ARBITER
←SUN 04 OCT 2026 · 14:41 · KEY 26 OF 190→

Kings' Rest

+16
Timed · +233:00 timer4 bosses killed0 deathsFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.

Kings' Rest +16 timed with 0 deaths and nobody but the warrior ever under 30% health.

This group timed a +16 with about 7 minutes to spare and never came close to losing anyone. The tank's lowest point from spell damage was 30% health, and Resto Shaman kept the whole party topped through Barrel Through, Arc Lightning and both bosses with Tyrannical. The three damage dealers finished close together, with the whole spread under 15%. The only things left on the table were 6 leaked Spectral Bolts and a slightly slow Golden Serpent. The earlier attempt in this log was a different group that reset after the first boss.

Written by Claude (Opus 5.5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS232.6K
HPS11.2K
Taken/s26.8K
Deaths0
iLvl326
M+3,431
Keep doing this

Top damage with every potion used

Highest damage on trash and on half the bosses, with 9 interrupts. Light's Potential went out on every pull it was ready. Cleansed Serpent Strike off the healer twice. Holy Power waste sat at the top Ret players' median.

Best grade of the last 8 keys in the archive
Where the most points went

Damage: −8 points

232.6K DPS, 10% above the other damage dealers.

Measured. Nobody has written advice for this key yet.
Last 8 keys in the archive

Your best of the last 8

Voidscar Arena +16: C- 6161VA+16Voidscar Arena +16: B- 7676VA+16Voidscar Arena +16: B- 7676VA+16The Blinding Vale +17: C- 6464BV+17Ruby Life Pools +17: F 4242RLP+17The Blinding Vale +17: C 6666BV+17Kings' Rest +17: C+ 6868KR+17Kings' Rest +16: B+ 8383KR+16

83 is above your median of 67 over these 8 keys. It is the best of them.

How the grade was built

◆ = 75, a solid key
Survival100−0
No deaths
Starts at 100. Each death takes points off.
Damage8142%
232.6K DPS, 10% above the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts8532%
9 stops, 7 expected. 4 kicks on casts already stopped · compared with this party
Casts you stopped, against how many your kick allowed.
Activity8426%
Casting or attacking 96% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility85not counted
15 uses, about 109 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

No deaths this key.
Nothing to review here.

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
33:00 timertimed 26:05The Golden SerpentMchimba the EmbalmerThe Council of TribesKing Dazar
0:008:1516:3024:4533:00

Where the 26:05 went

fighting 23:22
Before the first pull0:21
Fighting23:22
Walking between pulls2:21

How it went

Nobody died.
  1. 5:50The Golden Serpent died after 2:51.
  2. 15:21Mchimba the Embalmer died after 2:31.
  3. 21:55The Council of Tribes died after 3:16.
  4. 26:12King Dazar died after 2:31.
  5. 26:13Timed with 6:55 to spare.

What to change, biggest first

  1. Invite Resto Shaman back; this is the healer to build the +17 group around.
  2. Set a kick order for the Phantom Hex Priests' Spectral Bolt.
  3. Keep Arms Warrior on the list; the B- comes from a grader quirk, not his play.
  4. Nothing to change on Arcane Mage.

What the group changes together

Thirteen pulls with no walk-backs is a fast, safe pace for this level. The one group-level leak was Spectral Bolt, which got through 6 times. Meanwhile a dozen or so kicks across the party landed on casts someone had already stopped. A simple kick order on the Phantom Hex Priests fixes most of that.

Kick board stops against expected

expected
Prot Warrior10 / 133 kicks on stopped casts
Resto Shaman2 / 7
Arcane Mage6 / 42 kicks on stopped casts
Hyporock9 / 74 kicks on stopped casts
Arms Warrior8 / 74 kicks on stopped casts
13 of the group's 48 kick presses landed on casts somebody had already stopped.

What the group left up

Casts that went off
Spectral Bolt
6 of 14got through
Shadow Bolt
4 of 6got through
Soul Bolt
2 of 4got through
Debuffs left up
Frost Shock
890.3K8 times, 106 s up
Could have been dispelled and was not.
Hit most of the party
Heavy Slams
10%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Serpentine Gust
8%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Gilded Destruction
7%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Purification Strike
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Reinforced, Bound by Shadow
0.4%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
Prot WarriorProt WarriorB76
KEEPSteady mitigation through big pulls
CHANGEPummel the next caster when a DPS already took the first.
Open the breakdown ↑
Resto ShamanResto ShamanB+83
KEEPHealing with room to spare, plus real damage
CHANGEInterrupts cost 12 points: 2 stops, 7 expected
Open the breakdown ↑
Arcane MageArcane MageA-86
KEEPClean, reliable caster play
CHANGEDamage cost 10 points: 215.4K DPS, level with the other damage dealers
Open the breakdown ↑
HyporockRet PaladinB+83
KEEPTop damage with every potion used
CHANGEDamage cost 8 points: 232.6K DPS, 10% above the other damage dealers
Open the breakdown ↑
Arms WarriorArmsB-74
KEEPA solid Arms warrior, close to the other DPS
CHANGEPummel only casts nobody else has taken.
Open the breakdown ↑

Notes

Where the numbers need a second look

Where the grader is wrong on Arms Warrior

Arbiter puts Arms Warrior at B- mostly through activity, which scored 68. It drops Mortal Strike from his button count as auto-driven, but all 351 casts were real presses. His 4 longest gaps line up with walking, when the other players were idle too. Corrected, he sits with the other DPS rather than behind them. His damage taken was highest of the DPS, but about 3.7M of it was Spit Gold from being targeted 6 times on the first boss.