage
- 21:39 Blessing of Sacrifice on Veng DH at 88%, moved 453,793 to you
- 22:22 Divine Protection at 100% health: met little damage
- 23:38 Divine Protection at 94% health: met little damage
- 25:45 Blessing of Sacrifice on Veng DH at 68%, moved 117,762 to you
- 25:56 Divine Protection at 78% health: met real damage
- 26:03 Divine Shield at 83% health: blocked hits (cleared Cosmic Crash)
- 26:42 Stoneform at 90% health: before a real hit
- 27:33 Divine Protection at 100% health: met little damage
- 27:49 Lay on Hands at 100% health: before a real hit

</details>

## What the group left up

**Casts that could have been interrupted and were not**

- Lava Bolt: 10 of 41 got through
- Demoralizing Shout: 2 of 12 got through
- Mending Void: 1 of 12 got through

**Damage one player took that similar players did not (check the raw hits before acting on this; a spell only one role can take looks the same)**

- Arms Warrior: 1,956,638 (mostly Forked Lightning)
- Ele Shaman: 1,912,373 (mostly Void Beam)
- Veng DH: 741,295 (mostly Macestorm)

**Party damage eaten by shields on the enemies: 0.6% of what was dealt never landed (not graded)**

- 9,739,449 absorbed of 1,723,069,154 landed
- Brutal Slams: 9,739,449
- on: Brutal Overseer (9,739,449)

**Hit most of the party (not graded: everyone took it, so nobody is charged for it)**

- Dreadbellow: 5/5 players, 430 hits, 37,138,127 (9% of party intake)
- Unstable Singularity: 5/5 players, 1167 hits, 26,265,372 (6% of party intake)
- Toxic Aura: 5/5 players, 299 hits, 20,865,736 (5% of party intake)
- Cosmic Crash: 5/5 players, 318 hits, 18,977,216 (5% of party intake)
- Thundering Storm: 5/5 players, 65 hits, 15,624,840 (4% of party intake)
- Poison Splash: 5/5 players, 116 hits, 15,568,907 (4% of party intake)

**Aimed at most of the party (the targeted player is not charged; hits on anyone else could have been avoided)**

- Nether Dash: 5/5 players, 397 hits, 42,379,101 (10% of party intake)
- Savage Leap: 4/5 players, 200 hits, 30,191,821 (7% of party intake)
- Forked Lightning: 4/5 players, 41 hits, 10,994,814 (3% of party intake)

## Notes

### What the single-target Dark Bloom is

Dark Bloom has two parts in the log. Spell 1300259 is the 4 s cast that hits everyone (33 of 41 casts hit all five, about 520k each at +16/+17). Spell 1300262 is instant and always hits exactly one player: 10 times in the archive, 451k to 975k, 3 of them deaths, 2 to 9 s after the main bloom. It is not tied to immunities: 8 of the 10 victims had taken the main hit normally. Method's guide says Dark Bloom makes the puddles shoot out orbs to avoid, so 1300262 is an orb hit. Hyporock bubbled the main bloom at 8:48; the orb came 7.3 s later, after the bubble ended.

### Pace against top runs (Raider.IO)

Six timed +21 runs with logs pulled Atroxus at 12:35 to 13:05, killed him by 16:45, spent 6.9 to 8.9 min on the trash after him and pulled Charonus at 23:25 to 24:55. This key: Atroxus dead 16:55, 7.9 min of trash, Charonus pulled 24:46, so the same pace at 4 key levels lower. Every top run, and this one, had at most one Brutalizer per pull.

## Method

Each axis is scored 0 to 100 against what this run allowed, not against a fixed target. A player is only scored on things their spec can do. An axis that does not apply is left out and the other weights are scaled up. 100 means nothing was missed; a solid, even key usually lands near 75. Survival and mechanics carry no weight of their own: they start at 100 and take points off when something went wrong.

*Generated 2026-10-11T12:59:52 · schema 11 · written analysis: Claude (Opus 5.5), from the combat log and the archive*
