ARBITER
←TUE 18 AUG 2026 · 19:55 · KEY 185 OF 190→

Kings' Rest

+2
Timed · +14 bosses killed0 deathsLindormi's Guidance
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Lindormi's Guidance · Marked trash is weaker and counts for enemy forces.

Abandoned 17:15 in. 0 deaths.

Numbers only. Nobody has written this key up yet.
BREAKDOWN FOR

Hyporock

Holy Paladin · Healer
HPS31.2K
DPS18.2K
Taken/s8,924
Deaths0
iLvl291
Keep doing this

Nothing reached a solid score this key

Every scored part of this grade landed under 75. The change beside this is where to start.

Where the most points went

Dispels: −16 points

Removed 0 of the 18 one dispeller could reach.

Measured. Nobody has written advice for this key yet.
Last 8 keys in the archive

Below your usual

Altar of Fangs +2: C 6565AoF+2Murder Row +4: D 5353MR+4Den of Nalorakk +6: C 6767DoN+6Temple of Sethraliss +9: C- 6060ToS+9The Blinding Vale +8: C 6868BV+8Kings' Rest +2: D 5454KR+2

54 is below your median of 63 over these 6 keys. Best: 68 on The Blinding Vale +8.

How the grade was built

◆ = 75, a solid key
Survival100−0
No deaths
Starts at 100. Each death takes points off.
Healing7534%
Healed 76% of the damage that needed an outside heal
The share of the damage that needed an outside heal that you healed.
Response6725%
Healed back 41% of what landed in the party's worst moments
How much you healed back during the party's worst damage windows.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts—not scored
No interrupt on the bar.
Casts you stopped, against how many your kick allowed.
Dispels016%
Removed 0 of the 18 one dispeller could reach
Harmful effects removed, against what one dispeller could reach.
Activity5315%
Casting or attacking 80% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility3610%
9 uses, about 43 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

No deaths this key.
Nothing to review here.

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
timed 17:07
0:004:168:3212:4817:04

Where the 17:07 went

fighting 13:49walking 3:04
Before the first pull0:14
Fighting13:49
Walking between pulls3:04

How it went

Nobody died.
  1. 17:15Timed with — to spare.

Kick board stops against expected

expected
Doryhunky8 / 10
Fury Warrior12 / 5
MM Hunter1 / 5
Ret Paladin2 / 5

What the group left up

Casts that went off
Spectral Bolt
6 of 12got through
Wretched Discharge
3 of 9got through
✦
Shadowfrost Bolt
1 of 4got through
Hex Volley
1 of 1got through
Debuffs left up
Wretched Discharge
2.03M6 times, 459 s up
Could have been dispelled and was not.
Frost Shock
396.3K5 times, 128 s up
Could have been dispelled and was not.
Sudden Rupture
1.36M3 times, 56 s up
Could have been dispelled and was not.
Hex Volley
1.34M4 times, 48 s up
Could have been dispelled and was not.
Hit most of the party
Heavy Slams
6%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Shadow Whirlwind
3%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Wretched Discharge
3%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Serpentine Gust
3%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.

What Each of You Takes Away

One thing to keep, one to change
DoryhunkyVeng DHB-73
KEEP58.8K DPS, 32% below the other damage dealers
CHANGEMitigation cost 9 points: Defensives up 86% of what your kit can hold; 100% of the worst moments covered
Open the breakdown ↑
HyporockHoly PaladinD54
CHANGEDispels cost 16 points: Removed 0 of the 18 one dispeller could reach
Open the breakdown ↑
Fury WarriorFuryB79
KEEP12 stops, 5 expected
CHANGEActivity cost 9 points: Casting or attacking 91% of your time alive in combat
Open the breakdown ↑
MM HunterMM HunterC+68
KEEP89.7K DPS, 5% above the other damage dealers
CHANGEInterrupts cost 16 points: 1 stops, 5 expected
Open the breakdown ↑
Ret PaladinRet PaladinC-63
CHANGEDamage cost 15 points: 76.0K DPS, 17% below the other damage dealers
Open the breakdown ↑