ARBITER
←SAT 19 SEP 2026 · 18:56 · KEY 67 OF 190→

Murder Row

+16
Abandoned 21:38 in34:00 timer2 bosses killed8 deathsFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
Wrong target3rd Legion Axe lived 16 s, Xathuux at 5.6%groupLack of interruptskicks short on XathuuxResto ShamanFeral Druid

Xathuux died at 5.6%. The third Legion Axe lived 16 seconds instead of 8 and left the party too low for the last Demonic Rage.

The key was clean to the third boss. Zero deaths on trash, both bosses down, and the pace inside 10 seconds of the +12 and +13 clears of the same route. Xathuux finished the attempt at 5.56%, with 5,142,652 of 92,513,845 left.

The first 148.8 seconds were deathless and took him to 17.65%, a rate that kills him in 181 seconds flat. Then the third Legion Axe from Axe Toss lived 16 seconds against 8 for the first one, landed 6,480,994 of Fel Lightning, and Arms Warrior died at 148.8 before the third Demonic Rage had even started. Rage 3 opened 5 seconds later onto a party already low, and put 26 Burning Steps ticks and 7,109,991 damage into it. The other seven deaths followed in 32 seconds.

Written by Claude (Opus 5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS248.7K
HPS5,960
Taken/s32.2K
Deaths1
iLvl322
M+3,326
The strongest part of your grade

15 stops, 11 expected. 2 kicks on casts already stopped

Interrupts scored 86. A solid, even key lands near 75.

From the write-up

15 stops against 11 expected and damage at 92% of the other dealers' median. You died at 20:36 to Burning Steps with the rest of them. This was an unremarkable key for you in a good way.

From the written analysis of this key.
Last 8 keys in the archive

About your usual

Den of Nalorakk +16: C- 6161DoN+16Den of Nalorakk +15: C+ 7070DoN+15Den of Nalorakk +15: F 3939DoN+15Den of Nalorakk +15: C- 6060DoN+15Den of Nalorakk +15: B- 7575DoN+15The Blinding Vale +16: B 7878BV+16The Blinding Vale +15: B 7878BV+15Murder Row +16: B- 7373MR+16

73 is right on your median of 71 over these 8 keys. Best: 78 on The Blinding Vale +15.

How the grade was built

◆ = 75, a solid key
Survival86−2.5
1 death
Starts at 100. Each death takes points off.
Damage7142%
248.7K DPS, 8% below the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts8632%
15 stops, 11 expected. 2 kicks on casts already stopped · compared with this party
Casts you stopped, against how many your kick allowed.
Activity7126%
Casting or attacking 93% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility85not counted
9 uses, about 68 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your death

bars = hits · line = your health · red = the killing blow
20:36 Burning Steps338.1Kfrom Xathuux the Annihilator
Nothing pressed
−15 s−10 s−5 sdeath
took 2.03Min 14.8 shealth at the start 70%before the last hit 7%healed 1.13M by Resto Shaman, Doryhunky, Feral Druid

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
34:00 timerleft 23:29
0:008:3017:0025:3034:00

Where the 23:29 went

fighting 18:22
Before the first pull0:02
Fighting18:22
Walking between pulls2:36
Death penalty2:00
Out of combat, not walking0:30

8 deaths added 2:00 to the timer, 15 seconds each.

How it went

  1. 20:18Full wipeArms Warrior, Resto Shaman, Hyporock, Doryhunky and Feral Druid in 50 s, to Infernal Crush, Burning Steps and Melee. Arms Warrior went first. 5 of 8 with no defensive pressed.
  2. 21:38The key was dropped 21:38 in, with 10:31 left on the timer.

What to change, biggest first

  1. Kill the Legion Axe before going back to the boss. Axe 3 lived twice as long as axe 1 and did more damage than axes 1 and 2 combined.
  2. Move out of Burning Steps during Demonic Rage. 26 of 37 ticks landed in Rage 3, for 7,109,991 of the 10,350,998 the mechanic did all fight.
  3. Press a defensive in the Rage window. Five of the eight deaths had nothing pressed in the 15 seconds before they died.
  4. Save Bloodlust for Xathuux. It went on Zaen at 19:07:08, so Sated did not drop until 19:17:08, 154 seconds into the boss that actually ended the key.

What the group changes together

Xathuux died at 5.6% and the attempt took 8 people with it between 20:17 and 21:08. The pull ran 7:04 and cost 9:04 of the clock. The group's interrupt conversion was 79% but it was carried by three people: Resto Shaman contributed nothing and Feral Druid less than half of what was expected. On a boss that lives past its third set, the missing kicks are the difference between 5.6% and a kill.

The comp

Fine on paper. Bloodlust from Resto Shaman, two battle reses through Feral Druid and Hyporock, five kickers. The problem was that two of those five kickers barely pressed, so a comp with five interrupts played like one with three.

Kick board stops against expected

expected
Doryhunky24 / 245 kicks on stopped casts
Resto Shaman0 / 142 kicks on stopped casts
Arms Warrior20 / 101 kick on stopped casts
Hyporock15 / 112 kicks on stopped casts
Feral Druid6 / 132 kicks on stopped casts
12 of the group's 64 kick presses landed on casts somebody had already stopped.

What the group left up

Casts that went off
Fel Missiles
17 of 62got through
Felfire Burst
6 of 10got through
Scathing Review
1 of 4got through
Debuffs left up
Heartstop Poison
5.15M3 times, 42 s up
Could have been dispelled and was not.
Corroding Spittle
984.3K1 time, 15 s up
Could have been dispelled and was not.
Hit most of the party
Fel-Infused Freight
7%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Chaotic Burst
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Killing Spree
4%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Infernal Crush
3%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Dark Pact
0.5%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
DoryhunkyVeng DHB79
KEEP4 uses, about 4 were available
CHANGEInterrupts cost 8 points: 24 stops, 24 expected. 5 kicks on casts already stopped
Open the breakdown ↑
Resto ShamanResto ShamanD54
KEEP21 uses, about 13 were available
CHANGEInterrupts cost 15 points: 0 stops, 14 expected. 2 kicks on casts already stopped
Open the breakdown ↑
Arms WarriorArmsB76
KEEP20 stops, 10 expected. 1 kick on casts already stopped
CHANGEDamage cost 11 points: 252.8K DPS, 5% below the other damage dealers
Open the breakdown ↑
HyporockRet PaladinB-73
KEEP15 stops, 11 expected. 2 kicks on casts already stopped
CHANGEDamage cost 12 points: 248.7K DPS, 8% below the other damage dealers
Open the breakdown ↑
Feral DruidFeralC68
KEEP290.1K DPS, 14% above the other damage dealers
CHANGEInterrupts cost 11 points: 6 stops, 13 expected. 2 kicks on casts already stopped
Open the breakdown ↑

Notes

Where the numbers need a second look

The axes, not the boss

Axe Toss spawns a Legion Axe at 15, 74, 131 and 185 seconds, and each one casts Fel Lightning until it dies. Axe 1 died in 8 seconds for 2,506,206. Axe 2 died in 10 for 2,694,804. Axe 3 took 16 and did 6,480,994, more than the first two together, because the boss was at 21% and the party stayed on him.

Fel Lightning did 12,007,799 across the attempt against health pools of 1,088,545 to 1,212,405. That is what set up the wipe. Burning Steps then finished it: 26 of its 37 ticks landed in the last Rage window, at roughly 273,000 each, which is a quarter of a damage dealer's health per second standing in it.

Was the timer still live after the wipe?

No. The clock read 23:00 at the wipe: 21:09 of running, plus 120 seconds for 8 deaths at the 15-second penalty this key level charges. Par is 34:01, so 11:01 was left.

A second Xathuux costs 181 seconds at the rate the party held while all five were alive, the corpse run has cost 24 to 108 seconds in this dungeon before, and everything after the third boss has taken 497, 505 and 525 seconds in the last three Murder Row clears. That is 12:26 of work against 11:01 of clock, with a deathless retry assumed. Completing it untimed was still live, and a depleted +15 here scored 318 against a timed 418.