ARBITER
←THU 17 SEP 2026 · 16:36 · KEY 80 OF 190→

Voidscar Arena

+15
Abandoned 13:57 in30:00 timer1 boss killed8 deathsFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
Bad pullwalked the Overseer into a 2nd HarrowerBlood DKWrong targetOverseer's shield broken too slowlygroupTipSwap to the Overseer when Brutal Slams starts

Survived the first Brutal Slams (13 s to break the shield), then walked the Overseer at 55% into a second Watchful Harrower; the second Slams killed four people in nine seconds.

Abandoned at 13:56 on the same pull that ended the 16:03 key, with three of the five players swapped since. Eight deaths, two minutes of penalty, had the in-game clock past par for the rest of the route, so leaving was right. It was on pace until then: this group reached the pull past Taz'Rah at 10:40, and the 09-15 +15 that timed with 3:14 to spare reached it at 10:15.

Whose fault: the pull, not any one player, but the decision that made it unrecoverable was the tank's. At 13:14 Blood DK had the Overseer pack down to the Overseer alone, at 55%, and between 13:00 and 13:16 walked him 40 yards toward the next pack. A second Watchful Harrower, a sentinel that sits 80 yards from the Overseer pack and comes to whoever nears it, engaged at 13:18; Brutal Slams started casting at 13:20. Arcane Mage, Ele Shaman, Hyporock and Resto Druid died between 13:27 and 13:36, and only 2.27M of the 4.03M shield had been taken off it when the log ends.

The first slams at 12:44 showed the same habit as the earlier key and got away with it: 13 seconds, 8.3M landing on the Brawler and Shaman while the shield stood, carried by Resto Druid's Ironbark, Convoke and Nature's Swiftness. Arcane Mage's first death, seven seconds into the pull, was the Harrower's arrival: it flies in from 65 yards out, and its first swing hit the player nearest its approach for 1.55M, nearly twice any DPS's health here.

Written by Claude (Opus 5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS235.6K
HPS8,329
Taken/s38.7K
Deaths2
iLvl322
M+3,308
The strongest part of your grade

14 stops, 8 expected

Interrupts scored 95. A solid, even key lands near 75.

Where the most points went

Survival: −7 points

2 deaths.

Measured. Nobody has written advice for this key yet.
Last 8 keys in the archive

Above your usual

The Blinding Vale +14: B 7979BV+14Voidscar Arena +15: A- 8787VA+15Murder Row +15: B- 7575MR+15Den of Nalorakk +14: B 7979DoN+14Den of Nalorakk +14: B+ 8383DoN+14Ruby Life Pools +16: B 7979RLP+16Voidscar Arena +15: B- 7676VA+15Voidscar Arena +15: B+ 8484VA+15

84 is above your median of 79 over these 8 keys. Best: 87 on Voidscar Arena +15.

How the grade was built

◆ = 75, a solid key
Survival61−7.0
2 deaths
Starts at 100. Each death takes points off.
Damage8442%
235.6K DPS, 18% above the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts9532%
14 stops, 8 expected · compared with this party
Casts you stopped, against how many your kick allowed.
Activity9526%
Casting or attacking 98% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility84not counted
5 uses, about 46 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

bars = hits · line = your health · red = the killing blow
10:03 Nether Dash89.3Kfrom Ethereal Shade
Nothing pressed
−6 s−4 s−2 sdeath
took 1.00Min 1.0 shealth at the start 46%before the last hit 7%healed 113.6K by Resto Druid
13:32 Whirling Gust1.00Mfrom Watchful Harrower
Nothing pressed
−10 s−6 s−3 sdeath
took 2.57Min 9.4 shealth at the start 84%before the last hit 40%healed 1.07M by Resto Druid

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
30:00 timerleft 15:48
0:007:3015:0022:3030:00

Where the 15:48 went

fighting 12:52
Before the first pull0:02
Fighting12:52
Walking between pulls0:37
Death penalty2:00
Out of combat, not walking0:17

How it went

  1. 5:09CascadeArcane Mage and Ele Shaman in 1 s, to Insidious Aura and Savage Leap. Arcane Mage went first. No defensive pressed by either.
  2. 10:03Hyporock to Nether Dash from Ethereal Shade. No defensive pressed.
  3. 10:47Arcane Mage to Melee from Watchful Harrower. No defensive pressed.
  4. 13:27CascadeArcane Mage, Ele Shaman, Hyporock and Resto Druid in 9 s, to Brutal Slams and Whirling Gust. Arcane Mage went first. No defensive pressed in any of them.
  5. 13:57The key was dropped 13:57 in, with 14:12 left on the timer.

What to change, biggest first

  1. Everyone: when Brutal Slams starts casting (two seconds), swap to the Overseer and stay on him until the shield pops. It is 4.03M, five seconds of this party. The first one took 13 seconds because two-thirds of the damage went into the Brawler and Shaman.
  2. Blood DK: kill the Overseer where he stands. He was alone at 55% with nothing else alive, and the second Harrower sits 80 yards from that pack; it comes to whoever walks toward it.
  3. Blood DK: Anti-Magic Zone for Sky Strike, Void Beam and Whirling Gust; Icebound Fortitude for the slams. Neither was pressed all key.
  4. Watchful Harrower: it flies in from 65 yards out, seven to ten seconds after the pack is touched. Tank on that side of the group, burst held until it is picked up, and kill it first; 21% of the pull's damage came from it.
  5. Resto Druid: Tranquility as the shield goes up, not after the second death. It was available from 12:38.
  6. Ele Shaman: Astral Shift was off cooldown at 13:28. Arcane Mage: Ice Block or Alter Time on the arena pulse; gear is the ceiling otherwise, and 85% of the median at 303 is respectable.

Kick board stops against expected

expected
Blood DK12 / 16
Hyporock14 / 8
Ele Shaman10 / 10
Arcane Mage3 / 5

What the group left up

Casts that went off
Lava Bolt
7 of 32got through
Shadowbolt Volley
1 of 7got through
Hit most of the party
Brutal Slams
7%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Insidious Aura
6%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Dark Bloom
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Thundering Storm
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Brutal Slams
1.0%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
Blood DKBlood DKD+56
CHANGEUtility cost 12 points: Never pressed: Anti-Magic Zone, Icebound Fortitude
Open the breakdown ↑
Resto DruidResto DruidA-87
KEEPHealed back 57% of what landed in the party's worst moments
CHANGEHealing cost 7 points: Healed 80% of the damage that needed an outside heal
Open the breakdown ↑
HyporockRet PaladinB+84
KEEP14 stops, 8 expected
CHANGESurvival cost 7 points: 2 deaths
Open the breakdown ↑
Ele ShamanEle ShamanC+71
KEEP10 stops, 10 expected
CHANGEDamage cost 10 points: 211.1K DPS, level with the other damage dealers
Open the breakdown ↑
Arcane MageArcane MageD55
CHANGEDamage cost 15 points: 181.4K DPS, 15% below the other damage dealers
Open the breakdown ↑

Notes

Where the numbers need a second look

The pull, second by second

Pack A (Enthralled Shaman, Savage Shredclaw, Kilivore Screamer) engaged at 10:39; Gorefiend's Grasp at 10:46 gathered it. The Watchful Harrower was not there yet. It was 65 yards out at 10:43, in the party by 10:47, and its first act was a swing on Arcane Mage, the player nearest its approach, for 1,551,911 against a 0.77M health bar. Arcane Mage had pressed Arcane Surge in that same tenth of a second. He was back for the rest of the pull.

Screamer dead 11:35, Shaman 11:37, Shredclaw 11:46. That left the Harrower alone from 11:46 to 12:33, forty-seven seconds in which it cast two more Sky Strikes and two Void Beams. Pack B (Brutal Overseer, Enthralled Shaman, Dominated Brawler) engaged at 12:34, 143 yards from pack A's spot.

Brutal Slams cast at 12:42, shield up 12:44, broken 12:57; Ironbark, Convoke, Wings and Nature's Swiftness all went into it. Nobody died. Macestorm at 13:03 for 1.44M; Shaman dead 13:07, Brawler 13:14.

The Overseer was at 64% at 13:17 and 55% at 13:22. Blood DK moved 40 yards between 13:00 and 13:16, toward the spot where the second Harrower first appears in the log; it swung at him at 13:18. Slams cast 13:20, shield 13:22, Sky Strike from the new Harrower 13:27 for 1.64M across all five.

  13:27  Arcane Mage  slams 627k + Sky Strike 376k over 4.5 s
  13:28  Ele Shaman  slams 901k + Sky Strike 421k over 6.0 s
  13:32  Hyporock   slams 1.16M, then Whirling Gust 1.0M in one hit
  13:36  Resto Druid   slams 970k + Void Beam 407k over 10.5 s; Tranquility from 13:29

None of the four had a defensive up in the window.

Where the damage went, both times

The tooltip: the Overseer shields himself and slams every 1.5 seconds for 30 seconds, everyone, any range, each slam 10% harder, until the shield breaks. The shield is 4,032,014 at +15, the same as in the 16:03 key: about five seconds of this party's combined damage.

First slams, 12:44 to 12:57 (13.2 s):

  into the shield          4.03M
  Dominated Brawler        4.26M
  Enthralled Shaman        3.93M
  Hyporock     1.02M into the shield, 2.71M elsewhere
  Ele Shaman    0.91M            1.75M
  Arcane Mage    0.74M            2.75M
  Blood DK  0.34M            1.04M

First five seconds: 1.30M into it, 2.17M elsewhere. Thirteen seconds rather than 22 because no Harrower was alive to take a third share of the cleave and the healer had three cooldowns ready; the slams still did 8.0M.

Second slams, 13:22 to 13:40 (18 s, never broken): 2.27M into the shield, 1.90M into the new Harrower. By 13:28 two of the three damage dealers were dead; that window was decided at 13:16, not 13:22.

The 09-15 and 09-13 clears each broke two of these shields, and Brutal Slams made neither page's party-wide list.

The Harrowers

Two touched this pull, both the same mob: 31.1M health, the biggest thing here by a third, a patroller that joins from range. Sky Strike is a five-second cast that charges someone and hits everyone within 10 yards; the tooltip says the hit is shared among those caught, and the group stacked for every one of the five casts (four or five of five hit, 8-13 yards apart), taking 250-530k each, half a DPS's 0.86M bar. Five casts, 8.8M, 21% of the pull. Void Beam (4.7M) is a puddle; Whirling Gust is an instant 1.0M, the hit that killed Hyporock; its melee did 3.29M to Blood DK, more than the Brawler, Shredclaw and Screamer combined.

Everything the Harrower casts is Nature or Shadow. A Blood DK's Anti-Magic Zone covers the whole party from Sky Strike, Void Beam and Whirling Gust, and Blood DK never pressed it, or Icebound Fortitude, all key. The slams are Physical; neither helps there.

Plan for the arrival: 65 yards out, seven to ten seconds after the pack is touched, first swing on whoever is nearest its path; today, a mage mid-Arcane Surge. The tank stands on the side it comes from and the DPS hold burst until it is picked up.

The deaths before the pull, and reading the grades

Arcane Mage and Ele Shaman at 5:09 in the arena, seven seconds before Chitigoth died: Insidious Aura for 742k and 880k in four seconds plus a Savage Leap each. Insidious Aura is Chitigoth's own pulse, ten on, ten off, unavoidable and undispellable; the answer is his corpse. Chitigoth lived 1:58 from the start of the arena pull. The 09-13 clear had him dead in 48 seconds by opening on him alone. Ele Shaman's Astral Shift went at 4:47, 22 seconds early, and had expired.

Hyporock at 10:02 on Taz'Rah: Nether Dash for 1.0M inside one second, several shade lines crossing one spot, no defensive. The grader excuses Nether Dash as target selection; it is position, and on this boss the shades are the fight.

On the grades: an abandoned key, 13.9 minutes and a wipe. Arcane Mage is item level 303 against 320-322; 85% of the median damage on 17 fewer item levels is fair, not poor; his D is three deaths, two of which (the arena pulse, the second slams) gave four seconds of warning; Ice Block and Alter Time were never pressed all key. Blood DK's D+ is mostly utility 0 of 4 (Anti-Magic Zone, Icebound Fortitude never pressed) and a damage rank; mitigation 65 is 70% uptime of the 76% the kit can hold and 88% of the worst windows covered: adequate. Resto Druid's A- is 80% of the party's healing need covered on a key that asked 164k per second, past the 95th percentile of the corpus; 26.8M healed in this pull alone. Hyporock's B+ is 118% of the median damage and 14 kicks against 8 expected.