ARBITER
←SAT 26 SEP 2026 · 18:33 · KEY 49 OF 190→

Temple of Sethraliss

+16
Abandoned 2:44 in32:00 timer0 bosses killed7 deathsTyrannicalFortifiedXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Fortified · Trash has 20% more health and hits up to 20% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
Overpullfirst pull ran into Adderis and AspixBlood DK

The first pull wiped within seconds once Ground Pound killed the healer, and the key was dropped after the second pull.

This key lasted under 3 minutes. The first pull ran into Adderis and Aspix, and five players died within 6 s of each other. Sandfury Stonefist's Ground Pound killed Holy Paladin first and then Hyporock, and the rest followed without a healer.

The second pull lost two more players and the group left. The tank and healer were both far below the damage dealers' item level, which leaves little room at +16.

The grades on this page come from about 2 minutes of combat and should not be compared with a full key.

Written by Claude (Opus 5.5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS301.6K
HPS10.4K
Taken/s35.1K
Deaths1
iLvl325
M+3,374
Keep doing this

Top damage while it lasted

Your damage was the highest in the group for the short time the key ran.

Low confidence
From the write-up

Nothing to take from a key this short. You died to the same Ground Pound that killed the healer, with Lay on Hands pressed.

From the written analysis of this key.
Last 8 keys in the archive

About your usual

Voidscar Arena +15: B- 7676VA+15Kings' Rest +16: D+ 5959KR+16Ruby Life Pools +15: B 7777RLP+15Temple of Sethraliss +16: D- 5050ToS+16Altar of Fangs +16: C 6565AoF+16Altar of Fangs +15: C+ 7171AoF+15The Blinding Vale +16: B+ 8080BV+16Temple of Sethraliss +16: B- 7474ToS+16

74 is right on your median of 73 over these 8 keys. Best: 80 on The Blinding Vale +16.

How the grade was built

◆ = 75, a solid key
Survival86−2.5
1 death
Starts at 100. Each death takes points off.
Damage8242%
301.6K DPS, 12% above the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts8132%
5 stops, 5 expected. 1 kick on casts already stopped · compared with this party
Casts you stopped, against how many your kick allowed.
Activity6226%
Casting or attacking 89% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility87not counted
2 uses, about 10 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your death

bars = hits · line = your health · red = the killing blow
1:29 Ground Pound438.5Kfrom Sandfury Stonefist
Lay on Hands
−15 s−10 s−5 sdeath
took 1.93Min 14.7 shealth at the start 71%before the last hit 11%healed 702.4K by Holy Paladin
Lay on Hands -5.5s

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
32:00 timerleft 4:20Adderis and Aspix1 wipe
0:008:0016:0024:0032:00

Where the 4:20 went

fighting 2:15death 1:45
Before the first pull0:02
Fighting2:15
Running back after wipes0:10
Death penalty1:45
Out of combat, not walking0:09

7 deaths added 1:45 to the timer, 15 seconds each.

How it went

  1. 1:29Full wipeHoly Paladin, Hyporock, Blood DK, Arcane Mage and Demo Lock in 6 s, to Ground Pound, Melee and Lightning Bolt. Holy Paladin went first. 1 of 5 with no defensive pressed.
  2. 2:25CascadeDemo Lock and Holy Paladin in 1 s, to Lightning Bolt and Slither Strike. Demo Lock went first. 1 of 2 with no defensive pressed.
  3. 2:44The key was dropped 2:44 in, with 27:40 left on the timer.

What to change, biggest first

  1. Take the first pack of Temple on its own, away from the boss.
  2. Nothing for Hyporock to change from a 3-minute key.

What the group changes together

Pull the first pack on its own, away from Adderis and Aspix, and let the tank gather the Stonefist before the damage starts. With the tank and healer this far behind on gear, a smaller first pull is the safer start.

The comp

The tank and healer were both about 15 item levels below the damage dealers, a large gap at this key level.

Kick board stops against expected

expected
Blood DK7 / 7
Hyporock5 / 51 kick on stopped casts
Arcane Mage2 / 3
Demo Lock0 / 31 kick on stopped casts
2 of the group's 14 kick presses landed on casts somebody had already stopped.

What the group left up

Casts that went off
Lightning Bolt
15 of 28got through
Hit most of the party
Ground Pound
11%of all damage taken
Hit 4 of 5. Everyone took it, so nobody is charged.
Slither Strike
6%of all damage taken
Hit 3 of 5. Everyone took it, so nobody is charged.
Arrow Barrage
6%of all damage taken
Hit 3 of 5. Everyone took it, so nobody is charged.

What Each of You Takes Away

One thing to keep, one to change
Blood DKBlood DKC-63
KEEP7 stops, 7 expected
CHANGEMitigation cost 14 points: Defensives up 58% of what your kit can hold; 100% of the worst moments covered
Open the breakdown ↑
Holy PaladinHoly PaladinC-64
KEEPCasting or attacking 97% of your time alive in combat
CHANGEHealing cost 28 points: Healed 65% of the damage that needed an outside heal
Open the breakdown ↑
HyporockRet PaladinB-74
KEEPTop damage while it lasted
CHANGEActivity cost 10 points: Casting or attacking 89% of your time alive in combat
Open the breakdown ↑
Arcane MageArcane MageC65
KEEP285.0K DPS, level with the other damage dealers
CHANGEActivity cost 13 points: Casting or attacking 79% of your time alive in combat
Open the breakdown ↑
Demo LockDemo LockF36
CHANGEInterrupts cost 32 points: 0 stops, 3 expected. 1 kick on casts already stopped
Open the breakdown ↑

Notes

Where the numbers need a second look

Why this key is kept but not counted

Under 10 minutes of combat, so Arbiter files the run but leaves it out of every calibration set. Treat every grade here as a sample of about 2 minutes.