←MON 14 SEP 2026 · 21:25 · KEY 87 OF 190→ Abandoned 2:15 in30:00 timer11 deathsTyrannicalFortifiedXal'atath's Guile
Timer · The time allowed for the key. Beat it to upgrade the keystone.Kick · An interrupt that stops a cast.Personal · A defensive cooldown that only protects you.Cascade · Several deaths within seconds of each other.Leaked cast · An enemy cast that could have been interrupted and went off.Overcap · Resource generated while already full, so it was lost.Tyrannical · Bosses have 25% more health and hit up to 15% harder.Fortified · Trash has 20% more health and hits up to 20% harder.Xal'atath's Guile · Every death takes 15 seconds off the timer.
Overpullran 120 yd into the Belcher pack, 21 mobsBlood DKWrong targetLightgorged Lashers never killedgroup
Over at 0:38: the tank ran 120 yards into the Belcher pack on the pull, 21 mobs live by 0:30, four players dead by 0:38, and four Lightgorged Lashers healed back 40% of what the party landed.
Decided in its first thirty seconds. The tank engaged the grove's first pack at 0:10 and kept running: by 0:28 he was standing on the Sporeblight Belcher's pack, 122 yards from where he started, with 21 enemies awake behind him and six more joining at 1:23 — sixteen Lashers, four Lightgorged Lashers, four Underbrush Stalkers, a Radiant Spellsower, a Virid Grovekeeper and the Belcher in all. The archive's timed openers fight the first pack alone, where it stands, at about 159k of party damage per second; last night's abandoned +16 pulled the two together and ran 480k. Tonight ran 371k in a typical second, 953k in the worst ten, and the mage, the warrior, Hyporock and the healer were all dead between 0:33 and 0:38.
What kept it from being recoverable is the thing this dungeon punishes every time: nobody killed a Lightgorged Lasher. Their Pollen Surge — an instant, unkickable, undispellable heal on every plant nearby — put 49.5 M back into the pack, 40% of the 122 M the party managed to land, while a third of that damage went into the sixteen small Lashers. The four that mattered finished the pull at 42%, 69%, 69% and 86%.
Everything after 0:38 was people releasing, running the twenty yards back in and dying again — eleven deaths in under two minutes; the tank went down at 1:58 after nine million damage in fifteen seconds and the last two followed within three seconds. Whose fault is not a hard question here; the grades below are two minutes of noise.
Written by Claude (Opus 5) from the combat log and the archive. The numbers come from the log, and the text can be wrong.