ARBITER
←SUN 06 SEP 2026 · 00:54 · KEY 122 OF 190→

Ruby Life Pools

+14
Timed · +13 bosses killed7 deathsFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.

Abandoned 24:04 in. 7 deaths cost 1:45 of the timer.

Numbers only. Nobody has written this key up yet.
BREAKDOWN FOR

Hyporock

Holy Paladin · Healer
HPS140.2K
DPS16.3K
Taken/s35.5K
Deaths2
iLvl317
The strongest part of your grade

Removed 7 of the 7 one dispeller could reach

Dispels scored 100. A solid, even key lands near 75.

Where the most points went

Healing: −14 points

Healed 70% of the damage that needed an outside heal.

Measured. Nobody has written advice for this key yet.
Last 8 keys in the archive

Below your usual

Voidscar Arena +14: B 7676VA+14Temple of Sethraliss +14: B+ 8484ToS+14The Blinding Vale +14: A- 8686BV+14Ruby Life Pools +14: B- 7373RLP+14Altar of Fangs +14: B 7676AoF+14Voidscar Arena +14: A- 8787VA+14Den of Nalorakk +14: D 5656DoN+14Ruby Life Pools +14: C 6565RLP+14

65 is below your median of 76 over these 8 keys. Best: 87 on Voidscar Arena +14.

How the grade was built

◆ = 75, a solid key
Survival61−5.8
2 deaths
Starts at 100. Each death takes points off.
Healing5934%
Healed 70% of the damage that needed an outside heal
The share of the damage that needed an outside heal that you healed.
Response6025%
Healed back 38% of what landed in the party's worst moments
How much you healed back during the party's worst damage windows.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts—not scored
No interrupt on the bar.
Casts you stopped, against how many your kick allowed.
Dispels10016%
Removed 7 of the 7 one dispeller could reach
Harmful effects removed, against what one dispeller could reach.
Activity8215%
Casting or attacking 92% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility7110%
35 uses, about 75 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

bars = hits · line = your health · red = the killing blow
0:55 Blast Chunks726.9Kfrom Primal Juggernaut
Nothing pressed
−6 s−4 s−2 sdeath
took 1.24Min 3.0 shealth at the start 59%before the last hit 73%healed 657.6K (all their own)
18:27 Living Bomb129.0Kfrom Primalist Cinderweaver
Nothing pressed
−9 s−6 s−3 sdeath
took 1.44Min 9.4 shealth at the start 87%before the last hit 18%healed 534.8K (all their own)

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
timed 25:40
0:006:2412:4819:1225:36

Where the 25:40 went

fighting 22:21
Before the first pull0:02
Fighting22:21
Walking between pulls1:23
Running back after wipes0:09
Death penalty1:45

How it went

  1. 0:55Hyporock to Blast Chunks from Primal Juggernaut. No defensive pressed.
  2. 18:27Full wipeEle Shaman, Hyporock, Blood DK, Sub Rogue and Arms Warrior in 17 s, to Lightning Torrent, Living Bomb, Melee and Thunderous Stomp. Ele Shaman went first. 3 of 6 with no defensive pressed.
  3. 24:04Timed with — to spare.

Kick board stops against expected

expected
Blood DK25 / 45
Arms Warrior39 / 23
Sub Rogue20 / 22
Ele Shaman20 / 22

What the group left up

Casts that went off
Cinderbolt
19 of 66got through
Frostbolt
5 of 21got through
Frigid Shard
2 of 19got through
Hit most of the party
Inferno
13%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Thunderous Stomp
6%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Excavating Blast
4%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Molten Blood
3%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Stormcloud Barrier, Ice Bulwark
15.5%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
Blood DKBlood DKC-62
KEEP3 uses, about 6 were available
CHANGEMitigation cost 12 points: Defensives up 56% of what your kit can hold; 75% of the worst moments covered
Open the breakdown ↑
HyporockHoly PaladinC65
KEEPRemoved 7 of the 7 one dispeller could reach
CHANGEHealing cost 14 points: Healed 70% of the damage that needed an outside heal
Open the breakdown ↑
Arms WarriorArmsA-84
KEEP39 stops, 23 expected
CHANGEDamage cost 9 points: 249.6K DPS, 7% above the other damage dealers
Open the breakdown ↑
Sub RogueSub RogueC+69
KEEP20 stops, 22 expected
CHANGEActivity cost 11 points: Casting or attacking 88% of your time alive in combat
Open the breakdown ↑
Ele ShamanEle ShamanC+68
KEEPCasting or attacking 94% of your time alive in combat
CHANGEDamage cost 11 points: 229.5K DPS, 5% below the other damage dealers
Open the breakdown ↑