ARBITER
←SAT 03 OCT 2026 · 18:32 · KEY 30 OF 190→

The Blinding Vale

+17
Abandoned 20:37 in30:00 timer2 bosses killed9 deathsFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
Bad pullRuia pulled with trash still alivegroupAvoidable damagetank stood in Blight ResinBlood DKTipStep off the tank on Bedrock Slam

The key ended on Ruia, pulled while the trash pack was still alive; the tank fell in Blight Resin and the group followed.

The first two bosses went fine, but four people died on the trash after Ikuzz and on Trinity. Those deaths cost time without ending anything.

The last pull did end it. The group engaged Lightwarden Ruia while Saptors and Beetles from the pack were still up, so damage split and her Moonkin phase ran about twice its usual length. Havoc DH died early to Lightfall. In Bear phase the tank stood in Blight Resin for most of a minute, died with no defensive pressed, and Ruia killed the rest. She was still above half health.

Nobody is singly at fault. The pull decision set it up, and the Blight Resin death finished it. This key was abandoned, so its numbers cover a run that never finished.

Written by Claude (Opus 5.5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS254.5K
HPS10.9K
Taken/s40.3K
Deaths3
iLvl326
M+3,428
Keep doing this

Damage and kicks held up

You were top damage while alive, and your Ruia Wings went out right as she engaged.

High confidence
The one change

DOStep off the tank when Bedrock Slam starts

WHEN
When Meittik starts casting Bedrock Slam on Trinity.
WHY
Fertile Loam spawns under the tank when the slam lands, and you were standing on top of them. One Loam tick plus Thornblade killed you at 11:43.
Last 8 keys in the archive

Below your usual

Temple of Sethraliss +17: C+ 6969ToS+17Temple of Sethraliss +16: B 7979ToS+16Voidscar Arena +17: B- 7474VA+17Ruby Life Pools +17: B 7979RLP+17Voidscar Arena +16: C- 6161VA+16Voidscar Arena +16: B- 7676VA+16Voidscar Arena +16: B- 7676VA+16The Blinding Vale +17: C- 6464BV+17

64 is below your median of 75 over these 8 keys. Best: 79 on Ruby Life Pools +17.

How the grade was built

◆ = 75, a solid key
Survival39−11.0
3 deaths
Starts at 100. Each death takes points off.
Damage7842%
254.5K DPS, 5% above the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics74−5.2
6% of the damage you took was damage others in your role avoided · compared with this party
Damage you took that players in your role avoided.
Interrupts7832%
28 stops, 30 expected. 7 kicks on casts already stopped · compared with this party
Casts you stopped, against how many your kick allowed.
Activity8526%
Casting or attacking 96% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility84not counted
10 uses, about 89 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

bars = hits · line = your health · red = the killing blow
9:45 Uproot367.3Kfrom Virid Grovekeeper
Lay on Hands
−10 s−7 s−3 sdeath
took 1.49Min 10.0 shealth at the start 73%before the last hit 28%healed 543.8K by Holy Paladin
Lay on Hands -6.9s
11:44 Thornblade329.3Kfrom Lekshi
Nothing pressed
−6 s−4 s−2 sdeath
took 932.5Kin 2.0 shealth at the start 86%before the last hit 33%healed 2,626 by Holy Paladin
20:22 Melee838.6Kfrom Lightwarden Ruia
Divine Protection
−7 s−5 s−2 sdeath
took 1.31Min 6.8 shealth at the start 47%healed 30.4K by Holy Paladin
Divine Protection -5.5s

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
30:00 timerleft 22:44Ikuzz the Light HunterLightblossom TrinityLightwarden Ruia1 wipe
0:007:3015:0022:3030:00

Where the 22:44 went

fighting 19:38
Before the first pull0:04
Fighting19:38
Walking between pulls0:37
Death penalty2:15
Out of combat, not walking0:10

9 deaths added 2:15 to the timer, 15 seconds each.

How it went

  1. 9:18Ikuzz the Light Hunter died after 3:33.
  2. 9:45Hyporock to Uproot from Virid Grovekeeper. Lay on Hands in the window.
  3. 10:20Arcane Mage to Hunting Leap from Thorny Saptor. No defensive pressed.
  4. 11:44Hyporock to Thornblade from Lekshi. No defensive pressed.
  5. 14:03Arcane Mage to Thornblade from Lekshi. No defensive pressed.
  6. 15:24Lightblossom Trinity died after 3:51.
  7. 18:35Havoc DH to Lightfall from Lightwarden Ruia. Metamorphosis in the window.
  8. 20:17CascadeBlood DK, Arcane Mage, Hyporock and Holy Paladin in 11 s, to Pulverizing Strikes and Melee. Blood DK went first. 2 of 4 with no defensive pressed.
  9. 20:37The key was dropped 20:37 in, with 7:16 left on the timer.

What to change, biggest first

  1. Group: kill the pack before pulling Ruia
  2. Blood DK: leave Blight Resin or Icebound through it
  3. Arcane Mage and Blood DK: assign Seed Shot kicks per caster
  4. Hyporock and Havoc DH: step off the tank on Bedrock Slam

What the group changes together

Clear the pack before pulling Ruia. With trash still up, her Moonkin phase dragged on and everyone took Lightfire, Lightfall and add damage at once. Pick one kicker for each Seed Shot caster, since that cast leaked about a third of the time. Bloodthorn Roots is magic, and only Holy Paladin can remove it, so call it out when it lands.

The comp

The comp was workable. Holy Paladin was the only magic dispeller, and Bloodthorn Roots stayed up a lot because of it. A second magic dispel would have helped there.

Kick board stops against expected

expected
Blood DK49 / 563 kicks on stopped casts
Havoc DH27 / 3011 kicks on stopped casts
Hyporock28 / 307 kicks on stopped casts
Arcane Mage9 / 243 kicks on stopped casts
24 of the group's 140 kick presses landed on casts somebody had already stopped.

What the group left up

Casts that went off
Seed Shot
36 of 102got through
Light Bolt
2 of 27got through
Warden's Wrath
2 of 9got through
Debuffs left up
Bloodthorn Roots
4.57M7 times, 42 s up
Could have been dispelled and was not.
Spore Spines
01 time, 13 s up
Could have been dispelled and was not.
Hit most of the party
Spouting Floret
10%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Lightcrazed Frenzy
6%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Bedrock Surge
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Thorncaller Roar
4%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Spiny Shield, Lightbloom Pollination
4.3%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
Blood DKBlood DKC-62
KEEPKicks
CHANGEMove out of Blight Resin, Icebound if you can't
Open the breakdown ↑
Holy PaladinHoly PaladinA-85
KEEPKept a very messy key alive
CHANGELoH the tank before they die
Open the breakdown ↑
Havoc DHHavoc DHC+71
KEEPKicks and uptime
CHANGEOut of Lightfall
Open the breakdown ↑
HyporockRet PaladinC-64
KEEPDamage and kicks held up
CHANGEOff the tank on Bedrock Slam
Open the breakdown ↑
Arcane MageArcane MageC-63
KEEPCasting or attacking 96% of your time alive in combat
CHANGECounterspell only on a live Seed Shot
Open the breakdown ↑

Notes

Where the numbers need a second look

Lightmaw Beams cannot be dodged, so ignore that over-exposure line

Arbiter flags Hyporock for Lightmaw Beams (1238463), 38 hits against a peer median of 18. Each Overgrown Hydra cast puts a beam debuff (1238368) on three non-tank players. Hyporock and Havoc DH held it for the full 6 s every time. Arcane Mage's ended within 2 s, and each time Greater Invisibility or Shadowmeld was cast in the same tenth of a second. The one short beam on Hyporock, at 3:14, ended when the Hydra died. A threat drop ends it, and Ret has none, so this is not a positioning mistake.

The final pull, from the log

Pull 4 started at 15:45 key time. Ruia engaged 2:29 later, and Thorny Saptors and Spineshield Beetles kept dying until 2:40 into her fight. Her Moonkin phase ran 84 s, against about 43 s in the boss notes. Blight Resin (1251345, no source in the log) ticked on Blood DK 22 times before their death. Ruia was at 59% when they died. She never reached the 40% burn phase.