ARBITER
←FRI 18 SEP 2026 · 17:37 · KEY 75 OF 190→

The Blinding Vale

+15
Timed · +130:00 timer4 bosses killed3 deathsFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
TipStep out of the Thornmaw's Solar Breath

Timed with 3:43 spare. Hyporock died 3 times, twice to Solar Breath from a Thornmaw he stood in front of.

Clean for 4 of 5 players on a heavy key: the party needed 143k/s of healing, more than 95% of the keys the scale knows, and nobody but Hyporock died.

Hyporock's 3 deaths were all his. From 0:16 a Lightgorged Lasher and 3 small Lashers were on him, 3 s after the tank's first Thunder Clap, and he died at 0:23 with Divine Shield unused. At 13:29 and 14:15 the Luminous Thornmaw turned and cast Solar Breath, a 3 s frontal for 0.74M and 1.1M, and he was in front of it both times. Those 2 deaths are 21M of his 58M damage gap to the other two.

Resto Shaman's C+ is mostly the interrupt rank: 1 kick in 26 min.

Written by Claude (Opus 5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS236.2K
HPS10.8K
Taken/s37.2K
Deaths3
iLvl322
M+3,326
The strongest part of your grade

31 stops, 21 expected. 5 kicks on casts already stopped

Interrupts scored 90. A solid, even key lands near 75.

Where the most points went

Damage: −14 points

236.2K DPS, 14% below the other damage dealers.

Measured. Nobody has written advice for this key yet.
Last 8 keys in the archive

Below your usual

Ruby Life Pools +16: B 7979RLP+16Voidscar Arena +15: B- 7676VA+15Voidscar Arena +15: B+ 8484VA+15Voidscar Arena +15: C 6767VA+15Voidscar Arena +15: C+ 7070VA+15Den of Nalorakk +16: C+ 6868DoN+16The Blinding Vale +16: C- 6363BV+16The Blinding Vale +15: C 6565BV+15

65 is below your median of 69 over these 8 keys. Best: 84 on Voidscar Arena +15.

How the grade was built

◆ = 75, a solid key
Survival28−13.0
3 deaths
Starts at 100. Each death takes points off.
Damage6642%
236.2K DPS, 14% below the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts9032%
31 stops, 21 expected. 5 kicks on casts already stopped · compared with this party
Casts you stopped, against how many your kick allowed.
Activity8326%
Casting or attacking 95% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility85not counted
11 uses, about 86 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

bars = hits · line = your health · red = the killing blow
0:24 Melee81.4Kfrom Lasher
Nothing pressed
−7 s−5 s−2 sdeath
took 2.17Min 6.7 sbefore the last hit 23%healed 297.9K by Resto Shaman
13:30 Seed Shot247.2Kfrom Leafy Grovecrawler
Divine Protection
−6 s−4 s−2 sdeath
took 1.23Min 4.1 shealth at the start 75%before the last hit 13%healed 271.8K by Resto Shaman
14:16 Solar Breath1.10Mfrom Luminous Thornmaw
Nothing pressed
−15 s−10 s−5 sdeath
took 1.11Min 14.6 shealth at the start 78%healed 187.4K by Resto Shaman

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
30:00 timertimed 26:17
0:007:3015:0022:3030:00

Where the 26:17 went

fighting 23:58
Before the first pull0:02
Fighting23:58
Walking between pulls1:32
Death penalty0:45

3 deaths added 0:45 to the timer, 15 seconds each.

How it went

  1. 0:24Hyporock to Melee from Lasher. No defensive pressed.
  2. 13:30Hyporock to Seed Shot from Leafy Grovecrawler. Divine Protection in the window.
  3. 14:16Hyporock to Solar Breath from Luminous Thornmaw. No defensive pressed.
  4. 25:41Timed with 3:43 to spare.

What to change, biggest first

  1. Hyporock: on the Luminous Thornmaw, step sideways out of its front whenever the Solar Breath cast bar shows. It casts twice in a row and re-aims between them.
  2. Hyporock: on the grove opener, give the tank 5 s before Judgment and Wake go into the Lightgorged Lasher, or press Divine Shield when the Lashers turn on you. It was available at 0:23.
  3. Resto Shaman: Wind Shear on Seed Shot and Lightspore Shot. 27 of 50 got through and the kick is off the global cooldown.
  4. Nothing to change for Prot Warrior: 97% mitigation uptime, 45 kicks, 0 deaths, and the Thornmaw pack that wiped the +16 was pulled before Ruia this time.

Kick board stops against expected

expected
Prot Warrior45 / 402 kicks on stopped casts
Resto Shaman1 / 24
Feral Druid23 / 20
Arcane Mage6 / 132 kicks on stopped casts
Hyporock31 / 215 kicks on stopped casts
9 of the group's 98 kick presses landed on casts somebody had already stopped.

What the group left up

Casts that went off
Light Bolt
17 of 69got through
Lightspore Shot
16 of 25got through
Seed Shot
11 of 25got through
Light Bolt Volley
2 of 12got through
Frantic Blooming
2 of 2got through
Warden's Wrath
1 of 8got through
Debuffs left up
Spore Spines
2.17M5 times, 96 s up
Could have been dispelled and was not.
Toxic Spew
6.84M10 times, 88 s up
Could have been dispelled and was not.
Bloodthorn Roots
5.15M9 times, 66 s up
Could have been dispelled and was not.
Hit most of the party
Spouting Floret
9%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Oozing Xylem
9%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Grievous Thrash
4%of all damage taken
Hit 4 of 5. Everyone took it, so nobody is charged.
Bedrock Surge
3%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Spiny Shield, Lightbloom Pollination
2.0%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
Prot WarriorProt WarriorA-88
KEEP4 uses, about 4 were available
CHANGEInterrupts cost 6 points: 45 stops, 40 expected. 2 kicks on casts already stopped
Open the breakdown ↑
Resto ShamanResto ShamanC+68
KEEP27 uses, about 17 were available
CHANGEInterrupts cost 15 points: 1 stops, 24 expected
Open the breakdown ↑
Feral DruidFeralB+81
KEEPCasting or attacking 95% of your time alive in combat
CHANGEDamage cost 8 points: 283.9K DPS, 10% above the other damage dealers
Open the breakdown ↑
Arcane MageArcane MageB-75
KEEPCasting or attacking 98% of your time alive in combat
CHANGEInterrupts cost 11 points: 6 stops, 13 expected. 2 kicks on casts already stopped
Open the breakdown ↑
HyporockRet PaladinC65
KEEP31 stops, 21 expected. 5 kicks on casts already stopped
CHANGEDamage cost 14 points: 236.2K DPS, 14% below the other damage dealers
Open the breakdown ↑

Notes

Where the numbers need a second look

Solar Breath, from the log

The Thornmaw casts Solar Breath in pairs, 3 s each, and turns between them: facing 1.19 then 5.88 rad at 13:49 and 13:52, 0.66 then 4.58 at 14:12 and 14:15 (caster position and facing on each cast). 8 casts in pull 4, 2 landed, both on Hyporock, none on anyone else. At 13:29 he was 19 yd straight in front of it, at 14:15 4 yd in front (his position from his own Crusading Strikes). The 14:15 hit was 1.1M with 159k overkill from 78% health, so it kills a Ret from anything under about 90%. The first went through Divine Protection at 0.74M. Divine Shield was used at 11:40 and not back. Running backwards stays in the cone; step sideways.

Read Resto Shaman's grade with the note on it

Interrupts are ranked against the other 4 players and cost 15 points on 1 stop against 24 expected. Everything else on the healer's sheet was at or above the scale: 79% of the outside healing need covered on a key that needed more per second than 95% of the corpus, 49% of the worst windows put back, 29 of 39 reachable dispels. The C+ says the key was healed and not kicked. Seed Shot and Lightspore Shot got through 27 times out of 50 and Wind Shear is off the global cooldown, so those kicks would not have cost a heal.