ARBITER
←SUN 04 OCT 2026 · 01:07 · KEY 27 OF 190→

Kings' Rest

+17
Abandoned 26:11 in33:00 timer2 bosses killed8 deathsFortifiedTyrannicalXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Fortified · Trash has 20% more health and hits up to 20% harder.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
Missed mechanicExplosive Totem hit too late on ZanazalEle ShamanDemo LockTipEternal Flame yourself right after a Barrel Through soak

The second Explosive Totem was hit too late, and its blast killed Demo Lock and the healer on Zanazal.

The key ended on Zanazal, the last Council boss. When his second set of totems landed, Ele Shaman and Demo Lock kept casting at him for most of the Explosive Totem's 9 s fuse. It went off with its shield a fifth short of breaking. The blast killed Demo Lock and Holy Priest, and the tank and Ele Shaman followed.

Hyporock was already dead, caught by a Barrel Through and an Arc Lightning back to back. No battle res was left. One had gone on Hyporock at Mchimba, and two on Demo Lock, who accepted the first just as a Barrel Through landed. Even with a clean Council from there, the finish projects to within about 20 s of the timer.

Written by Claude (Opus 5.5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.
BREAKDOWN FOR

Hyporock

Retribution Paladin · DPS
DPS198.5K
HPS8,988
Taken/s27.7K
Deaths2
iLvl326
M+3,431
Keep doing this

Kicks

You stopped 14 casts, more than Arbiter expects from a dps, and cleared each Kula bleed fast.

High confidence
The one change

DOMove Hand of Reckoning off F2

WHEN
Before your next key.
WHY
F2 sits beside your F1 Rebuke. At 16:53 a taunt hit Mchimba just before your Rebuke, and his next swing killed you. Stray taunts went out in 7 of your recent keys, nearly always beside a Rebuke.
PAYOFF
That death used a battle res the Council needed later.
Last 8 keys in the archive

About your usual

Ruby Life Pools +17: B 7979RLP+17Voidscar Arena +16: C- 6161VA+16Voidscar Arena +16: B- 7676VA+16Voidscar Arena +16: B- 7676VA+16The Blinding Vale +17: C- 6464BV+17Ruby Life Pools +17: F 4242RLP+17The Blinding Vale +17: C 6666BV+17Kings' Rest +17: C+ 6868KR+17

68 is right on your median of 67 over these 8 keys. Best: 79 on Ruby Life Pools +17.

How the grade was built

◆ = 75, a solid key
Survival50−9.0
2 deaths
Starts at 100. Each death takes points off.
Damage7342%
198.6K DPS, 5% below the other damage dealers · compared with this party
Your damage, against your spec on Warcraft Logs when the key was uploaded, otherwise against this group.
Mechanics100−0
No avoidable damage that others in your role dodged · compared with this party
Damage you took that players in your role avoided.
Interrupts8632%
14 stops, 11 expected. 3 kicks on casts already stopped · compared with this party
Casts you stopped, against how many your kick allowed.
Activity7526%
Casting or attacking 94% of your time alive in combat
The share of your time alive in combat that you spent casting or attacking.
Utility86not counted
18 uses, about 109 were available
How often you used your spec's utility buttons, like stuns and immunities.

% = its share of the grade. Survival and mechanics carry no share: they start at 100 and only take points off. "Not counted" parts are shown for context and do not move the grade.

Your deaths

bars = hits · line = your health · red = the killing blow
16:54 Melee1.03Mfrom Mchimba the Embalmer
Nothing pressed
−14 s−9 s−5 sdeath
took 1.69Min 13.9 shealth at the start 30%healed 661.7K by Holy Priest
Divine Shield -12.1s
25:19 Arc Lightning510.8Kfrom Zanazal the Wise
Nothing pressed
−7 s−5 s−2 sdeath
took 1.55Min 7.3 shealth at the start 42%before the last hit 50%healed 596.7K by Holy Priest

The Run

The same for everyone in the group

The whole key, on the timer

a pull, brighter = more damage takendeath penaltya death, in class colour
33:00 timerleft 28:02The Golden SerpentMchimba the EmbalmerThe Council of Tribes1 wipe
0:008:1516:3024:4533:00

Where the 28:02 went

fighting 24:12
Before the first pull0:19
Fighting24:12
Walking between pulls1:20
Death penalty2:00
Out of combat, not walking0:12

8 deaths added 2:00 to the timer, 15 seconds each.

How it went

  1. 2:00Ele Shaman to Shadow Whirlwind from Shadow. No defensive pressed.
  2. 6:50The Golden Serpent died after 3:23.
  3. 16:54Hyporock to Melee from Mchimba the Embalmer. No defensive pressed.
  4. 18:31Mchimba the Embalmer died after 3:32.
  5. 23:48TwiceDemo Lock died twice in 4 s, Whirling Axe and Barrel Through. No defensive pressed either time.
  6. 25:19Hyporock to Arc Lightning from Zanazal the Wise. No defensive pressed.
  7. 25:50CascadeDemo Lock, Blood DK and Ele Shaman in 8 s, to Explode, Whirling Axe and Barrel Through. Demo Lock went first. 1 of 3 with no defensive pressed.
  8. 26:11The key was dropped 26:11 in, with 4:58 left on the timer.

What to change, biggest first

  1. Kill the Explosive Totem first the moment Call of the Elements finishes, with Zanazal kept near the middle so it is in range.
  2. Don't cast or accept a battle res while Barrel Through is winding up.
  3. Hyporock: move Hand of Reckoning off F2, beside the F1 Rebuke macro.
  4. Hyporock: on Zanazal, a Barrel Through share plus one Arc Lightning is more than your health, so Eternal Flame yourself right after the soak.

What the group changes together

After the last totem of a set dies, bring Zanazal back to the middle of the room, clear of the beaten Kula, whose spin still hits. The group had drifted east to finish the first Torrent Totem, and the second Explosive Totem spawned on the far side, out of Demo Lock's range. When Call of the Elements finishes, everyone in range hits the Explosive Totem first. Nobody casts or accepts a battle res while Barrel Through is winding up. Heroism went out once, on the first pull. It was ready again before Mchimba, and neither Mchimba nor the Council got it.

Kick board stops against expected

expected
Blood DK13 / 194 kicks on stopped casts
Hyporock14 / 113 kicks on stopped casts
Demo Lock7 / 98 kicks on stopped casts
Ele Shaman9 / 123 kicks on stopped casts
18 of the group's 74 kick presses landed on casts somebody had already stopped.

What the group left up

Casts that went off
Spectral Bolt
12 of 19got through
Shadow Bolt
8 of 12got through
Hex Volley
1 of 2got through
Debuffs left up
Frost Shock
677.2K7 times, 99 s up
Could have been dispelled and was not.
Hex Volley
5.35M3 times, 36 s up
Could have been dispelled and was not.
Hit most of the party
Serpentine Gust
12%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Heavy Slams
9%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Purification Strike
7%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Shadow Whirlwind
4%of all damage taken
Hit 5 of 5. Everyone took it, so nobody is charged.
Eaten by enemy shields
Reinforced, Bound by Shadow
0.5%of the damage dealt
A normal key loses 0.4 to 2.5%.

What Each of You Takes Away

One thing to keep, one to change
Blood DKBlood DKF47
KEEPTotems and battle res
CHANGERaise Ally after the charge
Open the breakdown ↑
Holy PriestHoly PriestA94
KEEPHealing through the Council
CHANGEDispels cost 5 points: Removed 11 of the 16 one dispeller could reach
Open the breakdown ↑
HyporockRet PaladinC+68
KEEPKicks
CHANGETaunt off F2
Open the breakdown ↑
Demo LockDemo LockC68
KEEPTop damage
CHANGERes after the charge
Open the breakdown ↑
Ele ShamanEle ShamanC66
KEEPPoison Nova kicks
CHANGEExplosive Totem first
Open the breakdown ↑

Notes

Where the numbers need a second look

Where the grader is wrong for this run

Holy Priest shows 0 deaths, but died to the totem blast at 25:50. A Holy Priest turns into Spirit of Redemption instead of dying, and the key was abandoned before any death line was logged. The report splits the Council into one pull per boss and prices the Zanazal one as a 2:33 wipe; it was one fight. Blood DK's interrupt score of 63 assumes a tank stops twice what a dps does, and Blood DK's 13 stops were second only to Hyporock's 14. The key stopped at the third boss, so every axis describes an unfinished run.

The totem, and the timer

The second Explosive Totem's shield held 1.16M and took 927k before it blew. During its 9 s cast Ele Shaman and Demo Lock put 1.77M into Zanazal, and the Thundering Totem's interrupt caught all three casters 1 s before the blast. Zanazal had 36% left and was losing 0.88% a second with five alive, so he dies near 26:22. Scaling the 09-26 timed +16's walk and Dazar by how much longer this group's first two bosses took (19% and 16%) puts the finish near 33:13 on the timer with the 5 deaths so far, or 32:58 with Hyporock alive. The 10-03 +10 reached Dazar 17 s faster, which brings both under 33:00.