ARBITER
←MON 07 SEP 2026 · 20:33 · KEY 111 OF 190→

Voidscar Arena

+10
Timed · +230:00 timer3 bosses killed1 deathXal'atath's Bargain: DevourFortifiedTyrannical
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Xal'atath's Bargain: Devour · Rifts open that drain players.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.
TipLet the tank settle threat on the Voidscar opener

Timed comfortably, but you died thirty seconds into the first pull and spent the rest of the key earning it back.

B-, 74.9, and one event explains most of the gap to the B+ you posted in the same dungeon an hour earlier. You died at **0:30** - half a minute into the run - to ordinary melee damage. Your damage was fine at 206,853 a second, 110% of the other damage dealers.

Written by Claude (Opus 5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS206.9K
HPS6,328
Taken/s23.5K
Deaths1
iLvl316
M+3,190
The strongest part of your grade

17 stops, 13 expected

Interrupts scored 86. A solid, even key lands near 75.

Where the most points went

Damage: −8 points

206.9K DPS, 10% above the other damage dealers.

Measured. Nobody has written advice for this key yet.
Last 8 keys in the archive

Below your usual

Den of Nalorakk +10: B 7979DoN+10Altar of Fangs +10: B 7878AoF+10The Blinding Vale +10: B 7979BV+10Altar of Fangs +13: B- 7575AoF+13Ruby Life Pools +11: B- 7575RLP+11Voidscar Arena +11: B+ 8282VA+11Altar of Fangs +11: A- 8787AoF+11Voidscar Arena +10: B- 7575VA+10

75 is below your median of 79 over these 8 keys. Best: 87 on Altar of Fangs +11.

How the grade was built

◆ = 75, a solid key
Survival72−5.0
1 death
Starts at 100. Each death takes points off.
Damage8042%
206.9K DPS, 10% above the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics95−1.0
1% of the damage you took was damage others in your role avoided · compared with this party
Damage you took that players in your role avoided.
Interrupts8632%
17 stops, 13 expected · compared with this party
Casts you stopped, against how many your kick allowed.
Activity7626%
Casting or attacking 94% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility85not counted
7 uses, about 55 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your death

bars = hits · line = your health · red = the killing blow
0:30 Melee395.8Kfrom Dominated Brawler
Nothing pressed
−6 s−4 s−2 sdeath
took 2.58Min 2.5 sbefore the last hit 29%healed 673.1K by Holy Paladin

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
30:00 timertimed 20:24
0:007:3015:0022:3030:00

Where the 20:24 went

fighting 19:14
Fighting19:14
Walking between pulls1:04
Death penalty0:05

How it went

  1. 0:30Hyporock to Melee from Dominated Brawler. No defensive pressed.
  2. 20:27Timed with 9:36 to spare.

What to change, biggest first

  1. Hold back a beat on the opening pull of Voidscar - the death was at 0:30, before the tank had threat settled.
  2. Keep pairing the Vial with Wings -- 9 of 9 already. The only thing left is drift: your uses were 123-176s apart against a ~120s cooldown, which costs about one use a key.

Kick board stops against expected

expected
Doryhunky26 / 26
Hyporock17 / 13
Arcane Mage3 / 8
Demo Lock5 / 8

What the group left up

Casts that went off
Lava Bolt
21 of 50got through
Shadowbolt Volley
2 of 7got through
Hit most of the party
Dreadbellow
9%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Unstable Singularity
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Searing Magma
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Cosmic Crash
4%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Brutal Slams
0.6%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
DoryhunkyVeng DHB-72
KEEPDefensives up 100% of what your kit can hold; 100% of the worst moments covered
CHANGEUtility cost 12 points: Never pressed: Darkness, Imprison
Open the breakdown ↑
Holy PaladinHoly PaladinA92
KEEPHealed 93% of the damage that needed an outside heal
CHANGEUtility cost 5 points: 21 uses, about 65 were available
Open the breakdown ↑
HyporockRet PaladinB-75
KEEP17 stops, 13 expected
CHANGEDamage cost 8 points: 206.9K DPS, 10% above the other damage dealers
Open the breakdown ↑
Arcane MageArcane MageC+72
KEEP216.6K DPS, 17% above the other damage dealers
CHANGEInterrupts cost 12 points: 3 stops, 8 expected
Open the breakdown ↑
Demo LockDemo LockC+72
KEEPCasting or attacking 98% of your time alive in combat
CHANGEDamage cost 17 points: 162.1K DPS, 24% below the other damage dealers
Open the breakdown ↑

Notes

Where the numbers need a second look

The death is the whole story

Dying at 0:30 to melee means you were in front of something that was hitting hard before the group had settled. It cost you 28 points of survival score, which is about 5 points of the final grade, and 15 seconds of the timer.

It is also the cheapest kind of death to fix: it was the opening pull, not a chaotic moment deep in a fight.

The new trinket worked, and you used it properly

This was the first key with the **Vile Vial of Volatile Venom**, and it is an on-use: you pressed it 9 times in 20 minutes, close to the most a roughly two-minute cooldown allows.

**All 9 uses were inside Avenging Wrath.** That is the right way to spend it and there is nothing to correct.

Be careful reading the raw number, though. While the trinket was up you did 462,843 damage a second against 176,278 the rest of the time -- a +163% jump -- but almost all of that is Wings, not the trinket, because the two were never apart. Split properly:

  Wings + trinket   462,843 dps   over 131s
  Wings alone       373,169 dps   over 283s
  neither           109,460 dps   over 800s

So the trinket is worth about **+24% on top of Wings**, which came to roughly **11.7 million damage, 4.6% of your total** for the key. Real, but a quarter of what the headline number suggests.

One note for reading this run against the three earlier ones: only this key had the trinket. It does not affect the button-prompt comparison, but your damage here is not directly comparable to the keys before it.

What you did well

**17 interrupts against 13 expected**, with the group stopping 100% of what it could reach. That is the fourth key in a row where you over-delivered on interrupts.

Avoidable damage was 1%. Apart from the one death, you were not taking hits other people dodged.

The rotation change

This was the first night with the button prompt showing three icons instead of one. The thing it was meant to fix moved: your Judgment / Hammer of Wrath key went from 6.1 presses a minute across the nine keys before it to 7.2 across these four. Before, only 2 of 9 keys reached 6.9 or better. Here it was all four. Nothing else got worse to pay for it - your total presses per minute, your empty globals and your wasted Holy Power all landed where they normally do.