ARBITER
←SAT 26 SEP 2026 · 21:45 · KEY 44 OF 190→

Kings' Rest

+16
Timed · +133:00 timer4 bosses killed6 deathsTyrannicalFortifiedXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Fortified · Trash has 20% more health and hits up to 20% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
TipCleanse Toxins on Wretched Discharge

The first Mchimba pull wiped in 18 s with both Interment Constructs still alive, and the key was timed anyway.

The group timed this with less than 2 minutes to spare, and one wipe nearly cost it. Mchimba was engaged while the 2 Interment Constructs from the trash before him were still up. Their Embalm did more damage than anything else in the wipe. Half-Finished Mummies put Wretched Discharge on 4 players at once, and nobody cleansed it.

Once the constructs were dead, the second pull on Mchimba went without a death. Holy Paladin's other death came on the Council, when Barrel Through landed while Holy Paladin was low.

The wipe was a pull-timing mistake the whole group shares.

Written by Claude (Opus 5.5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS197.3K
HPS8,343
Taken/s29.5K
Deaths1
iLvl325
M+3,374
Parse37th
Keep doing this

Better than your last Kings' Rest

Your damage was well up on your last Kings' Rest +16, and you cast the battle resurrection.

High confidence
The one change

PRESSCleanse Toxins

WHEN
When Wretched Discharge lands on anyone, most of all on Mchimba.
WHY
Wretched Discharge is a disease and it sat on 4 players in the wipe. You never pressed Cleanse Toxins in this key.
PAYOFF
Each one you remove stops a 12-second damage-over-time on a player who is already under pressure.
Last 8 keys in the archive

About your usual

Altar of Fangs +15: C+ 7171AoF+15The Blinding Vale +16: B+ 8080BV+16Temple of Sethraliss +16: B- 7474ToS+16Ruby Life Pools +16: B- 7474RLP+16Den of Nalorakk +13: A 8888DoN+13Murder Row +16: B 7878MR+16Kings' Rest +16: D+ 5858KR+16Kings' Rest +16: C+ 7272KR+16

72 is right on your median of 74 over these 8 keys. Best: 88 on Den of Nalorakk +13.

How the grade was built

◆ = 75, a solid key
Survival86−2.5
1 death
Starts at 100. Each death takes points off.
Damage7142%
37th percentile of your spec on Warcraft Logs
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts7232%
8 stops, 12 expected. 3 kicks on casts already stopped · compared with this party
Casts you stopped, against how many your kick allowed.
Activity8326%
Casting or attacking 96% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility83not counted
10 uses, about 123 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your death

bars = hits · line = your health · red = the killing blow
12:42 Embalm312.4Kfrom Interment Construct
Nothing pressed
−10 s−6 s−3 sdeath
took 1.78Min 9.6 shealth at the start 74%before the last hit 28%healed 828.0K by Holy Paladin

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
33:00 timertimed 31:20The Golden SerpentMchimba the Embalmer1 wipeThe Council of TribesKing Dazar
0:008:1516:3024:4533:00

Where the 31:20 went

fighting 26:44
Before the first pull0:15
Fighting26:44
Walking between pulls2:06
Running back after wipes0:44
Death penalty1:30

6 deaths added 1:30 to the timer, 15 seconds each.

How it went

  1. 5:32The Golden Serpent died after 2:51.
  2. 12:34Full wipeBM Hunter, Devourer DH, Doryhunky, Holy Paladin and Hyporock in 8 s, to Drain Fluids, Putrid Seekers and Embalm. BM Hunter went first. 4 of 5 with no defensive pressed.
  3. 17:58Mchimba the Embalmer died after 3:03.
  4. 24:39Holy Paladin to Arc Lightning from Zanazal the Wise. Shield of the Righteous in the window.
  5. 24:49The Council of Tribes died after 3:42.
  6. 29:58King Dazar died after 3:20.
  7. 29:59Timed with 1:40 to spare.

What to change, biggest first

  1. Kill the Interment Constructs before pulling Mchimba.
  2. Hyporock and Holy Paladin: cleanse Wretched Discharge whenever it lands.
  3. BM Hunter: press a defensive when Drain Fluids targets you.
  4. Doryhunky: kick only casts nobody else has stopped.

What the group changes together

Kill both Interment Constructs before anyone touches Mchimba. With them alive, the boss pull wiped in seconds, and with them dead it went without a death. When Half-Finished Mummies cast Wretched Discharge, both paladins can remove it.

The comp

The comp was fine. Two paladins could remove every disease and poison in this dungeon, and the hunter brought Bloodlust.

Kick board stops against expected

expected
Doryhunky15 / 248 kicks on stopped casts
Devourer DH16 / 141 kick on stopped casts
BM Hunter12 / 72 kicks on stopped casts
Hyporock8 / 123 kicks on stopped casts
14 of the group's 76 kick presses landed on casts somebody had already stopped.

What the group left up

Casts that went off
Spectral Bolt
7 of 18got through
Shadow Bolt
2 of 8got through
Wretched Discharge
1 of 19got through
Debuffs left up
Frost Shock
662.8K5 times, 55 s up
Could have been dispelled and was not.
Wretched Discharge
1.93M2 times, 19 s up
Could have been dispelled and was not.
Putrid Seekers
400.4K1 time, 4 s up
Could have been dispelled and was not.
Hit most of the party
Heavy Slams
10%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Serpentine Gust
7%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Gilded Destruction
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Shadow Whirlwind
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Reinforced, Bound by Shadow
0.7%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
DoryhunkyVeng DHB-74
KEEPDefensives up all key
CHANGEKick the cast nobody else took
Open the breakdown ↑
Holy PaladinHoly PaladinB77
KEEPHealing covered the key
CHANGETop yourself up before Barrel Through
Open the breakdown ↑
Devourer DHDevourer DHA-84
KEEPBest grade in the key
CHANGEDarkness when the pull turns
Open the breakdown ↑
BM HunterBM HunterB+81
KEEPKicks well above expectation
CHANGEDefensive on Drain Fluids
Open the breakdown ↑
HyporockRet PaladinC+72
KEEPBetter than your last Kings' Rest
CHANGECleanse Toxins on Wretched Discharge
Open the breakdown ↑

Notes

Where the numbers need a second look

How the wipe was read

In the log, the two Interment Constructs first appear at 11:32 and 12:20, fight through the whole Mchimba attempt (12:24 to 12:42), and die at 14:33 and 14:53. The second pull on Mchimba started at 14:54 with neither alive. In the wipe, Interment Construct Embalm did 4.1M to the party, the largest single source. Wretched Discharge (disease, 12 s) landed on BM Hunter, Devourer DH, Doryhunky and Hyporock at 12:31 and stayed on each until they died, 2.4 to 10.3 s.