←SAT 03 OCT 2026 · 17:49 · KEY 31 OF 190→ Timed · +130:00 timer3 bosses killed1 deathFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
TipDivine Shield on the first Void Cascade hit
Clean +16, timed with minutes to spare; the only death was a Void Cascade double hit on Charonus.
This was a well-played key. The group stopped 99% of the casts it could reach, and the timer came in under par by a wide margin. Very little time went to walking, and no pull wiped.
It was also a heavy key for the healer. The party needed more healing per second than almost every key the healing scale was built from, and Resto Shaman kept everyone alive through it.
The only death was Hyporock on Charonus. Void Cascade hit him from full health, then hit again a second later. Nobody else was touched by a cascade all key. Divine Shield was ready and got pressed just after he died. That death cost 15 s, which this key could easily afford.
Written by Claude (Opus 5.5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.