ARBITER
←SUN 30 AUG 2026 · 10:21 · KEY 136 OF 190→

The Blinding Vale

+13
Abandoned 29:18 in4 bosses killed4 deathsTyrannicalFortifiedXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Fortified · Trash has 20% more health and hits up to 20% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.

Abandoned 29:18 in. 4 deaths cost 1:00 of the timer.

Numbers only. Nobody has written this key up yet.
BREAKDOWN FOR

Hyporock

Holy Paladin · Healer
HPS135.2K
DPS17.0K
Taken/s28.1K
Deaths0
iLvl313
The strongest part of your grade

Casting or attacking 95% of your time alive in combat

Activity scored 96. A solid, even key lands near 75.

Where the most points went

Healing: −13 points

Healed 71% of the damage that needed an outside heal.

Measured. Nobody has written advice for this key yet.
Last 8 keys in the archive

About your usual

Voidscar Arena +13: B- 7272VA+13Voidscar Arena +12: D 5353VA+12Murder Row +13: B 7676MR+13Voidscar Arena +13: A 9090VA+13The Blinding Vale +12: A 8989BV+12Altar of Fangs +12: C+ 7070AoF+12Altar of Fangs +13: B+ 8282AoF+13The Blinding Vale +13: B- 7575BV+13

75 is right on your median of 76 over these 8 keys. Best: 90 on Voidscar Arena +13.

How the grade was built

◆ = 75, a solid key
Survival100−0
No deaths
Starts at 100. Each death takes points off.
Healing6234%
Healed 71% of the damage that needed an outside heal
The share of the damage that needed an outside heal that you healed.
Response8325%
Healed back 46% of what landed in the party's worst moments
How much you healed back during the party's worst damage windows.
Mechanics84−2.1
4% of the damage you took was damage others in your role avoided · compared with this party
Damage you took that players in your role avoided.
Interrupts—not scored
No interrupt on the bar.
Casts you stopped, against how many your kick allowed.
Dispels7916%
The party's number, not yours: the group removed 31 of the 36 one dispeller could reach, and you removed 26
Harmful effects removed, against what one dispeller could reach.
Activity9615%
Casting or attacking 95% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility8610%
55 uses, about 95 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

No deaths this key.
Nothing to review here.

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
left 30:10
0:007:3215:0422:3630:08

Where the 30:10 went

fighting 28:05
Before the first pull0:04
Fighting28:05
Walking between pulls1:00
Death penalty1:00

How it went

  1. 16:39MM Hunter to Solar Breath from Luminous Thornmaw. No defensive pressed.
  2. 20:57CascadeEle Shaman and Arms Warrior in 1 s, both to Lightfall. Ele Shaman went first. 1 of 2 with no defensive pressed.
  3. 24:27Arms Warrior to Belch Spores from Sporeblight Belcher. No defensive pressed.
  4. 29:18Finished over the timer.

Kick board stops against expected

expected
Prot Paladin49 / 44
Ele Shaman25 / 22
MM Hunter10 / 22
Arms Warrior21 / 22

What the group left up

Casts that went off
Seed Shot
19 of 33got through
Lightspore Shot
15 of 33got through
Light Bolt
11 of 53got through
Debuffs left up
Toxic Spew
9.22M13 times, 117 s up
Could have been dispelled and was not.
Bloodthorn Roots
4.81M5 times, 47 s up
Could have been dispelled and was not.
Spore Spines
268.5K2 times, 16 s up
Could have been dispelled and was not.
Hit most of the party
Spouting Floret
9%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Oozing Xylem
8%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Bedrock Surge
3%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Lightcrazed Frenzy
3%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Spiny Shield, Lightbloom Pollination
2.4%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
Prot PaladinProt PaladinB-73
KEEPCasting or attacking 98% of your time alive in combat
CHANGEDamage cost 10 points: 76.2K DPS, 63% below the other damage dealers
Open the breakdown ↑
HyporockHoly PaladinB-75
KEEPCasting or attacking 95% of your time alive in combat
CHANGEHealing cost 13 points: Healed 71% of the damage that needed an outside heal
Open the breakdown ↑
Ele ShamanEle ShamanB78
KEEPCasting or attacking 97% of your time alive in combat
CHANGEDamage cost 9 points: 216.7K DPS, 7% above the other damage dealers
Open the breakdown ↑
MM HunterMM HunterC+70
KEEPCasting or attacking 96% of your time alive in combat
CHANGEInterrupts cost 11 points: 10 stops, 22 expected
Open the breakdown ↑
Arms WarriorArmsD+60
KEEP21 stops, 22 expected
CHANGEDamage cost 12 points: 192.6K DPS, 8% below the other damage dealers
Open the breakdown ↑