ARBITER
←MON 21 SEP 2026 · 17:44 · KEY 60 OF 190→

Ruby Life Pools

+16
Abandoned 4:09 in28:00 timer8 deathsFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
Overpull18-mob entrance pullVeng DHTipPress a defensive in big pulls; neither death had one

One pull, 18 mobs, 8 deaths. Excavating Blast alone was 27% of everything the party took.

The key lasted one pull. It opened at 0:10, ran 2:32 and killed everyone twice.

174 ticks of Excavating Blast did 16,966,379 of the damage, 27% of the party's whole intake, and it landed on all five every time. The first three died at 1:37 to 1:42 with the healer going first, and the rest went down between 2:33 and 2:40. Of the 4:08 on the clock, 2:00 was death penalty.

Kicking was not the problem. 18 of the 19 stoppable casts were stopped. The pack was too big for the damage it put out.

Written by Claude Opus 5 from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS282.0K
HPS6,807
Taken/s32.7K
Deaths2
iLvl323
M+3,342
The strongest part of your grade

282.0K DPS, 16% above the other damage dealers

Damage scored 83. A solid, even key lands near 75.

From the write-up

Two deaths, no defensive in either, and 2 kicks in a pull where 19 casts were stoppable. Rebuke was the spare button here. Activity 63 is the lowest of the five, which on a 2:32 pull mostly means the 63 seconds you spent dead.

From the written analysis of this key.
Last 8 keys in the archive

Below your usual

Murder Row +16: B- 7373MR+16Voidscar Arena +15: B- 7575VA+15Murder Row +15: B+ 8080MR+15Voidscar Arena +15: C+ 7171VA+15Altar of Fangs +16: C 6464AoF+16Voidscar Arena +16: B 7878VA+16The Blinding Vale +16: B 7777BV+16Ruby Life Pools +16: C 6767RLP+16

67 is below your median of 74 over these 8 keys. Best: 80 on Murder Row +15.

How the grade was built

◆ = 75, a solid key
Survival72−5.0
2 deaths
Starts at 100. Each death takes points off.
Damage8342%
282.0K DPS, 16% above the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts6432%
2 stops, 5 expected · compared with this party
Casts you stopped, against how many your kick allowed.
Activity6326%
Casting or attacking 90% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility86not counted
2 uses, about 11 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

bars = hits · line = your health · red = the killing blow
1:40 Melee136.7Kfrom Infused Whelp
Nothing pressed
−6 s−4 s−2 sdeath
took 931.9Kin 4.2 shealth at the start 67%before the last hit 25%healed 8,042 (all their own)
2:39 Melee268.0Kfrom Deepstone Earthshaper
Nothing pressed
−15 s−10 s−5 sdeath
took 1.70Min 14.5 shealth at the start 85%before the last hit 21%healed 743.5K by Holy Paladin

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
28:00 timerleft 6:00
0:007:0014:0021:0028:00

Where the 6:00 went

fighting 2:32death 2:00out 1:27
Before the first pull0:01
Fighting2:32
Death penalty2:00
Out of combat, not walking1:27

8 deaths added 2:00 to the timer, 15 seconds each.

How it went

  1. 1:37CascadeHoly Paladin, Hyporock and Arcane Mage in 5 s, to Earthbound's Imprint, Melee and Excavating Blast. Holy Paladin went first. 2 of 3 with no defensive pressed.
  2. 2:34Full wipeHoly Paladin, Veng DH, Arms Warrior, Hyporock and Arcane Mage in 6 s, to Blast Chunks, Excavating Blast, Melee and Earthbound's Imprint. Holy Paladin went first. 4 of 5 with no defensive pressed.
  3. 4:09The key was dropped 4:09 in, with 22:00 left on the timer.

What to change, biggest first

  1. Split the entrance pack; 18 mobs is two pulls at +16.
  2. Healer presses a cooldown as the pack lands, not at 48% health.
  3. Rebuke and Counterspell were nearly unused. 19 casts were stoppable.

What the group changes together

One pull, 18 enemies, at 0:10. Nobody had a cooldown spent and it still wiped twice inside 63 seconds. Excavating Blast is a 3.5 s cast that lands on everyone and is not kickable, so the only control over it is how many Primal Juggernauts are alive at once. Pull the entrance pack in two halves and this is an ordinary opener.

The comp

Four minutes is not enough to judge a comp. Nothing in the wipe points at one.

Kick board stops against expected

expected
Veng DH14 / 10
Arms Warrior5 / 6
Hyporock2 / 5
Arcane Mage1 / 3

What the group left up

Casts that went off
Frostbolt
1 of 19got through
Hit most of the party
Excavating Blast
27%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Ice Shield
3.1%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
Veng DHVeng DHB+84
KEEPCasting or attacking 100% of your time alive in combat
CHANGEMitigation cost 7 points: Defensives up 96% of what your kit can hold; 100% of the worst moments covered
Open the breakdown ↑
Holy PaladinHoly PaladinB77
KEEP5 uses, about 4 were available
CHANGEHealing cost 13 points: Healed 77% of the damage that needed an outside heal
Open the breakdown ↑
Arms WarriorArmsB-76
KEEPCasting or attacking 97% of your time alive in combat
CHANGEDamage cost 12 points: 250.8K DPS, 8% below the other damage dealers
Open the breakdown ↑
HyporockRet PaladinC67
KEEP282.0K DPS, 16% above the other damage dealers
CHANGEInterrupts cost 12 points: 2 stops, 5 expected
Open the breakdown ↑
Arcane MageArcane MageD+58
CHANGEInterrupts cost 13 points: 1 stops, 3 expected
Open the breakdown ↑