ARBITER
←FRI 28 AUG 2026 · 18:13 · KEY 147 OF 190→

Den of Nalorakk

+13
Timed · +13 bosses killed1 deathTyrannicalFortifiedXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Fortified · Trash has 20% more health and hits up to 20% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.

Hyporock's fourth-best key of the 46 on record, and the one death in it was a seven-second attrition on a player who pressed nothing.

A +13 timed in 26:38 with one death — the same dungeon as the key before it, one level higher, four minutes slower, and graded higher for both regulars than the +12 was.

The single death was Windwalker Monk at 23:06, killed by Earthquake from Loa Speaker Nanea. It took 1,177,433 damage over seven seconds to do it, which is slow: this was not a one-shot and it was visible coming for the whole of it. He received 368,978 in healing during that window and pressed no defensive of his own. Two damage sources split it almost evenly, Earthquake for 605,174 and Volatile Flames for 572,259.

That is a damage-dealer item, not a healer item. Seven seconds of attrition on one player, in a key where nobody else was in trouble, is a personal cooldown that did not get pressed.

Written by Claude (Opus 5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Holy Paladin · Healer
HPS85.2K
DPS22.3K
Taken/s19.1K
Deaths0
iLvl311
The strongest part of your grade

44 uses, about 73 were available

Utility scored 89. A solid, even key lands near 75.

Where the most points went

Healing: −10 points

Healed 75% of the damage that needed an outside heal.

Measured. Nobody has written advice for this key yet.
Last 8 keys in the archive

Above your usual

Altar of Fangs +11: F 4848AoF+11Altar of Fangs +11: B- 7373AoF+11Altar of Fangs +11: C- 6262AoF+11Murder Row +11: B- 7373MR+11Altar of Fangs +12: B+ 8282AoF+12Ruby Life Pools +12: A 9191RLP+12Den of Nalorakk +12: B+ 8080DoN+12Den of Nalorakk +13: B 8080DoN+13

80 is above your median of 76 over these 8 keys. Best: 91 on Ruby Life Pools +12.

How the grade was built

◆ = 75, a solid key
Survival100−0
No deaths
Starts at 100. Each death takes points off.
Healing7134%
Healed 75% of the damage that needed an outside heal
The share of the damage that needed an outside heal that you healed.
Response7825%
Healed back 46% of what landed in the party's worst moments
How much you healed back during the party's worst damage windows.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts—not scored
No interrupt on the bar.
Casts you stopped, against how many your kick allowed.
Dispels8516%
The party's number, not yours: the group removed 27 of the 28 one dispeller could reach, and you removed 24
Harmful effects removed, against what one dispeller could reach.
Activity8815%
Casting or attacking 93% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility8910%
44 uses, about 73 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

No deaths this key.
Nothing to review here.

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
timed 26:39
0:006:3913:1819:5726:36

Where the 26:39 went

fighting 23:17
Before the first pull0:17
Fighting23:17
Walking between pulls2:49
Death penalty0:15

How it went

  1. 23:06Windwalker Monk to Earthquake from Loa Speaker Nanea. No defensive pressed.
  2. 26:32Timed with — to spare.

What to change, biggest first

  1. Windwalker Monk: the death at 23:06 was seven seconds of attrition with no personal defensive pressed. That is the whole of it.
  2. Hyporock: nothing. This is the shape to repeat — Holy Power waste at 10% and response at its highest of the night.
  3. Do not read Doryhunky's casts-per-minute line in this key. It disagrees with the same tool's answer two hours later by a factor of three.

Kick board stops against expected

expected
Doryhunky28 / 29
BM Hunter6 / 15
MM Hunter14 / 15
Windwalker Monk16 / 15

What the group left up

Casts that went off
Lightning Bolt
9 of 34got through
Earth Bolt
5 of 22got through
Debuffs left up
Toxic Spores
2.38M4 times, 36 s up
Could have been dispelled and was not.
Glacial Torment
4.02M2 times, 21 s up
Could have been dispelled and was not.
Hit most of the party
Primal Echo
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Hearty Bellow
4%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Rumbling Ward
4%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Ravenous Bellow
3%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.

What Each of You Takes Away

One thing to keep, one to change
DoryhunkyVeng DHB77
KEEP2 uses, about 4 were available
CHANGEDamage cost 8 points: 91.6K DPS, 54% below the other damage dealers
Open the breakdown ↑
HyporockHoly PaladinB80
KEEP44 uses, about 73 were available
CHANGEHealing cost 10 points: Healed 75% of the damage that needed an outside heal
Open the breakdown ↑
BM HunterBM HunterB77
KEEPCasting or attacking 98% of your time alive in combat
CHANGEInterrupts cost 12 points: 6 stops, 15 expected
Open the breakdown ↑
MM HunterMM HunterB-76
KEEPCasting or attacking 96% of your time alive in combat
CHANGEDamage cost 13 points: 185.3K DPS, 10% below the other damage dealers
Open the breakdown ↑
Windwalker MonkWindwalkerC+69
KEEP16 stops, 15 expected
CHANGEActivity cost 12 points: Casting or attacking 83% of your time alive in combat
Open the breakdown ↑

Notes

Where the numbers need a second look

Hyporock: A (88.9), the best of the night

Fourth-highest score of the 46 keys in the archive, behind only Ruby Life Pools +12 (95.1), Ruby Life Pools +11 (91.0) and Altar of Fangs +12 (90.7).

  • Throughput 80. Of the 154,398,636 damage that needed an outside heal, he covered 75%, against a scale that expects 73%. 41% of the party's intake never needed him.
  • Response 77. In the party's worst eight-second damage windows he put back 46% of what landed, on a band that runs 18% to 54%. This is the highest response he posted on the night and it is the number that most directly answers "did output rise when it had to".
  • Dispel 95: 27 of the 28 reachable, from 33 that landed.
  • Survival 100, mechanics 100 (none of his intake was damage a comparable player avoided), activity 94.
  • Holy Power waste 77 of 737, 10% — his cleanest of the four keys and a third better than the +12 before it.

There is no fault line in this sheet. The only axis below 80 is utility at 78, and that axis should not be read: most of its denominator is Hammer of Justice priced as though a single-target stun should be pressed on cooldown for 26 minutes. The reasoning is written up on the Temple of Sethraliss record from this night.

Doryhunky: A- (86.6), and the night's lowest damage-axis reading

Mitigation 100 — 97% uptime of what the kit can hold, and full coverage of his own worst damage windows. Survival 100, mechanics 100. Interrupts 83: 28 stops against 29 predicted, which is as close to exactly on target as the axis gets. Activity 89, engaged 97% of the time.

The damage axis reads 23, the lowest single reading he has posted since 21 August. He did 91,642 damage per second, 46.1% of the party average.

This is worth putting in proportion rather than taking at face value. The three damage dealers in this key were doing 185,000 to 212,000 each — this was a strong damage roster, and the axis measures him against them rather than against what a Vengeance DH ought to produce. His absolute output here is within 12% of what he did in the other three keys tonight; what moved was the denominator.

One thing to note and set aside: the report gives his casts-per-minute as 16.8 in this key and 44.4 in Temple of Sethraliss two hours later. That is a three-fold swing on the same character on the same night, and it is the estimator rather than the player — the button detector eliminated most of his rotation here and not there. He cast Fracture 1,033 times in the +12 and 1,570 times in the Blinding Vale key. The number is reported but never graded; do not read it.

What the group left up

The group stopped 73 of 87 interruptible casts, 84%, the same conversion as the +12 before it.

  Lightning Bolt    9 leaked of 34 started
  Earth Bolt        5 leaked of 22

Landed on all five, and charged to nobody:

  Primal Echo       11,375,957   4.7% of party intake
  Hearty Bellow      9,002,606   3.7%
  Rumbling Ward      8,528,481   3.5%
  Ravenous Bellow    8,321,676   3.4%