ARBITER
←FRI 18 SEP 2026 · 23:00 · KEY 72 OF 190→

Den of Nalorakk

+15
Abandoned 2:20 in32:00 timer7 deathsFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
Low DPS79M in 72 s; timed groups did 123M+Blood DKArms WarriorBad pullMatriarch pack pulled at 0:52Blood DKTipStep out of Rotten Ground

Standard first pull, too little damage: 79M in the first 72 s, where both +16 groups today did 123M and 184M.

The pull was the normal opening. Both +16 groups today pulled the same Gatherers, Strikers, Tenders and Matriarch and lost nobody. This group removed 39% of it before the tank died at 1:38. Every damage slot was behind the +16 groups. The furthest behind were Blood DK at 118k a second and Arms Warrior at 236k, where the other two Blood DKs did 263k and 280k and every other DPS did at least 361k. Arms Warrior died first at 1:05 when the Matriarch came off the tank. Once Hyporock and Arms Warrior were dead, Healing Breeze put 50M back on the pack. Resto Shaman healed as much per second as this morning's Resto Shaman.

Written by Claude (Opus 5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS154.7K
HPS14.5K
Taken/s71.9K
Deaths2
iLvl322
M+3,326
The strongest part of your grade

154.7K DPS, level with the other damage dealers

Damage scored 77. A solid, even key lands near 75.

Where the most points went

Interrupts: −32 points

0 stops, 1 expected.

Measured. Nobody has written advice for this key yet.
Last 8 keys in the archive

Below your usual

Voidscar Arena +15: C 6767VA+15Voidscar Arena +15: C+ 7070VA+15Den of Nalorakk +16: C+ 6868DoN+16The Blinding Vale +16: C- 6363BV+16The Blinding Vale +15: C 6565BV+15Den of Nalorakk +16: C- 6161DoN+16Den of Nalorakk +15: C+ 7070DoN+15Den of Nalorakk +15: F 3939DoN+15

39 is below your median of 66 over these 8 keys. Best: 70 on Voidscar Arena +15.

How the grade was built

◆ = 75, a solid key
Survival61−7.0
2 deaths
Starts at 100. Each death takes points off.
Damage7742%
154.7K DPS, level with the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts032%
0 stops, 1 expected · compared with this party
Casts you stopped, against how many your kick allowed.
Activity5326%
Casting or attacking 82% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility98not counted
3 uses, about 3 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

bars = hits · line = your health · red = the killing blow
1:22 Rotten Supplies110.2Kfrom Thornclaw Gatherer
Lay on Hands
−11 s−7 s−4 sdeath
took 2.11Min 11.0 shealth at the start 82%before the last hit 45%healed 678.5K by Resto Shaman, Feral Druid
Lay on Hands -2.0s
2:00 Melee251.2Kfrom Thornclaw Gatherer
Nothing pressed
−6 s−4 s−2 sdeath
took 2.56Min 4.0 sbefore the last hit 24%healed 174.6K (all their own)

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
32:00 timerleft 3:56
0:008:0016:0024:0032:00

Where the 3:56 went

fighting 1:17death 1:45
Before the first pull0:18
Fighting1:17
Running back after wipes0:16
Death penalty1:45
Out of combat, not walking0:19

7 deaths added 1:45 to the timer, 15 seconds each.

How it went

  1. 1:05Full wipeArms Warrior, Hyporock, Resto Shaman, Feral Druid and Blood DK in 34 s, to Melee, Rotten Supplies, Razor Dive and Earth Bolt. Arms Warrior went first. 4 of 6 with no defensive pressed.
  2. 2:00Hyporock to Melee from Thornclaw Gatherer. No defensive pressed.
  3. 2:20The key was dropped 2:20 in, with 28:04 left on the timer.

What to change, biggest first

  1. Blood DK: with this much damage, pull the Matriarch pack after the first pack is down, not at 0:52 with it at 70% to 89%.
  2. Kill the Earthwhisper Tenders first and keep a kick for Healing Breeze; from 1:28 it healed the pack for 50M.
  3. Hyporock: step out of Rotten Ground. One tick at 0:41 took you from 37% to 9% and cost your Divine Shield.

Kick board stops against expected

expected
Blood DK4 / 4
Resto Shaman0 / 2
Feral Druid2 / 3
Arms Warrior4 / 1
Hyporock0 / 1

What the group left up

Casts that went off
Earth Bolt
12 of 19got through
Healing Breeze
1 of 3got through
Hit most of the party
Rotten Supplies
4%of all damage taken
Hit 4 of 5. Everyone took it, so nobody is charged.

What Each of You Takes Away

One thing to keep, one to change
Blood DKBlood DKC64
KEEP4 stops, 4 expected
CHANGEMitigation cost 14 points: Defensives up 71% of what your kit can hold; 88% of the worst moments covered
Open the breakdown ↑
Resto ShamanResto ShamanF22
CHANGEHealing cost 39 points: Healed 30% of the damage that needed an outside heal
Open the breakdown ↑
Feral DruidFeralC+69
KEEP248.6K DPS, 57% above the other damage dealers
CHANGEActivity cost 13 points: Casting or attacking 77% of your time alive in combat
Open the breakdown ↑
Arms WarriorArmsD+59
KEEP4 stops, 1 expected
CHANGEDamage cost 23 points: 100.1K DPS, 42% below the other damage dealers
Open the breakdown ↑
HyporockRet PaladinF39
KEEP154.7K DPS, level with the other damage dealers
CHANGEInterrupts cost 32 points: 0 stops, 1 expected
Open the breakdown ↑

Notes

Where the numbers need a second look

Where the tables are wrong for this run

Resto Shaman's F comes from throughput, and the report flags it: this pull needed 278,793 healing a second, more than 95% of the 55 keys the scale was built from. Their healing per second while alive, 217k, matched this morning's Resto Shaman on the same pull (226k). Hyporock's 1:22 death lists Lay on Hands as their defensive, but it went on Blood DK at 1:20.5. Melee in the death rows is counted twice, so Blood DK' 9.9M is about 5M. With 77 s of combat this is one pull, and none of it belongs in a trend.

The same pull in the two +16s (all three combat logs)

First 72 s from first contact. Damage done: 79.4M here, 122.9M in tonight's +16 and 183.7M this morning, on mobs with more health. Per second alive: Feral Druid 492k, Hyporock 384k, Arms Warrior 236k, Blood DK 118k. The +16 DPS did 361k to 940k and their Blood DKs 263k and 280k. The Matriarch pack joined at 0:52 with the first pack at 70% to 89%, and both +16 groups pulled it earlier and killed it. The Tenders started 21 Earth Bolts here, against 4 and 11.