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Overnight research · 22 September 2026 · for Hyporock

Tells & Buttons

Every danger shows you something first: a cast bar, a debuff, a mob turning towards you. This page covers which of those tells WoW still gives you in a key, who can read each one (you, the game, or an addon), and 30 ideas for turning them into "press DP now".

The short version

An old rule of ours was wrong. In August we wrote down that nothing on this machine can make a sound at a health threshold. That's true for addons, but not for the game itself. Midnight comes with Combat Audio Alerts, Blizzard's own spoken alerts. They can say your health as it crosses set steps, say "aggro" when a mob turns to you, and speak the debuffs that land on you. They're Blizzard's own code, so they can read everything addons are blocked from. I read the source, but I haven't seen them work in your client yet.
  1. Turn on three spoken alerts (Options › Accessibility › Combat Audio Alerts): your health at 20% steps, aggro, and the "you can cleanse this" alert. No code, about 5 minutes.
  2. Make Platynator colour three kinds of cast bar: casts that can't be kicked, casts Blizzard marks important, and casts aimed at you. All three rules are already in the addon, and they work in a key.
  3. Move Divine Shield off your panic key. Half your bubbles go out at 85% health or higher. Put DP on the easiest button you have and make Bubble a deliberate press.
  4. Run one key, then note what talked too much. Then pick from the build list below. My pick is the both-down warning plus DP prompts on boss casts.

What you can see in a key

Blizzard's own UI reads everything. Addons get less: often just a yes/no they can use to colour or fade something but can't act on, and sometimes nothing at all. Each row says where I checked it.

The tellBlizzard's own UIAn addonChecked in
Your health droppingYes, spokenCombat Audio Alerts says your health as it crosses the steps you set.Picture onlyColour or fade by health, but no sound and no timing.Blizzard's alert code; your notes on health cues
A debuff lands on youYesAn aura sound Blizzard plays itself. Audio alerts can also speak the debuff's name.Icon, label, soundBigWigs' big icons are drawn by Blizzard's own aura display, so they always show. When addons read auras directly, the game refuses about half the time.BigWigs source; 12.1 API notes
A mob turns to youYes, spoken"Aggro" or "targeted" (audio alerts setting)YesThreat colour on the nameplateBlizzard's alert code; Platynator
Which spell a trash mob is castingYesThe icon and name on the cast bar, and a flash on casts Blizzard marks importantNoThe spell is hidden from addons. What's left is three yes/no answers: important? can't be kicked? aimed at you?ArcUI and Platynator source
Which spell a boss is castingYesBoss Warnings and the Boss Timeline, both switched off on your accountYesThe spell is visible to addons, so TollPips can time off itYour game settings; your TollPips notes
Who a mob is (the kill-first mob)YesIts name and modelNoNames are hidden from addons in instance combat. Raid markers still show.Your DandersFrames notes
DP or Bubble readyYesCooldown ManagerYes"On cooldown" can be read even though the timer can'tYour notes on hidden values
A warning from a party member's addon–NoAddon chat is locked in instancesBigWigs source
The combat log–NoAddons can't read it at all nowCell source
The combat log file on diskWritten as you playOutside the gameA Windows program can read it with every spell named. How fast the game writes it is the open question.Your logs, but no timing test yet

Thirty ideas

Grouped by the tell they use. Flip it is a setting with no code. Test it should work but needs one key to prove. Build it is code that still has to be written. Weird is what it says. A heavy border marks the ones I'd do first.

Tell: Blizzard's own alerts · no code

Switches the game already has

Say my health out loud

Audio alerts speak your health as it crosses steps you pick. At 20% steps you hear "forty", then "twenty". Make "forty" mean DP and "twenty" mean Bubble.

The game says the number, not the button. Pairing the two is on you.

Flip itBlizzard's code

Say "aggro"

The "say if targeted" setting has an Aggro mode. On Ret, a melee death usually means a mob got loose or turned to you. Now you'd hear it the moment it happens.

Flip itBlizzard's code

"You can cleanse this"

A separate alert fires when you carry a debuff you can remove yourself, and it says the type: "Poison". That covers Heartstop Poison (−30% health) and Corrosive Essence.

Flip itBlizzard's code

Speak my debuffs, long ones only

Reads out the names of debuffs on you, with a minimum-duration filter. Set it to about 5 s and you'd hear the bleeds and Living Bomb but not the short ticks.

Could get noisy. Try it for one key.

Test itBlizzard's code

Party health, faster as they fall

For Holy nights. It speaks a party member's health once they're under your threshold, and more often the lower they get.

Flip itHolyBlizzard's code

Turn Boss Warnings back on

Both are off on your account (encounterWarningsEnabled "0" and encounterTimelineEnabled "0"). Boss Warnings puts big text on screen for a boss's critical casts, like Gilded Destruction or Fingers of Gul'dan.

BigWigsAurasOnly blocks BigWigs from passing these on. Check which one ends up drawing them.

Test itYour game settings

"Interruptible" on your target

Audio alerts can say when your target starts a cast you can kick. That's a Rebuke cue on Ret. It only covers your target, which is a limit and also keeps it quiet.

Test itBlizzard's code
Tell: the trash cast bar · the biggest killer, and the hardest to catch

Nameplates

Colour "can't be kicked"

If a cast can't be kicked, Rebuke won't help: it's DP or move. Ground Pound, Inferno and Drain Life are all on your list as un-kickable. Give that colour its own meaning.

Flip itPlatynator source

Colour "important"

Blizzard marks some enemy casts as important. Platynator can colour those even though addons can't read the flag. Run one Vale key and see whether the Spouting Floret bar changes colour.

Test itPlatynator source

Colour "aimed at you"

The cast bar changes colour when you're the target of the cast. That covers Drain Life on you, a Laced Edge teleport, and frontals turned your way.

Flip itPlatynator source

A big cast bar under your character

A small addon: when any nearby mob starts an important cast, show a large copy of its icon, name and bar just under your character. That's where your eyes already are. It's built from display tricks the game still allows.

ArcUI already does this for your focus target. This would do it for every mob.

Build itArcUI source shows it works

Focus the Belcher

No code. In a pack with a DP caster, /focus it. ArcUI's focus cast bar is already big and glows on important casts. It turns one small nameplate into one big bar.

Test itHabit

This dungeon's DP icons beside DP

Show two or three small icons next to your DP button, but only in the dungeon they belong to. When a cast bar's icon matches one of them, press DP.

TollPips can only filter to "any dungeon" today, so this needs a setting for one dungeon.

Build it

Icons on the Dangers page

Put each killer's real icon next to its row on the Dangers page, so you learn the picture you'll see on the cast bar.

Build itSite
Tell: a debuff on you · the most reliable lane

BigWigs icons, relabelled

Rename the icons to the button

The big icon says "BoP", "WALK OUT" or "BUBBLE" instead of the spell name, coloured like the Dangers page. 10 of the 12 debuffs on that page already have a BigWigs icon.

Build itLittleWigs files

One spoken word per button

Record voice files for "B-O-P", "walk out" and "bubble" and hand them to the aura-sound hook. The game plays them itself, so they fire in a key. Each button gets its own sound, and your ear learns the group, not the spell.

Build itBigWigs source

Boss debuffs addons can't see

Since patch 12.0.7, an addon can attach a sound to these hidden boss debuffs during a key, as long as you're out of combat. So it can set them all up at the start, before the first pull.

Build itFew cases12.0.7 notes
Tell: the boss's own cast · addons can see which spell it is

Bosses

DP prompt on boss casts

Same setup as the Ruia clock: the boss starts the cast, TollPips lights a big DP and makes a sound. Sound works here because the cast isn't hidden. Galvazzt, Hearty Bellow, Fingers of Gul'dan, Corruption Burst, Gilded Destruction.

Build itYour TollPips notes

Blizzard's own "DP!" on boss casts

An addon can give each boss warning its own sound and colour. It has to be set before the pull, never in combat, and then Blizzard plays it itself. This needs Boss Warnings switched on.

Test itAPI docs only

HOLD DP on Dazar

You died to Gilded Destruction with DP pressed 19 s earlier. From the pull until his cast, a boss clock shows "HOLD DP" beside the button.

Build itYour deaths
Tell: your own cooldowns · you can see them, but nothing says what to do when both are down

When both are down

Both-down warning

At 46 of your 70 deaths, both DP and Bubble were already on cooldown. Addons can see when both are down. When that happens, TollPips lights your health macro (Healthstone and potion) as the last button left. That's the one you've been skipping.

Build itYour deaths

Bubble somewhere awkward

50% of bubbles and 27% of DPs went out at 85% health or higher. Put Bubble on a key you have to mean, like a shift or two-key bind, and give DP the easiest button.

Flip itYour deaths

The Floret math

Spouting Floret comes every ~32 s, and DP every 60 s. So DP covers every second Floret from one Belcher. The Dangers page says "DP on every cast", which can't be done. The other one needs the healer, a potion, or a dead Belcher.

From the Dangers page

Ask the healer to call it

They see the same cast bar. "DP" on voice for your two worst killers costs nothing.

Flip itPeople
Tell: the log file, your videos, your records · outside the game

Off the client

A voice that reads the log file

The game still writes the combat log to disk, and every spell in it is named. A small Windows program watches the file and says "DP" when a Sporeblight Belcher starts Spouting Floret.

Biggest unknown: the game saves the file in batches, so the voice could be seconds late. Test that before building anything else. It only reads a file the game writes for you, the same way Warcraft Logs' live uploader does, but Blizzard hasn't said anything about tools like this.

WeirdTest timing first

A danger card on your second screen

The log records when a key starts, so a card on your phone or second screen could switch to that dungeon's top three killers on its own.

Weird

Lights that flash gold

With the same log feed, a smart bulb or keyboard lighting goes gold on a DP cast. Silly, but hard to miss.

WeirdProbably bad

A danger reel

Arbiter's timestamps line up with your videos. Cut a 5 s clip of every killer cast in your own recordings, and watch the Vale reel before a Vale key.

Build itYour videos

A "DP on the bar" score

For each key, Arbiter counts the listed DP casts that hit you and how many of them you pressed DP during. That gives you a number to push.

Build itArbiter

The drill, below

A cast bar fills and you press the right button. It uses your Dangers list, and the ones that killed you come up more often. Try it.

Built

Considered and dropped

The drill

A cast starts. Press the button before the bar fills. Keys: D DP · B Bubble · M Move · P BoP · K Kick · X Kill · C Cleanse · S Stack. Cast times come from the Dangers notes (3 s if a note doesn't give one). Casts that killed you come up more often.

Right 0/0Avg –Streak 0
Sporeblight Belcher
Spouting Floret

Where this comes from

Researched and written by Claude, an AI, overnight on 22 September 2026, from the sources above. Nothing in the game was changed: no addon edits and no settings changes. None of it has been tried in a key yet, and every Test it and Build it is still to do.