ARBITER
←SUN 20 SEP 2026 · 13:27 · KEY 61 OF 190→

The Blinding Vale

+16
Abandoned 25:20 in30:00 timer3 bosses killed8 deathsFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
Avoidable damage6 of the 8 deaths were Arms Warrior'sArms WarriorOverpull22-mob pull, healer 69 yd behindDoryhunkyTipCleanse Toxins on Toxic Spew; the poison is yours

Ruia died at 21:44 with about 6:47 left. Eight deaths, six of them Arms Warrior's, had already spent 2:00 of it.

Three bosses died on schedule. Lightwarden Ruia fell at 21:44 with roughly 6:47 left against a 30:01 par, which is more than the two timed Vale keys in this archive needed from that point.

Deaths spent it. Eight at 15 s each, six of them Arms Warrior, and every one of those six also cost the group his damage on the run back. Hyporock graded B (77): 237,752 dps, exactly the other damage dealers' median, 30 interrupts against 21 expected, and one death at 24:59 with every defensive already on cooldown. The last pull took 22 mobs with the healer 69 yd behind and cost two more. Abandoning at 25:19 was right.

Written by Claude (Opus 5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS237.8K
HPS14.0K
Taken/s33.6K
Deaths1
iLvl324
M+3,342
The strongest part of your grade

30 stops, 21 expected. 5 kicks on casts already stopped

Interrupts scored 89. A solid, even key lands near 75.

From the write-up

Best interrupt record in the key -- 30 stops against 21 expected -- plus three battle resurrections, at 8:39, 17:34 and 20:03. Damage was exactly the other damage dealers' median at 237,752. One thing to change: Toxic Spew is a Poison and yours to cleanse; 15 landed and you got 2. One thing to leave alone: 23% Holy Power overcap is what the build does, the sim wastes 22%.

From the written analysis of this key.
Last 8 keys in the archive

About your usual

The Blinding Vale +15: B 7878BV+15Murder Row +16: B- 7373MR+16Voidscar Arena +15: B- 7575VA+15Murder Row +15: B+ 8080MR+15Voidscar Arena +15: C+ 7171VA+15Altar of Fangs +16: C 6464AoF+16Voidscar Arena +16: B 7878VA+16The Blinding Vale +16: B 7777BV+16

77 is right on your median of 76 over these 8 keys. Best: 80 on Murder Row +15.

How the grade was built

◆ = 75, a solid key
Survival72−5.0
1 death
Starts at 100. Each death takes points off.
Damage7642%
237.8K DPS, level with the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts8932%
30 stops, 21 expected. 5 kicks on casts already stopped · compared with this party
Casts you stopped, against how many your kick allowed.
Activity8426%
Casting or attacking 96% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility86not counted
14 uses, about 89 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your death

bars = hits · line = your health · red = the killing blow
25:00 Lightmaw Beams178.3Kfrom Overgrown Hydra
Nothing pressed
−6 s−4 s−2 sdeath
took 1.02Min 2.0 shealth at the start 81%before the last hit 8%healed 11.5K by Resto Shaman

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
30:00 timerleft 27:11
0:007:3015:0022:3030:00

Where the 27:11 went

fighting 23:36
Before the first pull0:03
Fighting23:36
Walking between pulls1:26
Death penalty2:00
Out of combat, not walking0:06

8 deaths added 2:00 to the timer, 15 seconds each.

How it went

  1. 8:29Arms Warrior to Lightcrazed Frenzy from Ikuzz the Light Hunter. No defensive pressed.
  2. 9:07Arms Warrior to Bloodthorn Roots from Ikuzz the Light Hunter. Spell Reflection and Die by the Sword in the window.
  3. 15:17Arms Warrior to Thornblade from Lekshi. Spell Reflection in the window.
  4. 17:32Resto Shaman to Solar Breath from Luminous Thornmaw. No defensive pressed.
  5. 19:30Arms Warrior to Lightfall from Lightwarden Ruia. Spell Reflection in the window.
  6. 21:43Arms Warrior to Pulverizing Strikes from Spirit Bear. Spell Reflection in the window.
  7. 25:00CascadeHyporock and Arms Warrior in 4 s, to Lightmaw Beams and Spouting Floret. Hyporock went first. 1 of 2 with no defensive pressed.
  8. 25:20The key was dropped 25:20 in, with 2:49 left on the timer.

What to change, biggest first

  1. Hyporock: Toxic Spew is yours, not the healer's. It is a Poison, Cleanse Toxins is an 8 s cooldown, and it landed 15 times on the last pull for 6,697,086 damage. You pressed it twice.
  2. Resto Shaman: Purge the Spineshield Beetles. Spiny Shield is innate -- they spawn with it, nothing casts it -- and the pool is 1,630,290 against a 1,268,763 health bar, so it is 56% of a Beetle's effective health and 67% of the time it takes to kill one. It does come off; the Arcane Phoenix stole one at 0:24 and that Beetle died 7 s before its neighbours. They arrive in clumps of 3 to 7 and the value decays as the pool empties, so the whole prize is about 48 s of party output across the key, half that in practice. The GCDs are there: during the 7-Beetle clump at 3:27 the party was taking 49,484/s against a 243,000/s key average.
  3. Seed Shot got through 37 of its 90 casts and did 11,768,071 to the party. It is a 2.5 s cast from the Leafy Grovecrawlers. Hyporock stopped 30 against 21 expected and Arms Warrior 26 against 16, so the fix is naming who covers the Grovecrawlers, not pressing more.
  4. Doryhunky: pull 7 opened at 22:05 with 22 enemies and Resto Shaman 69 yd behind. It cost two deaths and the key. The three earlier pulls that cost time all opened with him inside 24 yd.

What the group changes together

Pull 7 is the one to change. It opened at 22:05 with 22 enemies while Resto Shaman was 69 yd behind, and it carried Toxic Spew, the Overgrown Hydra's Lightmaw Beams and the Sporeblight Belcher's Spouting Floret at once -- three sources that all land on the damage dealers rather than the tank. Both deaths in it came from those overlapping. Take that pack in two halves, and have the healer inside 25 yd before the first Immolation Aura. On dispels, split by type out loud before the pull: Bloodthorn Roots and Spore Spines are Resto Shaman's, Toxic Spew is Hyporock's, and Spiny Shield came off exactly once all key, stolen by a pet nobody was steering.

The comp

The comp was fine. Ret, Arcane and Arms plus the tank's Sigil of Silence is four interrupt sources, which is why the group stopped 102 of the 129 casts it could reach. The one capability thin on the ground is Magic dispel: Resto Shaman carried Bloodthorn Roots alone through 40 landings, and the Paladin here is Retribution, so Cleanse Toxins covers Poison and Disease only. Nothing about the makeup of this group explains the deaths.

Kick board stops against expected

expected
Doryhunky31 / 408 kicks on stopped casts
Resto Shaman9 / 221 kick on stopped casts
Hyporock30 / 215 kicks on stopped casts
Arcane Mage6 / 144 kicks on stopped casts
Arms Warrior26 / 168 kicks on stopped casts
26 of the group's 124 kick presses landed on casts somebody had already stopped.

What the group left up

Casts that went off
Seed Shot
37 of 90got through
Light Bolt
7 of 26got through
Warden's Wrath
1 of 7got through
Debuffs left up
Toxic Spew
6.70M9 times, 74 s up
Could have been dispelled and was not.
Bloodthorn Roots
7.43M11 times, 72 s up
Could have been dispelled and was not.
Spore Spines
328.7K1 time, 17 s up
Could have been dispelled and was not.
Hit most of the party
Spouting Floret
9%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Lightmaw Beams
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Bedrock Surge
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Lightcrazed Frenzy
5%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Spiny Shield, Lightbloom Pollination
3.6%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
DoryhunkyVeng DHC+72
KEEPCasting or attacking 99% of your time alive in combat
CHANGEUtility cost 15 points: Never pressed: Darkness, Imprison, Sigil of Misery
Open the breakdown ↑
Resto ShamanResto ShamanC-61
KEEP24 uses, about 16 were available
CHANGEInterrupts cost 10 points: 9 stops, 22 expected. 1 kick on casts already stopped
Open the breakdown ↑
HyporockRet PaladinB77
KEEP30 stops, 21 expected. 5 kicks on casts already stopped
CHANGEDamage cost 10 points: 237.8K DPS, level with the other damage dealers
Open the breakdown ↑
Arcane MageArcane MageB77
KEEPCasting or attacking 96% of your time alive in combat
CHANGEInterrupts cost 11 points: 6 stops, 14 expected. 4 kicks on casts already stopped
Open the breakdown ↑
Arms WarriorArmsC-62
KEEP26 stops, 16 expected. 8 kicks on casts already stopped
CHANGESurvival cost 13 points: 6 deaths
Open the breakdown ↑

Notes

Where the numbers need a second look

Hyporock's death at 24:59 had nothing left to press

The report prints NONE PRESSED for that window, which reads as a missed button. It was not one.

Divine Protection went at 24:27, Divine Shield at 24:31, Lay on Hands on Arms Warrior at 24:37 -- 32, 28 and 22 s before the death. Blessing of Protection was still 18 s from ready. Then 1,022,000 landed in 2.03 s: three Lightmaw Beams ticks near 181,000 each, Spouting Floret 267,399 and Thornblade 210,592, into a 959,838 bar. Rallying Cry expired mid-window and took about 56,000 of current health down with the cap. Healing received in those two seconds: 11,488.

Toxic Spew is a Poison, so it is not the healer's to answer for

The dispel axis scores Resto Shaman 74 and puts Toxic Spew in the denominator. Toxic Spew (1250937) is dispel type Poison in the game's tables, and Purify Spirit cannot touch a Poison.

It landed 15 times, all of them after 22:25, for 6,697,086. Resto Shaman's Poison Cleansing Totem cleared 5 of those and Hyporock's Cleanse Toxins cleared 2. The healer's real gap is Bloodthorn Roots (1259365, Magic): 40 landings, 14 cleansed, 7,426,445 from the rest. Read the 74 with that split in mind.