ARBITER
←SAT 26 SEP 2026 · 21:34 · KEY 45 OF 190→

Kings' Rest

+16
Abandoned 2:39 in33:00 timer6 deathsTyrannicalFortifiedXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Fortified · Trash has 20% more health and hits up to 20% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
Bad pullDPS opened before Umbral Warriors were gatheredgroup

The first pull came apart in under a minute, with Umbral Warriors meleeing the healer and the damage dealers, and the key was reset.

This key lasted under 3 minutes. In the first pull, Umbral Warriors were meleeing Pres Evoker and the damage dealers. Pres Evoker died first, and three more players followed within 17 s. Doryhunky and Hyporock, who had been brought back, then died to Animated Guardians, and the group reset.

The next Kings' Rest, started 11 minutes later, was timed.

The grades on this page come from about 1 minute of combat and should not be compared with a full key.

Written by Claude (Opus 5.5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS30.3K
HPS6,332
Taken/s50.5K
Deaths2
iLvl325
M+3,374
The strongest part of your grade

30.3K DPS, 2412% above the other damage dealers

Damage scored 100. A solid, even key lands near 75.

Low confidence
From the write-up

Nothing to take from a key this short. Umbral Warriors killed you and the healer in melee.

From the written analysis of this key.
Last 8 keys in the archive

Below your usual

Altar of Fangs +16: C 6565AoF+16Altar of Fangs +15: C+ 7171AoF+15The Blinding Vale +16: B+ 8080BV+16Temple of Sethraliss +16: B- 7474ToS+16Ruby Life Pools +16: B- 7474RLP+16Den of Nalorakk +13: A 8888DoN+13Murder Row +16: B 7878MR+16Kings' Rest +16: D+ 5858KR+16

58 is below your median of 74 over these 8 keys. Best: 88 on Den of Nalorakk +13.

How the grade was built

◆ = 75, a solid key
Survival61−7.0
2 deaths
Starts at 100. Each death takes points off.
Damage10062%
30.3K DPS, 2412% above the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics62−7.7
9% of the damage you took was damage others in your role avoided · compared with this party
Damage you took that players in your role avoided.
Interrupts—not scored
Nothing kickable in this key.
Casts you stopped, against how many your kick allowed.
Activity2838%
Casting or attacking 44% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility94not counted
2 uses, about 5 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

bars = hits · line = your health · red = the killing blow
0:57 Melee440.2Kfrom Umbral Warrior
Lay on Hands
−15 s−10 s−5 sdeath
took 1.90Min 14.9 shealth at the start 69%before the last hit 50%healed 449.1K by Outlaw Rogue
Lay on Hands -6.5sLay on Hands -6.5s
1:36 Melee705.3Kfrom Animated Guardian
Nothing pressed
−12 s−8 s−4 sdeath
took 1.05Min 12.2 shealth at the start 89%before the last hit 55%no healing landed

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
33:00 timerleft 4:01
0:008:1516:3024:4533:00

Where the 4:01 went

fighting 1:13death 1:30out 1:00
Before the first pull0:18
Fighting1:13
Death penalty1:30
Out of combat, not walking1:00

6 deaths added 1:30 to the timer, 15 seconds each.

How it went

  1. 0:54CascadePres Evoker, Hyporock, Outlaw Rogue and Unholy DK in 17 s, all to Melee. Pres Evoker went first. 2 of 4 with no defensive pressed.
  2. 1:34CascadeDoryhunky and Hyporock in 2 s, both to Melee. Doryhunky went first. No defensive pressed by either.
  3. 2:39The key was dropped 2:39 in, with 28:59 left on the timer.

What to change, biggest first

  1. Tank gathers the Umbral Warriors before the damage starts.
  2. Nothing for Hyporock to change from a 3-minute key.

What the group changes together

Let the tank gather the Umbral Warriors before anyone opens up, and keep them off the healer. The next attempt did this and was timed.

What the group left up

Hit most of the party
Heavy Slams
14%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Bound by Shadow
1.7%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
DoryhunkyVeng DHD52
CHANGEActivity cost 19 points: Casting or attacking 81% of your time alive in combat
Open the breakdown ↑
Pres EvokerPres EvokerF23
CHANGEHealing cost 59 points: Healed 20% of the damage that needed an outside heal
Open the breakdown ↑
HyporockRet PaladinD+58
KEEP30.3K DPS, 2412% above the other damage dealers
CHANGEActivity cost 27 points: Casting or attacking 44% of your time alive in combat
Open the breakdown ↑
Outlaw RogueOutlaw RogueF8
CHANGEDamage cost 57 points: 1,063 DPS, 90% below the other damage dealers
Open the breakdown ↑
Unholy DKUnholy DKF0
CHANGEDamage cost 59 points: 626 DPS, 95% below the other damage dealers
Open the breakdown ↑

Notes

Where the numbers need a second look

Why this key is kept but not counted

73 s of combat, so Arbiter files the run but leaves it out of every calibration set. Two players did almost no damage before they died, which usually means they had not joined the fight yet. Their F grades say nothing about how they play.